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https://github.com/reactos/reactos.git
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fdd1d7d60c
This adds an evil hack to persuade libstdc++, which tries to import __acrt_iob_func from a DLL. This can only be solved cleanly by adding a GCC-compatible C++ standard library to our tree later. |
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.. | ||
conio | ||
direct | ||
except | ||
float | ||
include | ||
locale | ||
math | ||
mbstring | ||
mem | ||
misc | ||
printf | ||
process | ||
search | ||
setjmp | ||
signal | ||
startup | ||
stdio | ||
stdlib | ||
string | ||
sys_stat | ||
time | ||
wine | ||
wstring | ||
CMakeLists.txt | ||
crt.cmake | ||
libcntpr.cmake | ||
moldname-msvcrt.def | ||
msvcrtex.cmake | ||
oldnames-msvcrt.S | ||
oldnames.cmake | ||
precomp.h | ||
README.txt |
Big chunks of this CRT library are taken from Wine's msvcrt implementation, you can find a list of synced files in README.WINE file. Notes: 1. When syncing, omit MSVCRT_ prefix where possible, Wine has to keep this because they are linking with *both* original crt, and ms crt implementation. ReactOS has the only CRT, so no need to make distinct functions. 2. ReactOS compiles two versions of the CRT library, one for usermode (called just "crt"), and one version for kernelmode usage (called "libcntpr"). In order to separate the code, you can use #ifdef _LIBCNT_ for libcntpr code.