reactos/win32ss/user/winsrv/consrv/frontends/gui/conwnd.c

2546 lines
81 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/winsrv/consrv/frontends/gui/conwnd.c
* PURPOSE: GUI Console Window Class
* PROGRAMMERS: Gé van Geldorp
* Johannes Anderwald
* Jeffrey Morlan
* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
/* INCLUDES *******************************************************************/
#include <consrv.h>
#include <intrin.h>
#include <windowsx.h>
#define NDEBUG
#include <debug.h>
#include "font.h"
#include "guiterm.h"
#include "resource.h"
/* GLOBALS ********************************************************************/
// #define PM_CREATE_CONSOLE (WM_APP + 1)
// #define PM_DESTROY_CONSOLE (WM_APP + 2)
// See guiterm.c
#define CONGUI_MIN_WIDTH 10
#define CONGUI_MIN_HEIGHT 10
#define CONGUI_UPDATE_TIME 0
#define CONGUI_UPDATE_TIMER 1
#define CURSOR_BLINK_TIME 500
/**************************************************************\
\** Define the Console Leader Process for the console window **/
#define GWLP_CONWND_ALLOC (2 * sizeof(LONG_PTR))
#define GWLP_CONSOLE_LEADER_PID 0
#define GWLP_CONSOLE_LEADER_TID 4
VOID
SetConWndConsoleLeaderCID(IN PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE_PROCESS_DATA ProcessData;
CLIENT_ID ConsoleLeaderCID;
ProcessData = ConSrvGetConsoleLeaderProcess(GuiData->Console);
ConsoleLeaderCID = ProcessData->Process->ClientId;
SetWindowLongPtrW(GuiData->hWindow, GWLP_CONSOLE_LEADER_PID,
(LONG_PTR)(ConsoleLeaderCID.UniqueProcess));
SetWindowLongPtrW(GuiData->hWindow, GWLP_CONSOLE_LEADER_TID,
(LONG_PTR)(ConsoleLeaderCID.UniqueThread));
}
/**************************************************************/
HICON ghDefaultIcon = NULL;
HICON ghDefaultIconSm = NULL;
HCURSOR ghDefaultCursor = NULL;
typedef struct _GUICONSOLE_MENUITEM
{
UINT uID;
const struct _GUICONSOLE_MENUITEM *SubMenu;
WORD wCmdID;
} GUICONSOLE_MENUITEM, *PGUICONSOLE_MENUITEM;
static const GUICONSOLE_MENUITEM GuiConsoleEditMenuItems[] =
{
{ IDS_MARK, NULL, ID_SYSTEM_EDIT_MARK },
{ IDS_COPY, NULL, ID_SYSTEM_EDIT_COPY },
{ IDS_PASTE, NULL, ID_SYSTEM_EDIT_PASTE },
{ IDS_SELECTALL, NULL, ID_SYSTEM_EDIT_SELECTALL },
{ IDS_SCROLL, NULL, ID_SYSTEM_EDIT_SCROLL },
{ IDS_FIND, NULL, ID_SYSTEM_EDIT_FIND },
{ 0, NULL, 0 } /* End of list */
};
static const GUICONSOLE_MENUITEM GuiConsoleMainMenuItems[] =
{
{ IDS_EDIT, GuiConsoleEditMenuItems, 0 },
{ IDS_DEFAULTS, NULL, ID_SYSTEM_DEFAULTS },
{ IDS_PROPERTIES, NULL, ID_SYSTEM_PROPERTIES },
{ 0, NULL, 0 } /* End of list */
};
/*
* Default 16-color palette for foreground and background
* (corresponding flags in comments).
*/
const COLORREF s_Colors[16] =
{
RGB(0, 0, 0), // (Black)
RGB(0, 0, 128), // BLUE
RGB(0, 128, 0), // GREEN
RGB(0, 128, 128), // BLUE | GREEN
RGB(128, 0, 0), // RED
RGB(128, 0, 128), // BLUE | RED
RGB(128, 128, 0), // GREEN | RED
RGB(192, 192, 192), // BLUE | GREEN | RED
RGB(128, 128, 128), // (Grey) INTENSITY
RGB(0, 0, 255), // BLUE | INTENSITY
RGB(0, 255, 0), // GREEN | INTENSITY
RGB(0, 255, 255), // BLUE | GREEN | INTENSITY
RGB(255, 0, 0), // RED | INTENSITY
RGB(255, 0, 255), // BLUE | RED | INTENSITY
RGB(255, 255, 0), // GREEN | RED | INTENSITY
RGB(255, 255, 255) // BLUE | GREEN | RED | INTENSITY
};
/* FUNCTIONS ******************************************************************/
static LRESULT CALLBACK
ConWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
BOOLEAN
RegisterConWndClass(IN HINSTANCE hInstance)
{
WNDCLASSEXW WndClass;
ATOM WndClassAtom;
ghDefaultIcon = LoadImageW(hInstance,
MAKEINTRESOURCEW(IDI_TERMINAL),
IMAGE_ICON,
GetSystemMetrics(SM_CXICON),
GetSystemMetrics(SM_CYICON),
LR_SHARED);
ghDefaultIconSm = LoadImageW(hInstance,
MAKEINTRESOURCEW(IDI_TERMINAL),
IMAGE_ICON,
GetSystemMetrics(SM_CXSMICON),
GetSystemMetrics(SM_CYSMICON),
LR_SHARED);
ghDefaultCursor = LoadCursorW(NULL, MAKEINTRESOURCEW(IDC_ARROW));
WndClass.cbSize = sizeof(WNDCLASSEXW);
WndClass.lpszClassName = GUI_CONWND_CLASS;
WndClass.lpfnWndProc = ConWndProc;
WndClass.style = CS_DBLCLKS /* | CS_HREDRAW | CS_VREDRAW */;
WndClass.hInstance = hInstance;
WndClass.hIcon = ghDefaultIcon;
WndClass.hIconSm = ghDefaultIconSm;
WndClass.hCursor = ghDefaultCursor;
WndClass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); // The color of a terminal when it is switched off.
WndClass.lpszMenuName = NULL;
WndClass.cbClsExtra = 0;
WndClass.cbWndExtra = GWLP_CONWND_ALLOC;
WndClassAtom = RegisterClassExW(&WndClass);
if (WndClassAtom == 0)
{
DPRINT1("Failed to register GUI console class\n");
}
else
{
NtUserConsoleControl(GuiConsoleWndClassAtom, &WndClassAtom, sizeof(ATOM));
}
return (WndClassAtom != 0);
}
BOOLEAN
UnRegisterConWndClass(HINSTANCE hInstance)
{
return !!UnregisterClassW(GUI_CONWND_CLASS, hInstance);
}
static VOID
AppendMenuItems(HMENU hMenu,
const GUICONSOLE_MENUITEM *Items)
{
UINT i = 0;
WCHAR szMenuString[255];
HMENU hSubMenu;
do
{
if (Items[i].uID != (UINT)-1)
{
if (LoadStringW(ConSrvDllInstance,
Items[i].uID,
szMenuString,
ARRAYSIZE(szMenuString)) > 0)
{
if (Items[i].SubMenu != NULL)
{
hSubMenu = CreatePopupMenu();
if (hSubMenu != NULL)
{
AppendMenuItems(hSubMenu, Items[i].SubMenu);
if (!AppendMenuW(hMenu,
MF_STRING | MF_POPUP,
(UINT_PTR)hSubMenu,
szMenuString))
{
DestroyMenu(hSubMenu);
}
}
}
else
{
AppendMenuW(hMenu,
MF_STRING,
Items[i].wCmdID,
szMenuString);
}
}
}
else
{
AppendMenuW(hMenu,
MF_SEPARATOR,
0,
NULL);
}
i++;
} while (!(Items[i].uID == 0 && Items[i].SubMenu == NULL && Items[i].wCmdID == 0));
}
//static
VOID
CreateSysMenu(HWND hWnd)
{
MENUITEMINFOW mii;
WCHAR szMenuStringBack[255];
WCHAR *ptrTab;
HMENU hMenu = GetSystemMenu(hWnd, FALSE);
if (hMenu != NULL)
{
mii.cbSize = sizeof(mii);
mii.fMask = MIIM_STRING;
mii.dwTypeData = szMenuStringBack;
mii.cch = sizeof(szMenuStringBack)/sizeof(WCHAR);
GetMenuItemInfoW(hMenu, SC_CLOSE, FALSE, &mii);
ptrTab = wcschr(szMenuStringBack, '\t');
if (ptrTab)
{
*ptrTab = '\0';
mii.cch = wcslen(szMenuStringBack);
SetMenuItemInfoW(hMenu, SC_CLOSE, FALSE, &mii);
}
AppendMenuItems(hMenu, GuiConsoleMainMenuItems);
DrawMenuBar(hWnd);
}
}
static VOID
SendMenuEvent(PCONSRV_CONSOLE Console, UINT CmdId)
{
INPUT_RECORD er;
DPRINT("Menu item ID: %d\n", CmdId);
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE)) return;
/* Send a menu event */
er.EventType = MENU_EVENT;
er.Event.MenuEvent.dwCommandId = CmdId;
ConioProcessInputEvent(Console, &er);
LeaveCriticalSection(&Console->Lock);
}
static VOID
Copy(PGUI_CONSOLE_DATA GuiData);
static VOID
Paste(PGUI_CONSOLE_DATA GuiData);
static VOID
UpdateSelection(PGUI_CONSOLE_DATA GuiData,
PCOORD SelectionAnchor OPTIONAL,
PCOORD coord);
static VOID
Mark(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
/* Clear the old selection */
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
/* Restart a new selection */
GuiData->dwSelectionCursor = ActiveBuffer->ViewOrigin;
UpdateSelection(GuiData,
&GuiData->dwSelectionCursor,
&GuiData->dwSelectionCursor);
}
static VOID
SelectAll(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
COORD SelectionAnchor;
/* Clear the old selection */
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
/*
* The selection area extends to the whole screen buffer's width.
*/
SelectionAnchor.X = SelectionAnchor.Y = 0;
GuiData->dwSelectionCursor.X = ActiveBuffer->ScreenBufferSize.X - 1;
/*
* Determine whether the selection must extend to just some part
* (for text-mode screen buffers) or to all of the screen buffer's
* height (for graphics ones).
