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9a2c62b544
The current state of Security manager's code is kind of a mess. Mainly, there's code scattered around places where they shouldn't belong and token implementation (token.c) is already of a bloat in itself as it is. The file has over 6k lines and it's subject to grow exponentially with improvements, features, whatever that is. With that being said, the token implementation code in the kernel will be split accordingly and rest of the code moved to appropriate places. The new layout will look as follows (excluding the already existing files): - client.c (Client security implementation code) - objtype.c (Object type list implementation code -- more code related to object types will be put here when I'm going to implement object type access checks in the future) - subject.c (Subject security context support) The token implementation in the kernel will be split in 4 distinct files as shown: - token.c (Base token support routines) - tokenlif.c (Life management of a token object -- that is Duplication, Creation and Filtering) - tokencls.c (Token Query/Set Information Classes support) - tokenadj.c (Token privileges/groups adjusting support) In addition to that, tidy up the internal header and reorganize it as well.
203 lines
5.1 KiB
C
203 lines
5.1 KiB
C
/*
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* PROJECT: ReactOS Kernel
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* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
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* PURPOSE: Security access state functions support
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* COPYRIGHT: Copyright Alex Ionescu <alex@relsoft.net>
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*/
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/* INCLUDES *******************************************************************/
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#include <ntoskrnl.h>
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#define NDEBUG
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#include <debug.h>
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/* PUBLIC FUNCTIONS ***********************************************************/
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/**
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* @brief
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* An extended function that creates an access state.
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*
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* @param[in] Thread
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* Valid thread object where subject context is to be captured.
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*
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* @param[in] Process
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* Valid process object where subject context is to be captured.
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*
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* @param[in,out] AccessState
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* An initialized returned parameter to an access state.
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*
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* @param[in] AuxData
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* Auxiliary security data for access state.
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*
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* @param[in] Access
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* Type of access mask to assign.
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*
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* @param[in] GenericMapping
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* Generic mapping for the access state to assign.
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*
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* @return
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* Returns STATUS_SUCCESS.
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*/
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NTSTATUS
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NTAPI
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SeCreateAccessStateEx(
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_In_ PETHREAD Thread,
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_In_ PEPROCESS Process,
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_Inout_ PACCESS_STATE AccessState,
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_In_ PAUX_ACCESS_DATA AuxData,
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_In_ ACCESS_MASK Access,
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_In_ PGENERIC_MAPPING GenericMapping)
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{
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ACCESS_MASK AccessMask = Access;
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PTOKEN Token;
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PAGED_CODE();
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/* Map the Generic Acess to Specific Access if we have a Mapping */
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if ((Access & GENERIC_ACCESS) && (GenericMapping))
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{
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RtlMapGenericMask(&AccessMask, GenericMapping);
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}
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/* Initialize the Access State */
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RtlZeroMemory(AccessState, sizeof(ACCESS_STATE));
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ASSERT(AccessState->SecurityDescriptor == NULL);
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ASSERT(AccessState->PrivilegesAllocated == FALSE);
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/* Initialize and save aux data */
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RtlZeroMemory(AuxData, sizeof(AUX_ACCESS_DATA));
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AccessState->AuxData = AuxData;
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/* Capture the Subject Context */
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SeCaptureSubjectContextEx(Thread,
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Process,
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&AccessState->SubjectSecurityContext);
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/* Set Access State Data */
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AccessState->RemainingDesiredAccess = AccessMask;
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AccessState->OriginalDesiredAccess = AccessMask;
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ExAllocateLocallyUniqueId(&AccessState->OperationID);
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/* Get the Token to use */
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Token = SeQuerySubjectContextToken(&AccessState->SubjectSecurityContext);
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/* Check for Travers Privilege */
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if (Token->TokenFlags & TOKEN_HAS_TRAVERSE_PRIVILEGE)
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{
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/* Preserve the Traverse Privilege */
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AccessState->Flags = TOKEN_HAS_TRAVERSE_PRIVILEGE;
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}
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/* Set the Auxiliary Data */
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AuxData->PrivilegeSet = (PPRIVILEGE_SET)((ULONG_PTR)AccessState +
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FIELD_OFFSET(ACCESS_STATE,
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Privileges));
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if (GenericMapping) AuxData->GenericMapping = *GenericMapping;
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/* Return Sucess */
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return STATUS_SUCCESS;
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}
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/**
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* @brief
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* Creates an access state.
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*
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* @param[in,out] AccessState
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* An initialized returned parameter to an access state.
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*
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* @param[in] AuxData
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* Auxiliary security data for access state.
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*
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* @param[in] Access
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* Type of access mask to assign.
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*
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* @param[in] GenericMapping
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* Generic mapping for the access state to assign.
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*
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* @return
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* See SeCreateAccessStateEx.
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*/
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NTSTATUS
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NTAPI
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SeCreateAccessState(
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_Inout_ PACCESS_STATE AccessState,
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_In_ PAUX_ACCESS_DATA AuxData,
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_In_ ACCESS_MASK Access,
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_In_ PGENERIC_MAPPING GenericMapping)
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{
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PAGED_CODE();
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/* Call the extended API */
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return SeCreateAccessStateEx(PsGetCurrentThread(),
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PsGetCurrentProcess(),
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AccessState,
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AuxData,
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Access,
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GenericMapping);
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}
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/**
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* @brief
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* Deletes an allocated access state from the memory.
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*
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* @param[in] AccessState
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* A valid access state.
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*
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* @return
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* Nothing.
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*/
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VOID
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NTAPI
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SeDeleteAccessState(
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_In_ PACCESS_STATE AccessState)
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{
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PAUX_ACCESS_DATA AuxData;
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PAGED_CODE();
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/* Get the Auxiliary Data */
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AuxData = AccessState->AuxData;
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/* Deallocate Privileges */
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if (AccessState->PrivilegesAllocated)
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ExFreePoolWithTag(AuxData->PrivilegeSet, TAG_PRIVILEGE_SET);
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/* Deallocate Name and Type Name */
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if (AccessState->ObjectName.Buffer)
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{
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ExFreePool(AccessState->ObjectName.Buffer);
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}
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if (AccessState->ObjectTypeName.Buffer)
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{
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ExFreePool(AccessState->ObjectTypeName.Buffer);
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}
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/* Release the Subject Context */
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SeReleaseSubjectContext(&AccessState->SubjectSecurityContext);
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}
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/**
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* @brief
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* Sets a new generic mapping for an allocated access state.
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*
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* @param[in] AccessState
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* A valid access state.
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*
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* @param[in] GenericMapping
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* New generic mapping to assign.
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*
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* @return
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* Nothing.
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*/
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VOID
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NTAPI
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SeSetAccessStateGenericMapping(
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_In_ PACCESS_STATE AccessState,
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_In_ PGENERIC_MAPPING GenericMapping)
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{
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PAGED_CODE();
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/* Set the Generic Mapping */
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((PAUX_ACCESS_DATA)AccessState->AuxData)->GenericMapping = *GenericMapping;
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}
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/* EOF */
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