mirror of
https://github.com/reactos/reactos.git
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53eba1ba5f
- Further separate properties of the GUI terminal front-end and those independent of the UI. - Fix some console initialization steps. svn path=/branches/ros-csrss/; revision=58605
2053 lines
64 KiB
C
2053 lines
64 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS Console Server DLL
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* FILE: win32ss/user/consrv/guiconsole.c
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* PURPOSE: GUI front-end
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* PROGRAMMERS:
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*/
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/* INCLUDES *******************************************************************/
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#include "consrv.h"
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#include "conio.h"
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#include "settings.h"
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#include "guiconsole.h"
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#include "guisettings.h"
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#define NDEBUG
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#include <debug.h>
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/*
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// Define wmemset(...)
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#include <wchar.h>
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#define HAVE_WMEMSET
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*/
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/* GUI Console Window Class name */
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#define GUI_CONSOLE_WINDOW_CLASS L"ConsoleWindowClass"
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#ifndef WM_APP
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#define WM_APP 0x8000
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#endif
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#define PM_CREATE_CONSOLE (WM_APP + 1)
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#define PM_DESTROY_CONSOLE (WM_APP + 2)
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#define PM_CONSOLE_BEEP (WM_APP + 3)
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#define PM_CONSOLE_SET_TITLE (WM_APP + 4)
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/* Not defined in any header file */
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// extern VOID WINAPI PrivateCsrssManualGuiCheck(LONG Check);
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// From win32ss/user/win32csr/dllmain.c
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VOID
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WINAPI
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PrivateCsrssManualGuiCheck(LONG Check)
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{
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NtUserCallOneParam(Check, ONEPARAM_ROUTINE_CSRSS_GUICHECK);
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}
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/* GLOBALS ********************************************************************/
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/**************************************************************\
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\** Define the Console Leader Process for the console window **/
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#define GWLP_CONSOLEWND_ALLOC (2 * sizeof(LONG_PTR))
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#define GWLP_CONSOLE_LEADER_PID 0
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#define GWLP_CONSOLE_LEADER_TID 4
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#define SetConsoleWndConsoleLeaderCID(GuiData) \
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do { \
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PCONSOLE_PROCESS_DATA ProcessData; \
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CLIENT_ID ConsoleLeaderCID; \
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ProcessData = CONTAINING_RECORD((GuiData)->Console->ProcessList.Blink, \
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CONSOLE_PROCESS_DATA, \
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ConsoleLink); \
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ConsoleLeaderCID = ProcessData->Process->ClientId; \
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SetWindowLongPtrW((GuiData)->hWindow, GWLP_CONSOLE_LEADER_PID, (LONG_PTR)(ConsoleLeaderCID.UniqueProcess)); \
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SetWindowLongPtrW((GuiData)->hWindow, GWLP_CONSOLE_LEADER_TID, (LONG_PTR)(ConsoleLeaderCID.UniqueThread )); \
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} while(0)
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/**************************************************************/
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static BOOL ConsInitialized = FALSE;
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static HICON ghDefaultIcon = NULL;
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static HICON ghDefaultIconSm = NULL;
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static HCURSOR ghDefaultCursor = NULL;
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static HWND NotifyWnd = NULL;
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typedef struct _GUICONSOLE_MENUITEM
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{
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UINT uID;
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const struct _GUICONSOLE_MENUITEM *SubMenu;
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WORD wCmdID;
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} GUICONSOLE_MENUITEM, *PGUICONSOLE_MENUITEM;
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static const GUICONSOLE_MENUITEM GuiConsoleEditMenuItems[] =
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{
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{ IDS_MARK, NULL, ID_SYSTEM_EDIT_MARK },
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{ IDS_COPY, NULL, ID_SYSTEM_EDIT_COPY },
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{ IDS_PASTE, NULL, ID_SYSTEM_EDIT_PASTE },
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{ IDS_SELECTALL, NULL, ID_SYSTEM_EDIT_SELECTALL },
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{ IDS_SCROLL, NULL, ID_SYSTEM_EDIT_SCROLL },
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{ IDS_FIND, NULL, ID_SYSTEM_EDIT_FIND },
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{ 0, NULL, 0 } /* End of list */
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};
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static const GUICONSOLE_MENUITEM GuiConsoleMainMenuItems[] =
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{
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{ IDS_EDIT, GuiConsoleEditMenuItems, 0 },
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{ IDS_DEFAULTS, NULL, ID_SYSTEM_DEFAULTS },
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{ IDS_PROPERTIES, NULL, ID_SYSTEM_PROPERTIES },
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{ 0, NULL, 0 } /* End of list */
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};
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/*
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* Default 16-color palette for foreground and background
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* (corresponding flags in comments).
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*/
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const COLORREF s_Colors[16] =
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{
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RGB(0, 0, 0), // (Black)
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RGB(0, 0, 128), // BLUE
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RGB(0, 128, 0), // GREEN
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RGB(0, 128, 128), // BLUE | GREEN
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RGB(128, 0, 0), // RED
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RGB(128, 0, 128), // BLUE | RED
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RGB(128, 128, 0), // GREEN | RED
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RGB(192, 192, 192), // BLUE | GREEN | RED
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RGB(128, 128, 128), // (Grey) INTENSITY
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RGB(0, 0, 255), // BLUE | INTENSITY
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RGB(0, 255, 0), // GREEN | INTENSITY
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RGB(0, 255, 255), // BLUE | GREEN | INTENSITY
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RGB(255, 0, 0), // RED | INTENSITY
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RGB(255, 0, 255), // BLUE | RED | INTENSITY
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RGB(255, 255, 0), // GREEN | RED | INTENSITY
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RGB(255, 255, 255) // BLUE | GREEN | RED | INTENSITY
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};
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/* FUNCTIONS ******************************************************************/
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static VOID
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GuiConsoleAppendMenuItems(HMENU hMenu,
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const GUICONSOLE_MENUITEM *Items)
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{
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UINT i = 0;
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WCHAR szMenuString[255];
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HMENU hSubMenu;
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do
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{
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if (Items[i].uID != (UINT)-1)
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{
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if (LoadStringW(ConSrvDllInstance,
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Items[i].uID,
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szMenuString,
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sizeof(szMenuString) / sizeof(szMenuString[0])) > 0)
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{
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if (Items[i].SubMenu != NULL)
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{
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hSubMenu = CreatePopupMenu();
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if (hSubMenu != NULL)
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{
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GuiConsoleAppendMenuItems(hSubMenu,
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Items[i].SubMenu);
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if (!AppendMenuW(hMenu,
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MF_STRING | MF_POPUP,
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(UINT_PTR)hSubMenu,
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szMenuString))
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{
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DestroyMenu(hSubMenu);
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}
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}
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}
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else
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{
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AppendMenuW(hMenu,
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MF_STRING,
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Items[i].wCmdID,
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szMenuString);
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}
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}
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}
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else
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{
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AppendMenuW(hMenu,
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MF_SEPARATOR,
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0,
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NULL);
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}
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i++;
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} while(!(Items[i].uID == 0 && Items[i].SubMenu == NULL && Items[i].wCmdID == 0));
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}
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static VOID
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GuiConsoleCreateSysMenu(HWND hWnd)
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{
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HMENU hMenu;
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hMenu = GetSystemMenu(hWnd, FALSE);
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if (hMenu != NULL)
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{
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GuiConsoleAppendMenuItems(hMenu, GuiConsoleMainMenuItems);
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DrawMenuBar(hWnd);
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}
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}
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static VOID
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GuiConsoleCopy(PGUI_CONSOLE_DATA GuiData);
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static VOID
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GuiConsolePaste(PGUI_CONSOLE_DATA GuiData);
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static VOID
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GuiConsoleUpdateSelection(PCONSOLE Console, PCOORD coord);
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static VOID WINAPI
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GuiDrawRegion(PCONSOLE Console, SMALL_RECT* Region);
