reactos/reactos/ntoskrnl/ldr/pe.h
1998-12-12 00:24:12 +00:00

656 lines
24 KiB
C

#ifndef PWORD
typedef WORD *PWORD;
#endif
#ifndef PDWORD
typedef DWORD *PDWORD;
#endif
typedef struct _IMAGE_DOS_HEADER { // DOS .EXE header
WORD e_magic; // Magic number
WORD e_cblp; // Bytes on last page of file
WORD e_cp; // Pages in file
WORD e_crlc; // Relocations
WORD e_cparhdr; // Size of header in paragraphs
WORD e_minalloc; // Minimum extra paragraphs needed
WORD e_maxalloc; // Maximum extra paragraphs needed
WORD e_ss; // Initial (relative) SS value
WORD e_sp; // Initial SP value
WORD e_csum; // Checksum
WORD e_ip; // Initial IP value
WORD e_cs; // Initial (relative) CS value
WORD e_lfarlc; // File address of relocation table
WORD e_ovno; // Overlay number
WORD e_res[4]; // Reserved words
WORD e_oemid; // OEM identifier (for e_oeminfo)
WORD e_oeminfo; // OEM information; e_oemid specific
WORD e_res2[10]; // Reserved words
LONG e_lfanew; // File address of new exe header
} IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;
typedef struct _IMAGE_FILE_HEADER {
WORD Machine;
WORD NumberOfSections;
DWORD TimeDateStamp;
DWORD PointerToSymbolTable;
DWORD NumberOfSymbols;
WORD SizeOfOptionalHeader;
WORD Characteristics;
} IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;
#define IMAGE_SIZEOF_FILE_HEADER 20
#define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file.
#define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references).
#define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file.
#define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file.
#define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed.
#define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine.
#define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file
#define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP 0x0400 // If Image is on removable media, copy and run from the swap file.
#define IMAGE_FILE_NET_RUN_FROM_SWAP 0x0800 // If Image is on Net, copy and run from the swap file.
#define IMAGE_FILE_SYSTEM 0x1000 // System File.
#define IMAGE_FILE_DLL 0x2000 // File is a DLL.
#define IMAGE_FILE_UP_SYSTEM_ONLY 0x4000 // File should only be run on a UP machine
#define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed.
#define IMAGE_FILE_MACHINE_UNKNOWN 0
#define IMAGE_FILE_MACHINE_I386 0x14c // Intel 386.
#define IMAGE_FILE_MACHINE_R3000 0x162 // MIPS little-endian, 0x160 big-endian
#define IMAGE_FILE_MACHINE_R4000 0x166 // MIPS little-endian
#define IMAGE_FILE_MACHINE_R10000 0x168 // MIPS little-endian
#define IMAGE_FILE_MACHINE_ALPHA 0x184 // Alpha_AXP
#define IMAGE_FILE_MACHINE_POWERPC 0x1F0 // IBM PowerPC Little-Endian
//
// Directory format.
//
typedef struct _IMAGE_DATA_DIRECTORY {
DWORD VirtualAddress;
DWORD Size;
} IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;
#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16
//
// Optional header format.
//
typedef struct _IMAGE_OPTIONAL_HEADER {
//
// Standard fields.
//
WORD Magic;
BYTE MajorLinkerVersion;
BYTE MinorLinkerVersion;
DWORD SizeOfCode;
DWORD SizeOfInitializedData;
DWORD SizeOfUninitializedData;
DWORD AddressOfEntryPoint;
DWORD BaseOfCode;
DWORD BaseOfData;
//
// NT additional fields.
//
DWORD ImageBase;
DWORD SectionAlignment;
DWORD FileAlignment;
WORD MajorOperatingSystemVersion;
WORD MinorOperatingSystemVersion;
WORD MajorImageVersion;
WORD MinorImageVersion;
WORD MajorSubsystemVersion;
WORD MinorSubsystemVersion;
DWORD Win32VersionValue;
DWORD SizeOfImage;
DWORD SizeOfHeaders;
DWORD CheckSum;
WORD Subsystem;
WORD DllCharacteristics;
DWORD SizeOfStackReserve;
DWORD SizeOfStackCommit;
DWORD SizeOfHeapReserve;
DWORD SizeOfHeapCommit;
DWORD LoaderFlags;
DWORD NumberOfRvaAndSizes;
IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER, *PIMAGE_OPTIONAL_HEADER;
typedef struct _IMAGE_NT_HEADERS {
DWORD Signature;
IMAGE_FILE_HEADER FileHeader;
IMAGE_OPTIONAL_HEADER OptionalHeader;
} IMAGE_NT_HEADERS, *PIMAGE_NT_HEADERS;
// Directory Entries
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory
#define IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // Description String
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // Machine Value (MIPS GP)
#define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory
#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT 11 // Bound Import Directory in headers
#define IMAGE_DIRECTORY_ENTRY_IAT 12 // Import Address Table
//
// Section header format.
