reactos/dll/win32/kernel32/client/debugger.c
2013-06-16 22:01:41 +00:00

961 lines
26 KiB
C

/*
* PROJECT: ReactOS Win32 Base API
* LICENSE: GPL - See COPYING in the top level directory
* FILE: dll/win32/kernel32/debug/debugger.c
* PURPOSE: Wrappers for the NT Debug Implementation
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
*/
/* INCLUDES *****************************************************************/
#include <k32.h>
#define NDEBUG
#include <debug.h>
typedef struct _DBGSS_THREAD_DATA
{
struct _DBGSS_THREAD_DATA *Next;
HANDLE ThreadHandle;
HANDLE ProcessHandle;
DWORD ProcessId;
DWORD ThreadId;
BOOLEAN HandleMarked;
} DBGSS_THREAD_DATA, *PDBGSS_THREAD_DATA;
#define DbgSsSetThreadData(d) \
NtCurrentTeb()->DbgSsReserved[0] = d
#define DbgSsGetThreadData() \
((PDBGSS_THREAD_DATA)NtCurrentTeb()->DbgSsReserved[0])
/* PRIVATE FUNCTIONS *********************************************************/
static
HANDLE
K32CreateDBMonMutex(void)
{
static SID_IDENTIFIER_AUTHORITY siaNTAuth = {SECURITY_NT_AUTHORITY};
static SID_IDENTIFIER_AUTHORITY siaWorldAuth = {SECURITY_WORLD_SID_AUTHORITY};
HANDLE hMutex;
/* SIDs to be used in the DACL */
PSID psidSystem = NULL;
PSID psidAdministrators = NULL;
PSID psidEveryone = NULL;
/* buffer for the DACL */
PVOID pDaclBuf = NULL;
/* minimum size of the DACL: an ACL descriptor and three ACCESS_ALLOWED_ACE
headers. We'll add the size of SIDs when we'll know it
*/
SIZE_T nDaclBufSize =
sizeof(ACL) + (sizeof(ACCESS_ALLOWED_ACE) -
sizeof(((ACCESS_ALLOWED_ACE*)0)->SidStart)) * 3;
/* security descriptor of the mutex */
SECURITY_DESCRIPTOR sdMutexSecurity;
/* attributes of the mutex object we'll create */
SECURITY_ATTRIBUTES saMutexAttribs = {sizeof(saMutexAttribs),
&sdMutexSecurity,
TRUE};
NTSTATUS nErrCode;
/* first, try to open the mutex */
hMutex = OpenMutexW (SYNCHRONIZE | READ_CONTROL | MUTANT_QUERY_STATE,
TRUE,
L"DBWinMutex");
if(hMutex != NULL)
{
/* success */
return hMutex;
}
/* error other than the mutex not being found */
else if(GetLastError() != ERROR_FILE_NOT_FOUND)
{
/* failure */
return NULL;
}
/* if the mutex doesn't exist, create it */
/* first, set up the mutex security */
/* allocate the NT AUTHORITY\SYSTEM SID */
nErrCode = RtlAllocateAndInitializeSid(&siaNTAuth,
1,
SECURITY_LOCAL_SYSTEM_RID,
0,
0,
0,
0,
0,
0,
0,
&psidSystem);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* allocate the BUILTIN\Administrators SID */
nErrCode = RtlAllocateAndInitializeSid(&siaNTAuth,
2,
SECURITY_BUILTIN_DOMAIN_RID,
DOMAIN_ALIAS_RID_ADMINS,
0,
0,
0,
0,
0,
0,
&psidAdministrators);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* allocate the Everyone SID */
nErrCode = RtlAllocateAndInitializeSid(&siaWorldAuth,
1,
0,
0,
0,
0,
0,
0,
0,
0,
&psidEveryone);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* allocate space for the SIDs too */
nDaclBufSize += RtlLengthSid(psidSystem);
nDaclBufSize += RtlLengthSid(psidAdministrators);
