reactos/drivers/bus/acpi/acpica/executer/exconfig.c
Amine Khaldi c424146e2c Create a branch for cmake bringup.
svn path=/branches/cmake-bringup/; revision=48236
2010-07-24 18:52:44 +00:00

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C

/******************************************************************************
*
* Module Name: exconfig - Namespace reconfiguration (Load/Unload opcodes)
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __EXCONFIG_C__
#include "acpi.h"
#include "accommon.h"
#include "acinterp.h"
#include "acnamesp.h"
#include "actables.h"
#include "acdispat.h"
#include "acevents.h"
#define _COMPONENT ACPI_EXECUTER
ACPI_MODULE_NAME ("exconfig")
/* Local prototypes */
static ACPI_STATUS
AcpiExAddTable (
UINT32 TableIndex,
ACPI_NAMESPACE_NODE *ParentNode,
ACPI_OPERAND_OBJECT **DdbHandle);
static ACPI_STATUS
AcpiExRegionRead (
ACPI_OPERAND_OBJECT *ObjDesc,
UINT32 Length,
UINT8 *Buffer);
/*******************************************************************************
*
* FUNCTION: AcpiExAddTable
*
* PARAMETERS: Table - Pointer to raw table
* ParentNode - Where to load the table (scope)
* DdbHandle - Where to return the table handle.
*
* RETURN: Status
*
* DESCRIPTION: Common function to Install and Load an ACPI table with a
* returned table handle.
*
******************************************************************************/
static ACPI_STATUS
AcpiExAddTable (
UINT32 TableIndex,
ACPI_NAMESPACE_NODE *ParentNode,
ACPI_OPERAND_OBJECT **DdbHandle)
{
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_FUNCTION_TRACE (ExAddTable);
/* Create an object to be the table handle */
ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE);
if (!ObjDesc)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
/* Init the table handle */
ObjDesc->Common.Flags |= AOPOBJ_DATA_VALID;
ObjDesc->Reference.Class = ACPI_REFCLASS_TABLE;
*DdbHandle = ObjDesc;
/* Install the new table into the local data structures */
ObjDesc->Reference.Value = TableIndex;
/* Add the table to the namespace */
Status = AcpiNsLoadTable (TableIndex, ParentNode);
if (ACPI_FAILURE (Status))
{
AcpiUtRemoveReference (ObjDesc);
*DdbHandle = NULL;
return_ACPI_STATUS (Status);
}
/* Execute any module-level code that was found in the table */
AcpiExExitInterpreter ();
AcpiNsExecModuleCodeList ();
AcpiExEnterInterpreter ();
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExLoadTableOp
*
* PARAMETERS: WalkState - Current state with operands
* ReturnDesc - Where to store the return object
*
* RETURN: Status
*
* DESCRIPTION: Load an ACPI table from the RSDT/XSDT
*
******************************************************************************/
ACPI_STATUS
AcpiExLoadTableOp (
ACPI_WALK_STATE *WalkState,
ACPI_OPERAND_OBJECT **ReturnDesc)
{
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0];
ACPI_NAMESPACE_NODE *ParentNode;
ACPI_NAMESPACE_NODE *StartNode;
ACPI_NAMESPACE_NODE *ParameterNode = NULL;
ACPI_OPERAND_OBJECT *DdbHandle;
ACPI_TABLE_HEADER *Table;
UINT32 TableIndex;
ACPI_FUNCTION_TRACE (ExLoadTableOp);
/* Validate lengths for the SignatureString, OEMIDString, OEMTableID */
if ((Operand[0]->String.Length > ACPI_NAME_SIZE) ||
(Operand[1]->String.Length > ACPI_OEM_ID_SIZE) ||
(Operand[2]->String.Length > ACPI_OEM_TABLE_ID_SIZE))
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/* Find the ACPI table in the RSDT/XSDT */
Status = AcpiTbFindTable (Operand[0]->String.Pointer,
Operand[1]->String.Pointer,
Operand[2]->String.Pointer, &TableIndex);
if (ACPI_FAILURE (Status))
{
if (Status != AE_NOT_FOUND)
{
return_ACPI_STATUS (Status);
}
/* Table not found, return an Integer=0 and AE_OK */
DdbHandle = AcpiUtCreateIntegerObject ((UINT64) 0);
if (!DdbHandle)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
*ReturnDesc = DdbHandle;
return_ACPI_STATUS (AE_OK);
}
/* Default nodes */
StartNode = WalkState->ScopeInfo->Scope.Node;
ParentNode = AcpiGbl_RootNode;
/* RootPath (optional parameter) */
if (Operand[3]->String.Length > 0)
{
/*
* Find the node referenced by the RootPathString. This is the
* location within the namespace where the table will be loaded.
