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280 lines
6.1 KiB
C
280 lines
6.1 KiB
C
#ifndef _LINUX_BITOPS_H
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#define _LINUX_BITOPS_H
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#include <ntifs.h>
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#include <linux/types.h>
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#ifdef __KERNEL__
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#define BIT(nr) (1 << (nr))
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#define BIT_MASK(nr) (1 << ((nr) % BITS_PER_LONG))
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#define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
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#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_LONG)
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#define BITS_PER_BYTE 8
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#endif
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/*
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* Include this here because some architectures need generic_ffs/fls in
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* scope
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*/
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/**
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* find_first_zero_bit - find the first zero bit in a memory region
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* @addr: The address to start the search at
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* @size: The maximum size to search
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*
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* Returns the bit number of the first zero bit, not the number of the byte
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* containing a bit.
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*/
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#define find_first_zero_bit(addr, size) find_next_zero_bit((addr), (size), 0)
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/**
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* find_next_zero_bit - find the first zero bit in a memory region
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* @addr: The address to base the search on
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* @offset: The bit number to start searching at
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* @size: The maximum size to search
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*/
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int find_next_zero_bit(const unsigned long *addr, int size, int offset);
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/**
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* __ffs - find first bit in word.
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* @word: The word to search
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*
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* Undefined if no bit exists, so code should check against 0 first.
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*/
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static inline unsigned long __ffs(unsigned long word)
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{
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int num = 0;
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#if BITS_PER_LONG == 64
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if ((word & 0xffffffff) == 0) {
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num += 32;
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word >>= 32;
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}
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#endif
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if ((word & 0xffff) == 0) {
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num += 16;
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word >>= 16;
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}
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if ((word & 0xff) == 0) {
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num += 8;
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word >>= 8;
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}
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if ((word & 0xf) == 0) {
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num += 4;
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word >>= 4;
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}
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if ((word & 0x3) == 0) {
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num += 2;
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word >>= 2;
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}
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if ((word & 0x1) == 0)
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num += 1;
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return num;
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}
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/**
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* find_first_bit - find the first set bit in a memory region
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* @addr: The address to start the search at
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* @size: The maximum size to search
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*
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* Returns the bit number of the first set bit, not the number of the byte
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* containing a bit.
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*/
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static inline unsigned find_first_bit(const unsigned long *addr, unsigned size)
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{
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unsigned x = 0;
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while (x < size) {
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unsigned long val = *addr++;
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if (val)
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return __ffs(val) + x;
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x += (sizeof(*addr)<<3);
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}
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return x;
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}
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/**
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* find_next_bit - find the next set bit in a memory region
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* @addr: The address to base the search on
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* @offset: The bitnumber to start searching at
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* @size: The maximum size to search
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*/
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/*
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* ffz - find first zero in word.
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* @word: The word to search
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*
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* Undefined if no zero exists, so code should check against ~0UL first.
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*/
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#define ffz(x) __ffs(~(x))
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/**
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* ffs - find first bit set
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* @x: the word to search
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*
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* This is defined the same way as
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* the libc and compiler builtin ffs routines, therefore
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* differs in spirit from the above ffz (man ffs).
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*/
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static inline int ffs(int x)
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{
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int r = 1;
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if (!x)
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return 0;
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if (!(x & 0xffff)) {
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x >>= 16;
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r += 16;
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}
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if (!(x & 0xff)) {
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x >>= 8;
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r += 8;
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}
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if (!(x & 0xf)) {
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x >>= 4;
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r += 4;
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}
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if (!(x & 3)) {
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x >>= 2;
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r += 2;
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}
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if (!(x & 1)) {
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x >>= 1;
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r += 1;
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}
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return r;
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}
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/**
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* fls - find last (most-significant) bit set
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* @x: the word to search
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*
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* This is defined the same way as ffs.
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* Note fls(0) = 0, fls(1) = 1, fls(0x80000000) = 32.
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*/
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static inline int fls(int x)
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{
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int r = 32;
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if (!x)
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return 0;
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if (!(x & 0xffff0000u)) {
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x <<= 16;
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r -= 16;
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}
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if (!(x & 0xff000000u)) {
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x <<= 8;
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r -= 8;
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}
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if (!(x & 0xf0000000u)) {
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x <<= 4;
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r -= 4;
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}
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if (!(x & 0xc0000000u)) {
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x <<= 2;
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r -= 2;
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}
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if (!(x & 0x80000000u)) {
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x <<= 1;
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r -= 1;
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}
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return r;
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}
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static inline int fls64(__u64 x)
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{
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__u32 h = (__u32) (x >> 32);
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if (h)
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return fls(h) + 32;
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return fls((int)x);
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}
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#define for_each_bit(bit, addr, size) \
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for ((bit) = find_first_bit((addr), (size)); \
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(bit) < (size); \
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(bit) = find_next_bit((addr), (size), (bit) + 1))
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static __inline int get_bitmask_order(unsigned int count)
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{
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int order;
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order = fls(count);
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return order; /* We could be slightly more clever with -1 here... */
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}
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static __inline int get_count_order(unsigned int count)
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{
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int order;
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order = fls(count) - 1;
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if (count & (count - 1))
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order++;
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return order;
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}
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/**
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* rol32 - rotate a 32-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline __u32 rol32(__u32 word, unsigned int shift)
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{
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return (word << shift) | (word >> (32 - shift));
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}
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/**
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* ror32 - rotate a 32-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline __u32 ror32(__u32 word, unsigned int shift)
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{
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return (word >> shift) | (word << (32 - shift));
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}
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static inline unsigned fls_long(unsigned long l)
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{
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if (sizeof(l) == 4)
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return fls(l);
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return fls64(l);
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}
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/*
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* hweightN: returns the hamming weight (i.e. the number
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* of bits set) of a N-bit word
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*/
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static inline unsigned long hweight32(unsigned long w)
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{
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unsigned int res = (w & 0x55555555) + ((w >> 1) & 0x55555555);
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res = (res & 0x33333333) + ((res >> 2) & 0x33333333);
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res = (res & 0x0F0F0F0F) + ((res >> 4) & 0x0F0F0F0F);
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res = (res & 0x00FF00FF) + ((res >> 8) & 0x00FF00FF);
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return (res & 0x0000FFFF) + ((res >> 16) & 0x0000FFFF);
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}
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static inline unsigned long hweight64(__u64 w)
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{
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#if BITS_PER_LONG < 64
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return hweight32((unsigned int)(w >> 32)) + hweight32((unsigned int)w);
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#else
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u64 res;
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res = (w & 0x5555555555555555U) + ((w >> 1) & 0x5555555555555555U);
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res = (res & 0x3333333333333333U) + ((res >> 2) & 0x3333333333333333U);
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res = (res & 0x0F0F0F0F0F0F0F0FU) + ((res >> 4) & 0x0F0F0F0F0F0F0F0FU);
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res = (res & 0x00FF00FF00FF00FFU) + ((res >> 8) & 0x00FF00FF00FF00FFU);
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res = (res & 0x0000FFFF0000FFFFU) + ((res >> 16) & 0x0000FFFF0000FFFFU);
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return (res & 0x00000000FFFFFFFFU) + ((res >> 32) & 0x00000000FFFFFFFFU);
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#endif
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}
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static inline unsigned long hweight_long(unsigned long w)
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{
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return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
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}
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#endif
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