nDaclBufSize += RtlLengthSid(psidEveryone);
/* allocate the buffer for the DACL */
pDaclBuf = GlobalAlloc(GMEM_FIXED, nDaclBufSize);
/* failure */
if(pDaclBuf == NULL) goto l_Cleanup;
/* create the DACL */
nErrCode = RtlCreateAcl(pDaclBuf, nDaclBufSize, ACL_REVISION);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* grant the minimum required access to Everyone */
nErrCode = RtlAddAccessAllowedAce(pDaclBuf,
ACL_REVISION,
SYNCHRONIZE |
READ_CONTROL |
MUTANT_QUERY_STATE,
psidEveryone);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* grant full access to BUILTIN\Administrators */
nErrCode = RtlAddAccessAllowedAce(pDaclBuf,
ACL_REVISION,
MUTANT_ALL_ACCESS,
psidAdministrators);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* grant full access to NT AUTHORITY\SYSTEM */
nErrCode = RtlAddAccessAllowedAce(pDaclBuf,
ACL_REVISION,
MUTANT_ALL_ACCESS,
psidSystem);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* create the security descriptor */
nErrCode = RtlCreateSecurityDescriptor(&sdMutexSecurity,
SECURITY_DESCRIPTOR_REVISION);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* set the descriptor's DACL to the ACL we created */
nErrCode = RtlSetDaclSecurityDescriptor(&sdMutexSecurity,
TRUE,
pDaclBuf,
FALSE);
/* failure */
if(!NT_SUCCESS(nErrCode)) goto l_Cleanup;
/* create the mutex */
hMutex = CreateMutexW(&saMutexAttribs, FALSE, L"DBWinMutex");
l_Cleanup:
/* free the buffers */
if(pDaclBuf) GlobalFree(pDaclBuf);
if(psidEveryone) RtlFreeSid(psidEveryone);
if(psidAdministrators) RtlFreeSid(psidAdministrators);
if(psidSystem) RtlFreeSid(psidSystem);
return hMutex;
}
VOID
WINAPI
SaveThreadHandle(IN DWORD dwProcessId,
IN DWORD dwThreadId,
IN HANDLE hThread)
{
PDBGSS_THREAD_DATA ThreadData;
/* Allocate a thread structure */
ThreadData = RtlAllocateHeap(RtlGetProcessHeap(),
0,
sizeof(DBGSS_THREAD_DATA));
if (!ThreadData) return;
/* Fill it out */
ThreadData->ThreadHandle = hThread;
ThreadData->ProcessId = dwProcessId;
ThreadData->ThreadId = dwThreadId;
ThreadData->ProcessHandle = NULL;
ThreadData->HandleMarked = FALSE;
/* Link it */
ThreadData->Next = DbgSsGetThreadData();
DbgSsSetThreadData(ThreadData);
}
VOID
WINAPI
SaveProcessHandle(IN DWORD dwProcessId,
IN HANDLE hProcess)
{
PDBGSS_THREAD_DATA ThreadData;
/* Allocate a thread structure */
ThreadData = RtlAllocateHeap(RtlGetProcessHeap(),
0,
sizeof(DBGSS_THREAD_DATA));
if (!ThreadData) return;
/* Fill it out */
ThreadData->ProcessHandle = hProcess;
ThreadData->ProcessId = dwProcessId;
ThreadData->ThreadId = 0;
ThreadData->ThreadHandle = NULL;
ThreadData->HandleMarked = FALSE;
/* Link it */
ThreadData->Next = DbgSsGetThreadData();
DbgSsSetThreadData(ThreadData);
}
VOID
WINAPI
MarkThreadHandle(IN DWORD dwThreadId)
{
PDBGSS_THREAD_DATA ThreadData;
/* Loop all thread data events */
for (ThreadData = DbgSsGetThreadData(); ThreadData; ThreadData = ThreadData->Next)
{
/* Check if this one matches */