*/
if (GetType(ActiveBuffer) == TEXTMODE_BUFFER)
{
/*
* We select all the characters from the first line
* to the line where the cursor is positioned.
*/
GuiData->dwSelectionCursor.Y = ActiveBuffer->CursorPosition.Y;
}
else /* if (GetType(ActiveBuffer) == GRAPHICS_BUFFER) */
{
/*
* We select all the screen buffer area.
*/
GuiData->dwSelectionCursor.Y = ActiveBuffer->ScreenBufferSize.Y - 1;
}
/* Restart a new selection */
GuiData->Selection.dwFlags |= CONSOLE_MOUSE_SELECTION;
UpdateSelection(GuiData, &SelectionAnchor, &GuiData->dwSelectionCursor);
}
static LRESULT
OnCommand(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
{
LRESULT Ret = TRUE;
PCONSRV_CONSOLE Console = GuiData->Console;
/*
* In case the selected menu item belongs to the user-reserved menu id range,
* send to him a menu event and return directly. The user must handle those
* reserved menu commands...
*/
if (GuiData->CmdIdLow <= (UINT)wParam && (UINT)wParam <= GuiData->CmdIdHigh)
{
SendMenuEvent(Console, (UINT)wParam);
goto Quit;
}
/* ... otherwise, perform actions. */
switch (wParam)
{
case ID_SYSTEM_EDIT_MARK:
Mark(GuiData);
break;
case ID_SYSTEM_EDIT_COPY:
Copy(GuiData);
break;
case ID_SYSTEM_EDIT_PASTE:
Paste(GuiData);
break;
case ID_SYSTEM_EDIT_SELECTALL:
SelectAll(GuiData);
break;
case ID_SYSTEM_EDIT_SCROLL:
DPRINT1("Scrolling is not handled yet\n");
break;
case ID_SYSTEM_EDIT_FIND:
DPRINT1("Finding is not handled yet\n");
break;
case ID_SYSTEM_DEFAULTS:
GuiConsoleShowConsoleProperties(GuiData, TRUE);
break;
case ID_SYSTEM_PROPERTIES:
GuiConsoleShowConsoleProperties(GuiData, FALSE);
break;
default:
Ret = FALSE;
break;
}
Quit:
if (!Ret)
Ret = DefWindowProcW(GuiData->hWindow, WM_SYSCOMMAND, wParam, lParam);
return Ret;
}
static PGUI_CONSOLE_DATA
GuiGetGuiData(HWND hWnd)
{
/* This function ensures that the console pointer is not NULL */
PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)GetWindowLongPtrW(hWnd, GWLP_USERDATA);
return ( ((GuiData == NULL) || (GuiData->hWindow == hWnd && GuiData->Console != NULL)) ? GuiData : NULL );
}
static VOID
ResizeConWnd(PGUI_CONSOLE_DATA GuiData, DWORD WidthUnit, DWORD HeightUnit)
{
PCONSOLE_SCREEN_BUFFER Buff = GuiData->ActiveBuffer;
SCROLLINFO sInfo;
DWORD Width, Height;
Width = Buff->ViewSize.X * WidthUnit +
2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
Height = Buff->ViewSize.Y * HeightUnit +
2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
/* Set scrollbar sizes */
sInfo.cbSize = sizeof(sInfo);
sInfo.fMask = SIF_RANGE | SIF_PAGE | SIF_POS;
sInfo.nMin = 0;
if (Buff->ScreenBufferSize.Y > Buff->ViewSize.Y)
{
sInfo.nMax = Buff->ScreenBufferSize.Y - 1;
sInfo.nPage = Buff->ViewSize.Y;
sInfo.nPos = Buff->ViewOrigin.Y;
SetScrollInfo(GuiData->hWindow, SB_VERT, &sInfo, TRUE);
Width += GetSystemMetrics(SM_CXVSCROLL);
ShowScrollBar(GuiData->hWindow, SB_VERT, TRUE);
}
else
{
ShowScrollBar(GuiData->hWindow, SB_VERT, FALSE);
}
if (Buff->ScreenBufferSize.X > Buff->ViewSize.X)
{
sInfo.nMax = Buff->ScreenBufferSize.X - 1;
sInfo.nPage = Buff->ViewSize.X;
sInfo.nPos = Buff->ViewOrigin.X;
SetScrollInfo(GuiData->hWindow, SB_HORZ, &sInfo, TRUE);
Height += GetSystemMetrics(SM_CYHSCROLL);
ShowScrollBar(GuiData->hWindow, SB_HORZ, TRUE);
}
else
{
ShowScrollBar(GuiData->hWindow, SB_HORZ, FALSE);
}
/* Resize the window */
SetWindowPos(GuiData->hWindow, NULL, 0, 0, Width, Height,
SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE | SWP_NOCOPYBITS);
// NOTE: The SWP_NOCOPYBITS flag can be replaced by a subsequent call
// to: InvalidateRect(GuiData->hWindow, NULL, TRUE);
}
VOID
DeleteFonts(PGUI_CONSOLE_DATA GuiData)
{
ULONG i;
for (i = 0; i < ARRAYSIZE(GuiData->Font); ++i)
{
if (GuiData->Font[i] != NULL) DeleteObject(GuiData->Font[i]);
GuiData->Font[i] = NULL;
}
}
static HFONT
CreateDerivedFont(HFONT OrgFont,
// COORD FontSize,
ULONG FontWeight,
// BOOLEAN bItalic,
BOOLEAN bUnderline,
BOOLEAN bStrikeOut)
{
LOGFONTW lf;
/* Initialize the LOGFONT structure */
RtlZeroMemory(&lf, sizeof(lf));
/* Retrieve the details of the current font */
if (GetObjectW(OrgFont, sizeof(lf), &lf) == 0)
return NULL;
/* Change the font attributes */
// lf.lfHeight = FontSize.Y;
// lf.lfWidth = FontSize.X;
lf.lfWeight = FontWeight;
// lf.lfItalic = bItalic;
lf.lfUnderline = bUnderline;
lf.lfStrikeOut = bStrikeOut;
/* Build a new font */
return CreateFontIndirectW(&lf);
}
BOOL
InitFonts(PGUI_CONSOLE_DATA GuiData,
LPWSTR FaceName, // Points to a WCHAR array of LF_FACESIZE elements.
ULONG FontFamily,
COORD FontSize,
ULONG FontWeight)
{
HDC hDC;
HFONT hFont;
/*
* Initialize a new NORMAL font and get its character cell size.
*/
/* NOTE: FontSize is always in cell height/width units (pixels) */
hFont = CreateConsoleFontEx((LONG)(ULONG)FontSize.Y,
(LONG)(ULONG)FontSize.X,
FaceName,
FontFamily,
FontWeight,
GuiData->Console->OutputCodePage);
if (hFont == NULL)
{
DPRINT1("InitFonts: CreateConsoleFontEx failed\n");
return FALSE;
}
hDC = GetDC(GuiData->hWindow);
if (!GetFontCellSize(hDC, hFont, &GuiData->CharHeight, &GuiData->CharWidth))
{
DPRINT1("InitFonts: GetFontCellSize failed\n");
ReleaseDC(GuiData->hWindow, hDC);
DeleteObject(hFont);
return FALSE;
}
ReleaseDC(GuiData->hWindow, hDC);
/*
* Initialization succeeded.
*/
// Delete all the old fonts first.
DeleteFonts(GuiData);
GuiData->Font[FONT_NORMAL] = hFont;
/*
* Now build the other fonts (bold, underlined, mixed).
*/
GuiData->Font[FONT_BOLD] =
CreateDerivedFont(GuiData->Font[FONT_NORMAL],
FontWeight < FW_BOLD ? FW_BOLD : FontWeight,
FALSE,
FALSE);
GuiData->Font[FONT_UNDERLINE] =
CreateDerivedFont(GuiData->Font[FONT_NORMAL],
FontWeight,
TRUE,
FALSE);
GuiData->Font[FONT_BOLD | FONT_UNDERLINE] =
CreateDerivedFont(GuiData->Font[FONT_NORMAL],
FontWeight < FW_BOLD ? FW_BOLD : FontWeight,
TRUE,
FALSE);
/*
* Save the settings.
*/
if (FaceName != GuiData->GuiInfo.FaceName)
{
StringCchCopyNW(GuiData->GuiInfo.FaceName, ARRAYSIZE(GuiData->GuiInfo.FaceName),
FaceName, LF_FACESIZE);
}
GuiData->GuiInfo.FontFamily = FontFamily;
GuiData->GuiInfo.FontSize = FontSize;
GuiData->GuiInfo.FontWeight = FontWeight;
return TRUE;
}
static BOOL
OnNcCreate(HWND hWnd, LPCREATESTRUCTW Create)
{
PGUI_CONSOLE_DATA GuiData = (PGUI_CONSOLE_DATA)Create->lpCreateParams;
PCONSRV_CONSOLE Console;
if (NULL == GuiData)
{
DPRINT1("GuiConsoleNcCreate: No GUI data\n");
return FALSE;
}
Console = GuiData->Console;
GuiData->hWindow = hWnd;
/* Initialize the fonts */
if (!InitFonts(GuiData,
GuiData->GuiInfo.FaceName,
GuiData->GuiInfo.FontFamily,
GuiData->GuiInfo.FontSize,
GuiData->GuiInfo.FontWeight))
{
DPRINT1("GuiConsoleNcCreate: InitFonts failed\n");
GuiData->hWindow = NULL;
NtSetEvent(GuiData->hGuiInitEvent, NULL);
return FALSE;
}
/* Initialize the terminal framebuffer */
GuiData->hMemDC = CreateCompatibleDC(NULL);
GuiData->hBitmap = NULL;
GuiData->hSysPalette = NULL; /* Original system palette */
/* Update the icons of the window */
if (GuiData->hIcon != ghDefaultIcon)
{
DefWindowProcW(GuiData->hWindow, WM_SETICON, ICON_BIG , (LPARAM)GuiData->hIcon );
DefWindowProcW(GuiData->hWindow, WM_SETICON, ICON_SMALL, (LPARAM)GuiData->hIconSm);
}
// FIXME: Keep these instructions here ? ///////////////////////////////////
Console->ActiveBuffer->CursorBlinkOn = TRUE;
Console->ActiveBuffer->ForceCursorOff = FALSE;
////////////////////////////////////////////////////////////////////////////
SetWindowLongPtrW(GuiData->hWindow, GWLP_USERDATA, (DWORD_PTR)GuiData);
if (GuiData->IsWindowVisible)
{
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CONGUI_UPDATE_TIME, NULL);
}
// FIXME: HACK: Potential HACK for CORE-8129; see revision 63595.
