reactos/dll/directx/wine/d3d9/d3d9.rbuild
Timo Kreuzer 5eb25b5c24 Create a branch for audio work
svn path=/branches/audio-bringup/; revision=49478
2010-11-05 11:04:48 +00:00

35 lines
996 B
Ruby

<?xml version="1.0"?>
<!DOCTYPE module SYSTEM "../../../../tools/rbuild/project.dtd">
<module name="d3d9" type="win32dll" installbase="system32" installname="d3d9.dll" allowwarnings="true" unicode="yes">
<importlibrary definition="d3d9.spec" />
<include base="d3d9">.</include>
<include base="ReactOS">include/reactos/wine</include>
<define name="__WINESRC__" />
<define name="USE_WIN32_OPENGL" />
<library>uuid</library>
<library>wine</library>
<library>user32</library>
<library>gdi32</library>
<library>advapi32</library>
<library>wined3d</library>
<file>buffer.c</file>
<file>cubetexture.c</file>
<file>d3d9_main.c</file>
<file>device.c</file>
<file>directx.c</file>
<file>query.c</file>
<file>shader.c</file>
<file>stateblock.c</file>
<file>surface.c</file>
<file>swapchain.c</file>
<file>texture.c</file>
<file>vertexdeclaration.c</file>
<file>volume.c</file>
<file>volumetexture.c</file>
<file>version.rc</file>
<dependency>wineheaders</dependency>
</module>