reactos/sdk/tools/winesync/d3dx9_staging/0020-d3dx9_36_tests__Add_initial_tests_for_dummy_skininfo_interface.diff
winesync cab82604c1 [WINESYNC] d3dx9_36/tests: Add initial tests for dummy skininfo interface.
wine-staging patch by Michael Müller <michael@fds-team.de>
2020-02-26 18:19:18 +01:00

153 lines
4.5 KiB
Diff

diff --git a/modules/rostests/winetests/d3dx9_36/mesh.c b/modules/rostests/winetests/d3dx9_36/mesh.c
index 904a452..ea0b867 100644
--- a/modules/rostests/winetests/d3dx9_36/mesh.c
+++ b/modules/rostests/winetests/d3dx9_36/mesh.c
@@ -25,6 +25,9 @@
#include <limits.h>
#include "wine/test.h"
#include "d3dx9.h"
+#include "initguid.h"
+#include "rmxftmpl.h"
+#include "rmxfguid.h"
#ifndef NAN
/* From wine/port.h */
@@ -2544,6 +2547,129 @@ static void D3DXLoadMeshTest(void)
free_test_context(test_context);
}
+static ID3DXFileData *get_mesh_data(const char *memory, SIZE_T length)
+{
+ D3DXF_FILELOADMEMORY source;
+ ID3DXFileEnumObject *enumobj = NULL;
+ ID3DXFileData *filedata = NULL;
+ ID3DXFileData *ret = NULL;
+ ID3DXFile *d3dxfile = NULL;
+ SIZE_T i, nb_children;
+ HRESULT hr;
+ GUID guid;
+
+ hr = D3DXFileCreate(&d3dxfile);
+ if (FAILED(hr)) return NULL;
+
+ hr = d3dxfile->lpVtbl->RegisterTemplates(d3dxfile, D3DRM_XTEMPLATES, D3DRM_XTEMPLATE_BYTES);
+ if (FAILED(hr)) goto cleanup;
+
+ source.lpMemory = (void *)memory;
+ source.dSize = length;
+
+ hr = d3dxfile->lpVtbl->CreateEnumObject(d3dxfile, &source, D3DXF_FILELOAD_FROMMEMORY, &enumobj);
+ if (FAILED(hr)) goto cleanup;
+
+ hr = enumobj->lpVtbl->GetChildren(enumobj, &nb_children);
+ if (FAILED(hr)) goto cleanup;
+
+ for (i = 0; i < nb_children; i++)
+ {
+ hr = enumobj->lpVtbl->GetChild(enumobj, i, &filedata);
+ if (FAILED(hr)) goto cleanup;
+
+ hr = filedata->lpVtbl->GetType(filedata, &guid);
+ if (SUCCEEDED(hr) && IsEqualGUID(&guid, &TID_D3DRMMesh))
+ {
+ ret = filedata;
+ break;
+ }
+ else
+ filedata->lpVtbl->Release(filedata);
+ }
+
+cleanup:
+ if (enumobj) enumobj->lpVtbl->Release(enumobj);
+ if (d3dxfile) d3dxfile->lpVtbl->Release(d3dxfile);
+
+ return ret;
+}
+
+static void D3DXLoadSkinMeshFromXofTest(void)
+{
+ static const char simple_xfile[] =
+ "xof 0303txt 0032"
+ "Mesh {"
+ "3;"
+ "0.0; 0.0; 0.0;,"
+ "0.0; 1.0; 0.0;,"
+ "1.0; 1.0; 0.0;;"
+ "1;"
+ "3; 0, 1, 2;;"
+ "}";
+ ID3DXBuffer *adjacency, *materials, *effects;
+ D3DPRESENT_PARAMETERS d3dpp;
+ IDirect3DDevice9 *device;
+ ID3DXFileData *filedata;
+ ID3DXSkinInfo *skininfo;
+ ID3DXMesh *mesh;
+ IDirect3D9 *d3d;
+ DWORD mat_count;
+ HRESULT hr;
+ HWND hwnd;
+
+ if (!(hwnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
+ 640, 480, NULL, NULL, NULL, NULL)))
+ {
+ skip("Couldn't create application window\n");
+ return;
+ }
+
+ d3d = Direct3DCreate9(D3D_SDK_VERSION);
+ if (!d3d)
+ {
+ skip("Couldn't create IDirect3D9 object\n");
+ DestroyWindow(hwnd);
+ return;
+ }
+
+ ZeroMemory(&d3dpp, sizeof(d3dpp));
+ d3dpp.Windowed = TRUE;
+ d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
+
+ hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device);
+ IDirect3D9_Release(d3d);
+ if (FAILED(hr))
+ {
+ skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
+ DestroyWindow(hwnd);
+ return;
+ }
+
+ filedata = get_mesh_data(simple_xfile, sizeof(simple_xfile) - 1);
+ ok(filedata != NULL, "Failed to load mesh data\n");
+
+ adjacency = materials = effects = NULL;
+ skininfo = NULL;
+ mesh = NULL;
+
+ hr = D3DXLoadSkinMeshFromXof(filedata, 0, device, &adjacency, &materials, &effects, &mat_count, &skininfo, &mesh);
+ ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr);
+ ok(skininfo != NULL, "Expected non-null skininfo\n");
+
+ /* FIXME: Add additional tests for skininfo interface. */
+
+ if (adjacency) adjacency->lpVtbl->Release(adjacency);
+ if (materials) materials->lpVtbl->Release(materials);
+ if (effects) effects->lpVtbl->Release(effects);
+ if (skininfo) skininfo->lpVtbl->Release(skininfo);
+ if (mesh) mesh->lpVtbl->Release(mesh);
+
+ filedata->lpVtbl->Release(filedata);
+ IDirect3DDevice9_Release(device);
+ DestroyWindow(hwnd);
+}
+
static BOOL compute_box(struct mesh *mesh, float width, float height, float depth)
{
unsigned int i, face;
@@ -11222,6 +11348,7 @@ START_TEST(mesh)
D3DXCreateMeshTest();
D3DXCreateMeshFVFTest();
D3DXLoadMeshTest();
+ D3DXLoadSkinMeshFromXofTest();
D3DXCreateBoxTest();
D3DXCreatePolygonTest();
D3DXCreateSphereTest();