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![Amine Khaldi](/assets/img/avatar_default.png)
* The default build will continue to include all the localizations, but you can set it otherwise through a cmake variable (I18N_LANG) at configure time. * Brought to you by Team Localization (Kamil Hornicek and Amine Khaldi) ;) svn path=/trunk/; revision=55891
31 lines
649 B
Plaintext
31 lines
649 B
Plaintext
#include <windows.h>
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#include "resource.h"
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#define REACTOS_VERSION_DLL
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#define REACTOS_STR_FILE_DESCRIPTION "Ports Class Installer\0"
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#define REACTOS_STR_INTERNAL_NAME "msports\0"
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#define REACTOS_STR_ORIGINAL_FILENAME "msports.dll\0"
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#include <reactos/version.rc>
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#ifdef LANGUAGE_DE_DE
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#include "lang/de-DE.rc"
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#endif
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// UTF-8
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#pragma code_page(65001)
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#ifdef LANGUAGE_BG_BG
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#include "lang/bg-BG.rc"
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#endif
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#ifdef LANGUAGE_EN_US
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#include "lang/en-US.rc"
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#endif
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#ifdef LANGUAGE_PL_PL
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#include "lang/pl-PL.rc"
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#endif
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#ifdef LANGUAGE_RO_RO
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#include "lang/ro-RO.rc"
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#endif
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#ifdef LANGUAGE_UK_UA
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#include "lang/uk-UA.rc"
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#endif
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