reactos/dll/win32/wdmaud.drv/wdmaud.h

246 lines
5.3 KiB
C

#ifndef __WDMAUD_H__
#define __WDMAUD_H__
#include <stdarg.h>
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COM_NO_WINDOWS_H
#include <windef.h>
#include <winbase.h>
#include <winreg.h>
#include <winuser.h>
#include <mmddk.h>
#include <mmebuddy.h>
#include <ks.h>
#include <ksmedia.h>
#include <interface.h>
#include <devioctl.h>
#include <setupapi.h>
BOOL
WdmAudInitUserModeMixer(VOID);
ULONG
WdmAudGetWaveOutCount(VOID);
ULONG
WdmAudGetWaveInCount(VOID);
ULONG
WdmAudGetMixerCount(VOID);
MMRESULT
WdmAudGetNumWdmDevsByMMixer(
IN MMDEVICE_TYPE DeviceType,
OUT DWORD* DeviceCount);
MMRESULT
WdmAudCommitWaveBufferByLegacy(
IN PSOUND_DEVICE_INSTANCE SoundDeviceInstance,
IN PVOID OffsetPtr,
IN DWORD Length,
IN PSOUND_OVERLAPPED Overlap,
IN LPOVERLAPPED_COMPLETION_ROUTINE CompletionRoutine);
MMRESULT
WriteFileEx_Remixer(
IN PSOUND_DEVICE_INSTANCE SoundDeviceInstance,
IN PVOID OffsetPtr,
IN DWORD Length,
IN PSOUND_OVERLAPPED Overlap,
IN LPOVERLAPPED_COMPLETION_ROUTINE CompletionRoutine);
MMRESULT
WdmAudGetCapabilitiesByMMixer(
IN PSOUND_DEVICE SoundDevice,
IN DWORD DeviceId,
OUT PVOID Capabilities,
IN DWORD CapabilitiesSize);
MMRESULT
WdmAudOpenSoundDeviceByMMixer(
IN struct _SOUND_DEVICE* SoundDevice,
OUT PVOID* Handle);
MMRESULT
WdmAudCloseSoundDeviceByMMixer(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN PVOID Handle);
MMRESULT
WdmAudGetLineInfo(
IN HANDLE hMixer,
IN DWORD MixerId,
IN LPMIXERLINEW MixLine,
IN ULONG Flags);
MMRESULT
WdmAudGetLineControls(
IN HANDLE hMixer,
IN DWORD MixerId,
IN LPMIXERLINECONTROLSW MixControls,
IN ULONG Flags);
MMRESULT
WdmAudSetControlDetails(
IN HANDLE hMixer,
IN DWORD MixerId,
IN LPMIXERCONTROLDETAILS MixDetails,
IN ULONG Flags);
MMRESULT
WdmAudGetControlDetails(
IN HANDLE hMixer,
IN DWORD MixerId,
IN LPMIXERCONTROLDETAILS MixDetails,
IN ULONG Flags);
MMRESULT
WdmAudSetWaveDeviceFormatByMMixer(
IN PSOUND_DEVICE_INSTANCE Instance,
IN DWORD DeviceId,
IN PWAVEFORMATEX WaveFormat,
IN DWORD WaveFormatSize);
MMRESULT
WdmAudGetDeviceInterfaceStringByMMixer(
IN MMDEVICE_TYPE DeviceType,
IN DWORD DeviceId,
IN LPWSTR Interface,
IN DWORD InterfaceLength,
OUT DWORD * InterfaceSize);
MMRESULT
WdmAudSetMixerDeviceFormatByMMixer(
IN PSOUND_DEVICE_INSTANCE Instance,
IN DWORD DeviceId,
IN PWAVEFORMATEX WaveFormat,
IN DWORD WaveFormatSize);
MMRESULT
WdmAudQueryMixerInfoByMMixer(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN DWORD DeviceId,
IN UINT uMsg,
IN LPVOID Parameter,
IN DWORD Flags);
MMRESULT
WdmAudSetWaveStateByMMixer(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN BOOL bStart);
MMRESULT
WdmAudResetStreamByMMixer(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN MMDEVICE_TYPE DeviceType,
IN BOOLEAN bStartReset);
MMRESULT
WdmAudGetWavePositionByMMixer(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN MMTIME* Time);
MMRESULT
WdmAudCommitWaveBufferByMMixer(
IN PSOUND_DEVICE_INSTANCE SoundDeviceInstance,
IN PVOID OffsetPtr,
IN DWORD Length,
IN PSOUND_OVERLAPPED Overlap,
IN LPOVERLAPPED_COMPLETION_ROUTINE CompletionRoutine);
MMRESULT
WdmAudCleanupByMMixer(VOID);
/* legacy.c */
MMRESULT
WdmAudCleanupByLegacy(VOID);
MMRESULT
WdmAudGetCapabilitiesByLegacy(
IN PSOUND_DEVICE SoundDevice,
IN DWORD DeviceId,
OUT PVOID Capabilities,
IN DWORD CapabilitiesSize);
MMRESULT
WdmAudOpenSoundDeviceByLegacy(
IN PSOUND_DEVICE SoundDevice,
OUT PVOID *Handle
);
MMRESULT
WdmAudCloseSoundDeviceByLegacy(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN PVOID Handle);
MMRESULT
WdmAudGetDeviceInterfaceStringByLegacy(
IN MMDEVICE_TYPE DeviceType,
IN DWORD DeviceId,
IN LPWSTR Interface,
IN DWORD InterfaceLength,
OUT DWORD * InterfaceSize);
MMRESULT
WdmAudSetMixerDeviceFormatByLegacy(
IN PSOUND_DEVICE_INSTANCE Instance,
IN DWORD DeviceId,
IN PWAVEFORMATEX WaveFormat,
IN DWORD WaveFormatSize);
MMRESULT
WdmAudQueryMixerInfoByLegacy(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN DWORD DeviceId,
IN UINT uMsg,
IN LPVOID Parameter,
IN DWORD Flags);
MMRESULT
WdmAudSetWaveDeviceFormatByLegacy(
IN PSOUND_DEVICE_INSTANCE Instance,
IN DWORD DeviceId,
IN PWAVEFORMATEX WaveFormat,
IN DWORD WaveFormatSize);
MMRESULT
WdmAudSetWaveStateByLegacy(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN BOOL bStart);
MMRESULT
WdmAudResetStreamByLegacy(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN MMDEVICE_TYPE DeviceType,
IN BOOLEAN bStartReset);
MMRESULT
WdmAudGetWavePositionByLegacy(
IN struct _SOUND_DEVICE_INSTANCE* SoundDeviceInstance,
IN MMTIME* Time);
MMRESULT
WriteFileEx_Committer2(
IN PSOUND_DEVICE_INSTANCE SoundDeviceInstance,
IN PVOID OffsetPtr,
IN DWORD Length,
IN PSOUND_OVERLAPPED Overlap,
IN LPOVERLAPPED_COMPLETION_ROUTINE CompletionRoutine);
MMRESULT
WdmAudGetNumWdmDevsByLegacy(
IN MMDEVICE_TYPE DeviceType,
OUT DWORD* DeviceCount);
DWORD
WINAPI
MixerEventThreadRoutine(
LPVOID Parameter);
#endif /* __WDMAUD_H__ */