mirror of
https://github.com/reactos/reactos.git
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153 lines
4.5 KiB
Diff
153 lines
4.5 KiB
Diff
diff --git a/modules/rostests/winetests/d3dx9_36/mesh.c b/modules/rostests/winetests/d3dx9_36/mesh.c
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index 904a452..ea0b867 100644
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--- a/modules/rostests/winetests/d3dx9_36/mesh.c
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+++ b/modules/rostests/winetests/d3dx9_36/mesh.c
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@@ -25,6 +25,9 @@
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#include <limits.h>
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#include "wine/test.h"
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#include "d3dx9.h"
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+#include "initguid.h"
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+#include "rmxftmpl.h"
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+#include "rmxfguid.h"
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#ifndef NAN
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/* From wine/port.h */
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@@ -2544,6 +2547,129 @@ static void D3DXLoadMeshTest(void)
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free_test_context(test_context);
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}
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+static ID3DXFileData *get_mesh_data(const char *memory, SIZE_T length)
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+{
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+ D3DXF_FILELOADMEMORY source;
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+ ID3DXFileEnumObject *enumobj = NULL;
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+ ID3DXFileData *filedata = NULL;
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+ ID3DXFileData *ret = NULL;
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+ ID3DXFile *d3dxfile = NULL;
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+ SIZE_T i, nb_children;
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+ HRESULT hr;
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+ GUID guid;
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+
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+ hr = D3DXFileCreate(&d3dxfile);
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+ if (FAILED(hr)) return NULL;
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+
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+ hr = d3dxfile->lpVtbl->RegisterTemplates(d3dxfile, D3DRM_XTEMPLATES, D3DRM_XTEMPLATE_BYTES);
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+ if (FAILED(hr)) goto cleanup;
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+
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+ source.lpMemory = (void *)memory;
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+ source.dSize = length;
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+
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+ hr = d3dxfile->lpVtbl->CreateEnumObject(d3dxfile, &source, D3DXF_FILELOAD_FROMMEMORY, &enumobj);
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+ if (FAILED(hr)) goto cleanup;
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+
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+ hr = enumobj->lpVtbl->GetChildren(enumobj, &nb_children);
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+ if (FAILED(hr)) goto cleanup;
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+
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+ for (i = 0; i < nb_children; i++)
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+ {
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+ hr = enumobj->lpVtbl->GetChild(enumobj, i, &filedata);
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+ if (FAILED(hr)) goto cleanup;
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+
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+ hr = filedata->lpVtbl->GetType(filedata, &guid);
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+ if (SUCCEEDED(hr) && IsEqualGUID(&guid, &TID_D3DRMMesh))
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+ {
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+ ret = filedata;
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+ break;
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+ }
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+ else
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+ filedata->lpVtbl->Release(filedata);
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+ }
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+
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+cleanup:
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+ if (enumobj) enumobj->lpVtbl->Release(enumobj);
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+ if (d3dxfile) d3dxfile->lpVtbl->Release(d3dxfile);
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+
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+ return ret;
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+}
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+
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+static void D3DXLoadSkinMeshFromXofTest(void)
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+{
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+ static const char simple_xfile[] =
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+ "xof 0303txt 0032"
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+ "Mesh {"
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+ "3;"
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+ "0.0; 0.0; 0.0;,"
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+ "0.0; 1.0; 0.0;,"
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+ "1.0; 1.0; 0.0;;"
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+ "1;"
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+ "3; 0, 1, 2;;"
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+ "}";
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+ ID3DXBuffer *adjacency, *materials, *effects;
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+ D3DPRESENT_PARAMETERS d3dpp;
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+ IDirect3DDevice9 *device;
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+ ID3DXFileData *filedata;
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+ ID3DXSkinInfo *skininfo;
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+ ID3DXMesh *mesh;
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+ IDirect3D9 *d3d;
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+ DWORD mat_count;
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+ HRESULT hr;
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+ HWND hwnd;
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+
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+ if (!(hwnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
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+ 640, 480, NULL, NULL, NULL, NULL)))
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+ {
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+ skip("Couldn't create application window\n");
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+ return;
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+ }
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+
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+ d3d = Direct3DCreate9(D3D_SDK_VERSION);
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+ if (!d3d)
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+ {
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+ skip("Couldn't create IDirect3D9 object\n");
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+ DestroyWindow(hwnd);
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+ return;
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+ }
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+
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+ ZeroMemory(&d3dpp, sizeof(d3dpp));
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+ d3dpp.Windowed = TRUE;
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+ d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
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+
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+ hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device);
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+ IDirect3D9_Release(d3d);
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+ if (FAILED(hr))
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+ {
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+ skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
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+ DestroyWindow(hwnd);
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+ return;
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+ }
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+
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+ filedata = get_mesh_data(simple_xfile, sizeof(simple_xfile) - 1);
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+ ok(filedata != NULL, "Failed to load mesh data\n");
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+
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+ adjacency = materials = effects = NULL;
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+ skininfo = NULL;
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+ mesh = NULL;
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+
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+ hr = D3DXLoadSkinMeshFromXof(filedata, 0, device, &adjacency, &materials, &effects, &mat_count, &skininfo, &mesh);
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+ ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr);
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+ ok(skininfo != NULL, "Expected non-null skininfo\n");
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+
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+ /* FIXME: Add additional tests for skininfo interface. */
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+
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+ if (adjacency) adjacency->lpVtbl->Release(adjacency);
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+ if (materials) materials->lpVtbl->Release(materials);
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+ if (effects) effects->lpVtbl->Release(effects);
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+ if (skininfo) skininfo->lpVtbl->Release(skininfo);
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+ if (mesh) mesh->lpVtbl->Release(mesh);
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+
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+ filedata->lpVtbl->Release(filedata);
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+ IDirect3DDevice9_Release(device);
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+ DestroyWindow(hwnd);
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+}
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+
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static BOOL compute_box(struct mesh *mesh, float width, float height, float depth)
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{
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unsigned int i, face;
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@@ -11222,6 +11348,7 @@ START_TEST(mesh)
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D3DXCreateMeshTest();
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D3DXCreateMeshFVFTest();
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D3DXLoadMeshTest();
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+ D3DXLoadSkinMeshFromXofTest();
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D3DXCreateBoxTest();
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D3DXCreatePolygonTest();
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D3DXCreateSphereTest();
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