//CreateSysMenu(GuiData->hWindow);
DPRINT("OnNcCreate - setting start event\n");
NtSetEvent(GuiData->hGuiInitEvent, NULL);
return (BOOL)DefWindowProcW(GuiData->hWindow, WM_NCCREATE, 0, (LPARAM)Create);
}
BOOL
EnterFullScreen(PGUI_CONSOLE_DATA GuiData);
VOID
LeaveFullScreen(PGUI_CONSOLE_DATA GuiData);
VOID
SwitchFullScreen(PGUI_CONSOLE_DATA GuiData, BOOL FullScreen);
VOID
GuiConsoleSwitchFullScreen(PGUI_CONSOLE_DATA GuiData);
static VOID
OnActivate(PGUI_CONSOLE_DATA GuiData, WPARAM wParam)
{
WORD ActivationState = LOWORD(wParam);
DPRINT("WM_ACTIVATE - ActivationState = %d\n", ActivationState);
if ( ActivationState == WA_ACTIVE ||
ActivationState == WA_CLICKACTIVE )
{
if (GuiData->GuiInfo.FullScreen)
{
EnterFullScreen(GuiData);
// // PostMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_RESTORE, 0);
// SendMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_RESTORE, 0);
}
}
else // if (ActivationState == WA_INACTIVE)
{
if (GuiData->GuiInfo.FullScreen)
{
SendMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_MINIMIZE, 0);
LeaveFullScreen(GuiData);
// // PostMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_MINIMIZE, 0);
// SendMessageW(GuiData->hWindow, WM_SYSCOMMAND, SC_MINIMIZE, 0);
}
}
/*
* Ignore the next mouse signal when we are going to be enabled again via
* the mouse, in order to prevent, e.g. when we are in Edit mode, erroneous
* mouse actions from the user that could spoil text selection or copy/pastes.
*/
if (ActivationState == WA_CLICKACTIVE)
GuiData->IgnoreNextMouseSignal = TRUE;
}
static VOID
OnFocus(PGUI_CONSOLE_DATA GuiData, BOOL SetFocus)
{
PCONSRV_CONSOLE Console = GuiData->Console;
INPUT_RECORD er;
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE)) return;
/* Set console focus state */
Console->HasFocus = SetFocus;
/*
* Set the priority of the processes of this console
* in accordance with the console focus state.
*/
ConSrvSetConsoleProcessFocus(Console, SetFocus);
/* Send a focus event */
er.EventType = FOCUS_EVENT;
er.Event.FocusEvent.bSetFocus = SetFocus;
ConioProcessInputEvent(Console, &er);
LeaveCriticalSection(&Console->Lock);
if (SetFocus)
DPRINT("TODO: Create console caret\n");
else
DPRINT("TODO: Destroy console caret\n");
}
VOID
GetSelectionBeginEnd(PCOORD Begin, PCOORD End,
PCOORD SelectionAnchor,
PSMALL_RECT SmallRect)
{
if (Begin == NULL || End == NULL) return;
*Begin = *SelectionAnchor;
End->X = (SelectionAnchor->X == SmallRect->Left) ? SmallRect->Right
/* Case X != Left, must be == Right */ : SmallRect->Left;
End->Y = (SelectionAnchor->Y == SmallRect->Top ) ? SmallRect->Bottom
/* Case Y != Top, must be == Bottom */ : SmallRect->Top;
/* Exchange Begin / End if Begin > End lexicographically */
if (Begin->Y > End->Y || (Begin->Y == End->Y && Begin->X > End->X))
{
End->X = _InterlockedExchange16(&Begin->X, End->X);
End->Y = _InterlockedExchange16(&Begin->Y, End->Y);
}
}
static HRGN
CreateSelectionRgn(PGUI_CONSOLE_DATA GuiData,
BOOL LineSelection,
PCOORD SelectionAnchor,
PSMALL_RECT SmallRect)
{
if (!LineSelection)
{
RECT rect;
SmallRectToRect(GuiData, &rect, SmallRect);
return CreateRectRgnIndirect(&rect);
}
else
{
HRGN SelRgn;
COORD Begin, End;
GetSelectionBeginEnd(&Begin, &End, SelectionAnchor, SmallRect);
if (Begin.Y == End.Y)
{
SMALL_RECT sr;
RECT r ;
sr.Left = Begin.X;
sr.Top = Begin.Y;
sr.Right = End.X;
sr.Bottom = End.Y;
// Debug thingie to see whether I can put this corner case
// together with the previous one.
if (SmallRect->Left != sr.Left ||
SmallRect->Top != sr.Top ||
SmallRect->Right != sr.Right ||
SmallRect->Bottom != sr.Bottom)
{
DPRINT1("\n"
"SmallRect = (%d, %d, %d, %d)\n"
"sr = (%d, %d, %d, %d)\n"
"\n",
SmallRect->Left, SmallRect->Top, SmallRect->Right, SmallRect->Bottom,
sr.Left, sr.Top, sr.Right, sr.Bottom);
}
SmallRectToRect(GuiData, &r, &sr);
SelRgn = CreateRectRgnIndirect(&r);
}
else
{
PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
HRGN rg1, rg2, rg3;
SMALL_RECT sr1, sr2, sr3;
RECT r1 , r2 , r3 ;
sr1.Left = Begin.X;
sr1.Top = Begin.Y;
sr1.Right = ActiveBuffer->ScreenBufferSize.X - 1;
sr1.Bottom = Begin.Y;
sr2.Left = 0;
sr2.Top = Begin.Y + 1;
sr2.Right = ActiveBuffer->ScreenBufferSize.X - 1;
sr2.Bottom = End.Y - 1;
sr3.Left = 0;
sr3.Top = End.Y;
sr3.Right = End.X;
sr3.Bottom = End.Y;
SmallRectToRect(GuiData, &r1, &sr1);
SmallRectToRect(GuiData, &r2, &sr2);
SmallRectToRect(GuiData, &r3, &sr3);
rg1 = CreateRectRgnIndirect(&r1);
rg2 = CreateRectRgnIndirect(&r2);
rg3 = CreateRectRgnIndirect(&r3);
CombineRgn(rg1, rg1, rg2, RGN_XOR);
CombineRgn(rg1, rg1, rg3, RGN_XOR);
DeleteObject(rg3);
DeleteObject(rg2);
SelRgn = rg1;
}
return SelRgn;
}
}
static VOID
PaintSelectionRect(PGUI_CONSOLE_DATA GuiData, PPAINTSTRUCT pps)
{
HRGN rgnPaint = CreateRectRgnIndirect(&pps->rcPaint);
HRGN rgnSel = CreateSelectionRgn(GuiData, GuiData->LineSelection,
&GuiData->Selection.dwSelectionAnchor,
&GuiData->Selection.srSelection);
/* Invert the selection */
int ErrorCode = CombineRgn(rgnPaint, rgnPaint, rgnSel, RGN_AND);
if (ErrorCode != ERROR && ErrorCode != NULLREGION)
{
InvertRgn(pps->hdc, rgnPaint);
}
DeleteObject(rgnSel);
DeleteObject(rgnPaint);
}
static VOID
UpdateSelection(PGUI_CONSOLE_DATA GuiData,
PCOORD SelectionAnchor OPTIONAL,
PCOORD coord)
{
PCONSRV_CONSOLE Console = GuiData->Console;
HRGN oldRgn = CreateSelectionRgn(GuiData, GuiData->LineSelection,
&GuiData->Selection.dwSelectionAnchor,
&GuiData->Selection.srSelection);
/* Update the anchor if needed (use the old one if NULL) */
if (SelectionAnchor)
GuiData->Selection.dwSelectionAnchor = *SelectionAnchor;
// TODO: Scroll buffer to bring 'coord' into view
if (coord != NULL)
{
SMALL_RECT rc;
HRGN newRgn;
/*
* Pressing the Control key while selecting text, allows us to enter
* into line-selection mode, the selection mode of *nix terminals.
*/
BOOL OldLineSel = GuiData->LineSelection;
GuiData->LineSelection = !!(GetKeyState(VK_CONTROL) & KEY_PRESSED);
/* Exchange left/top with right/bottom if required */
rc.Left = min(GuiData->Selection.dwSelectionAnchor.X, coord->X);
rc.Top = min(GuiData->Selection.dwSelectionAnchor.Y, coord->Y);
rc.Right = max(GuiData->Selection.dwSelectionAnchor.X, coord->X);
rc.Bottom = max(GuiData->Selection.dwSelectionAnchor.Y, coord->Y);
newRgn = CreateSelectionRgn(GuiData, GuiData->LineSelection,
&GuiData->Selection.dwSelectionAnchor,
&rc);
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
if (OldLineSel != GuiData->LineSelection ||
memcmp(&rc, &GuiData->Selection.srSelection, sizeof(SMALL_RECT)) != 0)
{
/* Calculate the region that needs to be updated */
if (oldRgn && newRgn && CombineRgn(newRgn, newRgn, oldRgn, RGN_XOR) != ERROR)
{
InvalidateRgn(GuiData->hWindow, newRgn, FALSE);
}
}
}
else
{
InvalidateRgn(GuiData->hWindow, newRgn, FALSE);
}
DeleteObject(newRgn);
GuiData->Selection.dwFlags |= CONSOLE_SELECTION_NOT_EMPTY;
GuiData->Selection.srSelection = rc;
GuiData->dwSelectionCursor = *coord;
if ((GuiData->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) == 0)
{
LPWSTR SelTypeStr = NULL , WindowTitle = NULL;
SIZE_T SelTypeStrLength = 0, Length = 0;
/* Clear the old selection */
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
InvalidateRgn(GuiData->hWindow, oldRgn, FALSE);
}
/*
* When passing a zero-length buffer size, LoadString(...) returns
* a read-only pointer buffer to the program's resource string.
*/
SelTypeStrLength =
LoadStringW(ConSrvDllInstance,
(GuiData->Selection.dwFlags & CONSOLE_MOUSE_SELECTION)
? IDS_SELECT_TITLE : IDS_MARK_TITLE,
(LPWSTR)&SelTypeStr, 0);
/*
* Prepend the selection type string to the current console title
* if we succeeded in retrieving a valid localized string.