//
#define IMAGE_SIZEOF_SHORT_NAME 8
typedef struct _IMAGE_SECTION_HEADER {
BYTE Name[IMAGE_SIZEOF_SHORT_NAME];
union {
DWORD PhysicalAddress;
DWORD VirtualSize;
} Misc;
DWORD VirtualAddress;
DWORD SizeOfRawData;
DWORD PointerToRawData;
DWORD PointerToRelocations;
DWORD PointerToLinenumbers;
WORD NumberOfRelocations;
WORD NumberOfLinenumbers;
DWORD Characteristics;
} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;
#define IMAGE_SIZEOF_SECTION_HEADER 40
//
// Export Format
//
typedef struct _IMAGE_EXPORT_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD Name;
DWORD Base;
DWORD NumberOfFunctions;
DWORD NumberOfNames;
PDWORD *AddressOfFunctions;
PDWORD *AddressOfNames;
PWORD *AddressOfNameOrdinals;
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
//
// Import Format
//
typedef struct _IMAGE_IMPORT_BY_NAME {
WORD Hint;
BYTE Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
#define IMAGE_ORDINAL_FLAG 0x80000000
#define IMAGE_ORDINAL(Ordinal) (Ordinal & 0xffff)
//
// Resource Format.
//
//
// Resource directory consists of two counts, following by a variable length
// array of directory entries. The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings. The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name. These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//
// Predefined resource types ... there may be some more, but I don't have
// the information yet. .....sang cho.....
#define RT_NEWRESOURCE 0x2000
#define RT_ERROR 0x7fff
#define RT_CURSOR 1
#define RT_BITMAP 2
#define RT_ICON 3
#define RT_MENU 4
#define RT_DIALOG 5
#define RT_STRING 6
#define RT_FONTDIR 7
#define RT_FONT 8
#define RT_ACCELERATORS 9
#define RT_RCDATA 10
#define RT_MESSAGETABLE 11
#define RT_GROUP_CURSOR 12
#define RT_GROUP_ICON 14
#define RT_VERSION 16
#define NEWBITMAP (RT_BITMAP|RT_NEWRESOURCE)
#define NEWMENU (RT_MENU|RT_NEWRESOURCE)
#define NEWDIALOG (RT_DIALOG|RT_NEWRESOURCE)
typedef struct _IMAGE_RESOURCE_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
WORD NumberOfNamedEntries;
WORD NumberOfIdEntries;
// IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[1];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;
#define IMAGE_RESOURCE_NAME_IS_STRING 0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY 0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry. If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this. Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
DWORD Name;
DWORD OffsetToData;
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;
//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object. This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
WORD Length;
CHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;
typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
WORD Length;
WCHAR NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;
//
// Each resource data entry describes a leaf node in the resource directory
// tree. It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data. Typically for new
// applications the code page would be the unicode code page.
//
typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
DWORD OffsetToData;
DWORD Size;
DWORD CodePage;
DWORD Reserved;
} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;
// Menu Resources ... added by .....sang cho....
// Menu resources are composed of a menu header followed by a sequential list
// of menu items. There are two types of menu items: pop-ups and normal menu
// itmes. The MENUITEM SEPARATOR is a special case of a normal menu item with
// an empty name, zero ID, and zero flags.
