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- Move RLE specific code to it's own file (rlecomp.c) - Relace BitsPerFormat function with an array of UCHARs - Rewrite surface creation. Surfaces are now allocated from one central function SURFACE_AllocSurface, which sets the size, iType, iUniq, the handle and the default palette. - Implement SURFACE_vSetDefaultPalette, which sets the default RGB palette, based on bit depth. - Implement SURFACE_bSetBitmapBits, wich sets cjBits, pvBits, pvScan0 and lDelta and allocates memory if neccessary. - Use these functions for EngCreateBitmap, EngCreateDeviceBitmap, EngCreateDeviceSurface and IntCreateBitmap svn path=/branches/reactos-yarotows/; revision=47612
140 lines
3.5 KiB
C
140 lines
3.5 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS kernel
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* PURPOSE: RLE compression
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* FILE: subsystems/win32k/eng/rlecomp.c
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* PROGRAMER: Jason Filby
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*/
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#include <win32k.h>
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#define NDEBUG
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#include <debug.h>
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enum Rle_EscapeCodes
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{
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RLE_EOL = 0, /* End of line */
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RLE_END = 1, /* End of bitmap */
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RLE_DELTA = 2 /* Delta */
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};
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VOID Decompress4bpp(SIZEL Size, BYTE *CompressedBits, BYTE *UncompressedBits, LONG Delta)
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{
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int x = 0;
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int y = Size.cy - 1;
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int c;
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int length;
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int width = ((Size.cx+1)/2);
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int height = Size.cy - 1;
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BYTE *begin = CompressedBits;
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BYTE *bits = CompressedBits;
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BYTE *temp;
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while (y >= 0)
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{
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length = *bits++ / 2;
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if (length)
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{
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c = *bits++;
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while (length--)
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{
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if (x >= width) break;
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temp = UncompressedBits + (((height - y) * Delta) + x);
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x++;
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*temp = c;
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}
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}
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else
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{
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length = *bits++;
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switch (length)
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{
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case RLE_EOL:
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x = 0;
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y--;
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break;
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case RLE_END:
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return;
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case RLE_DELTA:
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x += (*bits++)/2;
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y -= (*bits++)/2;
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break;
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default:
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length /= 2;
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while (length--)
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{
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c = *bits++;
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if (x < width)
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{
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temp = UncompressedBits + (((height - y) * Delta) + x);
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x++;
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*temp = c;
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}
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}
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if ((bits - begin) & 1)
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{
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bits++;
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}
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}
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}
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}
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}
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VOID Decompress8bpp(SIZEL Size, BYTE *CompressedBits, BYTE *UncompressedBits, LONG Delta)
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{
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int x = 0;
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int y = Size.cy - 1;
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int c;
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int length;
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int width = Size.cx;
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int height = Size.cy - 1;
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BYTE *begin = CompressedBits;
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BYTE *bits = CompressedBits;
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BYTE *temp;
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while (y >= 0)
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{
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length = *bits++;
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if (length)
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{
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c = *bits++;
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while (length--)
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{
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if (x >= width) break;
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temp = UncompressedBits + (((height - y) * Delta) + x);
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x++;
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*temp = c;
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}
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}
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else
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{
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length = *bits++;
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switch (length)
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{
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case RLE_EOL:
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x = 0;
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y--;
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break;
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case RLE_END:
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return;
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case RLE_DELTA:
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x += *bits++;
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y -= *bits++;
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break;
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default:
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while (length--)
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{
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c = *bits++;
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if (x < width)
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{
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temp = UncompressedBits + (((height - y) * Delta) + x);
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x++;
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*temp = c;
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}
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}
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if ((bits - begin) & 1)
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{
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bits++;
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}
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}
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}
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}
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}
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