*/
if (SelTypeStr)
{
// 3 for " - " and 1 for NULL
Length = Console->Title.Length + (SelTypeStrLength + 3 + 1) * sizeof(WCHAR);
WindowTitle = ConsoleAllocHeap(0, Length);
wcsncpy(WindowTitle, SelTypeStr, SelTypeStrLength);
WindowTitle[SelTypeStrLength] = UNICODE_NULL;
wcscat(WindowTitle, L" - ");
wcscat(WindowTitle, Console->Title.Buffer);
SetWindowTextW(GuiData->hWindow, WindowTitle);
ConsoleFreeHeap(WindowTitle);
}
GuiData->Selection.dwFlags |= CONSOLE_SELECTION_IN_PROGRESS;
ConioPause(Console, PAUSED_FROM_SELECTION);
}
}
else
{
/* Clear the selection */
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
InvalidateRgn(GuiData->hWindow, oldRgn, FALSE);
}
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
ConioUnpause(Console, PAUSED_FROM_SELECTION);
/* Restore the console title */
SetWindowTextW(GuiData->hWindow, Console->Title.Buffer);
}
DeleteObject(oldRgn);
}
VOID
GuiPaintTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData,
PRECT rcView,
PRECT rcFramebuffer);
VOID
GuiPaintGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData,
PRECT rcView,
PRECT rcFramebuffer);
static VOID
OnPaint(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
PAINTSTRUCT ps;
RECT rcPaint;
/* Do nothing if the window is hidden */
if (!GuiData->IsWindowVisible) return;
BeginPaint(GuiData->hWindow, &ps);
if (ps.hdc != NULL &&
ps.rcPaint.left < ps.rcPaint.right &&
ps.rcPaint.top < ps.rcPaint.bottom)
{
EnterCriticalSection(&GuiData->Lock);
/* Compose the current screen-buffer on-memory */
if (GetType(ActiveBuffer) == TEXTMODE_BUFFER)
{
GuiPaintTextModeBuffer((PTEXTMODE_SCREEN_BUFFER)ActiveBuffer,
GuiData, &ps.rcPaint, &rcPaint);
}
else /* if (GetType(ActiveBuffer) == GRAPHICS_BUFFER) */
{
GuiPaintGraphicsBuffer((PGRAPHICS_SCREEN_BUFFER)ActiveBuffer,
GuiData, &ps.rcPaint, &rcPaint);
}
/* Send it to screen */
BitBlt(ps.hdc,
ps.rcPaint.left,
ps.rcPaint.top,
rcPaint.right - rcPaint.left,
rcPaint.bottom - rcPaint.top,
GuiData->hMemDC,
rcPaint.left,
rcPaint.top,
SRCCOPY);
/* Draw the selection region if needed */
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
PaintSelectionRect(GuiData, &ps);
}
LeaveCriticalSection(&GuiData->Lock);
}
EndPaint(GuiData->hWindow, &ps);
return;
}
static VOID
OnPaletteChanged(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
/* Do nothing if the window is hidden */
if (!GuiData->IsWindowVisible) return;
// See WM_PALETTECHANGED message
// if ((HWND)wParam == hWnd) break;
// if (GetType(ActiveBuffer) == GRAPHICS_BUFFER)
if (ActiveBuffer->PaletteHandle)
{
DPRINT("WM_PALETTECHANGED changing palette\n");
/* Specify the use of the system palette for the framebuffer */
SetSystemPaletteUse(GuiData->hMemDC, ActiveBuffer->PaletteUsage);
/* Realize the (logical) palette */
RealizePalette(GuiData->hMemDC);
}
}
static BOOL
IsSystemKey(WORD VirtualKeyCode)
{
switch (VirtualKeyCode)
{
/* From MSDN, "Virtual-Key Codes" */
case VK_RETURN:
case VK_SHIFT:
case VK_CONTROL:
case VK_MENU:
case VK_PAUSE:
case VK_CAPITAL:
case VK_ESCAPE:
case VK_LWIN:
case VK_RWIN:
case VK_NUMLOCK:
case VK_SCROLL:
return TRUE;
default:
return FALSE;
}
}
static VOID
OnKey(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
{
PCONSRV_CONSOLE Console = GuiData->Console;
PCONSOLE_SCREEN_BUFFER ActiveBuffer;
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE)) return;
ActiveBuffer = GuiData->ActiveBuffer;
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS)
{
WORD VirtualKeyCode = LOWORD(wParam);
if (msg != WM_KEYDOWN) goto Quit;
if (VirtualKeyCode == VK_RETURN)
{
/* Copy (and clear) selection if ENTER is pressed */
Copy(GuiData);
goto Quit;
}
else if ( VirtualKeyCode == VK_ESCAPE ||
(VirtualKeyCode == 'C' && (GetKeyState(VK_CONTROL) & KEY_PRESSED)) )
{
/* Cancel selection if ESC or Ctrl-C are pressed */
UpdateSelection(GuiData, NULL, NULL);
goto Quit;
}
if ((GuiData->Selection.dwFlags & CONSOLE_MOUSE_SELECTION) == 0)
{
/* Keyboard selection mode */
BOOL Interpreted = FALSE;
BOOL MajPressed = !!(GetKeyState(VK_SHIFT) & KEY_PRESSED);
switch (VirtualKeyCode)
{
case VK_LEFT:
{
Interpreted = TRUE;
if (GuiData->dwSelectionCursor.X > 0)
GuiData->dwSelectionCursor.X--;
break;
}
case VK_RIGHT:
{
Interpreted = TRUE;
if (GuiData->dwSelectionCursor.X < ActiveBuffer->ScreenBufferSize.X - 1)
GuiData->dwSelectionCursor.X++;
break;
}
case VK_UP:
{
Interpreted = TRUE;
if (GuiData->dwSelectionCursor.Y > 0)
GuiData->dwSelectionCursor.Y--;
break;
}
case VK_DOWN:
{
Interpreted = TRUE;
if (GuiData->dwSelectionCursor.Y < ActiveBuffer->ScreenBufferSize.Y - 1)
GuiData->dwSelectionCursor.Y++;
break;
}
case VK_HOME:
{
Interpreted = TRUE;
GuiData->dwSelectionCursor.X = 0;
GuiData->dwSelectionCursor.Y = 0;
break;
}
case VK_END:
{
Interpreted = TRUE;
GuiData->dwSelectionCursor.Y = ActiveBuffer->ScreenBufferSize.Y - 1;
break;
}
case VK_PRIOR:
{
Interpreted = TRUE;
GuiData->dwSelectionCursor.Y -= ActiveBuffer->ViewSize.Y;
if (GuiData->dwSelectionCursor.Y < 0)
GuiData->dwSelectionCursor.Y = 0;
break;
}
case VK_NEXT:
{
Interpreted = TRUE;
GuiData->dwSelectionCursor.Y += ActiveBuffer->ViewSize.Y;
if (GuiData->dwSelectionCursor.Y >= ActiveBuffer->ScreenBufferSize.Y)
GuiData->dwSelectionCursor.Y = ActiveBuffer->ScreenBufferSize.Y - 1;
break;
}
default:
break;
}
if (Interpreted)
{
UpdateSelection(GuiData,
!MajPressed ? &GuiData->dwSelectionCursor : NULL,
&GuiData->dwSelectionCursor);
}
else if (!IsSystemKey(VirtualKeyCode))
{
/* Emit an error beep sound */
SendNotifyMessage(GuiData->hWindow, PM_CONSOLE_BEEP, 0, 0);
}
goto Quit;
}
else
{
/* Mouse selection mode */
if (!IsSystemKey(VirtualKeyCode))
{
/* Clear the selection and send the key into the input buffer */
UpdateSelection(GuiData, NULL, NULL);
}
else
{
goto Quit;
}
}
}
if ((GuiData->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) == 0)
{
MSG Message;
Message.hwnd = GuiData->hWindow;
Message.message = msg;
Message.wParam = wParam;
Message.lParam = lParam;
ConioProcessKey(Console, &Message);
}
Quit:
LeaveCriticalSection(&Console->Lock);
}
// FIXME: Remove after fixing OnTimer
VOID
InvalidateCell(PGUI_CONSOLE_DATA GuiData,
SHORT x, SHORT y);
static VOID
OnTimer(PGUI_CONSOLE_DATA GuiData)
{
PCONSRV_CONSOLE Console = GuiData->Console;
PCONSOLE_SCREEN_BUFFER Buff;
/* Do nothing if the window is hidden */
if (!GuiData->IsWindowVisible) return;
SetTimer(GuiData->hWindow, CONGUI_UPDATE_TIMER, CURSOR_BLINK_TIME, NULL);
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE)) return;
Buff = GuiData->ActiveBuffer;
if (GetType(Buff) == TEXTMODE_BUFFER)
{
InvalidateCell(GuiData, Buff->CursorPosition.X, Buff->CursorPosition.Y);
Buff->CursorBlinkOn = !Buff->CursorBlinkOn;
if ((GuiData->OldCursor.x != Buff->CursorPosition.X) ||
(GuiData->OldCursor.y != Buff->CursorPosition.Y))
{
SCROLLINFO sInfo;
int OldScrollX = -1, OldScrollY = -1;
int NewScrollX = -1, NewScrollY = -1;
sInfo.cbSize = sizeof(sInfo);
sInfo.fMask = SIF_POS;
// Capture the original position of the scroll bars and save them.
