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600a901153
- Call DC_vPrepareDCsForBlit in IntRectangle with device coordinates instead of in NtGdiRectangle with logical coordinates. Fixes updating mouse pointer. - Update TODO.txt svn path=/branches/reactos-yarotows/; revision=46986
44 lines
1.5 KiB
Text
44 lines
1.5 KiB
Text
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This is a list of todos for win32k. If you found something that needs to be
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done, but you can't or don't want to handle it right now, you can add an entry
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here, so it won't get forgotton.
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Please also note, where to find the problem (file / function), and possible
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requirements before it can be handled.
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Before the merge:
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-----------------
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# Resize the desktop window after mode switch
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# Update mouse area after mode switch
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# Invalidate the whole Window content after mode switch
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# Validate object type in GDIOBJ_LockMultipleObjs
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Generic:
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--------
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# Get rid of all float and double in win32k.
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We can't use the fpu on x86 in the kernel, as fpu state is not saved in
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user/kernel transitions. There are 3 possible solutions:
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1.) Rewrite the function to use integer (preferred)
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2.) Use FLOATOBJ
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3.) Use KeSaveFloatingPointState (slow, avoid!)
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# Seperate GDI debug to be usable in all modules.
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Current version is hardwired into gdiobjects.c
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# Rewrite the handle manager! Once and for all!
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Improve naming ("reference" vs "shared lock")
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Refactor the locking code to share a single inlined function
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Fix user mode object handling
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Fix locking order of different object types and same object types.
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Add debug code to verify locking order.
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Add checks for immutable objects vs locks
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# Review the global USER lock
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Currently we lock almost everything with a single lock. This should be
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reviewed for the possibility to split it into a number of smaller locks to
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increase scalability. Handle with care, the current solution is a good safety
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solution.
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