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static NTSTATUS WINAPI
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GuiResizeBuffer(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER ScreenBuffer, COORD Size);
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static VOID
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GuiConsoleResizeWindow(PGUI_CONSOLE_DATA GuiData);
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static LRESULT
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GuiConsoleHandleSysMenuCommand(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
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{
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LRESULT Ret = TRUE;
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switch (wParam)
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{
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case ID_SYSTEM_EDIT_MARK:
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DPRINT1("Marking not handled yet\n");
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break;
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case ID_SYSTEM_EDIT_COPY:
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GuiConsoleCopy(GuiData);
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break;
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case ID_SYSTEM_EDIT_PASTE:
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GuiConsolePaste(GuiData);
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break;
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case ID_SYSTEM_EDIT_SELECTALL:
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{
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PCONSOLE Console = GuiData->Console;
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COORD bottomRight = { 0, 0 };
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bottomRight.X = Console->ConsoleSize.X - 1;
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bottomRight.Y = Console->ConsoleSize.Y - 1;
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GuiConsoleUpdateSelection(Console, &bottomRight);
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break;
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}
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case ID_SYSTEM_EDIT_SCROLL:
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DPRINT1("Scrolling is not handled yet\n");
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break;
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case ID_SYSTEM_EDIT_FIND:
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DPRINT1("Finding is not handled yet\n");
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break;
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case ID_SYSTEM_DEFAULTS:
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GuiConsoleShowConsoleProperties(GuiData, TRUE);
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break;
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case ID_SYSTEM_PROPERTIES:
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GuiConsoleShowConsoleProperties(GuiData, FALSE);
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break;
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default:
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Ret = DefWindowProcW(GuiData->hWindow, WM_SYSCOMMAND, wParam, lParam);
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break;
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}
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return Ret;
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}
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static PGUI_CONSOLE_DATA
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GuiGetGuiData(HWND hWnd)
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{
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PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)GetWindowLongPtrW(hWnd, GWLP_USERDATA);
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return ( ((GuiData == NULL) || (GuiData->hWindow == hWnd && GuiData->Console != NULL)) ? GuiData : NULL );
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}
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VOID
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GuiConsoleMoveWindow(PGUI_CONSOLE_DATA GuiData)
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{
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/* Move the window if needed (not positioned by the system) */
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if (!GuiData->GuiInfo.AutoPosition)
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{
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SetWindowPos(GuiData->hWindow,
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NULL,
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GuiData->GuiInfo.WindowOrigin.x,
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GuiData->GuiInfo.WindowOrigin.y,
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0,
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0,
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SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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}
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static VOID
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GuiConsoleResizeWindow(PGUI_CONSOLE_DATA GuiData)
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{
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PCONSOLE Console = GuiData->Console;
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SCROLLINFO sInfo;
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DWORD Width = Console->ConsoleSize.X * GuiData->CharWidth +
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2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
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DWORD Height = Console->ConsoleSize.Y * GuiData->CharHeight +
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2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
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/* Set scrollbar sizes */
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sInfo.cbSize = sizeof(SCROLLINFO);
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sInfo.fMask = SIF_RANGE | SIF_PAGE | SIF_POS;
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sInfo.nMin = 0;
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if (Console->ActiveBuffer->ScreenBufferSize.Y > Console->ConsoleSize.Y)
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{
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sInfo.nMax = Console->ActiveBuffer->ScreenBufferSize.Y - 1;
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sInfo.nPage = Console->ConsoleSize.Y;
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sInfo.nPos = Console->ActiveBuffer->ShowY;
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SetScrollInfo(GuiData->hWindow, SB_VERT, &sInfo, TRUE);
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Width += GetSystemMetrics(SM_CXVSCROLL);
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ShowScrollBar(GuiData->hWindow, SB_VERT, TRUE);
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}
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else
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{
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ShowScrollBar(GuiData->hWindow, SB_VERT, FALSE);
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}
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if (Console->ActiveBuffer->ScreenBufferSize.X > Console->ConsoleSize.X)
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{
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sInfo.nMax = Console->ActiveBuffer->ScreenBufferSize.X - 1;
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sInfo.nPage = Console->ConsoleSize.X;
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sInfo.nPos = Console->ActiveBuffer->ShowX;
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SetScrollInfo(GuiData->hWindow, SB_HORZ, &sInfo, TRUE);
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Height += GetSystemMetrics(SM_CYHSCROLL);
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ShowScrollBar(GuiData->hWindow, SB_HORZ, TRUE);
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}
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else
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{
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ShowScrollBar(GuiData->hWindow, SB_HORZ, FALSE);
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}
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/* Resize the window */
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SetWindowPos(GuiData->hWindow, NULL, 0, 0, Width, Height,
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SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE);
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}
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static BOOL
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GuiConsoleHandleNcCreate(HWND hWnd, LPCREATESTRUCTW Create)
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{
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PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)Create->lpCreateParams;
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PCONSOLE Console;
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HDC Dc;
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HFONT OldFont;
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TEXTMETRICW Metrics;
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SIZE CharSize;
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if (NULL == GuiData)
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{
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DPRINT1("GuiConsoleNcCreate: No GUI data\n");
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return FALSE;
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}
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Console = GuiData->Console;
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GuiData->hWindow = hWnd;
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GuiData->Font = CreateFontW(LOWORD(GuiData->GuiInfo.FontSize),
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0, // HIWORD(GuiData->GuiInfo.FontSize),
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0,
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TA_BASELINE,
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GuiData->GuiInfo.FontWeight,
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FALSE,
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FALSE,
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FALSE,
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OEM_CHARSET,
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OUT_DEFAULT_PRECIS,
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CLIP_DEFAULT_PRECIS,
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NONANTIALIASED_QUALITY,
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FIXED_PITCH | GuiData->GuiInfo.FontFamily /* FF_DONTCARE */,
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GuiData->GuiInfo.FaceName);
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if (NULL == GuiData->Font)
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{
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DPRINT1("GuiConsoleNcCreate: CreateFont failed\n");
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GuiData->hWindow = NULL;
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SetEvent(GuiData->hGuiInitEvent);
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return FALSE;
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}
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Dc = GetDC(GuiData->hWindow);
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if (NULL == Dc)
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{
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DPRINT1("GuiConsoleNcCreate: GetDC failed\n");
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DeleteObject(GuiData->Font);
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GuiData->hWindow = NULL;
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SetEvent(GuiData->hGuiInitEvent);
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return FALSE;
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}
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OldFont = SelectObject(Dc, GuiData->Font);
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if (NULL == OldFont)
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{
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DPRINT1("GuiConsoleNcCreate: SelectObject failed\n");
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ReleaseDC(GuiData->hWindow, Dc);
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DeleteObject(GuiData->Font);
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GuiData->hWindow = NULL;
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SetEvent(GuiData->hGuiInitEvent);
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return FALSE;
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}
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if (!GetTextMetricsW(Dc, &Metrics))
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{
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DPRINT1("GuiConsoleNcCreate: GetTextMetrics failed\n");
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SelectObject(Dc, OldFont);
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ReleaseDC(GuiData->hWindow, Dc);
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DeleteObject(GuiData->Font);
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GuiData->hWindow = NULL;
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SetEvent(GuiData->hGuiInitEvent);
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return FALSE;
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}
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GuiData->CharWidth = Metrics.tmMaxCharWidth;
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GuiData->CharHeight = Metrics.tmHeight + Metrics.tmExternalLeading;
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/* Measure real char width more precisely if possible. */
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if (GetTextExtentPoint32W(Dc, L"R", 1, &CharSize))
