reactos/reactos/tools/rbuild/backend/msvc/msvc.h
Johannes Anderwald 55e6bb5471 - fix msvc_clean target
- implement cleaning up def files which are generated by fixdef

svn path=/trunk/; revision=24991
2006-11-30 12:20:40 +00:00

149 lines
3.9 KiB
C++

/*
* Copyright (C) 2005 Trevor McCort
* Copyright (C) 2005 Casper S. Hornstrup
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __MSVC_H__
#define __MSVC_H__
#include <fstream>
#include <vector>
#include <string>
#include "../backend.h"
class FileUnit
{
public:
std::string filename;
std::string folder;
};
enum OptimizationType
{
Debug,
Release,
Speed
};
enum HeadersType
{
MSVCHeaders,
WineHeaders
};
class MSVCConfiguration
{
public:
MSVCConfiguration(const OptimizationType optimization,
const HeadersType headers = MSVCHeaders,
const std::string &name = "");
virtual ~MSVCConfiguration() {}
std::string name;
OptimizationType optimization;
HeadersType headers;
};
class MSVCBackend : public Backend
{
public:
MSVCBackend(Project &project,
Configuration& configuration);
virtual ~MSVCBackend() {}
virtual void Process();
private:
void ProcessModules();
void ProcessFile(std::string &filename);
bool CheckFolderAdded(std::string &folder);
void AddFolders(std::string &folder);
void OutputFolders();
void OutputFileUnits();
std::string DspFileName ( const Module& module ) const;
std::string VcprojFileName ( const Module& module ) const;
std::string DswFileName ( const Module& module ) const;
std::string SlnFileName ( const Module& module ) const;
std::string OptFileName ( const Module& module ) const;
std::string SuoFileName ( const Module& module ) const;
std::string NcbFileName ( const Module& module ) const;
std::vector<MSVCConfiguration*> m_configurations;
std::vector<FileUnit> m_fileUnits;
std::vector<std::string> m_folders;
int m_unitCount;
FILE* m_dswFile;
FILE* m_slnFile;
FILE* m_rulesFile;
// functions in msvcmaker.cpp:
void _generate_dsp ( const Module& module );
void _generate_dsw_header ( FILE* OUT );
void _generate_dsw_project (
FILE* OUT,
const Module& module,
std::string dsp_file,
const std::vector<Dependency*>& dependencies );
void _generate_dsw_footer ( FILE* OUT );
void _generate_wine_dsw ( FILE* OUT );
// functions in vcprojmaker.cpp:
std::string _get_solution_verion ( void );
std::string _gen_guid();
std::string _replace_str(
std::string string1,
const std::string &find_str,
const std::string &replace_str);
std::string _get_vc_dir ( void ) const;
void _generate_vcproj ( const Module& module );
void _generate_sln_header ( FILE* OUT );
void _generate_sln_footer ( FILE* OUT );
void _generate_sln ( FILE* OUT );
//void _generate_rules_file ( FILE* OUT );
void _generate_sln_project (
FILE* OUT,
const Module& module,
std::string vcproj_file,
std::string sln_guid,
std::string vcproj_guid,
const std::vector<Library*>& libraries );
void _generate_sln_configurations (
FILE* OUT,
std::string vcproj_guid );
void _clean_project_files ( void );
void _get_object_files ( const Module& module, std::vector<std::string>& out ) const;
void _get_def_files ( const Module& module, std::vector<std::string>& out ) const;
void _install_files ( const std::string& vcdir, const std::string& config );
bool _copy_file ( const std::string& inputname, const std::string& targetname ) const;
const Property* _lookup_property ( const Module& module, const std::string& name ) const;
};
#endif // __MSVC_H__