typedef struct _IMAGE_MENU_HEADER{
WORD wVersion; // Currently zero
WORD cbHeaderSize; // Also zero
} IMAGE_MENU_HEADER, *PIMAGE_MENU_HEADER;
typedef struct _IMAGE_POPUP_MENU_ITEM{
WORD fItemFlags;
WCHAR szItemText[1];
} IMAGE_POPUP_MENU_ITEM, *PIMAGE_POPUP_MENU_ITEM;
typedef struct _IMAGE_NORMAL_MENU_ITEM{
WORD fItemFlags;
WORD wMenuID;
WCHAR szItemText[1];
} IMAGE_NORMAL_MENU_ITEM, *PIMAGE_NORMAL_MENU_ITEM;
#define MI_GRAYED 0x0001 // GRAYED keyword
#define MI_INACTIVE 0x0002 // INACTIVE keyword
#define MI_BITMAP 0x0004 // BITMAP keyword
#define MI_OWNERDRAW 0x0100 // OWNERDRAW keyword
#define MI_CHECKED 0x0008 // CHECKED keyword
#define MI_POPUP 0x0010 // used internally
#define MI_MENUBARBREAK 0x0020 // MENUBARBREAK keyword
#define MI_MENUBREAK 0x0040 // MENUBREAK keyword
#define MI_ENDMENU 0x0080 // used internally
// Dialog Box Resources .................. added by sang cho.
// A dialog box is contained in a single resource and has a header and
// a portion repeated for each control in the dialog box.
// The item DWORD IStyle is a standard window style composed of flags found
// in WINDOWS.H.
// The default style for a dialog box is:
// WS_POPUP | WS_BORDER | WS_SYSMENU
//
// The itme marked "Name or Ordinal" are :
// If the first word is an 0xffff, the next two bytes contain an ordinal ID.
// Otherwise, the first one or more WORDS contain a double-null-terminated string.
// An empty string is represented by a single WORD zero in the first location.
//
// The WORD wPointSize and WCHAR szFontName entries are present if the FONT
// statement was included for the dialog box. This can be detected by checking
// the entry IStyle. If IStyle & DS_SETFONT ( which is 0x40), then these
// entries will be present.
typedef struct _IMAGE_DIALOG_BOX_HEADER1{
DWORD IStyle;
DWORD IExtendedStyle; // New for Windows NT
WORD nControls; // Number of Controls
WORD x;
WORD y;
WORD cx;
WORD cy;
// N_OR_O MenuName; // Name or Ordinal ID
// N_OR_O ClassName; // Name or Ordinal ID
// WCHAR szCaption[];
// WORD wPointSize; // Only here if FONT set for dialog
// WCHAR szFontName[]; // This too
} IMAGE_DIALOG_HEADER, *PIMAGE_DIALOG_HEADER;
typedef union _NAME_OR_ORDINAL{ // Name or Ordinal ID
struct _ORD_ID{
WORD flgId;
WORD Id;
} ORD_ID;
WCHAR szName[1];
} NAME_OR_ORDINAL, *PNAME_OR_ORDINAL;
// The data for each control starts on a DWORD boundary (which may require
// some padding from the previous control), and its format is as follows:
typedef struct _IMAGE_CONTROL_DATA{
DWORD IStyle;
DWORD IExtendedStyle;
WORD x;
WORD y;
WORD cx;
WORD cy;
WORD wId;
// N_OR_O ClassId;
// N_OR_O Text;
// WORD nExtraStuff;
} IMAGE_CONTROL_DATA, *PIMAGE_CONTROL_DATA;
#define BUTTON 0x80
#define EDIT 0x81
#define STATIC 0x82
#define LISTBOX 0x83
#define SCROLLBAR 0x84
#define COMBOBOX 0x85
// The various statements used in a dialog script are all mapped to these
// classes along with certain modifying styles. The values for these styles
// can be found in WINDOWS.H. All dialog controls have the default styles
// of WS_CHILD and WS_VISIBLE. A list of the default styles used follows:
//
// Statement Default Class Default Styles
// CONTROL None WS_CHILD|WS_VISIBLE
// LTEXT STATIC ES_LEFT
// RTEXT STATIC ES_RIGHT
// CTEXT STATIC ES_CENTER
// LISTBOX LISTBOX WS_BORDER|LBS_NOTIFY
// CHECKBOX BUTTON BS_CHECKBOX|WS_TABSTOP
// PUSHBUTTON BUTTON BS_PUSHBUTTON|WS_TABSTOP
// GROUPBOX BUTTON BS_GROUPBOX
// DEFPUSHBUTTON BUTTON BS_DFPUSHBUTTON|WS_TABSTOP
// RADIOBUTTON BUTTON BS_RADIOBUTTON
// AUTOCHECKBOX BUTTON BS_AUTOCHECKBOX
// AUTO3STATE BUTTON BS_AUTO3STATE
// AUTORADIOBUTTON BUTTON BS_AUTORADIOBUTTON
// PUSHBOX BUTTON BS_PUSHBOX
// STATE3 BUTTON BS_3STATE
// EDITTEXT EDIT ES_LEFT|WS_BORDER|WS_TABSTOP