*/
Status = AcpiNsGetNode (StartNode, Operand[3]->String.Pointer,
ACPI_NS_SEARCH_PARENT, &ParentNode);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
/* ParameterPath (optional parameter) */
if (Operand[4]->String.Length > 0)
{
if ((Operand[4]->String.Pointer[0] != '\\') &&
(Operand[4]->String.Pointer[0] != '^'))
{
/*
* Path is not absolute, so it will be relative to the node
* referenced by the RootPathString (or the NS root if omitted)
*/
StartNode = ParentNode;
}
/* Find the node referenced by the ParameterPathString */
Status = AcpiNsGetNode (StartNode, Operand[4]->String.Pointer,
ACPI_NS_SEARCH_PARENT, &ParameterNode);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
/* Load the table into the namespace */
Status = AcpiExAddTable (TableIndex, ParentNode, &DdbHandle);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Parameter Data (optional) */
if (ParameterNode)
{
/* Store the parameter data into the optional parameter object */
Status = AcpiExStore (Operand[5],
ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, ParameterNode),
WalkState);
if (ACPI_FAILURE (Status))
{
(void) AcpiExUnloadTable (DdbHandle);
AcpiUtRemoveReference (DdbHandle);
return_ACPI_STATUS (Status);
}
}
Status = AcpiGetTableByIndex (TableIndex, &Table);
if (ACPI_SUCCESS (Status))
{
ACPI_INFO ((AE_INFO,
"Dynamic OEM Table Load - [%.4s] OemId [%.6s] OemTableId [%.8s]",
Table->Signature, Table->OemId, Table->OemTableId));
}
/* Invoke table handler if present */
if (AcpiGbl_TableHandler)
{
(void) AcpiGbl_TableHandler (ACPI_TABLE_EVENT_LOAD, Table,
AcpiGbl_TableHandlerContext);
}
*ReturnDesc = DdbHandle;
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExRegionRead
*
* PARAMETERS: ObjDesc - Region descriptor
* Length - Number of bytes to read
* Buffer - Pointer to where to put the data
*
* RETURN: Status
*
* DESCRIPTION: Read data from an operation region. The read starts from the
* beginning of the region.
*
******************************************************************************/
static ACPI_STATUS
AcpiExRegionRead (
ACPI_OPERAND_OBJECT *ObjDesc,
UINT32 Length,
UINT8 *Buffer)
{
ACPI_STATUS Status;
ACPI_INTEGER Value;
UINT32 RegionOffset = 0;
UINT32 i;
/* Bytewise reads */
for (i = 0; i < Length; i++)
{
Status = AcpiEvAddressSpaceDispatch (ObjDesc, ACPI_READ,
RegionOffset, 8, &Value);
if (ACPI_FAILURE (Status))
{
return (Status);
}
*Buffer = (UINT8) Value;
Buffer++;
RegionOffset++;
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiExLoadOp
*
* PARAMETERS: ObjDesc - Region or Buffer/Field where the table will be
* obtained
* Target - Where a handle to the table will be stored
* WalkState - Current state
*
* RETURN: Status
*
* DESCRIPTION: Load an ACPI table from a field or operation region
*
* NOTE: Region Fields (Field, BankField, IndexFields) are resolved to buffer
* objects before this code is reached.
*
* If source is an operation region, it must refer to SystemMemory, as
* per the ACPI specification.