if (GetScrollInfo(GuiData->hWindow, SB_HORZ, &sInfo)) OldScrollX = sInfo.nPos;
if (GetScrollInfo(GuiData->hWindow, SB_VERT, &sInfo)) OldScrollY = sInfo.nPos;
// If we successfully got the info for the horizontal scrollbar
if (OldScrollX >= 0)
{
if ((Buff->CursorPosition.X < Buff->ViewOrigin.X) ||
(Buff->CursorPosition.X >= (Buff->ViewOrigin.X + Buff->ViewSize.X)))
{
// Handle the horizontal scroll bar
if (Buff->CursorPosition.X >= Buff->ViewSize.X)
NewScrollX = Buff->CursorPosition.X - Buff->ViewSize.X + 1;
else
NewScrollX = 0;
}
else
{
NewScrollX = OldScrollX;
}
}
// If we successfully got the info for the vertical scrollbar
if (OldScrollY >= 0)
{
if ((Buff->CursorPosition.Y < Buff->ViewOrigin.Y) ||
(Buff->CursorPosition.Y >= (Buff->ViewOrigin.Y + Buff->ViewSize.Y)))
{
// Handle the vertical scroll bar
if (Buff->CursorPosition.Y >= Buff->ViewSize.Y)
NewScrollY = Buff->CursorPosition.Y - Buff->ViewSize.Y + 1;
else
NewScrollY = 0;
}
else
{
NewScrollY = OldScrollY;
}
}
// Adjust scroll bars and refresh the window if the cursor has moved outside the visible area
// NOTE: OldScroll# and NewScroll# will both be -1 (initial value) if the info for the respective scrollbar
// was not obtained successfully in the previous steps. This means their difference is 0 (no scrolling)
// and their associated scrollbar is left alone.
if ((OldScrollX != NewScrollX) || (OldScrollY != NewScrollY))
{
Buff->ViewOrigin.X = NewScrollX;
Buff->ViewOrigin.Y = NewScrollY;
ScrollWindowEx(GuiData->hWindow,
(OldScrollX - NewScrollX) * GuiData->CharWidth,
(OldScrollY - NewScrollY) * GuiData->CharHeight,
NULL,
NULL,
NULL,
NULL,
SW_INVALIDATE);
if (NewScrollX >= 0)
{
sInfo.nPos = NewScrollX;
SetScrollInfo(GuiData->hWindow, SB_HORZ, &sInfo, TRUE);
}
if (NewScrollY >= 0)
{
sInfo.nPos = NewScrollY;
SetScrollInfo(GuiData->hWindow, SB_VERT, &sInfo, TRUE);
}
UpdateWindow(GuiData->hWindow);
// InvalidateRect(GuiData->hWindow, NULL, FALSE);
GuiData->OldCursor.x = Buff->CursorPosition.X;
GuiData->OldCursor.y = Buff->CursorPosition.Y;
}
}
}
else /* if (GetType(Buff) == GRAPHICS_BUFFER) */
{
}
LeaveCriticalSection(&Console->Lock);
}
static BOOL
OnClose(PGUI_CONSOLE_DATA GuiData)
{
PCONSRV_CONSOLE Console = GuiData->Console;
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE))
return TRUE;
// TODO: Prompt for termination ? (Warn the user about possible apps running in this console)
/*
* FIXME: Windows will wait up to 5 seconds for the thread to exit.
* We shouldn't wait here, though, since the console lock is entered.
* A copy of the thread list probably needs to be made.
*/
ConSrvConsoleProcessCtrlEvent(Console, 0, CTRL_CLOSE_EVENT);
LeaveCriticalSection(&Console->Lock);
return FALSE;
}
static LRESULT
OnNcDestroy(HWND hWnd)
{
PGUI_CONSOLE_DATA GuiData = GuiGetGuiData(hWnd);
/* Free the GuiData registration */
SetWindowLongPtrW(hWnd, GWLP_USERDATA, (DWORD_PTR)NULL);
GetSystemMenu(hWnd, TRUE);
if (GuiData)
{
if (GuiData->IsWindowVisible)
KillTimer(hWnd, CONGUI_UPDATE_TIMER);
/* Free the terminal framebuffer */
if (GuiData->hMemDC ) DeleteDC(GuiData->hMemDC);
if (GuiData->hBitmap) DeleteObject(GuiData->hBitmap);
// if (GuiData->hSysPalette) DeleteObject(GuiData->hSysPalette);
DeleteFonts(GuiData);
}
return DefWindowProcW(hWnd, WM_NCDESTROY, 0, 0);
}
static VOID
OnScroll(PGUI_CONSOLE_DATA GuiData, INT nBar, WORD sbCode)
{
PCONSRV_CONSOLE Console = GuiData->Console;
PCONSOLE_SCREEN_BUFFER Buff;
SCROLLINFO sInfo;
INT oldPos, Maximum;
PSHORT pOriginXY;
ASSERT(nBar == SB_HORZ || nBar == SB_VERT);
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE)) return;
Buff = GuiData->ActiveBuffer;
if (nBar == SB_HORZ)
{
Maximum = Buff->ScreenBufferSize.X - Buff->ViewSize.X;
pOriginXY = &Buff->ViewOrigin.X;
}
else // if (nBar == SB_VERT)
{
Maximum = Buff->ScreenBufferSize.Y - Buff->ViewSize.Y;
pOriginXY = &Buff->ViewOrigin.Y;
}
/* Set scrollbar sizes */
sInfo.cbSize = sizeof(sInfo);
sInfo.fMask = SIF_RANGE | SIF_POS | SIF_PAGE | SIF_TRACKPOS;
if (!GetScrollInfo(GuiData->hWindow, nBar, &sInfo)) goto Quit;
oldPos = sInfo.nPos;
switch (sbCode)
{
case SB_LINEUP: // SB_LINELEFT:
sInfo.nPos--;
break;
case SB_LINEDOWN: // SB_LINERIGHT:
sInfo.nPos++;
break;
case SB_PAGEUP: // SB_PAGELEFT:
sInfo.nPos -= sInfo.nPage;
break;
case SB_PAGEDOWN: // SB_PAGERIGHT:
sInfo.nPos += sInfo.nPage;
break;
case SB_THUMBTRACK:
sInfo.nPos = sInfo.nTrackPos;
ConioPause(Console, PAUSED_FROM_SCROLLBAR);
break;
case SB_THUMBPOSITION:
sInfo.nPos = sInfo.nTrackPos;
ConioUnpause(Console, PAUSED_FROM_SCROLLBAR);
break;
case SB_TOP: // SB_LEFT:
sInfo.nPos = sInfo.nMin;
break;
case SB_BOTTOM: // SB_RIGHT:
sInfo.nPos = sInfo.nMax;
break;
default:
break;
}
sInfo.nPos = min(max(sInfo.nPos, 0), Maximum);
if (oldPos != sInfo.nPos)
{
USHORT OldX = Buff->ViewOrigin.X;
USHORT OldY = Buff->ViewOrigin.Y;
UINT WidthUnit, HeightUnit;
/* We now modify Buff->ViewOrigin */
*pOriginXY = sInfo.nPos;
GetScreenBufferSizeUnits(Buff, GuiData, &WidthUnit, &HeightUnit);
ScrollWindowEx(GuiData->hWindow,
(OldX - Buff->ViewOrigin.X) * WidthUnit ,
(OldY - Buff->ViewOrigin.Y) * HeightUnit,
NULL,
NULL,
NULL,
NULL,
SW_INVALIDATE);
sInfo.fMask = SIF_POS;
SetScrollInfo(GuiData->hWindow, nBar, &sInfo, TRUE);
UpdateWindow(GuiData->hWindow);
// InvalidateRect(GuiData->hWindow, NULL, FALSE);
}
Quit:
LeaveCriticalSection(&Console->Lock);
return;
}
static COORD
PointToCoord(PGUI_CONSOLE_DATA GuiData, LPARAM lParam)
{
PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
COORD Coord;
UINT WidthUnit, HeightUnit;
GetScreenBufferSizeUnits(Buffer, GuiData, &WidthUnit, &HeightUnit);
Coord.X = Buffer->ViewOrigin.X + ((SHORT)LOWORD(lParam) / (int)WidthUnit );
Coord.Y = Buffer->ViewOrigin.Y + ((SHORT)HIWORD(lParam) / (int)HeightUnit);
/* Clip coordinate to ensure it's inside buffer */
if (Coord.X < 0)
Coord.X = 0;
else if (Coord.X >= Buffer->ScreenBufferSize.X)
Coord.X = Buffer->ScreenBufferSize.X - 1;
if (Coord.Y < 0)
Coord.Y = 0;
else if (Coord.Y >= Buffer->ScreenBufferSize.Y)
Coord.Y = Buffer->ScreenBufferSize.Y - 1;
return Coord;
}
static LRESULT
OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
{
BOOL DoDefault = FALSE;
PCONSRV_CONSOLE Console = GuiData->Console;
/*
* HACK FOR CORE-8394 (Part 2):
*
* Check whether we should ignore the next mouse move event.
* In either case we reset the HACK flag.
*
* See Part 1 of this hack below.
*/
if (GuiData->HackCORE8394IgnoreNextMove && msg == WM_MOUSEMOVE)
{
GuiData->HackCORE8394IgnoreNextMove = FALSE;
goto Quit;
}
GuiData->HackCORE8394IgnoreNextMove = FALSE;
// FIXME: It's here that we need to check whether we have focus or not
// and whether we are or not in edit mode, in order to know if we need
// to deal with the mouse.
if (GuiData->IgnoreNextMouseSignal)
{
if (msg != WM_LBUTTONDOWN &&
msg != WM_MBUTTONDOWN &&
msg != WM_RBUTTONDOWN &&
msg != WM_XBUTTONDOWN)
{
/*
* If this mouse signal is not a button-down action
* then this is the last one being ignored.
*/
GuiData->IgnoreNextMouseSignal = FALSE;
}
else
{
/*
* This mouse signal is a button-down action.
* Ignore it and perform default action.
*/
DoDefault = TRUE;
}
goto Quit;
}
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE))
{
DoDefault = TRUE;
goto Quit;
}
if ( (GuiData->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) ||
(Console->QuickEdit) )
{
switch (msg)
{
case WM_LBUTTONDOWN:
{
/* Check for selection state */
if ( (GuiData->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) &&
(GuiData->Selection.dwFlags & CONSOLE_MOUSE_SELECTION) &&
(GetKeyState(VK_SHIFT) & KEY_PRESSED) )
{
/*
* A mouse selection is currently in progress and the user
* has pressed the SHIFT key and clicked somewhere, update
* the selection.