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GuiData->CharWidth = CharSize.cx;
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SelectObject(Dc, OldFont);
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ReleaseDC(GuiData->hWindow, Dc);
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// FIXME: Keep these instructions here ? ///////////////////////////////////
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Console->ActiveBuffer->CursorBlinkOn = TRUE;
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Console->ActiveBuffer->ForceCursorOff = FALSE;
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////////////////////////////////////////////////////////////////////////////
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SetWindowLongPtrW(GuiData->hWindow, GWLP_USERDATA, (DWORD_PTR)GuiData);
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SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CONGUI_UPDATE_TIME, NULL);
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GuiConsoleCreateSysMenu(GuiData->hWindow);
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/* Move and resize the window to the user's values */
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GuiConsoleMoveWindow(GuiData);
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GuiData->WindowSizeLock = TRUE;
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GuiConsoleResizeWindow(GuiData);
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GuiData->WindowSizeLock = FALSE;
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SetEvent(GuiData->hGuiInitEvent);
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return (BOOL)DefWindowProcW(GuiData->hWindow, WM_NCCREATE, 0, (LPARAM)Create);
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}
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static VOID
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SmallRectToRect(PGUI_CONSOLE_DATA GuiData, PRECT Rect, PSMALL_RECT SmallRect)
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{
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PCONSOLE Console = GuiData->Console;
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PCONSOLE_SCREEN_BUFFER Buffer = Console->ActiveBuffer;
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Rect->left = (SmallRect->Left - Buffer->ShowX) * GuiData->CharWidth;
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Rect->top = (SmallRect->Top - Buffer->ShowY) * GuiData->CharHeight;
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Rect->right = (SmallRect->Right + 1 - Buffer->ShowX) * GuiData->CharWidth;
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Rect->bottom = (SmallRect->Bottom + 1 - Buffer->ShowY) * GuiData->CharHeight;
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}
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static VOID
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GuiConsoleUpdateSelection(PCONSOLE Console, PCOORD coord)
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{
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PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
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RECT oldRect, newRect;
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SmallRectToRect(GuiData, &oldRect, &Console->Selection.srSelection);
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if(coord != NULL)
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{
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SMALL_RECT rc;
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/* exchange left/top with right/bottom if required */
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rc.Left = min(Console->Selection.dwSelectionAnchor.X, coord->X);
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rc.Top = min(Console->Selection.dwSelectionAnchor.Y, coord->Y);
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rc.Right = max(Console->Selection.dwSelectionAnchor.X, coord->X);
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rc.Bottom = max(Console->Selection.dwSelectionAnchor.Y, coord->Y);
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SmallRectToRect(GuiData, &newRect, &rc);
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if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
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{
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if (memcmp(&rc, &Console->Selection.srSelection, sizeof(SMALL_RECT)) != 0)
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{
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HRGN rgn1, rgn2;
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/* calculate the region that needs to be updated */
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if((rgn1 = CreateRectRgnIndirect(&oldRect)))
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{
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if((rgn2 = CreateRectRgnIndirect(&newRect)))
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{
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if(CombineRgn(rgn1, rgn2, rgn1, RGN_XOR) != ERROR)
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{
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InvalidateRgn(GuiData->hWindow, rgn1, FALSE);
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}
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DeleteObject(rgn2);
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}
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DeleteObject(rgn1);
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}
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}
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}
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else
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{
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InvalidateRect(GuiData->hWindow, &newRect, FALSE);
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}
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Console->Selection.dwFlags |= CONSOLE_SELECTION_NOT_EMPTY;
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Console->Selection.srSelection = rc;
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ConioPause(Console, PAUSED_FROM_SELECTION);
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}
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else
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{
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/* clear the selection */
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if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
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{
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InvalidateRect(GuiData->hWindow, &oldRect, FALSE);
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}
|
|
Console->Selection.dwFlags = CONSOLE_NO_SELECTION;
|
|
ConioUnpause(Console, PAUSED_FROM_SELECTION);
|
|
}
|
|
}
|
|
|
|
static VOID
|
|
GuiConsolePaint(PCONSOLE Console,
|
|
PGUI_CONSOLE_DATA GuiData,
|
|
HDC hDC,
|
|
PRECT rc)
|
|
{
|
|
PCONSOLE_SCREEN_BUFFER Buff;
|
|
ULONG TopLine, BottomLine, LeftChar, RightChar;
|
|
ULONG Line, Char, Start;
|
|
PBYTE From;
|
|
PWCHAR To;
|
|
BYTE LastAttribute, Attribute;
|
|
ULONG CursorX, CursorY, CursorHeight;
|
|
HBRUSH CursorBrush, OldBrush;
|
|
HFONT OldFont;
|
|
|
|
Buff = Console->ActiveBuffer;
|
|
|
|
/// LOCK /// EnterCriticalSection(&Buff->Header.Console->Lock);
|
|
|
|
TopLine = rc->top / GuiData->CharHeight + Buff->ShowY;
|
|
BottomLine = (rc->bottom + (GuiData->CharHeight - 1)) / GuiData->CharHeight - 1 + Buff->ShowY;
|
|
LeftChar = rc->left / GuiData->CharWidth + Buff->ShowX;
|
|
RightChar = (rc->right + (GuiData->CharWidth - 1)) / GuiData->CharWidth - 1 + Buff->ShowX;
|
|
LastAttribute = ConioCoordToPointer(Buff, LeftChar, TopLine)[1];
|
|
|
|
SetTextColor(hDC, RGBFromAttrib(Console, TextAttribFromAttrib(LastAttribute)));
|
|
SetBkColor(hDC, RGBFromAttrib(Console, BkgdAttribFromAttrib(LastAttribute)));
|
|
|
|
if (BottomLine >= Buff->ScreenBufferSize.Y) BottomLine = Buff->ScreenBufferSize.Y - 1;
|
|
if (RightChar >= Buff->ScreenBufferSize.X) RightChar = Buff->ScreenBufferSize.X - 1;
|
|
|
|
OldFont = SelectObject(hDC, GuiData->Font);
|
|
|
|
for (Line = TopLine; Line <= BottomLine; Line++)
|
|
{
|
|
WCHAR LineBuffer[80];
|
|
From = ConioCoordToPointer(Buff, LeftChar, Line);
|
|
Start = LeftChar;
|
|
To = LineBuffer;
|
|
|
|
for (Char = LeftChar; Char <= RightChar; Char++)
|
|
{
|
|
if (*(From + 1) != LastAttribute || (Char - Start == sizeof(LineBuffer) / sizeof(WCHAR)))
|
|
{
|
|
TextOutW(hDC,
|
|
(Start - Buff->ShowX) * GuiData->CharWidth,
|
|
(Line - Buff->ShowY) * GuiData->CharHeight,
|
|
LineBuffer,
|
|
Char - Start);
|
|
Start = Char;
|
|
To = LineBuffer;
|
|
Attribute = *(From + 1);
|
|
if (Attribute != LastAttribute)
|
|
{
|
|
SetTextColor(hDC, RGBFromAttrib(Console, TextAttribFromAttrib(Attribute)));
|
|
SetBkColor(hDC, RGBFromAttrib(Console, BkgdAttribFromAttrib(Attribute)));
|
|
LastAttribute = Attribute;
|
|
}
|
|
}
|
|
|
|
MultiByteToWideChar(Console->OutputCodePage,
|
|
0,
|
|
(PCHAR)From,
|
|
1,
|
|
To,
|
|
1);
|
|
To++;
|
|
From += 2;
|
|
}
|
|
|
|
TextOutW(hDC,
|
|
(Start - Buff->ShowX) * GuiData->CharWidth,
|
|
(Line - Buff->ShowY) * GuiData->CharHeight,
|
|
LineBuffer,
|
|
RightChar - Start + 1);
|
|
}
|
|
|
|
if (Buff->CursorInfo.bVisible && Buff->CursorBlinkOn &&
|
|
!Buff->ForceCursorOff)
|
|
{
|
|
CursorX = Buff->CursorPosition.X;
|
|
CursorY = Buff->CursorPosition.Y;
|
|
if (LeftChar <= CursorX && CursorX <= RightChar &&
|
|
TopLine <= CursorY && CursorY <= BottomLine)
|
|
{
|
|
CursorHeight = ConioEffectiveCursorSize(Console, GuiData->CharHeight);
|
|
From = ConioCoordToPointer(Buff, Buff->CursorPosition.X, Buff->CursorPosition.Y) + 1;
|
|
|
|
if (*From != DEFAULT_SCREEN_ATTRIB)
|
|
{
|
|
CursorBrush = CreateSolidBrush(RGBFromAttrib(Console, *From));
|
|
}
|
|
else
|
|
{
|
|
CursorBrush = CreateSolidBrush(RGBFromAttrib(Console, Buff->ScreenDefaultAttrib));
|
|
}
|
|
|
|
OldBrush = SelectObject(hDC, CursorBrush);
|
|
PatBlt(hDC,
|
|
(CursorX - Buff->ShowX) * GuiData->CharWidth,
|
|
(CursorY - Buff->ShowY) * GuiData->CharHeight + (GuiData->CharHeight - CursorHeight),
|
|
GuiData->CharWidth,
|
|
CursorHeight,
|
|
PATCOPY);
|
|
SelectObject(hDC, OldBrush);
|
|
DeleteObject(CursorBrush);
|
|
}
|
|
}
|
|
|
|
/// LOCK /// LeaveCriticalSection(&Buff->Header.Console->Lock);
|
|
|
|
SelectObject(hDC, OldFont);
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleHandlePaint(PGUI_CONSOLE_DATA GuiData, HDC hDCPaint)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
HDC hDC;
|
|
PAINTSTRUCT ps;
|
|
|
|
if (Console->ActiveBuffer == NULL) return;
|
|
|
|
hDC = BeginPaint(GuiData->hWindow, &ps);
|
|
if (hDC != NULL &&
|
|
ps.rcPaint.left < ps.rcPaint.right &&
|
|
ps.rcPaint.top < ps.rcPaint.bottom)
|
|
{
|
|
if (Console->ActiveBuffer->Buffer != NULL)
|
|
{
|
|
EnterCriticalSection(&GuiData->Lock);
|
|
|
|
GuiConsolePaint(Console,
|
|
GuiData,
|
|
hDC,
|
|
&ps.rcPaint);
|
|
|
|
if (Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
|
|
{
|
|
RECT rc;
|
|
SmallRectToRect(GuiData, &rc, &Console->Selection.srSelection);
|
|
|
|
/* invert the selection */
|
|
if (IntersectRect(&rc,
|
|
&ps.rcPaint,
|
|
&rc))
|
|
{
|
|
PatBlt(hDC,
|
|
rc.left,
|
|
rc.top,
|
|
rc.right - rc.left,
|
|
rc.bottom - rc.top,
|
|
DSTINVERT);
|
|
}
|
|
}
|
|
|
|
LeaveCriticalSection(&GuiData->Lock);
|
|
}
|
|
}
|
|
EndPaint(GuiData->hWindow, &ps);
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleHandleKey(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
MSG Message;
|
|
|
|
Message.hwnd = GuiData->hWindow;
|
|
Message.message = msg;
|
|
Message.wParam = wParam;
|
|
Message.lParam = lParam;
|
|
|
|
if(msg == WM_CHAR || msg == WM_SYSKEYDOWN)
|
|
{
|
|
/* clear the selection */
|
|
GuiConsoleUpdateSelection(Console, NULL);
|
|
}
|
|
|
|
ConioProcessKey(Console, &Message);
|
|
}
|
|
|
|
static VOID
|
|
GuiInvalidateCell(PCONSOLE Console, UINT x, UINT y)
|
|
{
|
|
SMALL_RECT CellRect = { x, y, x, y };
|
|
GuiDrawRegion(Console, &CellRect);
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleHandleTimer(PGUI_CONSOLE_DATA GuiData)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
PCONSOLE_SCREEN_BUFFER Buff;
|
|
|
|
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CURSOR_BLINK_TIME, NULL);
|
|
|
|
Buff = Console->ActiveBuffer;
|
|
GuiInvalidateCell(Console, Buff->CursorPosition.X, Buff->CursorPosition.Y);
|
|
Buff->CursorBlinkOn = !Buff->CursorBlinkOn;
|
|
|
|
if((GuiData->OldCursor.x != Buff->CursorPosition.X) || (GuiData->OldCursor.y != Buff->CursorPosition.Y))
|
|
{
|
|
SCROLLINFO xScroll;
|
|
int OldScrollX = -1, OldScrollY = -1;
|
|
int NewScrollX = -1, NewScrollY = -1;
|
|
|
|
xScroll.cbSize = sizeof(SCROLLINFO);
|
|
xScroll.fMask = SIF_POS;
|
|
// Capture the original position of the scroll bars and save them.
|
|
if(GetScrollInfo(GuiData->hWindow, SB_HORZ, &xScroll))OldScrollX = xScroll.nPos;
|
|
if(GetScrollInfo(GuiData->hWindow, SB_VERT, &xScroll))OldScrollY = xScroll.nPos;
|
|
|
|
// If we successfully got the info for the horizontal scrollbar
|
|
if(OldScrollX >= 0)
|
|
{
|
|
if((Buff->CursorPosition.X < Buff->ShowX)||(Buff->CursorPosition.X >= (Buff->ShowX + Console->ConsoleSize.X)))
|
|
{
|
|
// Handle the horizontal scroll bar
|
|
if(Buff->CursorPosition.X >= Console->ConsoleSize.X) NewScrollX = Buff->CursorPosition.X - Console->ConsoleSize.X + 1;
|
|
else NewScrollX = 0;
|
|
}
|
|
else
|
|
{
|
|
NewScrollX = OldScrollX;
|
|
}
|
|
}
|
|
// If we successfully got the info for the vertical scrollbar
|
|
if(OldScrollY >= 0)
|
|
{
|
|
if((Buff->CursorPosition.Y < Buff->ShowY) || (Buff->CursorPosition.Y >= (Buff->ShowY + Console->ConsoleSize.Y)))
|
|
{
|
|
// Handle the vertical scroll bar
|
|
if(Buff->CursorPosition.Y >= Console->ConsoleSize.Y) NewScrollY = Buff->CursorPosition.Y - Console->ConsoleSize.Y + 1;
|
|
else NewScrollY = 0;
|
|
}
|
|
else
|
|
{
|
|
NewScrollY = OldScrollY;
|
|
}
|
|
}
|
|
|
|
// Adjust scroll bars and refresh the window if the cursor has moved outside the visible area
|
|
// NOTE: OldScroll# and NewScroll# will both be -1 (initial value) if the info for the respective scrollbar
|
|
// was not obtained successfully in the previous steps. This means their difference is 0 (no scrolling)
|
|
// and their associated scrollbar is left alone.
