..
animation.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
CMakeLists.txt
core.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
d3dx9.cmake
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
d3dx9_36.spec
[D3DX9_xx] Reduce diff to wine
2021-02-04 16:37:01 +01:00
d3dx9_private.h
[WINESYNC] d3dx9: Don't expose struct d3dx9_base_effect outside effect.c.
2021-02-04 16:37:03 +01:00
effect.c
[WINESYNC] d3dx9: Pass a struct d3dx_effect to d3dx9_create_object().
2021-02-04 16:37:03 +01:00
font.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
guid.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
line.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
main.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
math.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
mesh.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
precomp.h
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
preshader.c
[WINESYNC] d3dx9: Don't expose struct d3dx9_base_effect outside effect.c.
2021-02-04 16:37:03 +01:00
render.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
shader.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
skin.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
sprite.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
surface.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
texture.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
util.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
version.rc
volume.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00
xfile.c
[D3DX9_XX] Use a common header for every file
2021-02-04 16:37:01 +01:00