*/
GuiData->dwSelectionCursor = PointToCoord(GuiData, lParam);
UpdateSelection(GuiData, NULL, &GuiData->dwSelectionCursor);
}
else
{
/* Clear the old selection */
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
/* Restart a new selection */
GuiData->dwSelectionCursor = PointToCoord(GuiData, lParam);
SetCapture(GuiData->hWindow);
GuiData->Selection.dwFlags |= CONSOLE_MOUSE_SELECTION | CONSOLE_MOUSE_DOWN;
UpdateSelection(GuiData,
&GuiData->dwSelectionCursor,
&GuiData->dwSelectionCursor);
}
break;
}
case WM_LBUTTONUP:
{
if (!(GuiData->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) break;
// GuiData->dwSelectionCursor = PointToCoord(GuiData, lParam);
GuiData->Selection.dwFlags &= ~CONSOLE_MOUSE_DOWN;
// UpdateSelection(GuiData, NULL, &GuiData->dwSelectionCursor);
ReleaseCapture();
break;
}
case WM_LBUTTONDBLCLK:
{
PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
if (GetType(Buffer) == TEXTMODE_BUFFER)
{
#define IS_WORD_SEP(c) \
((c) == L'\0' || (c) == L' ' || (c) == L'\t' || (c) == L'\r' || (c) == L'\n')
PTEXTMODE_SCREEN_BUFFER TextBuffer = (PTEXTMODE_SCREEN_BUFFER)Buffer;
COORD cL, cR;
PCHAR_INFO ptrL, ptrR;
/* Starting point */
cL = cR = PointToCoord(GuiData, lParam);
ptrL = ptrR = ConioCoordToPointer(TextBuffer, cL.X, cL.Y);
/* Enlarge the selection by checking for whitespace */
while ((0 < cL.X) && !IS_WORD_SEP(ptrL->Char.UnicodeChar)
&& !IS_WORD_SEP((ptrL-1)->Char.UnicodeChar))
{
--cL.X;
--ptrL;
}
while ((cR.X < TextBuffer->ScreenBufferSize.X - 1) &&
!IS_WORD_SEP(ptrR->Char.UnicodeChar) &&
!IS_WORD_SEP((ptrR+1)->Char.UnicodeChar))
{
++cR.X;
++ptrR;
}
/*
* Update the selection started with the single
* left-click that preceded this double-click.
*/
GuiData->Selection.dwFlags |= CONSOLE_MOUSE_SELECTION | CONSOLE_MOUSE_DOWN;
UpdateSelection(GuiData, &cL, &cR);
/* Ignore the next mouse move signal */
GuiData->IgnoreNextMouseSignal = TRUE;
#undef IS_WORD_SEP
}
break;
}
case WM_RBUTTONDOWN:
case WM_RBUTTONDBLCLK:
{
if (!(GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY))
{
Paste(GuiData);
}
else
{
Copy(GuiData);
}
/* Ignore the next mouse move signal */
GuiData->IgnoreNextMouseSignal = TRUE;
break;
}
case WM_MOUSEMOVE:
{
if (!(GET_KEYSTATE_WPARAM(wParam) & MK_LBUTTON)) break;
if (!(GuiData->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) break;
GuiData->dwSelectionCursor = PointToCoord(GuiData, lParam);
UpdateSelection(GuiData, NULL, &GuiData->dwSelectionCursor);
break;
}
default:
DoDefault = TRUE; // FALSE;
break;
}
}
else if (Console->InputBuffer.Mode & ENABLE_MOUSE_INPUT)
{
INPUT_RECORD er;
WORD wKeyState = GET_KEYSTATE_WPARAM(wParam);
DWORD dwButtonState = 0;
DWORD dwControlKeyState = 0;
DWORD dwEventFlags = 0;
switch (msg)
{
case WM_LBUTTONDOWN:
SetCapture(GuiData->hWindow);
dwButtonState = FROM_LEFT_1ST_BUTTON_PRESSED;
dwEventFlags = 0;
break;
case WM_MBUTTONDOWN:
SetCapture(GuiData->hWindow);
dwButtonState = FROM_LEFT_2ND_BUTTON_PRESSED;
dwEventFlags = 0;
break;
case WM_RBUTTONDOWN:
SetCapture(GuiData->hWindow);
dwButtonState = RIGHTMOST_BUTTON_PRESSED;
dwEventFlags = 0;
break;
case WM_XBUTTONDOWN:
{
/* Get which X-button was pressed */
WORD wButton = GET_XBUTTON_WPARAM(wParam);
/* Check for X-button validity */
if (wButton & ~(XBUTTON1 | XBUTTON2))
{
DPRINT1("X-button 0x%04x invalid\n", wButton);
DoDefault = TRUE;
break;
}
SetCapture(GuiData->hWindow);
dwButtonState = (wButton == XBUTTON1 ? FROM_LEFT_3RD_BUTTON_PRESSED
: FROM_LEFT_4TH_BUTTON_PRESSED);
dwEventFlags = 0;
break;
}
case WM_LBUTTONUP:
ReleaseCapture();
dwButtonState = 0;
dwEventFlags = 0;
break;
case WM_MBUTTONUP:
ReleaseCapture();
dwButtonState = 0;
dwEventFlags = 0;
break;
case WM_RBUTTONUP:
ReleaseCapture();
dwButtonState = 0;
dwEventFlags = 0;
break;
case WM_XBUTTONUP:
{
/* Get which X-button was released */
WORD wButton = GET_XBUTTON_WPARAM(wParam);
/* Check for X-button validity */
if (wButton & ~(XBUTTON1 | XBUTTON2))
{
DPRINT1("X-button 0x%04x invalid\n", wButton);
/* Ok, just release the button anyway... */
}
ReleaseCapture();
dwButtonState = 0;
dwEventFlags = 0;
break;
}
case WM_LBUTTONDBLCLK:
dwButtonState = FROM_LEFT_1ST_BUTTON_PRESSED;
dwEventFlags = DOUBLE_CLICK;
break;
case WM_MBUTTONDBLCLK:
dwButtonState = FROM_LEFT_2ND_BUTTON_PRESSED;
dwEventFlags = DOUBLE_CLICK;
break;
case WM_RBUTTONDBLCLK:
dwButtonState = RIGHTMOST_BUTTON_PRESSED;
dwEventFlags = DOUBLE_CLICK;
break;
case WM_XBUTTONDBLCLK:
{
/* Get which X-button was double-clicked */
WORD wButton = GET_XBUTTON_WPARAM(wParam);
/* Check for X-button validity */
if (wButton & ~(XBUTTON1 | XBUTTON2))
{
DPRINT1("X-button 0x%04x invalid\n", wButton);
DoDefault = TRUE;
break;
}
dwButtonState = (wButton == XBUTTON1 ? FROM_LEFT_3RD_BUTTON_PRESSED
: FROM_LEFT_4TH_BUTTON_PRESSED);
dwEventFlags = DOUBLE_CLICK;
break;
}
case WM_MOUSEMOVE:
dwButtonState = 0;
dwEventFlags = MOUSE_MOVED;
break;
case WM_MOUSEWHEEL:
dwButtonState = GET_WHEEL_DELTA_WPARAM(wParam) << 16;
dwEventFlags = MOUSE_WHEELED;
break;
case WM_MOUSEHWHEEL:
dwButtonState = GET_WHEEL_DELTA_WPARAM(wParam) << 16;
dwEventFlags = MOUSE_HWHEELED;
break;
default:
DoDefault = TRUE;
break;
}
/*
* HACK FOR CORE-8394 (Part 1):
*
* It appears that depending on which VM ReactOS runs, the next mouse
* signal coming after a button-down action can be a mouse-move (e.g.
* on VBox, whereas on QEMU it is not the case). However it is NOT a
* rule, so that we cannot use the IgnoreNextMouseSignal flag to just
* "ignore" the next mouse event, thinking it would always be a mouse-
* move signal.
*
* To work around this problem (that should really be fixed in Win32k),
* we use a second flag to ignore this possible next mouse move signal.
*/
switch (msg)
{
case WM_LBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_XBUTTONDOWN:
GuiData->HackCORE8394IgnoreNextMove = TRUE;
default:
break;
}
if (!DoDefault)
{
if (wKeyState & MK_LBUTTON)
dwButtonState |= FROM_LEFT_1ST_BUTTON_PRESSED;
if (wKeyState & MK_MBUTTON)
dwButtonState |= FROM_LEFT_2ND_BUTTON_PRESSED;
if (wKeyState & MK_RBUTTON)
dwButtonState |= RIGHTMOST_BUTTON_PRESSED;
if (wKeyState & MK_XBUTTON1)
dwButtonState |= FROM_LEFT_3RD_BUTTON_PRESSED;
if (wKeyState & MK_XBUTTON2)
dwButtonState |= FROM_LEFT_4TH_BUTTON_PRESSED;
if (GetKeyState(VK_RMENU) & KEY_PRESSED)
dwControlKeyState |= RIGHT_ALT_PRESSED;
if (GetKeyState(VK_LMENU) & KEY_PRESSED)
dwControlKeyState |= LEFT_ALT_PRESSED;
if (GetKeyState(VK_RCONTROL) & KEY_PRESSED)
dwControlKeyState |= RIGHT_CTRL_PRESSED;
if (GetKeyState(VK_LCONTROL) & KEY_PRESSED)
dwControlKeyState |= LEFT_CTRL_PRESSED;
if (GetKeyState(VK_SHIFT) & KEY_PRESSED)
dwControlKeyState |= SHIFT_PRESSED;
if (GetKeyState(VK_NUMLOCK) & KEY_TOGGLED)
dwControlKeyState |= NUMLOCK_ON;
if (GetKeyState(VK_SCROLL) & KEY_TOGGLED)
dwControlKeyState |= SCROLLLOCK_ON;
if (GetKeyState(VK_CAPITAL) & KEY_TOGGLED)
dwControlKeyState |= CAPSLOCK_ON;
/* See WM_CHAR MSDN documentation for instance */
if (lParam & 0x01000000)
dwControlKeyState |= ENHANCED_KEY;
/* Send a mouse event */
er.EventType = MOUSE_EVENT;
er.Event.MouseEvent.dwMousePosition = PointToCoord(GuiData, lParam);
er.Event.MouseEvent.dwButtonState = dwButtonState;
er.Event.MouseEvent.dwControlKeyState = dwControlKeyState;
er.Event.MouseEvent.dwEventFlags = dwEventFlags;
ConioProcessInputEvent(Console, &er);
}
}
else
{
DoDefault = TRUE;
}
LeaveCriticalSection(&Console->Lock);
Quit:
if (!DoDefault)
return 0;
if (msg == WM_MOUSEWHEEL || msg == WM_MOUSEHWHEEL)
{
INT nBar;
WORD sbCode;
// WORD wKeyState = GET_KEYSTATE_WPARAM(wParam);
SHORT wDelta = GET_WHEEL_DELTA_WPARAM(wParam);
if (msg == WM_MOUSEWHEEL)
nBar = SB_VERT;
else // if (msg == WM_MOUSEHWHEEL)
nBar = SB_HORZ;
// NOTE: We currently do not support zooming...