if (ThreadData->ThreadId == dwThreadId)
{
/* Mark the structure and break out */
ThreadData->HandleMarked = TRUE;
break;
}
}
}
VOID
WINAPI
MarkProcessHandle(IN DWORD dwProcessId)
{
PDBGSS_THREAD_DATA ThreadData;
/* Loop all thread data events */
for (ThreadData = DbgSsGetThreadData(); ThreadData; ThreadData = ThreadData->Next)
{
/* Check if this one matches */
if ((ThreadData->ProcessId == dwProcessId) && !(ThreadData->ThreadId))
{
/* Mark the structure and break out */
ThreadData->HandleMarked = TRUE;
break;
}
}
}
VOID
WINAPI
RemoveHandles(IN DWORD dwProcessId,
IN DWORD dwThreadId)
{
PDBGSS_THREAD_DATA *ThreadData;
PDBGSS_THREAD_DATA ThisData;
/* Loop all thread data events */
ThreadData = (PDBGSS_THREAD_DATA*)NtCurrentTeb()->DbgSsReserved;
ThisData = *ThreadData;
while(ThisData)
{
/* Check if this one matches */
if ((ThisData->HandleMarked) &&
((ThisData->ProcessId == dwProcessId) || (ThisData->ThreadId == dwThreadId)))
{
/* Close open handles */
if (ThisData->ThreadHandle) CloseHandle(ThisData->ThreadHandle);
if (ThisData->ProcessHandle) CloseHandle(ThisData->ProcessHandle);
/* Unlink the thread data */
*ThreadData = ThisData->Next;
/* Free it*/
RtlFreeHeap(RtlGetProcessHeap(), 0, ThisData);
}
else
{
/* Move to the next one */
ThreadData = &ThisData->Next;
}
ThisData = *ThreadData;
}
}
VOID
WINAPI
CloseAllProcessHandles(IN DWORD dwProcessId)
{
PDBGSS_THREAD_DATA *ThreadData;
PDBGSS_THREAD_DATA ThisData;
/* Loop all thread data events */
ThreadData = (PDBGSS_THREAD_DATA*)NtCurrentTeb()->DbgSsReserved;
ThisData = *ThreadData;
while(ThisData)
{
/* Check if this one matches */
if (ThisData->ProcessId == dwProcessId)
{
/* Close open handles */
if (ThisData->ThreadHandle) CloseHandle(ThisData->ThreadHandle);
if (ThisData->ProcessHandle) CloseHandle(ThisData->ProcessHandle);
/* Unlink the thread data */
*ThreadData = ThisData->Next;
/* Free it*/
RtlFreeHeap(RtlGetProcessHeap(), 0, ThisData);
}
else
{
/* Move to the next one */
ThreadData = &ThisData->Next;
}
ThisData = *ThreadData;
}
}
HANDLE
WINAPI
ProcessIdToHandle(IN DWORD dwProcessId)
{
NTSTATUS Status;
OBJECT_ATTRIBUTES ObjectAttributes;
HANDLE Handle;
CLIENT_ID ClientId;
/* If we don't have a PID, look it up */
if (dwProcessId == MAXDWORD) dwProcessId = (DWORD_PTR)CsrGetProcessId();
/* Open a handle to the process */
ClientId.UniqueThread = NULL;
ClientId.UniqueProcess = UlongToHandle(dwProcessId);
InitializeObjectAttributes(&ObjectAttributes, NULL, 0, NULL, NULL);
Status = NtOpenProcess(&Handle,
PROCESS_CREATE_THREAD | PROCESS_VM_OPERATION |
PROCESS_VM_WRITE | PROCESS_VM_READ |
PROCESS_SUSPEND_RESUME | PROCESS_QUERY_INFORMATION,
&ObjectAttributes,
&ClientId);
if (!NT_SUCCESS(Status))
{
/* Fail */
BaseSetLastNTError(Status);
return 0;
}
/* Return the handle */
return Handle;
}
/* PUBLIC FUNCTIONS **********************************************************/
/*
* @implemented
*/
BOOL
WINAPI
