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![Amine Khaldi](/assets/img/avatar_default.png)
* Put ntoskrnl and ntdll in the same folder, because they both start with nt. * Place hal next to acpi, they both deal with hardware stuff. * Move mountmgr next to usb drivers. * Put the rtl next to the crt, and share as much as possible between the two. * I'm just kidding, you know, April's fool and all ;) Here's the real deal: [WIN32SS] * And finally, integrate win32k itself into the new file layout. Now the subsystem modules are located close to each other (like gdi32 and ntgdi, or user32 and ntuser). * Thanks go to the subsystem team for coming up with this nice layout, hopefully this will scale to the whole codebase layout soon. * Special thanks to Smiley for coming up with this cool idea :) svn path=/trunk/; revision=56311
23 lines
666 B
C
23 lines
666 B
C
/*
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* FILE: subsystems/win32/win32k/include/napi.h
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* COPYRIGHT: GNU GPL, see COPYING in the top level directory
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* PURPOSE: System Call Table for Native API
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* PROGRAMMER: Timo Kreuzer
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*/
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#define SVC_(name, argcount) (ULONG_PTR)Nt##name,
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ULONG_PTR Win32kSSDT[] = {
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#include "w32ksvc.h"
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};
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#undef SVC_
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#define SVC_(name, argcount) argcount * sizeof(void *),
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UCHAR Win32kSSPT[] = {
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#include "w32ksvc.h"
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};
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#define MIN_SYSCALL_NUMBER 0x1000
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#define NUMBER_OF_SYSCALLS (sizeof(Win32kSSPT) / sizeof(Win32kSSPT[0]))
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#define MAX_SYSCALL_NUMBER 0x1000 + (NUMBER_OF_SYSCALLS - 1)
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ULONG Win32kNumberOfSysCalls = NUMBER_OF_SYSCALLS;
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