*
******************************************************************************/
ACPI_STATUS
AcpiExLoadOp (
ACPI_OPERAND_OBJECT *ObjDesc,
ACPI_OPERAND_OBJECT *Target,
ACPI_WALK_STATE *WalkState)
{
ACPI_OPERAND_OBJECT *DdbHandle;
ACPI_TABLE_HEADER *Table;
ACPI_TABLE_DESC TableDesc;
UINT32 TableIndex;
ACPI_STATUS Status;
UINT32 Length;
ACPI_FUNCTION_TRACE (ExLoadOp);
ACPI_MEMSET (&TableDesc, 0, sizeof (ACPI_TABLE_DESC));
/* Source Object can be either an OpRegion or a Buffer/Field */
switch (ObjDesc->Common.Type)
{
case ACPI_TYPE_REGION:
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
"Load table from Region %p\n", ObjDesc));
/* Region must be SystemMemory (from ACPI spec) */
if (ObjDesc->Region.SpaceId != ACPI_ADR_SPACE_SYSTEM_MEMORY)
{
return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
}
/*
* If the Region Address and Length have not been previously evaluated,
* evaluate them now and save the results.
*/
if (!(ObjDesc->Common.Flags & AOPOBJ_DATA_VALID))
{
Status = AcpiDsGetRegionArguments (ObjDesc);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
/* Get the table header first so we can get the table length */
Table = ACPI_ALLOCATE (sizeof (ACPI_TABLE_HEADER));
if (!Table)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
Status = AcpiExRegionRead (ObjDesc, sizeof (ACPI_TABLE_HEADER),
ACPI_CAST_PTR (UINT8, Table));
Length = Table->Length;
ACPI_FREE (Table);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
/* Must have at least an ACPI table header */
if (Length < sizeof (ACPI_TABLE_HEADER))
{
return_ACPI_STATUS (AE_INVALID_TABLE_LENGTH);
}
/*
* The original implementation simply mapped the table, with no copy.
* However, the memory region is not guaranteed to remain stable and
* we must copy the table to a local buffer. For example, the memory
* region is corrupted after suspend on some machines. Dynamically
* loaded tables are usually small, so this overhead is minimal.
*
* The latest implementation (5/2009) does not use a mapping at all.
* We use the low-level operation region interface to read the table
* instead of the obvious optimization of using a direct mapping.
* This maintains a consistent use of operation regions across the
* entire subsystem. This is important if additional processing must
* be performed in the (possibly user-installed) operation region
* handler. For example, AcpiExec and ASLTS depend on this.
*/
/* Allocate a buffer for the table */
TableDesc.Pointer = ACPI_ALLOCATE (Length);
if (!TableDesc.Pointer)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
/* Read the entire table */
Status = AcpiExRegionRead (ObjDesc, Length,
ACPI_CAST_PTR (UINT8, TableDesc.Pointer));
if (ACPI_FAILURE (Status))
{
ACPI_FREE (TableDesc.Pointer);
return_ACPI_STATUS (Status);
}
TableDesc.Address = ObjDesc->Region.Address;
break;
case ACPI_TYPE_BUFFER: /* Buffer or resolved RegionField */
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
"Load table from Buffer or Field %p\n", ObjDesc));
/* Must have at least an ACPI table header */
if (ObjDesc->Buffer.Length < sizeof (ACPI_TABLE_HEADER))
{
return_ACPI_STATUS (AE_INVALID_TABLE_LENGTH);
}
/* Get the actual table length from the table header */
Table = ACPI_CAST_PTR (ACPI_TABLE_HEADER, ObjDesc->Buffer.Pointer);
Length = Table->Length;
/* Table cannot extend beyond the buffer */
if (Length > ObjDesc->Buffer.Length)
{
return_ACPI_STATUS (AE_AML_BUFFER_LIMIT);
}
if (Length < sizeof (ACPI_TABLE_HEADER))
{
return_ACPI_STATUS (AE_INVALID_TABLE_LENGTH);
}
/*
* Copy the table from the buffer because the buffer could be modified
* or even deleted in the future
*/
TableDesc.Pointer = ACPI_ALLOCATE (Length);
if (!TableDesc.Pointer)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
ACPI_MEMCPY (TableDesc.Pointer, Table, Length);
TableDesc.Address = ACPI_TO_INTEGER (TableDesc.Pointer);
break;
default:
return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
}
/* Validate table checksum (will not get validated in TbAddTable) */
Status = AcpiTbVerifyChecksum (TableDesc.Pointer, Length);
if (ACPI_FAILURE (Status))
{
ACPI_FREE (TableDesc.Pointer);
return_ACPI_STATUS (Status);
}
/* Complete the table descriptor */
TableDesc.Length = Length;
TableDesc.Flags = ACPI_TABLE_ORIGIN_ALLOCATED;
/* Install the new table into the local data structures */
Status = AcpiTbAddTable (&TableDesc, &TableIndex);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
/*
* Add the table to the namespace.