CheckRemoteDebuggerPresent(IN HANDLE hProcess,
OUT PBOOL pbDebuggerPresent)
{
HANDLE DebugPort;
NTSTATUS Status;
/* Make sure we have an output and process*/
if (!(pbDebuggerPresent) || !(hProcess))
{
/* Fail */
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
/* Check if the process has a debug object/port */
Status = NtQueryInformationProcess(hProcess,
ProcessDebugPort,
(PVOID)&DebugPort,
sizeof(HANDLE),
NULL);
if (NT_SUCCESS(Status))
{
/* Return the current state */
*pbDebuggerPresent = DebugPort != NULL;
return TRUE;
}
/* Otherwise, fail */
BaseSetLastNTError(Status);
return FALSE;
}
/*
* @implemented
*/
BOOL
WINAPI
ContinueDebugEvent(IN DWORD dwProcessId,
IN DWORD dwThreadId,
IN DWORD dwContinueStatus)
{
CLIENT_ID ClientId;
NTSTATUS Status;
/* Set the Client ID */
ClientId.UniqueProcess = (HANDLE)dwProcessId;
ClientId.UniqueThread = (HANDLE)dwThreadId;
/* Continue debugging */
Status = DbgUiContinue(&ClientId, dwContinueStatus);
if (!NT_SUCCESS(Status))
{
/* Fail */
BaseSetLastNTError(Status);
return FALSE;
}
/* Remove the process/thread handles */
RemoveHandles(dwProcessId, dwThreadId);
/* Success */
return TRUE;
}
/*
* @implemented
*/
BOOL
WINAPI
DebugActiveProcess(IN DWORD dwProcessId)
{
NTSTATUS Status, Status1;
HANDLE Handle;
/* Connect to the debugger */
Status = DbgUiConnectToDbg();
if (!NT_SUCCESS(Status))
{
BaseSetLastNTError(Status);
return FALSE;
}
/* Get the process handle */
Handle = ProcessIdToHandle(dwProcessId);
if (!Handle) return FALSE;
/* Now debug the process */
Status = DbgUiDebugActiveProcess(Handle);
/* Close the handle since we're done */
Status1 = NtClose(Handle);
ASSERT(NT_SUCCESS(Status1));
/* Check if debugging worked */
if (!NT_SUCCESS(Status))
{
/* Fail */
BaseSetLastNTError(Status);
return FALSE;
}
/* Success */
return TRUE;
}
/*
* @implemented
*/
BOOL
WINAPI
DebugActiveProcessStop(IN DWORD dwProcessId)
{
NTSTATUS Status, Status1;
HANDLE Handle;
/* Get the process handle */
Handle = ProcessIdToHandle(dwProcessId);
if (!Handle) return FALSE;
/* Close all the process handles */
CloseAllProcessHandles(dwProcessId);
/* Now stop debgging the process */
Status = DbgUiStopDebugging(Handle);
Status1 = NtClose(Handle);
ASSERT(NT_SUCCESS(Status1));
/* Check for failure */
if (!NT_SUCCESS(Status))
{
/* Fail */
SetLastError(ERROR_ACCESS_DENIED);
return FALSE;
}
/* Success */
return TRUE;
}
/*
* @implemented
*/
BOOL
WINAPI
DebugBreakProcess(IN HANDLE Process)
{
NTSTATUS Status;
/* Send the breakin request */
Status = DbgUiIssueRemoteBreakin(Process);
if(!NT_SUCCESS(Status))
{
/* Failure */
BaseSetLastNTError(Status);
return FALSE;
}
/* Success */
return TRUE;
}
/*
* @implemented
*/
BOOL
WINAPI
DebugSetProcessKillOnExit(IN BOOL KillOnExit)
{
HANDLE Handle;
NTSTATUS Status;
ULONG State;
/* Get the debug object */
Handle = DbgUiGetThreadDebugObject();
if (!Handle)
{
/* Fail */
BaseSetLastNTError(STATUS_INVALID_HANDLE);
return FALSE;
}
