.. |
animation.c
|
[WINESYNC] d3dx9: Implement D3DXCreateKeyframedAnimationSet.
|
2021-02-04 16:37:05 +01:00 |
CMakeLists.txt
|
[D3DX9_XX] Share source files
|
2020-02-26 18:19:18 +01:00 |
core.c
|
[WINESYNC] d3dx9: Add a trace to D3DXCreateBuffer.
|
2021-02-04 16:37:04 +01:00 |
d3dx9.cmake
|
[3RDPARTY] Link to oldnames for stricmp/wcsicmp
|
2024-10-20 14:12:25 +03:00 |
d3dx9_36.spec
|
[WINESYNC] d3dx9: Implement D3DXComputeTangent
|
2021-02-04 16:37:07 +01:00 |
d3dx9_private.h
|
[WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file.
|
2021-02-04 16:37:07 +01:00 |
effect.c
|
[WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect.
|
2021-02-04 16:37:07 +01:00 |
font.c
|
[WINESYNC] d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText.
|
2021-02-04 16:37:07 +01:00 |
guid.c
|
[D3DX9_XX] Use a common header for every file
|
2021-02-04 16:37:01 +01:00 |
line.c
|
[WINESYNC] d3dx9: Make ID3DXLine::OnResetDevice() return S_OK.
|
2021-02-04 16:37:05 +01:00 |
main.c
|
[WINESYNC] d3dx9: Build with msvcrt.
|
2021-02-04 16:37:03 +01:00 |
math.c
|
[WINESYNC] d3dx9_*: Add D3DXSHProjectCubeMap stub
|
2021-02-04 16:37:07 +01:00 |
mesh.c
|
[WINESYNC] d3dx9: Implement D3DXComputeTangent
|
2021-02-04 16:37:07 +01:00 |
precomp.h
|
[WINESYNC] d3dx9: Handle word breaks in ID3DXFont_DrawText.
|
2021-02-04 16:37:06 +01:00 |
preshader.c
|
[WINESYNC] d3dx9: Make qsort() callback functions cdecl.
|
2021-02-04 16:37:04 +01:00 |
render.c
|
[WINESYNC] d3dx9: Build with msvcrt.
|
2021-02-04 16:37:03 +01:00 |
shader.c
|
[WINESYNC] d3dx9_36: Filter out D3DCompile warning messages that are not present with D3DCompileShader. (try 4)
|
2021-02-04 16:37:07 +01:00 |
skin.c
|
[WINESYNC] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh.
|
2021-02-04 16:37:07 +01:00 |
sprite.c
|
[WINESYNC] d3dx9: Correctly handle sprites array reallocation.
|
2021-02-04 16:37:07 +01:00 |
surface.c
|
[WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file.
|
2021-02-04 16:37:07 +01:00 |
texture.c
|
[WINESYNC] d3dx9_36: Improve D3DXSaveTextureToFile to save simple texture to dds file.
|
2021-02-04 16:37:07 +01:00 |
txc_compress_dxtn.c
|
[WINESYNC] d3dx9_36: Fix the spelling of a comment.
|
2021-02-04 16:37:05 +01:00 |
txc_dxtn.h
|
[WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2021-02-04 16:37:04 +01:00 |
txc_fetch_dxtn.c
|
[WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2021-02-04 16:37:04 +01:00 |
util.c
|
[WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions.
|
2021-02-04 16:37:07 +01:00 |
version.rc
|
Git conversion: Make reactos the root directory, move rosapps, rostests, wallpapers into modules, and delete rossubsys.
|
2017-10-03 07:45:34 +00:00 |
volume.c
|
[WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
|
2021-02-04 16:37:04 +01:00 |
xfile.c
|
[WINESYNC] d3dx9: Build with msvcrt.
|
2021-02-04 16:37:03 +01:00 |