|
|
if((OldScrollX != NewScrollX) || (OldScrollY != NewScrollY))
|
|
{
|
|
Buff->ShowX = NewScrollX;
|
|
Buff->ShowY = NewScrollY;
|
|
ScrollWindowEx(GuiData->hWindow,
|
|
(OldScrollX - NewScrollX) * GuiData->CharWidth,
|
|
(OldScrollY - NewScrollY) * GuiData->CharHeight,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
SW_INVALIDATE);
|
|
if(NewScrollX >= 0)
|
|
{
|
|
xScroll.nPos = NewScrollX;
|
|
SetScrollInfo(GuiData->hWindow, SB_HORZ, &xScroll, TRUE);
|
|
}
|
|
if(NewScrollY >= 0)
|
|
{
|
|
xScroll.nPos = NewScrollY;
|
|
SetScrollInfo(GuiData->hWindow, SB_VERT, &xScroll, TRUE);
|
|
}
|
|
UpdateWindow(GuiData->hWindow);
|
|
GuiData->OldCursor.x = Buff->CursorPosition.X;
|
|
GuiData->OldCursor.y = Buff->CursorPosition.Y;
|
|
}
|
|
}
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleHandleClose(PGUI_CONSOLE_DATA GuiData)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
|
|
/// LOCK /// EnterCriticalSection(&Console->Lock);
|
|
|
|
/*
|
|
* FIXME: Windows will wait up to 5 seconds for the thread to exit.
|
|
* We shouldn't wait here, though, since the console lock is entered.
|
|
* A copy of the thread list probably needs to be made.
|
|
*/
|
|
ConSrvConsoleProcessCtrlEvent(Console, 0, CTRL_CLOSE_EVENT);
|
|
|
|
/// LOCK /// LeaveCriticalSection(&Console->Lock);
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleHandleNcDestroy(PGUI_CONSOLE_DATA GuiData)
|
|
{
|
|
KillTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER);
|
|
GetSystemMenu(GuiData->hWindow, TRUE);
|
|
|
|
SetWindowLongPtrW(GuiData->hWindow, GWLP_USERDATA, (DWORD_PTR)NULL);
|
|
GuiData->hWindow = NULL;
|
|
}
|
|
|
|
static COORD
|
|
PointToCoord(PGUI_CONSOLE_DATA GuiData, LPARAM lParam)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
PCONSOLE_SCREEN_BUFFER Buffer = Console->ActiveBuffer;
|
|
COORD Coord;
|
|
|
|
Coord.X = Buffer->ShowX + ((short)LOWORD(lParam) / (int)GuiData->CharWidth);
|
|
Coord.Y = Buffer->ShowY + ((short)HIWORD(lParam) / (int)GuiData->CharHeight);
|
|
|
|
/* Clip coordinate to ensure it's inside buffer */
|
|
if (Coord.X < 0)
|
|
Coord.X = 0;
|
|
else if (Coord.X >= Buffer->ScreenBufferSize.X)
|
|
Coord.X = Buffer->ScreenBufferSize.X - 1;
|
|
|
|
if (Coord.Y < 0)
|
|
Coord.Y = 0;
|
|
else if (Coord.Y >= Buffer->ScreenBufferSize.Y)
|
|
Coord.Y = Buffer->ScreenBufferSize.Y - 1;
|
|
|
|
return Coord;
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleLeftMouseDown(PGUI_CONSOLE_DATA GuiData, LPARAM lParam)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
|
|
Console->Selection.dwSelectionAnchor = PointToCoord(GuiData, lParam);
|
|
SetCapture(GuiData->hWindow);
|
|
Console->Selection.dwFlags |= CONSOLE_SELECTION_IN_PROGRESS | CONSOLE_MOUSE_SELECTION | CONSOLE_MOUSE_DOWN;
|
|
GuiConsoleUpdateSelection(Console, &Console->Selection.dwSelectionAnchor);
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleLeftMouseUp(PGUI_CONSOLE_DATA GuiData, LPARAM lParam)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
COORD c;
|
|
|
|
if (!(Console->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) return;
|
|
|
|
c = PointToCoord(GuiData, lParam);
|
|
Console->Selection.dwFlags &= ~CONSOLE_MOUSE_DOWN;
|
|
GuiConsoleUpdateSelection(Console, &c);
|
|
ReleaseCapture();
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleMouseMove(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
COORD c;
|
|
|
|
if (!(wParam & MK_LBUTTON)) return;
|
|
|
|
if (!(Console->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) return;
|
|
|
|
c = PointToCoord(GuiData, lParam); /* TODO: Scroll buffer to bring c into view */
|
|
GuiConsoleUpdateSelection(Console, &c);
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleCopy(PGUI_CONSOLE_DATA GuiData)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
|
|
if (OpenClipboard(GuiData->hWindow) == TRUE)
|
|
{
|
|
HANDLE hData;
|
|
PBYTE ptr;
|
|
LPSTR data, dstPos;
|
|
ULONG selWidth, selHeight;
|
|
ULONG xPos, yPos, size;
|
|
|
|
selWidth = Console->Selection.srSelection.Right - Console->Selection.srSelection.Left + 1;
|
|
selHeight = Console->Selection.srSelection.Bottom - Console->Selection.srSelection.Top + 1;
|
|
DPRINT("Selection is (%d|%d) to (%d|%d)\n",
|
|
Console->Selection.srSelection.Left,
|
|
Console->Selection.srSelection.Top,
|
|
Console->Selection.srSelection.Right,
|
|
Console->Selection.srSelection.Bottom);
|
|
|
|
/* Basic size for one line and termination */
|
|
size = selWidth + 1;
|
|
if (selHeight > 0)
|
|
{
|
|
/* Multiple line selections have to get \r\n appended */
|
|
size += ((selWidth + 2) * (selHeight - 1));
|
|
}
|
|
|
|
/* Allocate memory, it will be passed to the system and may not be freed here */
|
|
hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_ZEROINIT, size);
|
|
if (hData == NULL)
|
|
{
|
|
CloseClipboard();
|
|
return;
|
|
}
|
|
data = GlobalLock(hData);
|
|
if (data == NULL)
|
|
{
|
|
CloseClipboard();
|
|
return;
|
|
}
|
|
|
|
DPRINT("Copying %dx%d selection\n", selWidth, selHeight);
|
|
dstPos = data;
|
|
|
|
for (yPos = 0; yPos < selHeight; yPos++)
|
|
{
|
|
ptr = ConioCoordToPointer(Console->ActiveBuffer,
|
|
Console->Selection.srSelection.Left,
|
|
yPos + Console->Selection.srSelection.Top);
|
|
/* Copy only the characters, leave attributes alone */
|
|
for (xPos = 0; xPos < selWidth; xPos++)
|
|
{
|
|
dstPos[xPos] = ptr[xPos * 2];
|
|
}
|
|
dstPos += selWidth;
|
|
if (yPos != (selHeight - 1))
|
|
{
|
|
strcat(data, "\r\n");
|
|
dstPos += 2;
|
|
}
|
|
}
|
|
|
|
DPRINT("Setting data <%s> to clipboard\n", data);
|
|
GlobalUnlock(hData);
|
|
|
|
EmptyClipboard();
|
|
SetClipboardData(CF_TEXT, hData);
|
|
CloseClipboard();
|
|
}
|
|
}
|
|
|
|
static VOID
|
|
GuiConsolePaste(PGUI_CONSOLE_DATA GuiData)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
|
|
if (OpenClipboard(GuiData->hWindow) == TRUE)
|
|
{
|
|
HANDLE hData;
|
|
LPSTR str;
|
|
size_t len;
|
|
|
|
hData = GetClipboardData(CF_TEXT);
|
|
if (hData == NULL)
|
|
{
|
|
CloseClipboard();
|
|
return;
|
|
}
|
|
|
|
str = GlobalLock(hData);
|
|
if (str == NULL)
|
|
{
|
|
CloseClipboard();
|
|
return;
|
|
}
|
|
DPRINT("Got data <%s> from clipboard\n", str);
|
|
len = strlen(str);
|
|
|
|
// TODO: Push the text into the input buffer.
