mirror of
https://github.com/reactos/reactos.git
synced 2024-11-20 14:30:57 +00:00
e1ef078741
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line): /DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible. /DEBUGPORT=FOO --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...) /DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port. svn path=/branches/kd++/; revision=58883
17 lines
556 B
CMake
17 lines
556 B
CMake
|
|
remove_definitions(-D_WIN32_WINNT=0x502)
|
|
add_definitions(-D_WIN32_WINNT=0x600)
|
|
|
|
add_definitions(-D__WINESRC__)
|
|
include_directories(${REACTOS_SOURCE_DIR}/include/reactos/wine)
|
|
spec2def(dinput8.dll dinput8.spec ADD_IMPORTLIB)
|
|
|
|
add_library(dinput8 SHARED
|
|
dinput8_main.c
|
|
version.rc
|
|
${CMAKE_CURRENT_BINARY_DIR}/dinput8.def)
|
|
|
|
set_module_type(dinput8 win32dll UNICODE)
|
|
target_link_libraries(dinput8 dxguid uuid wine)
|
|
add_importlibs(dinput8 dinput ole32 advapi32 msvcrt kernel32 ntdll)
|
|
add_cd_file(TARGET dinput8 DESTINATION reactos/system32 FOR all)
|