/* Now set the kill-on-exit state */
State = KillOnExit != 0;
Status = NtSetInformationDebugObject(Handle,
DebugObjectKillProcessOnExitInformation,
&State,
sizeof(State),
NULL);
if (!NT_SUCCESS(Status))
{
/* Fail */
BaseSetLastNTError(Status);
return FALSE;
}
/* Success */
return TRUE;
}
/*
* @implemented
*/
BOOL
WINAPI
IsDebuggerPresent(VOID)
{
return (BOOL)NtCurrentPeb()->BeingDebugged;
}
/*
* @implemented
*/
BOOL
WINAPI
WaitForDebugEvent(IN LPDEBUG_EVENT lpDebugEvent,
IN DWORD dwMilliseconds)
{
LARGE_INTEGER WaitTime;
PLARGE_INTEGER Timeout;
DBGUI_WAIT_STATE_CHANGE WaitStateChange;
NTSTATUS Status;
/* Convert to NT Timeout */
Timeout = BaseFormatTimeOut(&WaitTime, dwMilliseconds);
/* Loop while we keep getting interrupted */
do
{
/* Call the native API */
Status = DbgUiWaitStateChange(&WaitStateChange, Timeout);
} while ((Status == STATUS_ALERTED) || (Status == STATUS_USER_APC));
/* Check if the wait failed */
if (!(NT_SUCCESS(Status)) || (Status == DBG_UNABLE_TO_PROVIDE_HANDLE))
{
/* Set the error code and quit */
BaseSetLastNTError(Status);
return FALSE;
}
/* Check if we timed out */
if (Status == STATUS_TIMEOUT)
{
/* Fail with a timeout error */
SetLastError(ERROR_SEM_TIMEOUT);
return FALSE;
}
/* Convert the structure */
Status = DbgUiConvertStateChangeStructure(&WaitStateChange, lpDebugEvent);
if (!NT_SUCCESS(Status))
{
/* Set the error code and quit */
BaseSetLastNTError(Status);
return FALSE;
}
/* Check what kind of event this was */
switch (lpDebugEvent->dwDebugEventCode)
{
/* New thread was created */
case CREATE_THREAD_DEBUG_EVENT:
/* Setup the thread data */
SaveThreadHandle(lpDebugEvent->dwProcessId,
lpDebugEvent->dwThreadId,
lpDebugEvent->u.CreateThread.hThread);
break;
/* New process was created */
case CREATE_PROCESS_DEBUG_EVENT:
/* Setup the process data */
SaveProcessHandle(lpDebugEvent->dwProcessId,
lpDebugEvent->u.CreateProcessInfo.hProcess);
/* Setup the thread data */
SaveThreadHandle(lpDebugEvent->dwProcessId,
lpDebugEvent->dwThreadId,
lpDebugEvent->u.CreateProcessInfo.hThread);
break;
/* Process was exited */
case EXIT_PROCESS_DEBUG_EVENT:
/* Mark the thread data as such and fall through */
MarkProcessHandle(lpDebugEvent->dwProcessId);
/* Thread was exited */
case EXIT_THREAD_DEBUG_EVENT:
/* Mark the thread data */
MarkThreadHandle(lpDebugEvent->dwThreadId);
break;
/* Nothing to do */
case EXCEPTION_DEBUG_EVENT:
case LOAD_DLL_DEBUG_EVENT:
case UNLOAD_DLL_DEBUG_EVENT:
case OUTPUT_DEBUG_STRING_EVENT:
case RIP_EVENT:
break;
/* Fail anything else */
default:
return FALSE;
}
/* Return success */
return TRUE;
}
/*
* @implemented
*/
VOID
WINAPI
OutputDebugStringA(IN LPCSTR _OutputString)
{
_SEH2_TRY
{
ULONG_PTR a_nArgs[2];
a_nArgs[0] = (ULONG_PTR)(strlen(_OutputString) + 1);
a_nArgs[1] = (ULONG_PTR)_OutputString;
/* send the string to the user-mode debugger */
RaiseException(DBG_PRINTEXCEPTION_C, 0, 2, a_nArgs);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
