reactos/lib/3rdparty/fullfat/ff_safety.c
Amine Khaldi 527f2f9057 [SHELL/EXPERIMENTS]
* Create a branch for some evul shell experiments.

svn path=/branches/shell-experiments/; revision=61927
2014-02-02 19:37:27 +00:00

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/*****************************************************************************
* FullFAT - High Performance, Thread-Safe Embedded FAT File-System *
* Copyright (C) 2009 James Walmsley (james@worm.me.uk) *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
* IMPORTANT NOTICE: *
* ================= *
* Alternative Licensing is available directly from the Copyright holder, *
* (James Walmsley). For more information consult LICENSING.TXT to obtain *
* a Commercial license. *
* *
* See RESTRICTIONS.TXT for extra restrictions on the use of FullFAT. *
* *
* Removing the above notice is illegal and will invalidate this license. *
*****************************************************************************
* See http://worm.me.uk/fullfat for more information. *
* Or http://fullfat.googlecode.com/ for latest releases and the wiki. *
*****************************************************************************/
/**
* @file ff_safety.c
* @author James Walmsley
* @ingroup SAFETY
*
* @defgroup SAFETY Process Safety for FullFAT
* @brief Provides semaphores, and thread-safety for FullFAT.
*
* This module aims to be as portable as possible. It is necessary to modify
* the functions FF_CreateSemaphore, FF_PendSemaphore, FF_ReleaseSemaphore,
* and FF_DestroySemaphore, as appropriate for your platform.
*
* If your application has no OS and is therefore single threaded, simply
* have:
*
* FF_CreateSemaphore() return NULL.
*
* FF_PendSemaphore() should do nothing.
*
* FF_ReleaseSemaphore() should do nothing.
*
* FF_DestroySemaphore() should do nothing.
*
**/
#include "ff_safety.h" // <20>ncludes ff_types.h
#include <ntifs.h>
#define TAG_FULLFAT 'FLUF'
// Call your OS's CreateSemaphore function
//
void *FF_CreateSemaphore(void) {
PKSEMAPHORE ProcessSemaphore;
/* Allocate some memory to store the semaphore */
ProcessSemaphore = ExAllocatePoolWithTag(NonPagedPool,
sizeof(KSEMAPHORE),
TAG_FULLFAT);
if (ProcessSemaphore)
{
/* Initialize it */
KeInitializeSemaphore(ProcessSemaphore,
0,
MAXLONG);
}
return ProcessSemaphore;
}
// Call your OS's PendSemaphore with the provided pSemaphore pointer.
//
// This should block indefinitely until the Semaphore
// becomes available. (No timeout!)
// If your OS doesn't do it for you, you should sleep
// this thread until the Semaphore is available.
void FF_PendSemaphore(void *pSemaphore) {
NTSTATUS Status;
/* Sanity check */
if (pSemaphore)
{
/* Wait for the sempaphore to become signaled */
Status = KeWaitForSingleObject(pSemaphore,
Executive,
KernelMode,
FALSE,
NULL);
if (NT_SUCCESS(Status))
{
if (Status != STATUS_SUCCESS)
{
// log an error?
}
}
else
{
// log an error?
}
}
}
// Call your OS's ReleaseSemaphore with the provided pSemaphore pointer.
//
void FF_ReleaseSemaphore(void *pSemaphore) {
/* Sanity check */
if (pSemaphore)
{
/* Increment the semaphore */
KeReleaseSemaphore(pSemaphore,
0,
1,
FALSE);
}
}
// Call your OS's DestroySemaphore with the provided pSemaphore pointer.
//
void FF_DestroySemaphore(void *pSemaphore) {
/* Sanity check */
if (pSemaphore)
{
/* Free the semaphore memory */
ExFreePoolWithTag(pSemaphore,
TAG_FULLFAT);
}
}
// FIXME: what do we do with this?
void FF_Yield(void) {
// Call your OS's thread Yield function.
// If this doesn't work, then a deadlock will occur
}
// Call your OS's thread sleep function,
// Sleep for TimeMs milliseconds
void FF_Sleep(FF_T_UINT32 TimeMs) {
LARGE_INTEGER Interval;
NTSTATUS Status;
/* Calculate the interval */
Interval.QuadPart = -((LONGLONG)TimeMs * 10000);
/* Do the wait */
Status = KeDelayExecutionThread(KernelMode,
FALSE,
&Interval);
if (!NT_SUCCESS(Status))
{
// log an error?
}
}
/**
* Notes on implementation.
*
*
*
**/