reactos/drivers/filesystems/ext2/inc/linux/bitops.h

281 lines
6.1 KiB
C

#ifndef _LINUX_BITOPS_H
#define _LINUX_BITOPS_H
#include <ntifs.h>
#include <linux/types.h>
#ifdef __KERNEL__
#define BIT(nr) (1 << (nr))
#define BIT_MASK(nr) (1 << ((nr) % BITS_PER_LONG))
#define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_LONG)
#define BITS_PER_BYTE 8
#endif
/*
* Include this here because some architectures need generic_ffs/fls in
* scope
*/
/**
* find_first_zero_bit - find the first zero bit in a memory region
* @addr: The address to start the search at
* @size: The maximum size to search
*
* Returns the bit number of the first zero bit, not the number of the byte
* containing a bit.
*/
#define find_first_zero_bit(addr, size) find_next_zero_bit((addr), (size), 0)
/**
* find_next_zero_bit - find the first zero bit in a memory region
* @addr: The address to base the search on
* @offset: The bit number to start searching at
* @size: The maximum size to search
*/
int find_next_zero_bit(const unsigned long *addr, int size, int offset);
/**
* __ffs - find first bit in word.
* @word: The word to search
*
* Undefined if no bit exists, so code should check against 0 first.
*/
static inline unsigned long __ffs(unsigned long word)
{
int num = 0;
#if BITS_PER_LONG == 64
if ((word & 0xffffffff) == 0) {
num += 32;
word >>= 32;
}
#endif
if ((word & 0xffff) == 0) {
num += 16;
word >>= 16;
}
if ((word & 0xff) == 0) {
num += 8;
word >>= 8;
}
if ((word & 0xf) == 0) {
num += 4;
word >>= 4;
}
if ((word & 0x3) == 0) {
num += 2;
word >>= 2;
}
if ((word & 0x1) == 0)
num += 1;
return num;
}
/**
* find_first_bit - find the first set bit in a memory region
* @addr: The address to start the search at
* @size: The maximum size to search
*
* Returns the bit number of the first set bit, not the number of the byte
* containing a bit.
*/
static inline unsigned find_first_bit(const unsigned long *addr, unsigned size)
{
unsigned x = 0;
while (x < size) {
unsigned long val = *addr++;
if (val)
return __ffs(val) + x;
x += (sizeof(*addr)<<3);
}
return x;
}
/**
* find_next_bit - find the next set bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The maximum size to search
*/
/*
* ffz - find first zero in word.
* @word: The word to search
*
* Undefined if no zero exists, so code should check against ~0UL first.
*/
#define ffz(x) __ffs(~(x))
/**
* ffs - find first bit set
* @x: the word to search
*
* This is defined the same way as
* the libc and compiler builtin ffs routines, therefore
* differs in spirit from the above ffz (man ffs).
*/
static inline int ffs(int x)
{
int r = 1;
if (!x)
return 0;
if (!(x & 0xffff)) {
x >>= 16;
r += 16;
}
if (!(x & 0xff)) {
x >>= 8;
r += 8;
}
if (!(x & 0xf)) {
x >>= 4;
r += 4;
}
if (!(x & 3)) {
x >>= 2;
r += 2;
}
if (!(x & 1)) {
x >>= 1;
r += 1;
}
return r;
}
/**
* fls - find last (most-significant) bit set
* @x: the word to search
*
* This is defined the same way as ffs.
* Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32.
*/
static inline int fls(int x)
{
int r = 32;
if (!x)
return 0;
if (!(x & 0xffff0000u)) {
x <<= 16;
r -= 16;
}
if (!(x & 0xff000000u)) {
x <<= 8;
r -= 8;
}
if (!(x & 0xf0000000u)) {
x <<= 4;
r -= 4;
}
if (!(x & 0xc0000000u)) {
x <<= 2;
r -= 2;
}
if (!(x & 0x80000000u)) {
x <<= 1;
r -= 1;
}
return r;
}
static inline int fls64(__u64 x)
{
__u32 h = (__u32) (x >> 32);
if (h)
return fls(h) + 32;
return fls((int)x);
}
#define for_each_bit(bit, addr, size) \
for ((bit) = find_first_bit((addr), (size)); \
(bit) < (size); \
(bit) = find_next_bit((addr), (size), (bit) + 1))
static __inline int get_bitmask_order(unsigned int count)
{
int order;
order = fls(count);
return order; /* We could be slightly more clever with -1 here... */
}
static __inline int get_count_order(unsigned int count)
{
int order;
order = fls(count) - 1;
if (count & (count - 1))
order++;
return order;
}
/**
* rol32 - rotate a 32-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u32 rol32(__u32 word, unsigned int shift)
{
return (word << shift) | (word >> (32 - shift));
}
/**
* ror32 - rotate a 32-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u32 ror32(__u32 word, unsigned int shift)
{
return (word >> shift) | (word << (32 - shift));
}
static inline unsigned fls_long(unsigned long l)
{
if (sizeof(l) == 4)
return fls(l);
return fls64(l);
}
/*
* hweightN: returns the hamming weight (i.e. the number
* of bits set) of a N-bit word
*/
static inline unsigned long hweight32(unsigned long w)
{
unsigned int res = (w & 0x55555555) + ((w >> 1) & 0x55555555);
res = (res & 0x33333333) + ((res >> 2) & 0x33333333);
res = (res & 0x0F0F0F0F) + ((res >> 4) & 0x0F0F0F0F);
res = (res & 0x00FF00FF) + ((res >> 8) & 0x00FF00FF);
return (res & 0x0000FFFF) + ((res >> 16) & 0x0000FFFF);
}
static inline unsigned long hweight64(__u64 w)
{
#if BITS_PER_LONG < 64
return hweight32((unsigned int)(w >> 32)) + hweight32((unsigned int)w);
#else
u64 res;
res = (w & 0x5555555555555555U) + ((w >> 1) & 0x5555555555555555U);
res = (res & 0x3333333333333333U) + ((res >> 2) & 0x3333333333333333U);
res = (res & 0x0F0F0F0F0F0F0F0FU) + ((res >> 4) & 0x0F0F0F0F0F0F0F0FU);
res = (res & 0x00FF00FF00FF00FFU) + ((res >> 8) & 0x00FF00FF00FF00FFU);
res = (res & 0x0000FFFF0000FFFFU) + ((res >> 16) & 0x0000FFFF0000FFFFU);
return (res & 0x00000000FFFFFFFFU) + ((res >> 32) & 0x00000000FFFFFFFFU);
#endif
}
static inline unsigned long hweight_long(unsigned long w)
{
return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
}
#endif