/* no user-mode debugger: try the systemwide debug message monitor, or the
kernel debugger as a last resort */
/* mutex used to synchronize invocations of OutputDebugString */
static HANDLE s_hDBMonMutex = NULL;
/* true if we already attempted to open/create the mutex */
static BOOL s_bDBMonMutexTriedOpen = FALSE;
/* local copy of the mutex handle */
volatile HANDLE hDBMonMutex = s_hDBMonMutex;
/* handle to the Section of the shared buffer */
volatile HANDLE hDBMonBuffer = NULL;
/* pointer to the mapped view of the shared buffer. It consist of the current
process id followed by the message string */
struct { DWORD ProcessId; CHAR Buffer[1]; } * pDBMonBuffer = NULL;
/* event: signaled by the debug message monitor when OutputDebugString can write
to the shared buffer */
volatile HANDLE hDBMonBufferReady = NULL;
/* event: to be signaled by OutputDebugString when it's done writing to the
shared buffer */
volatile HANDLE hDBMonDataReady = NULL;
/* mutex not opened, and no previous attempts to open/create it */
if(hDBMonMutex == NULL && !s_bDBMonMutexTriedOpen)
{
/* open/create the mutex */
hDBMonMutex = K32CreateDBMonMutex();
/* store the handle */
s_hDBMonMutex = hDBMonMutex;
}
_SEH2_TRY
{
volatile PCHAR a_cBuffer = NULL;
/* opening the mutex failed */
if(hDBMonMutex == NULL)
{
/* remember next time */
s_bDBMonMutexTriedOpen = TRUE;
}
/* opening the mutex succeeded */
else
{
do
{
/* synchronize with other invocations of OutputDebugString */
WaitForSingleObject(hDBMonMutex, INFINITE);
/* buffer of the system-wide debug message monitor */
hDBMonBuffer = OpenFileMappingW(SECTION_MAP_WRITE, FALSE, L"DBWIN_BUFFER");
/* couldn't open the buffer: send the string to the kernel debugger */
if(hDBMonBuffer == NULL) break;
/* map the buffer */
pDBMonBuffer = MapViewOfFile(hDBMonBuffer,
SECTION_MAP_READ | SECTION_MAP_WRITE,
0,
0,
0);
/* couldn't map the buffer: send the string to the kernel debugger */
if(pDBMonBuffer == NULL) break;
/* open the event signaling that the buffer can be accessed */
hDBMonBufferReady = OpenEventW(SYNCHRONIZE, FALSE, L"DBWIN_BUFFER_READY");
/* couldn't open the event: send the string to the kernel debugger */
if(hDBMonBufferReady == NULL) break;
/* open the event to be signaled when the buffer has been filled */
hDBMonDataReady = OpenEventW(EVENT_MODIFY_STATE, FALSE, L"DBWIN_DATA_READY");
}
while(0);
/* we couldn't connect to the system-wide debug message monitor: send the
string to the kernel debugger */
if(hDBMonDataReady == NULL) ReleaseMutex(hDBMonMutex);
}
_SEH2_TRY
{
/* size of the current output block */
volatile SIZE_T nRoundLen;
/* size of the remainder of the string */
volatile SIZE_T nOutputStringLen;
/* output the whole string */
nOutputStringLen = strlen(_OutputString);
do
{
/* we're connected to the debug monitor:
write the current block to the shared buffer */
if(hDBMonDataReady)
{
/* wait a maximum of 10 seconds for the debug monitor