// COMBOBOX COMBOBOX None
// ICON STATIC SS_ICON
// SCROLLBAR SCROLLBAR None
///
#define WS_OVERLAPPED 0x00000000L
#define WS_POPUP 0x80000000L
#define WS_CHILD 0x40000000L
#define WS_CLIPSIBLINGS 0x04000000L
#define WS_CLIPCHILDREN 0x02000000L
#define WS_VISIBLE 0x10000000L
#define WS_DISABLED 0x08000000L
#define WS_MINIMIZE 0x20000000L
#define WS_MAXIMIZE 0x01000000L
#define WS_CAPTION 0x00C00000L
#define WS_BORDER 0x00800000L
#define WS_DLGFRAME 0x00400000L
#define WS_VSCROLL 0x00200000L
#define WS_HSCROLL 0x00100000L
#define WS_SYSMENU 0x00080000L
#define WS_THICKFRAME 0x00040000L
#define WS_MINIMIZEBOX 0x00020000L
#define WS_MAXIMIZEBOX 0x00010000L
#define WS_GROUP 0x00020000L
#define WS_TABSTOP 0x00010000L
// other aliases
#define WS_OVERLAPPEDWINDOW (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX)
#define WS_POPUPWINDOW (WS_POPUP | WS_BORDER | WS_SYSMENU)
#define WS_CHILDWINDOW (WS_CHILD)
#define WS_TILED WS_OVERLAPPED
#define WS_ICONIC WS_MINIMIZE
#define WS_SIZEBOX WS_THICKFRAME
#define WS_TILEDWINDOW WS_OVERLAPPEDWINDOW
#define WS_EX_DLGMODALFRAME 0x00000001L
#define WS_EX_NOPARENTNOTIFY 0x00000004L
#define WS_EX_TOPMOST 0x00000008L
#define WS_EX_ACCEPTFILES 0x00000010L
#define WS_EX_TRANSPARENT 0x00000020L
#define BS_PUSHBUTTON 0x00000000L
#define BS_DEFPUSHBUTTON 0x00000001L
#define BS_CHECKBOX 0x00000002L
#define BS_AUTOCHECKBOX 0x00000003L
#define BS_RADIOBUTTON 0x00000004L
#define BS_3STATE 0x00000005L
#define BS_AUTO3STATE 0x00000006L
#define BS_GROUPBOX 0x00000007L
#define BS_USERBUTTON 0x00000008L
#define BS_AUTORADIOBUTTON 0x00000009L
#define BS_OWNERDRAW 0x0000000BL
#define BS_LEFTTEXT 0x00000020L
#define ES_LEFT 0x00000000L
#define ES_CENTER 0x00000001L
#define ES_RIGHT 0x00000002L
#define ES_MULTILINE 0x00000004L
#define ES_UPPERCASE 0x00000008L
#define ES_LOWERCASE 0x00000010L
#define ES_PASSWORD 0x00000020L
#define ES_AUTOVSCROLL 0x00000040L
#define ES_AUTOHSCROLL 0x00000080L
#define ES_NOHIDESEL 0x00000100L
#define ES_OEMCONVERT 0x00000400L
#define ES_READONLY 0x00000800L
#define ES_WANTRETURN 0x00001000L
#define LBS_NOTIFY 0x0001L
#define LBS_SORT 0x0002L
#define LBS_NOREDRAW 0x0004L
#define LBS_MULTIPLESEL 0x0008L
#define LBS_OWNERDRAWFIXED 0x0010L
#define LBS_OWNERDRAWVARIABLE 0x0020L
#define LBS_HASSTRINGS 0x0040L
#define LBS_USETABSTOPS 0x0080L
#define LBS_NOINTEGRALHEIGHT 0x0100L
#define LBS_MULTICOLUMN 0x0200L
#define LBS_WANTKEYBOARDINPUT 0x0400L
#define LBS_EXTENDEDSEL 0x0800L
#define LBS_DISABLENOSCROLL 0x1000L
#define SS_LEFT 0x00000000L
#define SS_CENTER 0x00000001L
#define SS_RIGHT 0x00000002L
#define SS_ICON 0x00000003L
#define SS_BLACKRECT 0x00000004L
#define SS_GRAYRECT 0x00000005L
#define SS_WHITERECT 0x00000006L
#define SS_BLACKFRAME 0x00000007L
#define SS_GRAYFRAME 0x00000008L
#define SS_WHITEFRAME 0x00000009L
#define SS_SIMPLE 0x0000000BL
#define SS_LEFTNOWORDWRAP 0x0000000CL
#define SS_BITMAP 0x0000000EL
//
// Debug Format
//
typedef struct _IMAGE_DEBUG_DIRECTORY {
DWORD Characteristics;
DWORD TimeDateStamp;
WORD MajorVersion;
WORD MinorVersion;
DWORD Type;
DWORD SizeOfData;
DWORD AddressOfRawData;
DWORD PointerToRawData;
} IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;
#define IMAGE_DEBUG_TYPE_UNKNOWN 0
#define IMAGE_DEBUG_TYPE_COFF 1
#define IMAGE_DEBUG_TYPE_CODEVIEW 2
#define IMAGE_DEBUG_TYPE_FPO 3
#define IMAGE_DEBUG_TYPE_MISC 4
#define IMAGE_DEBUG_TYPE_EXCEPTION 5
#define IMAGE_DEBUG_TYPE_FIXUP 6
#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC 7
#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC 8
typedef struct _IMAGE_DEBUG_MISC {
DWORD DataType; // type of misc data, see defines
DWORD Length; // total length of record, rounded to four
// byte multiple.
