reactos/deprecated/win32csr/w32csr.h
Hermès Bélusca-Maïto e1ef078741 Create this branch to work on loading of different Kernel-Debugger DLL providers, and see whether it is possible to move KDBG from ntoskrnl to a new DLL called, say, KDROSDBG.DLL.
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line):

/DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible.
/DEBUGPORT=FOO  --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...)
/DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port.

svn path=/branches/kd++/; revision=58883
2013-04-28 13:26:45 +00:00

47 lines
874 B
C

/* PSDK/NDK Headers */
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COM_NO_WINDOWS_H
#include <stdio.h>
#include <stdarg.h>
#include <windef.h>
#include <winbase.h>
#include <wingdi.h>
#include <winnls.h>
#include <winreg.h>
#include <winsvc.h>
#include <wincon.h>
#define NTOS_MODE_USER
#include <ndk/iofuncs.h>
#include <ndk/kefuncs.h>
#include <ndk/mmfuncs.h>
#include <ndk/obfuncs.h>
#include <ndk/umfuncs.h>
#include <psapi.h>
/* External Winlogon Header */
#include <winlogon.h>
/* Internal CSRSS Headers */
#include <conio.h>
#include <csrplugin.h>
#include <desktopbg.h>
#include "guiconsole.h"
#include "tuiconsole.h"
/* Public Win32K Headers */
#include <ntuser.h>
#include "resource.h"
/* shared header with console.dll */
#include "console.h"
VOID
WINAPI
Win32CsrHardError(
IN PCSR_THREAD ThreadData,
IN PHARDERROR_MSG Message);
/* EOF */