|
|
ConioWriteConsole(Console, Console->ActiveBuffer, str, len, TRUE);
|
|
|
|
GlobalUnlock(hData);
|
|
CloseClipboard();
|
|
}
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleRightMouseDown(PGUI_CONSOLE_DATA GuiData)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
|
|
if (!(Console->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY))
|
|
{
|
|
GuiConsolePaste(GuiData);
|
|
}
|
|
else
|
|
{
|
|
GuiConsoleCopy(GuiData);
|
|
|
|
/* Clear the selection */
|
|
GuiConsoleUpdateSelection(Console, NULL);
|
|
}
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleGetMinMaxInfo(PGUI_CONSOLE_DATA GuiData, PMINMAXINFO minMaxInfo)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
DWORD windx, windy;
|
|
|
|
windx = CONGUI_MIN_WIDTH * GuiData->CharWidth + 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
|
|
windy = CONGUI_MIN_HEIGHT * GuiData->CharHeight + 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
|
|
|
|
minMaxInfo->ptMinTrackSize.x = windx;
|
|
minMaxInfo->ptMinTrackSize.y = windy;
|
|
|
|
windx = (Console->ActiveBuffer->ScreenBufferSize.X) * GuiData->CharWidth + 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
|
|
windy = (Console->ActiveBuffer->ScreenBufferSize.Y) * GuiData->CharHeight + 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
|
|
|
|
if(Console->ConsoleSize.X < Console->ActiveBuffer->ScreenBufferSize.X) windy += GetSystemMetrics(SM_CYHSCROLL); // window currently has a horizontal scrollbar
|
|
if(Console->ConsoleSize.Y < Console->ActiveBuffer->ScreenBufferSize.Y) windx += GetSystemMetrics(SM_CXVSCROLL); // window currently has a vertical scrollbar
|
|
|
|
minMaxInfo->ptMaxTrackSize.x = windx;
|
|
minMaxInfo->ptMaxTrackSize.y = windy;
|
|
}
|
|
|
|
static VOID
|
|
GuiConsoleResize(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
|
|
if ((GuiData->WindowSizeLock == FALSE) &&
|
|
(wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED || wParam == SIZE_MINIMIZED))
|
|
{
|
|
PCONSOLE_SCREEN_BUFFER Buff = Console->ActiveBuffer;
|
|
DWORD windx, windy, charx, chary;
|
|
|
|
GuiData->WindowSizeLock = TRUE;
|
|
|
|
windx = LOWORD(lParam);
|
|
windy = HIWORD(lParam);
|
|
|
|
// Compensate for existing scroll bars (because lParam values do not accommodate scroll bar)
|
|
if(Console->ConsoleSize.X < Buff->ScreenBufferSize.X) windy += GetSystemMetrics(SM_CYHSCROLL); // window currently has a horizontal scrollbar
|
|
if(Console->ConsoleSize.Y < Buff->ScreenBufferSize.Y) windx += GetSystemMetrics(SM_CXVSCROLL); // window currently has a vertical scrollbar
|
|
|
|
charx = windx / GuiData->CharWidth;
|
|
chary = windy / GuiData->CharHeight;
|
|
|
|
// Character alignment (round size up or down)
|
|
if((windx % GuiData->CharWidth) >= (GuiData->CharWidth / 2)) ++charx;
|
|
if((windy % GuiData->CharHeight) >= (GuiData->CharHeight / 2)) ++chary;
|
|
|
|
// Compensate for added scroll bars in new window
|
|
if(charx < Buff->ScreenBufferSize.X)windy -= GetSystemMetrics(SM_CYHSCROLL); // new window will have a horizontal scroll bar
|
|
if(chary < Buff->ScreenBufferSize.Y)windx -= GetSystemMetrics(SM_CXVSCROLL); // new window will have a vertical scroll bar
|
|
|
|
charx = windx / GuiData->CharWidth;
|
|
chary = windy / GuiData->CharHeight;
|
|
|
|
// Character alignment (round size up or down)
|
|
if((windx % GuiData->CharWidth) >= (GuiData->CharWidth / 2)) ++charx;
|
|
if((windy % GuiData->CharHeight) >= (GuiData->CharHeight / 2)) ++chary;
|
|
|
|
// Resize window
|
|
if((charx != Console->ConsoleSize.X) || (chary != Console->ConsoleSize.Y))
|
|
{
|
|
Console->ConsoleSize.X = (charx <= Buff->ScreenBufferSize.X) ? charx : Buff->ScreenBufferSize.X;
|
|
Console->ConsoleSize.Y = (chary <= Buff->ScreenBufferSize.Y) ? chary : Buff->ScreenBufferSize.Y;
|
|
}
|
|
|
|
GuiConsoleResizeWindow(GuiData);
|
|
|
|
// Adjust the start of the visible area if we are attempting to show nonexistent areas
|
|
if((Buff->ScreenBufferSize.X - Buff->ShowX) < Console->ConsoleSize.X) Buff->ShowX = Buff->ScreenBufferSize.X - Console->ConsoleSize.X;
|
|
if((Buff->ScreenBufferSize.Y - Buff->ShowY) < Console->ConsoleSize.Y) Buff->ShowY = Buff->ScreenBufferSize.Y - Console->ConsoleSize.Y;
|
|
InvalidateRect(GuiData->hWindow, NULL, TRUE);
|
|
|
|
GuiData->WindowSizeLock = FALSE;
|
|
}
|
|
}
|
|
|
|
/*
|
|
// HACK: This functionality is standard for general scrollbars. Don't add it by hand.
|
|
|
|
VOID
|
|
FASTCALL
|
|
GuiConsoleHandleScrollbarMenu(VOID)
|
|
{
|
|
HMENU hMenu;
|
|
|
|
hMenu = CreatePopupMenu();
|
|
if (hMenu == NULL)
|
|
{
|
|
DPRINT("CreatePopupMenu failed\n");
|
|
return;
|
|
}
|
|
|
|
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLHERE);
|
|
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
|
|
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLTOP);
|
|
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLBOTTOM);
|
|
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
|
|
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLPAGE_UP);
|
|
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLPAGE_DOWN);
|
|
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
|
|
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLUP);
|
|
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLDOWN);
|
|
}
|
|
*/
|
|
|
|
static
|
|
LRESULT
|
|
GuiConsoleHandleScroll(PGUI_CONSOLE_DATA GuiData, UINT uMsg, WPARAM wParam)
|
|
{
|
|
PCONSOLE Console = GuiData->Console;
|
|
PCONSOLE_SCREEN_BUFFER Buff;
|
|
SCROLLINFO sInfo;
|
|
int fnBar;
|
|
int old_pos, Maximum;
|
|
PUSHORT pShowXY;
|
|
|
|
if (GuiData == NULL) return FALSE;
|
|
|
|
Buff = Console->ActiveBuffer;
|
|
|
|
if (uMsg == WM_HSCROLL)
|
|
{
|
|
fnBar = SB_HORZ;
|
|
Maximum = Buff->ScreenBufferSize.X - Console->ConsoleSize.X;
|
|
pShowXY = &Buff->ShowX;
|
|
}
|
|
else
|
|
{
|
|
fnBar = SB_VERT;
|
|
Maximum = Buff->ScreenBufferSize.Y - Console->ConsoleSize.Y;
|
|
pShowXY = &Buff->ShowY;
|
|
}
|
|
|
|
/* set scrollbar sizes */
|
|
sInfo.cbSize = sizeof(SCROLLINFO);
|
|
sInfo.fMask = SIF_RANGE | SIF_POS | SIF_PAGE | SIF_TRACKPOS;
|
|
|
|
if (!GetScrollInfo(GuiData->hWindow, fnBar, &sInfo))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
old_pos = sInfo.nPos;
|
|
|
|
switch (LOWORD(wParam))
|
|
{
|
|
case SB_LINELEFT:
|
|
sInfo.nPos -= 1;
|
|
break;
|
|
|
|
case SB_LINERIGHT:
|
|
sInfo.nPos += 1;
|
|
break;
|
|
|
|
case SB_PAGELEFT:
|
|
sInfo.nPos -= sInfo.nPage;
|
|
break;
|
|
|
|
case SB_PAGERIGHT:
|
|
sInfo.nPos += sInfo.nPage;
|
|
break;
|
|
|
|
case SB_THUMBTRACK:
|
|
sInfo.nPos = sInfo.nTrackPos;
|
|
ConioPause(Console, PAUSED_FROM_SCROLLBAR);
|
|
break;
|
|
|
|
case SB_THUMBPOSITION:
|
|
ConioUnpause(Console, PAUSED_FROM_SCROLLBAR);
|
|
break;
|
|
|
|
case SB_TOP:
|
|
sInfo.nPos = sInfo.nMin;
|
|
break;
|
|
|
|
case SB_BOTTOM:
|
|
sInfo.nPos = sInfo.nMax;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
sInfo.nPos = max(sInfo.nPos, 0);
|
|
sInfo.nPos = min(sInfo.nPos, Maximum);
|
|
|
|
if (old_pos != sInfo.nPos)
|
|
{
|
|
USHORT OldX = Buff->ShowX;
|
|
USHORT OldY = Buff->ShowY;
|
|
*pShowXY = sInfo.nPos;
|
|
|
|
ScrollWindowEx(GuiData->hWindow,
|
|
(OldX - Buff->ShowX) * GuiData->CharWidth,
|
|
(OldY - Buff->ShowY) * GuiData->CharHeight,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
SW_INVALIDATE);
|
|
|
|
sInfo.fMask = SIF_POS;
|
|
SetScrollInfo(GuiData->hWindow, fnBar, &sInfo, TRUE);
|
|
|
|
UpdateWindow(GuiData->hWindow);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static LRESULT CALLBACK
|
|
GuiConsoleWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
LRESULT Result = 0;
|
|
PGUI_CONSOLE_DATA GuiData = NULL;
|
|
|
|
/*
|
|
* If it's the first time we create a window
|
|
* for the terminal, just initialize it.
|
|
*/
|
|
if (msg == WM_NCCREATE)
|
|
{
|
|
return (LRESULT)GuiConsoleHandleNcCreate(hWnd, (LPCREATESTRUCTW)lParam);
|
|
}
|
|
|
|
/*
|
|
* Now the terminal window is initialized.
|
|
* Get the terminal data via the window's data.
|
|
* If there is no data, just go away.
|
|
*/
|
|
GuiData = GuiGetGuiData(hWnd);
|
|
if (GuiData == NULL) return 0;
|
|
|
|
// TODO: If the console is about to be destroyed, leave the loop.
