reactos/reactos/subsys/win32k/w32k.h
Thomas Bluemel 50b193239b 1. remove mouse cursor hacks from eng/mouse
2. implemented more win2k-like gdi handle table (handle entry lookup is not yet optimized/cached!)
3. moved cursoricon.c from objects to ntuser as it's part of the user api and not of the gdi
4. get rid of the eng handle table
5. minor fixes

svn path=/trunk/; revision=12035
2004-12-12 01:40:39 +00:00

82 lines
1.8 KiB
C

/*
* Precompiled headers for win32k.sys
*/
#define __WIN32K__
#define NTOS_MODE_KERNEL
#include <roscfg.h>
#include <roskrnl.h>
#include <ddk/winddi.h>
#include <ddk/ntddk.h>
#include <ddk/ntddmou.h>
#include <win32k/win32k.h>
#include <csrss/csrss.h>
#include <internal/ob.h>
#include <internal/safe.h>
#include <internal/ps.h>
#include <napi/win32.h>
#include <ntos.h>
#include <math.h>
#include <float.h>
#include <windows.h>
#include <rosrtl/string.h>
#include <user32/callback.h>
#include <include/accelerator.h>
#include <include/callback.h>
#include <include/caret.h>
#include <include/class.h>
#include <include/cleanup.h>
#include <include/clipboard.h>
#include <include/color.h>
#include <include/csr.h>
#include <include/cursoricon.h>
#include <include/dce.h>
#include <include/desktop.h>
#include <include/dib.h>
#include <include/eng.h>
#include <include/error.h>
#include <include/focus.h>
#include <include/guicheck.h>
#include <include/hook.h>
#include <include/hotkey.h>
#include <include/input.h>
#include <include/inteng.h>
#include <include/intgdi.h>
#include <include/menu.h>
#include <include/monitor.h>
#include <include/mouse.h>
#include <include/msgqueue.h>
#include <include/object.h>
#include <include/paint.h>
#include <include/painting.h>
#include <include/palette.h>
#include <include/path.h>
#include <include/prop.h>
#include <include/rect.h>
#include <include/scroll.h>
#include <include/surface.h>
#include <include/tags.h>
#include <include/text.h>
#include <include/timer.h>
#include <include/timer.h>
#include <include/useratom.h>
#include <include/vis.h>
#include <include/window.h>
#include <include/winpos.h>
#include <include/winsta.h>
#include <eng/objects.h>
#include <eng/misc.h>
#include <dib/dib.h>
#define NDEBUG
#include <win32k/debug1.h>