// if (wKeyState & MK_CONTROL)
// FIXME: For some reason our win32k does not set the key states
// when sending WM_MOUSEWHEEL or WM_MOUSEHWHEEL ...
// if (wKeyState & MK_SHIFT)
if (GetKeyState(VK_SHIFT) & KEY_PRESSED)
sbCode = (wDelta >= 0 ? SB_PAGEUP : SB_PAGEDOWN);
else
sbCode = (wDelta >= 0 ? SB_LINEUP : SB_LINEDOWN);
OnScroll(GuiData, nBar, sbCode);
}
return DefWindowProcW(GuiData->hWindow, msg, wParam, lParam);
}
VOID
GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData);
VOID
GuiCopyFromGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData);
static VOID
Copy(PGUI_CONSOLE_DATA GuiData)
{
if (OpenClipboard(GuiData->hWindow))
{
PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
if (GetType(Buffer) == TEXTMODE_BUFFER)
{
GuiCopyFromTextModeBuffer((PTEXTMODE_SCREEN_BUFFER)Buffer, GuiData);
}
else /* if (GetType(Buffer) == GRAPHICS_BUFFER) */
{
GuiCopyFromGraphicsBuffer((PGRAPHICS_SCREEN_BUFFER)Buffer, GuiData);
}
CloseClipboard();
}
/* Clear the selection */
UpdateSelection(GuiData, NULL, NULL);
}
VOID
GuiPasteToTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData);
VOID
GuiPasteToGraphicsBuffer(PGRAPHICS_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData);
static VOID
Paste(PGUI_CONSOLE_DATA GuiData)
{
if (OpenClipboard(GuiData->hWindow))
{
PCONSOLE_SCREEN_BUFFER Buffer = GuiData->ActiveBuffer;
if (GetType(Buffer) == TEXTMODE_BUFFER)
{
GuiPasteToTextModeBuffer((PTEXTMODE_SCREEN_BUFFER)Buffer, GuiData);
}
else /* if (GetType(Buffer) == GRAPHICS_BUFFER) */
{
GuiPasteToGraphicsBuffer((PGRAPHICS_SCREEN_BUFFER)Buffer, GuiData);
}
CloseClipboard();
}
}
static VOID
OnGetMinMaxInfo(PGUI_CONSOLE_DATA GuiData, PMINMAXINFO minMaxInfo)
{
PCONSRV_CONSOLE Console = GuiData->Console;
PCONSOLE_SCREEN_BUFFER ActiveBuffer;
DWORD windx, windy;
UINT WidthUnit, HeightUnit;
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE)) return;
ActiveBuffer = GuiData->ActiveBuffer;
GetScreenBufferSizeUnits(ActiveBuffer, GuiData, &WidthUnit, &HeightUnit);
windx = CONGUI_MIN_WIDTH * WidthUnit + 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
windy = CONGUI_MIN_HEIGHT * HeightUnit + 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
minMaxInfo->ptMinTrackSize.x = windx;
minMaxInfo->ptMinTrackSize.y = windy;
windx = (ActiveBuffer->ScreenBufferSize.X) * WidthUnit + 2 * (GetSystemMetrics(SM_CXFRAME) + GetSystemMetrics(SM_CXEDGE));
windy = (ActiveBuffer->ScreenBufferSize.Y) * HeightUnit + 2 * (GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYEDGE)) + GetSystemMetrics(SM_CYCAPTION);
if (ActiveBuffer->ViewSize.X < ActiveBuffer->ScreenBufferSize.X) windy += GetSystemMetrics(SM_CYHSCROLL); // Window currently has a horizontal scrollbar
if (ActiveBuffer->ViewSize.Y < ActiveBuffer->ScreenBufferSize.Y) windx += GetSystemMetrics(SM_CXVSCROLL); // Window currently has a vertical scrollbar
minMaxInfo->ptMaxTrackSize.x = windx;
minMaxInfo->ptMaxTrackSize.y = windy;
LeaveCriticalSection(&Console->Lock);
}
static VOID
OnSize(PGUI_CONSOLE_DATA GuiData, WPARAM wParam, LPARAM lParam)
{
PCONSRV_CONSOLE Console = GuiData->Console;
/* Do nothing if the window is hidden */
if (!GuiData->IsWindowVisible) return;
if (!ConDrvValidateConsoleUnsafe((PCONSOLE)Console, CONSOLE_RUNNING, TRUE)) return;
if (!GuiData->WindowSizeLock &&
(wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED || wParam == SIZE_MINIMIZED))
{
PCONSOLE_SCREEN_BUFFER Buff = GuiData->ActiveBuffer;
DWORD windx, windy, charx, chary;
UINT WidthUnit, HeightUnit;
GetScreenBufferSizeUnits(Buff, GuiData, &WidthUnit, &HeightUnit);
GuiData->WindowSizeLock = TRUE;
windx = LOWORD(lParam);
windy = HIWORD(lParam);
/* Compensate for existing scroll bars (because lParam values do not accommodate scroll bar) */
if (Buff->ViewSize.X < Buff->ScreenBufferSize.X) windy += GetSystemMetrics(SM_CYHSCROLL); // Window currently has a horizontal scrollbar
if (Buff->ViewSize.Y < Buff->ScreenBufferSize.Y) windx += GetSystemMetrics(SM_CXVSCROLL); // Window currently has a vertical scrollbar
charx = windx / (int)WidthUnit ;
chary = windy / (int)HeightUnit;
/* Character alignment (round size up or down) */
if ((windx % WidthUnit ) >= (WidthUnit / 2)) ++charx;
if ((windy % HeightUnit) >= (HeightUnit / 2)) ++chary;
/* Compensate for added scroll bars in window */
if (charx < (DWORD)Buff->ScreenBufferSize.X) windy -= GetSystemMetrics(SM_CYHSCROLL); // Window will have a horizontal scroll bar
if (chary < (DWORD)Buff->ScreenBufferSize.Y) windx -= GetSystemMetrics(SM_CXVSCROLL); // Window will have a vertical scroll bar
charx = windx / (int)WidthUnit ;
chary = windy / (int)HeightUnit;
/* Character alignment (round size up or down) */
if ((windx % WidthUnit ) >= (WidthUnit / 2)) ++charx;
if ((windy % HeightUnit) >= (HeightUnit / 2)) ++chary;
/* Resize window */
if ((charx != Buff->ViewSize.X) || (chary != Buff->ViewSize.Y))
{
Buff->ViewSize.X = (charx <= (DWORD)Buff->ScreenBufferSize.X) ? charx : Buff->ScreenBufferSize.X;
Buff->ViewSize.Y = (chary <= (DWORD)Buff->ScreenBufferSize.Y) ? chary : Buff->ScreenBufferSize.Y;
}
ResizeConWnd(GuiData, WidthUnit, HeightUnit);
/* Adjust the start of the visible area if we are attempting to show nonexistent areas */
if ((Buff->ScreenBufferSize.X - Buff->ViewOrigin.X) < Buff->ViewSize.X) Buff->ViewOrigin.X = Buff->ScreenBufferSize.X - Buff->ViewSize.X;
if ((Buff->ScreenBufferSize.Y - Buff->ViewOrigin.Y) < Buff->ViewSize.Y) Buff->ViewOrigin.Y = Buff->ScreenBufferSize.Y - Buff->ViewSize.Y;
InvalidateRect(GuiData->hWindow, NULL, TRUE);
GuiData->WindowSizeLock = FALSE;
}
LeaveCriticalSection(&Console->Lock);
}
static VOID
OnMove(PGUI_CONSOLE_DATA GuiData)
{
RECT rcWnd;
// TODO: Simplify the code.
// See: GuiConsoleNotifyWndProc() PM_CREATE_CONSOLE.
/* Retrieve our real position */
GetWindowRect(GuiData->hWindow, &rcWnd);
GuiData->GuiInfo.WindowOrigin.x = rcWnd.left;
GuiData->GuiInfo.WindowOrigin.y = rcWnd.top;
}
/*
// HACK: This functionality is standard for general scrollbars. Don't add it by hand.
VOID
GuiConsoleHandleScrollbarMenu(VOID)
{
HMENU hMenu;
hMenu = CreatePopupMenu();
if (hMenu == NULL)
{
DPRINT("CreatePopupMenu failed\n");
return;
}
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLHERE);
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLTOP);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLBOTTOM);
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLPAGE_UP);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLPAGE_DOWN);
//InsertItem(hMenu, MFT_SEPARATOR, MIIM_FTYPE, 0, NULL, -1);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLUP);
//InsertItem(hMenu, MIIM_STRING, MIIM_ID | MIIM_FTYPE | MIIM_STRING, 0, NULL, IDS_SCROLLDOWN);
}
*/
static LRESULT CALLBACK
ConWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
LRESULT Result = 0;
PGUI_CONSOLE_DATA GuiData = NULL;
PCONSRV_CONSOLE Console = NULL;
/*
* - If it's the first time we create a window for the terminal,
* just initialize it and return.
*
* - If we are destroying the window, just do it and return.
*/
if (msg == WM_NCCREATE)
{
return (LRESULT)OnNcCreate(hWnd, (LPCREATESTRUCTW)lParam);
}
else if (msg == WM_NCDESTROY)
{
return OnNcDestroy(hWnd);
}
/*
* Now the terminal window is initialized.
* Get the terminal data via the window's data.
* If there is no data, just go away.
*/
GuiData = GuiGetGuiData(hWnd);
if (GuiData == NULL) return DefWindowProcW(hWnd, msg, wParam, lParam);
// TEMPORARY HACK until all of the functions can deal with a NULL GuiData->ActiveBuffer ...
if (GuiData->ActiveBuffer == NULL) return DefWindowProcW(hWnd, msg, wParam, lParam);
/*
* Just retrieve a pointer to the console in case somebody needs it.
* It is not NULL because it was checked in GuiGetGuiData.