BOOLEAN Unicode; // TRUE if data is unicode string
BYTE Reserved[ 3 ];
BYTE Data[ 1 ]; // Actual data
} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;
//
// Debugging information can be stripped from an image file and placed
// in a separate .DBG file, whose file name part is the same as the
// image file name part (e.g. symbols for CMD.EXE could be stripped
// and placed in CMD.DBG). This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
// flag in the Characteristics field of the file header. The beginning of
// the .DBG file contains the following structure which captures certain
// information from the image file. This allows a debug to proceed even if
// the original image file is not accessable. This header is followed by
// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
// IMAGE_DEBUG_DIRECTORY structures. The latter structures and those in
// the image file contain file offsets relative to the beginning of the
// .DBG file.
//
// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
// is left in the image file, but not mapped. This allows a debugger to
// compute the name of the .DBG file, from the name of the image in the
// IMAGE_DEBUG_MISC structure.
//
typedef struct _IMAGE_SEPARATE_DEBUG_HEADER {
WORD Signature;
WORD Flags;
WORD Machine;
WORD Characteristics;
DWORD TimeDateStamp;
DWORD CheckSum;
DWORD ImageBase;
DWORD SizeOfImage;
DWORD NumberOfSections;
DWORD ExportedNamesSize;
DWORD DebugDirectorySize;
DWORD SectionAlignment;
DWORD Reserved[2];
} IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
#define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000
#define IMAGE_SEPARATE_DEBUG_MISMATCH 0x8000 // when DBG was updated, the
// old checksum didn't match.
//
// End Image Format
//
#define SIZE_OF_NT_SIGNATURE sizeof (DWORD)
#define MAXRESOURCENAME 13
/* global macros to define header offsets into file */
/* offset to PE file signature */
#define NTSIGNATURE(a) ((LPVOID)((BYTE *)a + \
((PIMAGE_DOS_HEADER)a)->e_lfanew))
/* DOS header identifies the NT PEFile signature dword
the PEFILE header exists just after that dword */
#define PEFHDROFFSET(a) ((LPVOID)((BYTE *)a + \
((PIMAGE_DOS_HEADER)a)->e_lfanew + \
SIZE_OF_NT_SIGNATURE))
/* PE optional header is immediately after PEFile header */
#define OPTHDROFFSET(a) ((LPVOID)((BYTE *)a + \
((PIMAGE_DOS_HEADER)a)->e_lfanew + \
SIZE_OF_NT_SIGNATURE + \
sizeof (IMAGE_FILE_HEADER)))
/* section headers are immediately after PE optional header */
#define SECHDROFFSET(a) ((LPVOID)((BYTE *)a + \
((PIMAGE_DOS_HEADER)a)->e_lfanew + \
SIZE_OF_NT_SIGNATURE + \
sizeof (IMAGE_FILE_HEADER) + \
sizeof (IMAGE_OPTIONAL_HEADER)))
typedef struct tagImportDirectory
{
DWORD dwRVAFunctionNameList;
DWORD dwUseless1;
DWORD dwUseless2;
DWORD dwRVAModuleName;
DWORD dwRVAFunctionAddressList;
}IMAGE_IMPORT_MODULE_DIRECTORY, * PIMAGE_IMPORT_MODULE_DIRECTORY;