*
* Note: Load the table objects relative to the root of the namespace.
* This appears to go against the ACPI specification, but we do it for
* compatibility with other ACPI implementations.
*/
Status = AcpiExAddTable (TableIndex, AcpiGbl_RootNode, &DdbHandle);
if (ACPI_FAILURE (Status))
{
/* On error, TablePtr was deallocated above */
return_ACPI_STATUS (Status);
}
/* Store the DdbHandle into the Target operand */
Status = AcpiExStore (DdbHandle, Target, WalkState);
if (ACPI_FAILURE (Status))
{
(void) AcpiExUnloadTable (DdbHandle);
/* TablePtr was deallocated above */
AcpiUtRemoveReference (DdbHandle);
return_ACPI_STATUS (Status);
}
/* Remove the reference by added by AcpiExStore above */
AcpiUtRemoveReference (DdbHandle);
/* Invoke table handler if present */
if (AcpiGbl_TableHandler)
{
(void) AcpiGbl_TableHandler (ACPI_TABLE_EVENT_LOAD, TableDesc.Pointer,
AcpiGbl_TableHandlerContext);
}
Cleanup:
if (ACPI_FAILURE (Status))
{
/* Delete allocated table buffer */
AcpiTbDeleteTable (&TableDesc);
}
return_ACPI_STATUS (Status);
}
/*******************************************************************************
*
* FUNCTION: AcpiExUnloadTable
*
* PARAMETERS: DdbHandle - Handle to a previously loaded table
*
* RETURN: Status
*
* DESCRIPTION: Unload an ACPI table
*
******************************************************************************/
ACPI_STATUS
AcpiExUnloadTable (
ACPI_OPERAND_OBJECT *DdbHandle)
{
ACPI_STATUS Status = AE_OK;
ACPI_OPERAND_OBJECT *TableDesc = DdbHandle;
UINT32 TableIndex;
ACPI_TABLE_HEADER *Table;
ACPI_FUNCTION_TRACE (ExUnloadTable);
/*
* Validate the handle
* Although the handle is partially validated in AcpiExReconfiguration()
* when it calls AcpiExResolveOperands(), the handle is more completely
* validated here.
*
* Handle must be a valid operand object of type reference. Also, the
* DdbHandle must still be marked valid (table has not been previously
* unloaded)
*/
if ((!DdbHandle) ||
(ACPI_GET_DESCRIPTOR_TYPE (DdbHandle) != ACPI_DESC_TYPE_OPERAND) ||
(DdbHandle->Common.Type != ACPI_TYPE_LOCAL_REFERENCE) ||
(!(DdbHandle->Common.Flags & AOPOBJ_DATA_VALID)))
{
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
/* Get the table index from the DdbHandle */
TableIndex = TableDesc->Reference.Value;
/* Ensure the table is still loaded */
if (!AcpiTbIsTableLoaded (TableIndex))
{
return_ACPI_STATUS (AE_NOT_EXIST);
}
/* Invoke table handler if present */
if (AcpiGbl_TableHandler)
{
Status = AcpiGetTableByIndex (TableIndex, &Table);
if (ACPI_SUCCESS (Status))
{
(void) AcpiGbl_TableHandler (ACPI_TABLE_EVENT_UNLOAD, Table,
AcpiGbl_TableHandlerContext);
}
}
/* Delete the portion of the namespace owned by this table */
Status = AcpiTbDeleteNamespaceByOwner (TableIndex);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
(void) AcpiTbReleaseOwnerId (TableIndex);
AcpiTbSetTableLoadedFlag (TableIndex, FALSE);
/*
* Invalidate the handle. We do this because the handle may be stored
* in a named object and may not be actually deleted until much later.
*/
DdbHandle->Common.Flags &= ~AOPOBJ_DATA_VALID;
return_ACPI_STATUS (AE_OK);
}