* Each helper function which needs the console has to validate and lock it.
*/
Console = GuiData->Console;
/* We have a console, start message dispatching */
switch (msg)
{
case WM_ACTIVATE:
OnActivate(GuiData, wParam);
break;
case WM_CLOSE:
if (OnClose(GuiData)) goto Default;
break;
case WM_PAINT:
OnPaint(GuiData);
break;
case WM_TIMER:
OnTimer(GuiData);
break;
case WM_PALETTECHANGED:
{
DPRINT("WM_PALETTECHANGED called\n");
/*
* Protects against infinite loops:
* "... A window that receives this message must not realize
* its palette, unless it determines that wParam does not contain
* its own window handle." (WM_PALETTECHANGED description - MSDN)
*
* This message is sent to all windows, including the one that
* changed the system palette and caused this message to be sent.
* The wParam of this message contains the handle of the window
* that caused the system palette to change. To avoid an infinite
* loop, care must be taken to check that the wParam of this message
* does not match the window's handle.
*/
if ((HWND)wParam == hWnd) break;
DPRINT("WM_PALETTECHANGED ok\n");
OnPaletteChanged(GuiData);
DPRINT("WM_PALETTECHANGED quit\n");
break;
}
case WM_KEYDOWN:
case WM_KEYUP:
case WM_CHAR:
case WM_DEADCHAR:
case WM_SYSKEYDOWN:
case WM_SYSKEYUP:
case WM_SYSCHAR:
case WM_SYSDEADCHAR:
{
/* Detect Alt-Enter presses and switch back and forth to fullscreen mode */
if (msg == WM_SYSKEYDOWN && (HIWORD(lParam) & KF_ALTDOWN) && wParam == VK_RETURN)
{
/* Switch only at first Alt-Enter press, and ignore subsequent key repetitions */
if ((HIWORD(lParam) & (KF_UP | KF_REPEAT)) != KF_REPEAT)
GuiConsoleSwitchFullScreen(GuiData);
break;
}
/* Detect Alt-Esc/Space/Tab presses defer to DefWindowProc */
if ( (HIWORD(lParam) & KF_ALTDOWN) && (wParam == VK_ESCAPE || wParam == VK_SPACE || wParam == VK_TAB))
{
return DefWindowProcW(hWnd, msg, wParam, lParam);
}
OnKey(GuiData, msg, wParam, lParam);
break;
}
case WM_SETCURSOR:
{
/* Do nothing if the window is hidden */
if (!GuiData->IsWindowVisible) goto Default;
/*
* The message was sent because we are manually triggering a change.
* Check whether the mouse is indeed present on this console window
* and take appropriate decisions.
*/
if (wParam == -1 && lParam == -1)
{
POINT mouseCoords;
HWND hWndHit;
/* Get the placement of the mouse */
GetCursorPos(&mouseCoords);
/* On which window is placed the mouse ? */
hWndHit = WindowFromPoint(mouseCoords);
/* It's our window. Perform the hit-test to be used later on. */
if (hWndHit == hWnd)
{
wParam = (WPARAM)hWnd;
lParam = DefWindowProcW(hWndHit, WM_NCHITTEST, 0,
MAKELPARAM(mouseCoords.x, mouseCoords.y));
}
}
/* Set the mouse cursor only when we are in the client area */
if ((HWND)wParam == hWnd && LOWORD(lParam) == HTCLIENT)
{
if (GuiData->MouseCursorRefCount >= 0)
{
/* Show the cursor */
SetCursor(GuiData->hCursor);
}
else
{
/* Hide the cursor if the reference count is negative */
SetCursor(NULL);
}
return TRUE;
}
else
{
goto Default;
}
}
case WM_LBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_XBUTTONDOWN:
case WM_LBUTTONUP:
case WM_MBUTTONUP:
case WM_RBUTTONUP:
case WM_XBUTTONUP:
case WM_LBUTTONDBLCLK:
case WM_MBUTTONDBLCLK:
case WM_RBUTTONDBLCLK:
case WM_XBUTTONDBLCLK:
case WM_MOUSEMOVE:
case WM_MOUSEWHEEL:
case WM_MOUSEHWHEEL:
{
Result = OnMouse(GuiData, msg, wParam, lParam);
break;
}
case WM_HSCROLL:
OnScroll(GuiData, SB_HORZ, LOWORD(wParam));
break;
case WM_VSCROLL:
OnScroll(GuiData, SB_VERT, LOWORD(wParam));
break;
case WM_CONTEXTMENU:
{
/* Do nothing if the window is hidden */
if (!GuiData->IsWindowVisible) break;
if (DefWindowProcW(hWnd /*GuiData->hWindow*/, WM_NCHITTEST, 0, lParam) == HTCLIENT)
{
HMENU hMenu = CreatePopupMenu();
if (hMenu != NULL)
{
AppendMenuItems(hMenu, GuiConsoleEditMenuItems);
TrackPopupMenuEx(hMenu,
TPM_RIGHTBUTTON,
GET_X_LPARAM(lParam),
GET_Y_LPARAM(lParam),
hWnd,
NULL);
DestroyMenu(hMenu);
}
break;
}
else
{
goto Default;
}
}
case WM_INITMENU:
{
HMENU hMenu = (HMENU)wParam;
if (hMenu != NULL)
{
/* Enable or disable the Close menu item */
EnableMenuItem(hMenu, SC_CLOSE, MF_BYCOMMAND |
(GuiData->IsCloseButtonEnabled ? MF_ENABLED : MF_GRAYED));
/* Enable or disable the Copy and Paste items */
EnableMenuItem(hMenu, ID_SYSTEM_EDIT_COPY , MF_BYCOMMAND |
((GuiData->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) &&
(GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY) ? MF_ENABLED : MF_GRAYED));
// FIXME: Following whether the active screen buffer is text-mode
// or graphics-mode, search for CF_UNICODETEXT or CF_BITMAP formats.
EnableMenuItem(hMenu, ID_SYSTEM_EDIT_PASTE, MF_BYCOMMAND |
(!(GuiData->Selection.dwFlags & CONSOLE_SELECTION_IN_PROGRESS) &&
IsClipboardFormatAvailable(CF_UNICODETEXT) ? MF_ENABLED : MF_GRAYED));
}
SendMenuEvent(Console, WM_INITMENU);
break;
}
case WM_MENUSELECT:
{
if (HIWORD(wParam) == 0xFFFF) // Allow all the menu flags
{
SendMenuEvent(Console, WM_MENUSELECT);
}
break;
}
case WM_COMMAND:
case WM_SYSCOMMAND:
{
Result = OnCommand(GuiData, wParam, lParam);
break;
}
case WM_SETFOCUS:
case WM_KILLFOCUS:
OnFocus(GuiData, (msg == WM_SETFOCUS));
break;
case WM_GETMINMAXINFO:
OnGetMinMaxInfo(GuiData, (PMINMAXINFO)lParam);
break;
case WM_MOVE:
OnMove(GuiData);
break;
#if 0 // This code is here to prepare & control dynamic console SB resizing.
case WM_SIZING:
{
PRECT dragRect = (PRECT)lParam;
switch (wParam)
{
case WMSZ_LEFT:
DPRINT1("WMSZ_LEFT\n");
break;
case WMSZ_RIGHT:
DPRINT1("WMSZ_RIGHT\n");
break;
case WMSZ_TOP:
DPRINT1("WMSZ_TOP\n");
break;
case WMSZ_TOPLEFT:
DPRINT1("WMSZ_TOPLEFT\n");
break;
case WMSZ_TOPRIGHT:
DPRINT1("WMSZ_TOPRIGHT\n");
break;
case WMSZ_BOTTOM:
DPRINT1("WMSZ_BOTTOM\n");
break;
case WMSZ_BOTTOMLEFT:
DPRINT1("WMSZ_BOTTOMLEFT\n");
break;
case WMSZ_BOTTOMRIGHT:
DPRINT1("WMSZ_BOTTOMRIGHT\n");
break;
default:
DPRINT1("wParam = %d\n", wParam);
break;
}
DPRINT1("dragRect = {.left = %d ; .top = %d ; .right = %d ; .bottom = %d}\n",
dragRect->left, dragRect->top, dragRect->right, dragRect->bottom);
break;
}
#endif
case WM_SIZE:
OnSize(GuiData, wParam, lParam);
break;
case PM_RESIZE_TERMINAL:
{
PCONSOLE_SCREEN_BUFFER Buff = GuiData->ActiveBuffer;
HDC hDC;
HBITMAP hnew, hold;
DWORD Width, Height;
UINT WidthUnit, HeightUnit;
/* Do nothing if the window is hidden */
if (!GuiData->IsWindowVisible) break;
GetScreenBufferSizeUnits(Buff, GuiData, &WidthUnit, &HeightUnit);
Width = Buff->ScreenBufferSize.X * WidthUnit ;
Height = Buff->ScreenBufferSize.Y * HeightUnit;
/* Recreate the framebuffer */
hDC = GetDC(GuiData->hWindow);
hnew = CreateCompatibleBitmap(hDC, Width, Height);
ReleaseDC(GuiData->hWindow, hDC);
hold = SelectObject(GuiData->hMemDC, hnew);
if (GuiData->hBitmap)
{
if (hold == GuiData->hBitmap) DeleteObject(GuiData->hBitmap);
}
GuiData->hBitmap = hnew;
/* Resize the window to the user's values */
GuiData->WindowSizeLock = TRUE;
ResizeConWnd(GuiData, WidthUnit, HeightUnit);
GuiData->WindowSizeLock = FALSE;
break;
}
/*
* Undocumented message sent by Windows' console.dll for applying console info.
* See http://www.catch22.net/sites/default/source/files/setconsoleinfo.c
* and http://www.scn.rain.com/~neighorn/PDF/MSBugPaper.pdf
* for more information.
*/
case WM_SETCONSOLEINFO:
{
GuiApplyUserSettings(GuiData, (HANDLE)wParam);
break;
}
case PM_CONSOLE_BEEP:
DPRINT1("Beep\n");
Beep(800, 200);
break;
// case PM_CONSOLE_SET_TITLE:
// SetWindowTextW(GuiData->hWindow, GuiData->Console->Title.Buffer);
// break;
default: Default:
Result = DefWindowProcW(hWnd, msg, wParam, lParam);
break;
}
return Result;
}
/* EOF */