|
|
|
|
/* Lock the console */
|
|
EnterCriticalSection(&GuiData->Console->Lock);
|
|
|
|
/* We have a console, start message dispatching. */
|
|
switch (msg)
|
|
{
|
|
case WM_CLOSE:
|
|
GuiConsoleHandleClose(GuiData);
|
|
break;
|
|
|
|
case WM_NCDESTROY:
|
|
GuiConsoleHandleNcDestroy(GuiData);
|
|
break;
|
|
|
|
case WM_PAINT:
|
|
GuiConsoleHandlePaint(GuiData, (HDC)wParam);
|
|
break;
|
|
|
|
case WM_KEYDOWN:
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYDOWN:
|
|
case WM_SYSKEYUP:
|
|
case WM_CHAR:
|
|
GuiConsoleHandleKey(GuiData, msg, wParam, lParam);
|
|
break;
|
|
|
|
case WM_TIMER:
|
|
GuiConsoleHandleTimer(GuiData);
|
|
break;
|
|
|
|
case WM_LBUTTONDOWN:
|
|
GuiConsoleLeftMouseDown(GuiData, lParam);
|
|
break;
|
|
|
|
case WM_LBUTTONUP:
|
|
GuiConsoleLeftMouseUp(GuiData, lParam);
|
|
break;
|
|
|
|
case WM_RBUTTONDOWN:
|
|
GuiConsoleRightMouseDown(GuiData);
|
|
break;
|
|
|
|
case WM_MOUSEMOVE:
|
|
GuiConsoleMouseMove(GuiData, wParam, lParam);
|
|
break;
|
|
|
|
case WM_SYSCOMMAND:
|
|
Result = GuiConsoleHandleSysMenuCommand(GuiData, wParam, lParam);
|
|
break;
|
|
|
|
case WM_HSCROLL:
|
|
case WM_VSCROLL:
|
|
Result = GuiConsoleHandleScroll(GuiData, msg, wParam);
|
|
break;
|
|
|
|
case WM_GETMINMAXINFO:
|
|
GuiConsoleGetMinMaxInfo(GuiData, (PMINMAXINFO)lParam);
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
GuiConsoleResize(GuiData, wParam, lParam);
|
|
break;
|
|
|
|
case PM_APPLY_CONSOLE_INFO:
|
|
GuiApplyUserSettings(GuiData, (HANDLE)wParam, (BOOL)lParam);
|
|
break;
|
|
|
|
case PM_CONSOLE_BEEP:
|
|
DPRINT1("Beep !!\n");
|
|
Beep(800, 200);
|
|
break;
|
|
|
|
case PM_CONSOLE_SET_TITLE:
|
|
SetWindowText(GuiData->hWindow, GuiData->Console->Title.Buffer);
|
|
break;
|
|
|
|
default:
|
|
Result = DefWindowProcW(GuiData->hWindow, msg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
/* Unlock the console */
|
|
LeaveCriticalSection(&GuiData->Console->Lock);
|
|
|
|
return Result;
|
|
}
|
|
|
|
|
|
|
|
/******************************************************************************
|
|
* GUI Terminal Initialization *
|
|
******************************************************************************/
|
|
|
|
static LRESULT CALLBACK
|
|
GuiConsoleNotifyWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
HWND NewWindow;
|
|
LONG WindowCount;
|
|
MSG Msg;
|
|
PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)lParam;
|
|
PCONSOLE Console = GuiData->Console;
|
|
|
|
switch (msg)
|
|
{
|
|
case WM_CREATE:
|
|
{
|
|
SetWindowLongW(hWnd, GWL_USERDATA, 0);
|
|
return 0;
|
|
}
|
|
|
|
case PM_CREATE_CONSOLE:
|
|
{
|
|
NewWindow = CreateWindowExW(WS_EX_CLIENTEDGE,
|
|
GUI_CONSOLE_WINDOW_CLASS,
|
|
Console->Title.Buffer,
|
|
WS_OVERLAPPEDWINDOW | WS_HSCROLL | WS_VSCROLL,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
NULL,
|
|
NULL,
|
|
ConSrvDllInstance,
|
|
(PVOID)GuiData);
|
|
if (NULL != NewWindow)
|
|
{
|
|
WindowCount = GetWindowLongW(hWnd, GWL_USERDATA);
|
|
WindowCount++;
|
|
SetWindowLongW(hWnd, GWL_USERDATA, WindowCount);
|
|
|
|
DPRINT1("Set icons via PM_CREATE_CONSOLE\n");
|
|
if (GuiData->hIcon == NULL)
|
|
{
|
|
DPRINT1("Not really /o\\...\n");
|
|
GuiData->hIcon = ghDefaultIcon;
|
|
GuiData->hIconSm = ghDefaultIconSm;
|
|
}
|
|
else if (GuiData->hIcon != ghDefaultIcon)
|
|
{
|
|
DPRINT1("Yes \\o/\n");
|
|
SendMessageW(GuiData->hWindow, WM_SETICON, ICON_BIG, (LPARAM)GuiData->hIcon);
|
|
SendMessageW(GuiData->hWindow, WM_SETICON, ICON_SMALL, (LPARAM)GuiData->hIconSm);
|
|
}
|
|
|
|
ShowWindow(NewWindow, (int)wParam);
|
|
}
|
|
|
|
return (LRESULT)NewWindow;
|
|
}
|
|
|
|
case PM_DESTROY_CONSOLE:
|
|
{
|
|
/*
|
|
* Window creation is done using a PostMessage(), so it's possible
|
|
* that the window that we want to destroy doesn't exist yet.
|
|
* So first empty the message queue.
|
|
*/
|
|
while(PeekMessageW(&Msg, NULL, 0, 0, PM_REMOVE))
|
|
{
|
|
TranslateMessage(&Msg);
|
|
DispatchMessageW(&Msg);
|
|
}
|
|
|
|
if (GuiData->hWindow != NULL) /* && DestroyWindow(GuiData->hWindow) */
|
|
{
|
|
DestroyWindow(GuiData->hWindow);
|
|
|
|
WindowCount = GetWindowLongW(hWnd, GWL_USERDATA);
|
|
WindowCount--;
|
|
SetWindowLongW(hWnd, GWL_USERDATA, WindowCount);
|
|
if (0 == WindowCount)
|
|
{
|
|
NotifyWnd = NULL;
|
|
DestroyWindow(hWnd);
|
|
DPRINT1("CONSRV: Going to quit the Gui Thread!!\n");
|
|
PostQuitMessage(0);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
default:
|
|
return DefWindowProcW(hWnd, msg, wParam, lParam);
|
|
}
|
|
}
|
|
|
|
static DWORD WINAPI
|
|
GuiConsoleGuiThread(PVOID Data)
|
|
{
|
|
MSG msg;
|
|
PHANDLE GraphicsStartupEvent = (PHANDLE)Data;
|
|
|
|
/*
|
|
* This thread dispatches all the console notifications to the notify window.
|
|
* It is common for all the console windows.
|
|
*/
|
|
|
|
PrivateCsrssManualGuiCheck(+1);
|
|
|
|
NotifyWnd = CreateWindowW(L"ConSrvCreateNotify",
|
|
L"",
|
|
WS_OVERLAPPEDWINDOW,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
NULL,
|
|
NULL,
|
|
ConSrvDllInstance,
|
|
NULL);
|
|
if (NULL == NotifyWnd)
|
|
{
|
|
PrivateCsrssManualGuiCheck(-1);
|
|
SetEvent(*GraphicsStartupEvent);
|
|
return 1;
|
|
}
|
|
|
|
SetEvent(*GraphicsStartupEvent);
|
|
|
|
while(GetMessageW(&msg, NULL, 0, 0))
|
|
{
|
|
TranslateMessage(&msg);
|
|
DispatchMessageW(&msg);
|
|
}
|
|
|
|
DPRINT1("CONSRV: Quit the Gui Thread!!\n");
|
|
PrivateCsrssManualGuiCheck(-1);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static BOOL
|
|
GuiInit(VOID)
|
|
{
|
|
WNDCLASSEXW wc;
|
|
ATOM ConsoleClassAtom;
|
|
|
|
/* Exit if we were already initialized */
|
|
// if (ConsInitialized) return TRUE;
|
|
|
|
/*
|
|
* Initialize and register the different window classes, if needed.
|
|
*/
|
|
if (!ConsInitialized)
|
|
{
|
|
/* Initialize the notification window class */
|
|
wc.cbSize = sizeof(WNDCLASSEXW);
|
|
wc.lpszClassName = L"ConSrvCreateNotify";
|
|
wc.lpfnWndProc = GuiConsoleNotifyWndProc;
|
|
wc.style = 0;
|
|
wc.hInstance = ConSrvDllInstance;
|
|
wc.hIcon = NULL;
|
|
wc.hIconSm = NULL;
|
|
wc.hCursor = NULL;
|
|
wc.hbrBackground = NULL;
|
|
wc.lpszMenuName = NULL;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
if (RegisterClassExW(&wc) == 0)
|
|
{
|
|
DPRINT1("Failed to register GUI notify wndproc\n");
|
|
return FALSE;
|
|
}
|
|
|
|
/* Initialize the console window class */
|
|
ghDefaultIcon = LoadImageW(ConSrvDllInstance, MAKEINTRESOURCEW(IDI_CONSOLE), IMAGE_ICON,
|
|
GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON),
|
|
LR_SHARED);
|
|
ghDefaultIconSm = LoadImageW(ConSrvDllInstance, MAKEINTRESOURCEW(IDI_CONSOLE), IMAGE_ICON,
|
|
GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON),
|
|
LR_SHARED);
|
|
ghDefaultCursor = LoadCursorW(NULL, IDC_ARROW);
|
|
wc.cbSize = sizeof(WNDCLASSEXW);
|
|
wc.lpszClassName = GUI_CONSOLE_WINDOW_CLASS;
|
|
wc.lpfnWndProc = GuiConsoleWndProc;
|
|
wc.style = 0;
|
|
wc.hInstance = ConSrvDllInstance;
|
|
wc.hIcon = ghDefaultIcon;
|
|
wc.hIconSm = ghDefaultIconSm;
|
|
wc.hCursor = ghDefaultCursor;
|
|
wc.hbrBackground = CreateSolidBrush(RGB(0,0,0)); // FIXME: Use defaults from registry.