to finish processing the shared buffer */
if(WaitForSingleObject(hDBMonBufferReady, 10000) != WAIT_OBJECT_0)
{
/* timeout or failure: give up */
break;
}
/* write the process id into the buffer */
pDBMonBuffer->ProcessId = GetCurrentProcessId();
/* write only as many bytes as they fit in the buffer */
if(nOutputStringLen > (PAGE_SIZE - sizeof(DWORD) - 1))
nRoundLen = PAGE_SIZE - sizeof(DWORD) - 1;
else
nRoundLen = nOutputStringLen;
/* copy the current block into the buffer */
memcpy(pDBMonBuffer->Buffer, _OutputString, nRoundLen);
/* null-terminate the current block */
pDBMonBuffer->Buffer[nRoundLen] = 0;
/* signal that the data contains meaningful data and can be read */
SetEvent(hDBMonDataReady);
}
/* else, send the current block to the kernel debugger */
else
{
/* output in blocks of 512 characters */
a_cBuffer = (CHAR*)HeapAlloc(GetProcessHeap(), 0, 512);
if (!a_cBuffer)
{
DbgPrint("OutputDebugStringA: Failed\n");
break;
}
/* write a maximum of 511 bytes */
if(nOutputStringLen > 510)
nRoundLen = 510;
else
nRoundLen = nOutputStringLen;
/* copy the current block */
memcpy(a_cBuffer, _OutputString, nRoundLen);
/* null-terminate the current block */
a_cBuffer[nRoundLen] = 0;
/* send the current block to the kernel debugger */
DbgPrint("%s", a_cBuffer);
if (a_cBuffer)
{
HeapFree(GetProcessHeap(), 0, a_cBuffer);
a_cBuffer = NULL;
}
}
/* move to the next block */
_OutputString += nRoundLen;
nOutputStringLen -= nRoundLen;
}
/* repeat until the string has been fully output */
while (nOutputStringLen > 0);
}
/* ignore access violations and let other exceptions fall through */
_SEH2_EXCEPT((_SEH2_GetExceptionCode() == STATUS_ACCESS_VIOLATION) ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_CONTINUE_SEARCH)
{
if (a_cBuffer)
HeapFree(GetProcessHeap(), 0, a_cBuffer);
/* string copied verbatim from Microsoft's kernel32.dll */
DbgPrint("\nOutputDebugString faulted during output\n");
}
_SEH2_END;
}
_SEH2_FINALLY
{
/* close all the still open resources */
if(hDBMonBufferReady) CloseHandle(hDBMonBufferReady);
if(pDBMonBuffer) UnmapViewOfFile(pDBMonBuffer);
if(hDBMonBuffer) CloseHandle(hDBMonBuffer);
if(hDBMonDataReady) CloseHandle(hDBMonDataReady);
/* leave the critical section */
if(hDBMonDataReady != NULL)
ReleaseMutex(hDBMonMutex);
}
_SEH2_END;
}
_SEH2_END;
}
/*
* @implemented
*/
VOID
WINAPI
OutputDebugStringW(IN LPCWSTR OutputString)
{
UNICODE_STRING UnicodeString;
ANSI_STRING AnsiString;
NTSTATUS Status;
/* convert the string in ANSI */
RtlInitUnicodeString(&UnicodeString, OutputString);
Status = RtlUnicodeStringToAnsiString(&AnsiString, &UnicodeString, TRUE);
/* OutputDebugStringW always prints something, even if conversion fails */
if (!NT_SUCCESS(Status)) AnsiString.Buffer = "";
/* Output the converted string */
OutputDebugStringA(AnsiString.Buffer);
/* free the converted string */
if (NT_SUCCESS(Status)) RtlFreeAnsiString(&AnsiString);
}
/* EOF */