reactos/dll/opengl/mesa/main/dlist.h
Amine Khaldi 527f2f9057 [SHELL/EXPERIMENTS]
* Create a branch for some evul shell experiments.

svn path=/branches/shell-experiments/; revision=61927
2014-02-02 19:37:27 +00:00

104 lines
3.2 KiB
C

/**
* \file dlist.h
* Display lists management.
*/
/*
* Mesa 3-D graphics library
* Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef DLIST_H
#define DLIST_H
#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_dlist
#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) \
do { \
(vfmt)->CallList = impl ## CallList; \
(vfmt)->CallLists = impl ## CallLists; \
} while (0)
extern void GLAPIENTRY _mesa_CallList( GLuint list );
extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
extern void _mesa_compile_error( struct gl_context *ctx, GLenum error, const char *s );
extern void *_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint sz);
extern GLint _mesa_dlist_alloc_opcode( struct gl_context *ctx, GLuint sz,
void (*execute)( struct gl_context *, void * ),
void (*destroy)( struct gl_context *, void * ),
void (*print)( struct gl_context *, void * ) );
extern void _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist);
extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt );
extern struct _glapi_table *_mesa_create_save_table(void);
extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt);
extern void _mesa_init_dlist_dispatch(struct _glapi_table *disp);
#else /* FEATURE_dlist */
#include "main/compiler.h"
#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) do { } while (0)
static inline void
_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
{
/* there should be no list to delete */
ASSERT_NO_FEATURE();
}
static inline void
_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt)
{
}
static inline void
_mesa_init_dlist_dispatch(struct _glapi_table *disp)
{
}
#endif /* FEATURE_dlist */
extern void _mesa_init_display_list( struct gl_context * ctx );
extern void _mesa_free_display_list_data(struct gl_context *ctx);
#endif /* DLIST_H */