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c424146e2c
svn path=/branches/cmake-bringup/; revision=48236
107 lines
1.6 KiB
C++
107 lines
1.6 KiB
C++
/* PROJECT: ReactOS sndrec32
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: base/applications/sndrec32/audio_resampler_acm.hpp
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* PURPOSE: Windows ACM wrapper
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* PROGRAMMERS: Marco Pagliaricci (irc: rendar)
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*/
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#ifndef _AUDIORESAMPLERACM__H_
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#define _AUDIORESAMPLERACM__H_
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#include "audio_def.hpp"
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#include "audio_receiver.hpp"
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#include "audio_format.hpp"
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_AUDIO_NAMESPACE_START_
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//TODO: inherit from a base resampler?
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class audio_resampler_acm : public audio_receiver
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{
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private:
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void init_( void );
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protected:
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HACMSTREAM acm_stream;
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ACMSTREAMHEADER acm_header;
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DWORD src_buflen;
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DWORD dst_buflen;
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bool stream_opened;
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audio_format audfmt_in;
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audio_format audfmt_out;
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float buf_secs;
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WAVEFORMATEX wformat_src;
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WAVEFORMATEX wformat_dst;
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public:
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//
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// Ctors
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//
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audio_resampler_acm( audio_format fmt_in, audio_format fmt_out )
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: acm_stream( 0 ), src_buflen( 0 ), dst_buflen( 0 ),
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stream_opened( false ), audfmt_in( fmt_in ), audfmt_out( fmt_out ),
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buf_secs( _AUDIO_DEFAULT_BUFSECS )
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{
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init_();
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}
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//
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// Dtor
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//
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~audio_resampler_acm( void )
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{ }
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//
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// Public functions
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//
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void open( void );
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void close( void );
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void audio_receive( unsigned char *, unsigned int );
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};
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_AUDIO_NAMESPACE_END_
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#endif //ifdef _AUDIORESAMPLERACM_H_
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