reactos/dll/directx/wine/d3dx9_36
winesync 5ba697c68b [WINESYNC] d3dx9: Implement D3DXComputeTangent
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>

wine-staging patch by Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
2020-02-26 18:19:18 +01:00
..
animation.c
CMakeLists.txt
core.c
d3dx9.cmake [WINESYNC]: revert wine-staging patchset for d3dx9 2020-02-26 18:19:18 +01:00
d3dx9_36.spec [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_private.h [WINESYNC]: revert wine-staging patchset for d3dx9 2020-02-26 18:19:18 +01:00
effect.c [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect. 2020-02-26 18:19:18 +01:00
font.c [WINESYNC]: revert wine-staging patchset for d3dx9 2020-02-26 18:19:18 +01:00
guid.c
line.c
main.c [D3DX9_*] Sync with Wine Staging 3.3. CORE-14434 2018-03-08 13:26:47 +01:00
math.c [WINESYNC] d3dx9_*: Add D3DXSHProjectCubeMap stub 2020-02-26 18:19:18 +01:00
mesh.c [WINESYNC] d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
precomp.h
preshader.c [D3DX9_36] Revert wine staged patches 2020-02-26 18:19:18 +01:00
render.c
shader.c [WINESYNC] d3dx9_36: Implement D3DXDisassembleShader. (v2) 2020-02-26 18:19:18 +01:00
skin.c [WINESYNC]: revert wine-staging patchset for d3dx9 2020-02-26 18:19:18 +01:00
sprite.c
surface.c [WINESYNC] d3dx9_36: Recognize bump luminance X8L8V8U8 when loading dds file. 2020-02-26 18:19:18 +01:00
texture.c [WINESYNC]: revert wine-staging patchset for d3dx9 2020-02-26 18:19:18 +01:00
util.c [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions. 2020-02-26 18:19:18 +01:00
version.rc
volume.c
xfile.c