reactos/dll/directx/wine/devenum/factory.c
Joachim Henze a04d7c300e [0.4.9] [WINE DIRECTX] Sledge-hammer-revert to avoid CORE-14534
This commit reverts
dll/directx/wine/* and
sdk/include/reactos/wine/wined3d.h
to the state of 0.4.8rls.

The current state of Ddraw without this revert is totally broken,
so we need this interim solution. I will happily replace it with
a proper fix if someone finds one until release.
2018-05-21 17:14:08 +02:00

131 lines
3.8 KiB
C

/*
* ClassFactory implementation for DEVENUM.dll
*
* Copyright (C) 2002 John K. Hohm
* Copyright (C) 2002 Robert Shearman
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "devenum_private.h"
/**********************************************************************
* DEVENUM_IClassFactory_QueryInterface (also IUnknown)
*/
static HRESULT WINAPI DEVENUM_IClassFactory_QueryInterface(IClassFactory *iface, REFIID riid,
void **ppvObj)
{
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppvObj);
if (ppvObj == NULL) return E_POINTER;
if (IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IClassFactory))
{
*ppvObj = iface;
IClassFactory_AddRef(iface);
return S_OK;
}
else if (IsEqualGUID(riid, &IID_IParseDisplayName))
{
return IClassFactory_CreateInstance(iface, NULL, riid, ppvObj);
}
FIXME("- no interface IID: %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
/**********************************************************************
* DEVENUM_IClassFactory_AddRef (also IUnknown)
*/
static ULONG WINAPI DEVENUM_IClassFactory_AddRef(IClassFactory *iface)
{
TRACE("\n");
DEVENUM_LockModule();
return 2; /* non-heap based object */
}
/**********************************************************************
* DEVENUM_IClassFactory_Release (also IUnknown)
*/
static ULONG WINAPI DEVENUM_IClassFactory_Release(IClassFactory *iface)
{
TRACE("\n");
DEVENUM_UnlockModule();
return 1; /* non-heap based object */
}
/**********************************************************************
* DEVENUM_IClassFactory_CreateInstance
*/
static HRESULT WINAPI DEVENUM_IClassFactory_CreateInstance(IClassFactory *iface,
IUnknown *pUnkOuter, REFIID riid, void **ppvObj)
{
TRACE("(%p)->(%p, %s, %p)\n", iface, pUnkOuter, debugstr_guid(riid), ppvObj);
if (ppvObj == NULL) return E_POINTER;
/* Don't support aggregation (Windows doesn't) */
if (pUnkOuter != NULL) return CLASS_E_NOAGGREGATION;
if (IsEqualGUID(&IID_ICreateDevEnum, riid))
{
*ppvObj = &DEVENUM_CreateDevEnum;
return S_OK;
}
if (IsEqualGUID(&IID_IParseDisplayName, riid))
{
*ppvObj = &DEVENUM_ParseDisplayName;
return S_OK;
}
return CLASS_E_CLASSNOTAVAILABLE;
}
/**********************************************************************
* DEVENUM_IClassFactory_LockServer
*/
static HRESULT WINAPI DEVENUM_IClassFactory_LockServer(IClassFactory *iface, BOOL fLock)
{
TRACE("\n");
if (fLock)
DEVENUM_LockModule();
else
DEVENUM_UnlockModule();
return S_OK;
}
/**********************************************************************
* IClassFactory_Vtbl
*/
static const IClassFactoryVtbl IClassFactory_Vtbl =
{
DEVENUM_IClassFactory_QueryInterface,
DEVENUM_IClassFactory_AddRef,
DEVENUM_IClassFactory_Release,
DEVENUM_IClassFactory_CreateInstance,
DEVENUM_IClassFactory_LockServer
};
/**********************************************************************
* static ClassFactory instance
*/
ClassFactoryImpl DEVENUM_ClassFactory = { { &IClassFactory_Vtbl } };