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128 lines
4.6 KiB
C
128 lines
4.6 KiB
C
/*
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* Mesa 3-D graphics library
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* Version: 6.5.1
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*
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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* Copyright (c) 2008 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file texstore.h
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* Texture image storage routines.
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*
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* \author Brian Paul
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*/
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#ifndef TEXSTORE_H
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#define TEXSTORE_H
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#include "mtypes.h"
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#include "formats.h"
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/**
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* This macro defines the (many) parameters to the texstore functions.
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* \param dims either 1 or 2 or 3
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* \param baseInternalFormat user-specified base internal format
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* \param dstFormat destination Mesa texture format
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* \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels
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* \param dstRowStride destination image row stride, in bytes
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* \param dstSlices array of addresses of image slices (for 3D, array texture)
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* \param srcWidth/Height/Depth source image size, in pixels
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* \param srcFormat incoming image format
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* \param srcType incoming image data type
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* \param srcAddr source image address
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* \param srcPacking source image packing parameters
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*/
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#define TEXSTORE_PARAMS \
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struct gl_context *ctx, GLuint dims, \
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GLenum baseInternalFormat, \
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gl_format dstFormat, \
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GLint dstRowStride, \
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GLubyte **dstSlices, \
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GLint srcWidth, GLint srcHeight, GLint srcDepth, \
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GLenum srcFormat, GLenum srcType, \
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const GLvoid *srcAddr, \
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const struct gl_pixelstore_attrib *srcPacking
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extern GLboolean
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_mesa_texstore(TEXSTORE_PARAMS);
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extern GLubyte *
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_mesa_make_temp_ubyte_image(struct gl_context *ctx, GLuint dims,
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GLenum logicalBaseFormat,
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GLenum textureBaseFormat,
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GLint srcWidth, GLint srcHeight, GLint srcDepth,
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GLenum srcFormat, GLenum srcType,
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const GLvoid *srcAddr,
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const struct gl_pixelstore_attrib *srcPacking);
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GLfloat *
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_mesa_make_temp_float_image(struct gl_context *ctx, GLuint dims,
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GLenum logicalBaseFormat,
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GLenum textureBaseFormat,
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GLint srcWidth, GLint srcHeight, GLint srcDepth,
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GLenum srcFormat, GLenum srcType,
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const GLvoid *srcAddr,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_store_teximage1d(struct gl_context *ctx,
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struct gl_texture_image *texImage,
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GLint internalFormat,
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GLint width, GLint border,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_store_teximage2d(struct gl_context *ctx,
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struct gl_texture_image *texImage,
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GLint internalFormat,
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GLint width, GLint height, GLint border,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_store_texsubimage1d(struct gl_context *ctx,
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struct gl_texture_image *texImage,
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GLint xoffset, GLint width,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_store_texsubimage2d(struct gl_context *ctx,
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struct gl_texture_image *texImage,
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GLint xoffset, GLint yoffset,
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GLint width, GLint height,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing);
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#endif
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