reactos/dll/directx/wine/wined3d
Timo Kreuzer f5cd0290d4 [CMAKE]
- Link libxslt to ntdll for MSVC
- Don't compile some directx stuff with MSVC atm
- Add importlib target for dinput
- add importlib target for wined3d and use autogenerated def
- Improve quartz

svn path=/branches/cmake-bringup/; revision=49833
2010-11-28 01:24:36 +00:00
..
arb_program_shader.c
ati_fragment_shader.c
basetexture.c
buffer.c
clipper.c
CMakeLists.txt [CMAKE] 2010-11-28 01:24:36 +00:00
context.c
cubetexture.c
device.c
directx.c
drawprim.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
powf.c
query.c
resource.c
roshacks.txt
shader.c
shader_sm1.c
shader_sm4.c
sqrtf.c
state.c
stateblock.c
surface.c
surface_base.c
surface_gdi.c
swapchain.c
swapchain_base.c
swapchain_gdi.c
texture.c
utils.c
version.rc
vertexdeclaration.c
view.c
volume.c
volumetexture.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h