|
|
wc.lpszMenuName = NULL;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = GWLP_CONSOLEWND_ALLOC;
|
|
|
|
ConsoleClassAtom = RegisterClassExW(&wc);
|
|
if (ConsoleClassAtom == 0)
|
|
{
|
|
DPRINT1("Failed to register GUI console wndproc\n");
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
NtUserConsoleControl(GuiConsoleWndClassAtom, &ConsoleClassAtom, sizeof(ATOM));
|
|
}
|
|
|
|
ConsInitialized = TRUE;
|
|
}
|
|
|
|
/*
|
|
* Set-up the notification window
|
|
*/
|
|
if (NULL == NotifyWnd)
|
|
{
|
|
HANDLE ThreadHandle;
|
|
HANDLE GraphicsStartupEvent;
|
|
|
|
GraphicsStartupEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
|
|
if (NULL == GraphicsStartupEvent) return FALSE;
|
|
|
|
ThreadHandle = CreateThread(NULL,
|
|
0,
|
|
GuiConsoleGuiThread,
|
|
(PVOID)&GraphicsStartupEvent,
|
|
0,
|
|
NULL);
|
|
if (NULL == ThreadHandle)
|
|
{
|
|
CloseHandle(GraphicsStartupEvent);
|
|
DPRINT1("CONSRV: Failed to create graphics console thread. Expect problems\n");
|
|
return FALSE;
|
|
}
|
|
SetThreadPriority(ThreadHandle, THREAD_PRIORITY_HIGHEST);
|
|
CloseHandle(ThreadHandle);
|
|
|
|
WaitForSingleObject(GraphicsStartupEvent, INFINITE);
|
|
CloseHandle(GraphicsStartupEvent);
|
|
|
|
if (NULL == NotifyWnd)
|
|
{
|
|
DPRINT1("CONSRV: Failed to create notification window.\n");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
// ConsInitialized = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
|
|
/******************************************************************************
|
|
* GUI Console Driver *
|
|
******************************************************************************/
|
|
|
|
static VOID WINAPI
|
|
GuiCleanupConsole(PCONSOLE Console)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
|
|
|
|
SendMessageW(NotifyWnd, PM_DESTROY_CONSOLE, 0, (LPARAM)GuiData);
|
|
|
|
DPRINT1("Destroying icons !! - GuiData->hIcon = 0x%p ; ghDefaultIcon = 0x%p ; GuiData->hIconSm = 0x%p ; ghDefaultIconSm = 0x%p\n",
|
|
GuiData->hIcon, ghDefaultIcon, GuiData->hIconSm, ghDefaultIconSm);
|
|
if (GuiData->hIcon != NULL && GuiData->hIcon != ghDefaultIcon)
|
|
{
|
|
DPRINT1("Destroy hIcon\n");
|
|
DestroyIcon(GuiData->hIcon);
|
|
}
|
|
if (GuiData->hIconSm != NULL && GuiData->hIconSm != ghDefaultIconSm)
|
|
{
|
|
DPRINT1("Destroy hIconSm\n");
|
|
DestroyIcon(GuiData->hIconSm);
|
|
}
|
|
|
|
Console->TermIFace.Data = NULL;
|
|
DeleteCriticalSection(&GuiData->Lock);
|
|
RtlFreeHeap(ConSrvHeap, 0, GuiData);
|
|
}
|
|
|
|
static VOID WINAPI
|
|
GuiWriteStream(PCONSOLE Console, SMALL_RECT* Region, LONG CursorStartX, LONG CursorStartY,
|
|
UINT ScrolledLines, CHAR *Buffer, UINT Length)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
|
|
PCONSOLE_SCREEN_BUFFER Buff = Console->ActiveBuffer;
|
|
LONG CursorEndX, CursorEndY;
|
|
RECT ScrollRect;
|
|
|
|
if (NULL == GuiData || NULL == GuiData->hWindow)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (0 != ScrolledLines)
|
|
{
|
|
ScrollRect.left = 0;
|
|
ScrollRect.top = 0;
|
|
ScrollRect.right = Console->ConsoleSize.X * GuiData->CharWidth;
|
|
ScrollRect.bottom = Region->Top * GuiData->CharHeight;
|
|
|
|
ScrollWindowEx(GuiData->hWindow,
|
|
0,
|
|
-(ScrolledLines * GuiData->CharHeight),
|
|
&ScrollRect,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
SW_INVALIDATE);
|
|
}
|
|
|
|
GuiDrawRegion(Console, Region);
|
|
|
|
if (CursorStartX < Region->Left || Region->Right < CursorStartX
|
|
|| CursorStartY < Region->Top || Region->Bottom < CursorStartY)
|
|
{
|
|
GuiInvalidateCell(Console, CursorStartX, CursorStartY);
|
|
}
|
|
|
|
CursorEndX = Buff->CursorPosition.X;
|
|
CursorEndY = Buff->CursorPosition.Y;
|
|
if ((CursorEndX < Region->Left || Region->Right < CursorEndX
|
|
|| CursorEndY < Region->Top || Region->Bottom < CursorEndY)
|
|
&& (CursorEndX != CursorStartX || CursorEndY != CursorStartY))
|
|
{
|
|
GuiInvalidateCell(Console, CursorEndX, CursorEndY);
|
|
}
|
|
|
|
// Set up the update timer (very short interval) - this is a "hack" for getting the OS to
|
|
// repaint the window without having it just freeze up and stay on the screen permanently.
|
|
Buff->CursorBlinkOn = TRUE;
|
|
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CONGUI_UPDATE_TIME, NULL);
|
|
}
|
|
|
|
static VOID WINAPI
|
|
GuiDrawRegion(PCONSOLE Console, SMALL_RECT* Region)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
|
|
RECT RegionRect;
|
|
|
|
SmallRectToRect(GuiData, &RegionRect, Region);
|
|
InvalidateRect(GuiData->hWindow, &RegionRect, FALSE);
|
|
}
|
|
|
|
static BOOL WINAPI
|
|
GuiSetCursorInfo(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER Buff)
|
|
{
|
|
if (Console->ActiveBuffer == Buff)
|
|
{
|
|
GuiInvalidateCell(Console, Buff->CursorPosition.X, Buff->CursorPosition.Y);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL WINAPI
|
|
GuiSetScreenInfo(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER Buff, UINT OldCursorX, UINT OldCursorY)
|
|
{
|
|
if (Console->ActiveBuffer == Buff)
|
|
{
|
|
/* Redraw char at old position (removes cursor) */
|
|
GuiInvalidateCell(Console, OldCursorX, OldCursorY);
|
|
/* Redraw char at new position (shows cursor) */
|
|
GuiInvalidateCell(Console, Buff->CursorPosition.X, Buff->CursorPosition.Y);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL WINAPI
|
|
GuiUpdateScreenInfo(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER Buff)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
static NTSTATUS WINAPI
|
|
GuiResizeBuffer(PCONSOLE Console, PCONSOLE_SCREEN_BUFFER ScreenBuffer, COORD Size)
|
|
{
|
|
BYTE * Buffer;
|
|
DWORD Offset = 0;
|
|
BYTE * OldPtr;
|
|
USHORT CurrentY;
|
|
BYTE * OldBuffer;
|
|
#ifdef HAVE_WMEMSET
|
|
USHORT value = MAKEWORD(' ', ScreenBuffer->ScreenDefaultAttrib);
|
|
#else
|
|
DWORD i;
|
|
#endif
|
|
DWORD diff;
|
|
|
|
/* Buffer size is not allowed to be smaller than window size */
|
|
if (Size.X < Console->ConsoleSize.X || Size.Y < Console->ConsoleSize.Y)
|
|
return STATUS_INVALID_PARAMETER;
|
|
|
|
if (Size.X == ScreenBuffer->ScreenBufferSize.X && Size.Y == ScreenBuffer->ScreenBufferSize.Y)
|
|
return STATUS_SUCCESS;
|
|
|
|
Buffer = RtlAllocateHeap(ConSrvHeap, 0, Size.X * Size.Y * 2);
|
|
if (!Buffer)
|
|
return STATUS_NO_MEMORY;
|
|
|
|
DPRINT1("Resizing (%d,%d) to (%d,%d)\n", ScreenBuffer->ScreenBufferSize.X, ScreenBuffer->ScreenBufferSize.Y, Size.X, Size.Y);
|
|
OldBuffer = ScreenBuffer->Buffer;
|
|
|
|
for (CurrentY = 0; CurrentY < ScreenBuffer->ScreenBufferSize.Y && CurrentY < Size.Y; CurrentY++)
|
|
{
|
|
OldPtr = ConioCoordToPointer(ScreenBuffer, 0, CurrentY);
|
|
if (Size.X <= ScreenBuffer->ScreenBufferSize.X)
|
|
{
|
|
/* reduce size */
|
|
RtlCopyMemory(&Buffer[Offset], OldPtr, Size.X * 2);
|
|
Offset += (Size.X * 2);
|
|
}
|
|
else
|
|
{
|
|
/* enlarge size */
|
|
RtlCopyMemory(&Buffer[Offset], OldPtr, ScreenBuffer->ScreenBufferSize.X * 2);
|
|
Offset += (ScreenBuffer->ScreenBufferSize.X * 2);
|
|
|
|
diff = Size.X - ScreenBuffer->ScreenBufferSize.X;
|
|
/* zero new part of it */
|
|
#ifdef HAVE_WMEMSET
|
|
wmemset((PWCHAR)&Buffer[Offset], value, diff);
|
|
#else
|
|
for (i = 0; i < diff; i++)
|
|
{
|
|
Buffer[Offset++] = ' ';
|
|
Buffer[Offset++] = ScreenBuffer->ScreenDefaultAttrib;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
if (Size.Y > ScreenBuffer->ScreenBufferSize.Y)
|
|
{
|
|
diff = Size.X * (Size.Y - ScreenBuffer->ScreenBufferSize.Y);
|
|
#ifdef HAVE_WMEMSET
|
|
wmemset((PWCHAR)&Buffer[Offset], value, diff);
|
|
#else
|
|
for (i = 0; i < diff; i++)
|
|
{
|
|
Buffer[Offset++] = ' ';
|
|
Buffer[Offset++] = ScreenBuffer->ScreenDefaultAttrib;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
(void)InterlockedExchangePointer((PVOID volatile*)&ScreenBuffer->Buffer, Buffer);
|
|
RtlFreeHeap(ConSrvHeap, 0, OldBuffer);
|
|
ScreenBuffer->ScreenBufferSize = Size;
|
|
ScreenBuffer->VirtualY = 0;
|
|
|
|
/* Ensure cursor and window are within buffer */
|
|
if (ScreenBuffer->CursorPosition.X >= Size.X)
|
|
ScreenBuffer->CursorPosition.X = Size.X - 1;
|
|
if (ScreenBuffer->CursorPosition.Y >= Size.Y)
|
|
ScreenBuffer->CursorPosition.Y = Size.Y - 1;
|
|
if (ScreenBuffer->ShowX > Size.X - Console->ConsoleSize.X)
|
|
ScreenBuffer->ShowX = Size.X - Console->ConsoleSize.X;
|
|
if (ScreenBuffer->ShowY > Size.Y - Console->ConsoleSize.Y)
|
|
ScreenBuffer->ShowY = Size.Y - Console->ConsoleSize.Y;
|
|
|
|
/* TODO: Should update scrollbar, but can't use anything that
|
|
* calls SendMessage or it could cause deadlock --> Use PostMessage */
|
|
// TODO: Tell the terminal to resize its scrollbars.
