mirror of
https://github.com/reactos/reactos.git
synced 2024-12-27 09:34:43 +00:00
dbf0e6e889
svn path=/trunk/; revision=11360
175 lines
4.3 KiB
C
175 lines
4.3 KiB
C
/* tcpServer.c
|
|
*
|
|
* Simple Winsock TCP server test.
|
|
* Later will be used as base for ReactOS telnetd
|
|
*
|
|
* HISTORY:
|
|
* 6-15-02 - Added Winsock support to UNIX tcp test
|
|
* 6-16-02 - Removed Unix support
|
|
* 6-17-02 - Added extra comments to code
|
|
*
|
|
*/
|
|
|
|
#include <winsock2.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <io.h>
|
|
|
|
#undef ERROR
|
|
#define SUCCESS 0
|
|
#define ERROR 1
|
|
|
|
#define END_LINE 0x0A
|
|
#define SERVER_PORT 23
|
|
#define MAX_MSG 100
|
|
|
|
/* function readline */
|
|
int read_line();
|
|
|
|
int main (int argc, char *argv[]) {
|
|
|
|
WORD wVersionRequested;
|
|
WSADATA WsaData;
|
|
INT Status;
|
|
int sd, newSd, cliLen;
|
|
|
|
struct sockaddr_in cliAddr, servAddr;
|
|
char line[MAX_MSG];
|
|
|
|
wVersionRequested = MAKEWORD(2, 2);
|
|
|
|
Status = WSAStartup(wVersionRequested, &WsaData);
|
|
if (Status != 0) {
|
|
printf("Could not initialize winsock dll.\n");
|
|
return FALSE;
|
|
}
|
|
|
|
/* create socket */
|
|
sd = socket(AF_INET, SOCK_STREAM, 0);
|
|
if(sd<0) {
|
|
perror("cannot open socket ");
|
|
WSACleanup();
|
|
return ERROR;
|
|
}
|
|
|
|
/* bind server port */
|
|
servAddr.sin_family = AF_INET;
|
|
servAddr.sin_addr.s_addr = htonl(INADDR_ANY);
|
|
servAddr.sin_port = htons(SERVER_PORT);
|
|
|
|
if(bind(sd, (struct sockaddr *) &servAddr, sizeof(servAddr))<0) {
|
|
perror("cannot bind port ");
|
|
WSACleanup();
|
|
return ERROR;
|
|
}
|
|
|
|
listen(sd,5);
|
|
|
|
while(1) {
|
|
|
|
printf("%s: \n"
|
|
"To start test, Please telnet to localhost (127.0.0.1) port 23 \n"
|
|
"When connected input raw data followed by End of Line\n"
|
|
"Test is now running on TCP port %u\n",argv[0],SERVER_PORT);
|
|
|
|
cliLen = sizeof(cliAddr);
|
|
newSd = accept(sd, (struct sockaddr *) &cliAddr, &cliLen);
|
|
if(newSd<0) {
|
|
perror("cannot accept connection ");
|
|
WSACleanup();
|
|
return ERROR;
|
|
}
|
|
|
|
/* init line */
|
|
memset(line,0x0,MAX_MSG);
|
|
|
|
/* receive segments */
|
|
while(read_line(newSd,line)!=ERROR) {
|
|
|
|
printf("%s: received from %s:TCP%d : %s\n", argv[0],
|
|
inet_ntoa(cliAddr.sin_addr),
|
|
ntohs(cliAddr.sin_port), line);
|
|
/* init line */
|
|
memset(line,0x0,MAX_MSG);
|
|
|
|
} /* while(read_line) */
|
|
|
|
} /* while (1) */
|
|
|
|
}
|
|
|
|
|
|
/* WARNING WARNING WARNING WARNING WARNING WARNING WARNING */
|
|
/* this function is experimental.. I don't know yet if it works */
|
|
/* correctly or not. Use Steven's readline() function to have */
|
|
/* something robust. */
|
|
/* WARNING WARNING WARNING WARNING WARNING WARNING WARNING */
|
|
|
|
/* rcv_line is my function readline(). Data is read from the socket when */
|
|
/* needed, but not byte after bytes. All the received data is read. */
|
|
/* This means only one call to recv(), instead of one call for */
|
|
/* each received byte. */
|
|
/* You can set END_CHAR to whatever means endofline for you. (0x0A is \n)*/
|
|
/* read_lin returns the number of bytes returned in line_to_return */
|
|
int read_line(int newSd, char *line_to_return) {
|
|
|
|
static int rcv_ptr=0;
|
|
static char rcv_msg[MAX_MSG];
|
|
static int n;
|
|
int offset;
|
|
|
|
offset=0;
|
|
|
|
while(1) {
|
|
if(rcv_ptr==0) {
|
|
/* read data from socket */
|
|
memset(rcv_msg,0x0,MAX_MSG); /* init buffer */
|
|
n = recv(newSd, rcv_msg, MAX_MSG, 0); /* wait for data */
|
|
if (n<0) {
|
|
perror(" cannot receive data ");
|
|
return ERROR;
|
|
} else if (n==0) {
|
|
printf(" connection closed by client\n");
|
|
close(newSd);
|
|
WSACleanup();
|
|
return ERROR;
|
|
}
|
|
}
|
|
|
|
/* if new data read on socket */
|
|
/* OR */
|
|
/* if another line is still in buffer */
|
|
|
|
/* copy line into 'line_to_return' */
|
|
while(*(rcv_msg+rcv_ptr)!=END_LINE && rcv_ptr<n) {
|
|
memcpy(line_to_return+offset,rcv_msg+rcv_ptr,1);
|
|
offset++;
|
|
rcv_ptr++;
|
|
}
|
|
|
|
/* end of line + end of buffer => return line */
|
|
if(rcv_ptr==n-1) {
|
|
/* set last byte to END_LINE */
|
|
*(line_to_return+offset)=END_LINE;
|
|
rcv_ptr=0;
|
|
return ++offset;
|
|
}
|
|
|
|
/* end of line but still some data in buffer => return line */
|
|
if(rcv_ptr <n-1) {
|
|
/* set last byte to END_LINE */
|
|
*(line_to_return+offset)=END_LINE;
|
|
rcv_ptr++;
|
|
return ++offset;
|
|
}
|
|
|
|
/* end of buffer but line is not ended => */
|
|
/* wait for more data to arrive on socket */
|
|
if(rcv_ptr == n) {
|
|
rcv_ptr = 0;
|
|
}
|
|
|
|
} /* while */
|
|
}
|
|
|
|
|