reactos/win32ss/pch.h
Hermès Bélusca-Maïto b819608ed8 Create a branch for console restructuration work.
svn path=/branches/condrv_restructure/; revision=63104
2014-05-02 14:13:40 +00:00

86 lines
2 KiB
C

#ifndef __W32K_H
#define __W32K_H
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Win32k subsystem
* FILE: win32ss/pch.h
* PURPOSE: Main Win32K Header
* PROGRAMMER: Alex Ionescu (alex@relsoft.net)
*/
/* INCLUDES ******************************************************************/
#define _NO_COM
#define STRICT
/* DDK/NDK/SDK headers */
#undef NTDDI_VERSION
#define NTDDI_VERSION NTDDI_WS03SP1
#include <ntifs.h>
#include <ntddmou.h>
#include <ndk/exfuncs.h>
#include <ndk/kdfuncs.h>
#include <ndk/kefuncs.h>
#include <ndk/mmfuncs.h>
#include <ndk/obfuncs.h>
#include <ndk/psfuncs.h>
#include <ndk/rtlfuncs.h>
#include <ntstrsafe.h>
#include <ntddkbd.h>
/* Win32 headers */
/* FIXME: Defines in winbase.h that we need... */
typedef struct _SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES, *LPSECURITY_ATTRIBUTES;
#define MAKEINTATOM(i) (LPWSTR)((ULONG_PTR)((WORD)(i)))
#define WINBASEAPI
#define STARTF_USESIZE 2
#define STARTF_USEPOSITION 4
#include <stdarg.h>
#include <windef.h>
#define _USE_MATH_DEFINES
#include <math.h>
#include <intrin.h>
/* Avoid type casting, by defining RECT to RECTL */
#define RECT RECTL
#define PRECT PRECTL
#define LPRECT LPRECTL
#define LPCRECT LPCRECTL
#define POINT POINTL
#define LPPOINT PPOINTL
#define PPOINT PPOINTL
#include <winerror.h>
#include <wingdi.h>
#define NT_BUILD_ENVIRONMENT
#define _ENGINE_EXPORT_
#include <winddi.h>
#include <winuser.h>
#include <prntfont.h>
#define _NOCSECT_TYPE
#include <ddrawi.h>
/* SEH support with PSEH */
#include <pseh/pseh2.h>
/* Public Win32K headers */
#include <include/callback.h>
#include <include/ntusrtyp.h>
#include <include/ntuser.h>
#include <include/ntgdityp.h>
#include <include/ntgdibad.h>
#include <include/ntgdihdl.h>
#include <ntgdi.h>
/* Undocumented user definitions */
#include <undocuser.h>
/* Freetype headers */
#include <ft2build.h>
#include FT_FREETYPE_H
/* Internal Win32K header */
#include "win32kp.h"
#endif /* __W32K_H */