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
static VOID WINAPI
|
|
GuiResizeTerminal(PCONSOLE Console)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
|
|
|
|
/* Resize the window to the user's values */
|
|
GuiData->WindowSizeLock = TRUE;
|
|
GuiConsoleResizeWindow(GuiData);
|
|
GuiData->WindowSizeLock = FALSE;
|
|
}
|
|
|
|
static BOOL WINAPI
|
|
GuiProcessKeyCallback(PCONSOLE Console, MSG* msg, BYTE KeyStateMenu, DWORD ShiftState, UINT VirtualKeyCode, BOOL Down)
|
|
{
|
|
if ((ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED) || KeyStateMenu & 0x80) &&
|
|
(VirtualKeyCode == VK_ESCAPE || VirtualKeyCode == VK_TAB || VirtualKeyCode == VK_SPACE))
|
|
{
|
|
DefWindowProcW(msg->hwnd, msg->message, msg->wParam, msg->lParam);
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static VOID WINAPI
|
|
GuiRefreshInternalInfo(PCONSOLE Console)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
|
|
|
|
/* Update the console leader information held by the window */
|
|
SetConsoleWndConsoleLeaderCID(GuiData);
|
|
}
|
|
|
|
static VOID WINAPI
|
|
GuiChangeTitle(PCONSOLE Console)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
|
|
PostMessageW(GuiData->hWindow, PM_CONSOLE_SET_TITLE, 0, 0);
|
|
}
|
|
|
|
static BOOL WINAPI
|
|
GuiChangeIcon(PCONSOLE Console, HICON hWindowIcon)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
|
|
HICON hIcon, hIconSm;
|
|
|
|
if (hWindowIcon == NULL)
|
|
{
|
|
hIcon = ghDefaultIcon;
|
|
hIconSm = ghDefaultIconSm;
|
|
}
|
|
else
|
|
{
|
|
hIcon = CopyIcon(hWindowIcon);
|
|
hIconSm = CopyIcon(hWindowIcon);
|
|
}
|
|
|
|
if (hIcon == NULL)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (hIcon != GuiData->hIcon)
|
|
{
|
|
if (GuiData->hIcon != NULL && GuiData->hIcon != ghDefaultIcon)
|
|
{
|
|
DestroyIcon(GuiData->hIcon);
|
|
}
|
|
if (GuiData->hIconSm != NULL && GuiData->hIconSm != ghDefaultIconSm)
|
|
{
|
|
DestroyIcon(GuiData->hIconSm);
|
|
}
|
|
|
|
GuiData->hIcon = hIcon;
|
|
GuiData->hIconSm = hIconSm;
|
|
|
|
DPRINT1("Set icons in GuiChangeIcon\n");
|
|
PostMessageW(GuiData->hWindow, WM_SETICON, ICON_BIG, (LPARAM)GuiData->hIcon);
|
|
PostMessageW(GuiData->hWindow, WM_SETICON, ICON_SMALL, (LPARAM)GuiData->hIconSm);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static HWND WINAPI
|
|
GuiGetConsoleWindowHandle(PCONSOLE Console)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData = Console->TermIFace.Data;
|
|
return GuiData->hWindow;
|
|
}
|
|
|
|
static FRONTEND_VTBL GuiVtbl =
|
|
{
|
|
GuiCleanupConsole,
|
|
GuiWriteStream,
|
|
GuiDrawRegion,
|
|
GuiSetCursorInfo,
|
|
GuiSetScreenInfo,
|
|
GuiUpdateScreenInfo,
|
|
GuiResizeBuffer,
|
|
GuiResizeTerminal,
|
|
GuiProcessKeyCallback,
|
|
GuiRefreshInternalInfo,
|
|
GuiChangeTitle,
|
|
GuiChangeIcon,
|
|
GuiGetConsoleWindowHandle
|
|
};
|
|
|
|
NTSTATUS FASTCALL
|
|
GuiInitConsole(PCONSOLE Console,
|
|
/*IN*/ PCONSOLE_START_INFO ConsoleStartInfo,
|
|
PCONSOLE_INFO ConsoleInfo,
|
|
DWORD ProcessId,
|
|
LPCWSTR IconPath,
|
|
INT IconIndex)
|
|
{
|
|
PGUI_CONSOLE_DATA GuiData;
|
|
GUI_CONSOLE_INFO TermInfo;
|
|
|
|
if (Console == NULL || ConsoleInfo == NULL)
|
|
return STATUS_INVALID_PARAMETER;
|
|
|
|
/* Initialize the GUI terminal emulator */
|
|
if (!GuiInit()) return STATUS_UNSUCCESSFUL;
|
|
|
|
/* Initialize the console */
|
|
Console->TermIFace.Vtbl = &GuiVtbl;
|
|
|
|
GuiData = RtlAllocateHeap(ConSrvHeap, HEAP_ZERO_MEMORY,
|
|
sizeof(GUI_CONSOLE_DATA));
|
|
if (!GuiData)
|
|
{
|
|
DPRINT1("CONSRV: Failed to create GUI_CONSOLE_DATA\n");
|
|
return STATUS_UNSUCCESSFUL;
|
|
}
|
|
Console->TermIFace.Data = (PVOID)GuiData;
|
|
GuiData->Console = Console;
|
|
GuiData->hWindow = NULL;
|
|
|
|
InitializeCriticalSection(&GuiData->Lock);
|
|
|
|
|
|
/*
|
|
* Load the terminal settings
|
|
*/
|
|
|
|
/***********************************************
|
|
* Adapted from ConSrvInitConsole in console.c *
|
|
***********************************************/
|
|
|
|
/* 1. Load the default settings */
|
|
GuiConsoleGetDefaultSettings(&TermInfo, ProcessId);
|
|
|
|
/* 2. Load the remaining console settings via the registry. */
|
|
if ((ConsoleStartInfo->dwStartupFlags & STARTF_TITLEISLINKNAME) == 0)
|
|
{
|
|
/* Load the terminal infos from the registry. */
|
|
GuiConsoleReadUserSettings(&TermInfo, ConsoleInfo->ConsoleTitle, ProcessId);
|
|
|
|
/*
|
|
* Now, update them with the properties the user might gave to us
|
|
* via the STARTUPINFO structure before calling CreateProcess
|
|
* (and which was transmitted via the ConsoleStartInfo structure).
|
|
* We therefore overwrite the values read in the registry.
|
|
*/
|
|
if (ConsoleStartInfo->dwStartupFlags & STARTF_USESHOWWINDOW)
|
|
{
|
|
TermInfo.ShowWindow = ConsoleStartInfo->ShowWindow;
|
|
}
|
|
if (ConsoleStartInfo->dwStartupFlags & STARTF_USEPOSITION)
|
|
{
|
|
TermInfo.AutoPosition = FALSE;
|
|
TermInfo.WindowOrigin = ConsoleStartInfo->ConsoleWindowOrigin;
|
|
}
|
|
/*
|
|
if (ConsoleStartInfo->dwStartupFlags & STARTF_RUNFULLSCREEN)
|
|
{
|
|
}
|
|
*/
|
|
}
|
|
|
|
|
|
/*
|
|
* Set up the GUI data
|
|
*/
|
|
|
|
wcsncpy(GuiData->GuiInfo.FaceName, TermInfo.FaceName, LF_FACESIZE);
|
|
GuiData->GuiInfo.FontFamily = TermInfo.FontFamily;
|
|
GuiData->GuiInfo.FontSize = TermInfo.FontSize;
|
|
GuiData->GuiInfo.FontWeight = TermInfo.FontWeight;
|
|
GuiData->GuiInfo.UseRasterFonts = TermInfo.UseRasterFonts;
|
|
GuiData->GuiInfo.ShowWindow = TermInfo.ShowWindow;
|
|
GuiData->GuiInfo.AutoPosition = TermInfo.AutoPosition;
|
|
GuiData->GuiInfo.WindowOrigin = TermInfo.WindowOrigin;
|
|
|
|
/* Initialize the icon handles to their default values */
|
|
GuiData->hIcon = ghDefaultIcon;
|
|
GuiData->hIconSm = ghDefaultIconSm;
|
|
|
|
/* Get the associated icon, if any */
|
|
if (IconPath == NULL || *IconPath == L'\0')
|
|
{
|
|
IconPath = ConsoleStartInfo->AppPath;
|
|
IconIndex = 0;
|
|
}
|
|
DPRINT1("IconPath = %S ; IconIndex = %lu\n", (IconPath ? IconPath : L"n/a"), IconIndex);
|
|
if (IconPath)
|
|
{
|
|
HICON hIcon = NULL, hIconSm = NULL;
|
|
PrivateExtractIconExW(IconPath,
|
|
IconIndex,
|
|
&hIcon,
|
|
&hIconSm,
|
|
1);
|
|
DPRINT1("hIcon = 0x%p ; hIconSm = 0x%p\n", hIcon, hIconSm);
|
|
if (hIcon != NULL)
|
|
{
|
|
DPRINT1("Effectively set the icons\n");
|
|
GuiData->hIcon = hIcon;
|
|
GuiData->hIconSm = hIconSm;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* We need to wait until the GUI has been fully initialized
|
|
* to retrieve custom settings i.e. WindowSize etc...
|
|
* Ideally we could use SendNotifyMessage for this but its not
|
|
* yet implemented.
|
|
*/
|
|
GuiData->hGuiInitEvent = CreateEventW(NULL, FALSE, FALSE, NULL);
|
|
|
|
/* Create the terminal window */
|
|
PostMessageW(NotifyWnd, PM_CREATE_CONSOLE, GuiData->GuiInfo.ShowWindow, (LPARAM)GuiData);
|
|
|
|
/* Wait until initialization has finished */
|
|
WaitForSingleObject(GuiData->hGuiInitEvent, INFINITE);
|
|
CloseHandle(GuiData->hGuiInitEvent);
|
|
GuiData->hGuiInitEvent = NULL;
|
|
|
|
/* Check whether we really succeeded in initializing the terminal window */
|
|
if (GuiData->hWindow == NULL)
|
|
{
|
|
DPRINT1("GuiInitConsole - We failed at creating a new terminal window\n");
|
|
// ConioCleanupConsole(Console);
|
|
GuiCleanupConsole(Console);
|
|
return STATUS_UNSUCCESSFUL;
|
|
}
|
|
|
|
return STATUS_SUCCESS;
|
|
}
|
|
|
|
/* EOF */
|