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580 lines
19 KiB
C++
580 lines
19 KiB
C++
/*
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*
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* Copyright (c) 1996,1997
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* Silicon Graphics Computer Systems, Inc.
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*
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* Copyright (c) 1997
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* Moscow Center for SPARC Technology
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*
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* Copyright (c) 1999
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* Boris Fomitchev
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*
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* This material is provided "as is", with absolutely no warranty expressed
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* or implied. Any use is at your own risk.
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*
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* Permission to use or copy this software for any purpose is hereby granted
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* without fee, provided the above notices are retained on all copies.
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* Permission to modify the code and to distribute modified code is granted,
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* provided the above notices are retained, and a notice that the code was
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* modified is included with the above copyright notice.
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*
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*/
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/* NOTE: This is an internal header file, included by other STL headers.
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* You should not attempt to use it directly.
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*/
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#ifndef _STLP_INTERNAL_ALLOC_H
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#define _STLP_INTERNAL_ALLOC_H
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#ifndef _STLP_INTERNAL_CSTDDEF
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# include <stl/_cstddef.h>
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#endif
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#ifndef _STLP_INTERNAL_CSTDLIB
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# include <stl/_cstdlib.h>
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#endif
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#ifndef _STLP_INTERNAL_CSTRING
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# include <stl/_cstring.h>
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#endif
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#ifndef _STLP_INTERNAL_ALGOBASE_H
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# include <stl/_algobase.h>
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#endif
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#ifndef _STLP_INTERNAL_NEW_HEADER
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# include <stl/_new.h>
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#endif
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#ifndef _STLP_INTERNAL_CONSTRUCT_H
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# include <stl/_construct.h>
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#endif
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_STLP_BEGIN_NAMESPACE
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// Malloc-based allocator. Typically slower than default alloc below.
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// Typically thread-safe and more storage efficient.
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#if !defined (_STLP_USE_NO_IOSTREAMS)
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typedef void (* __oom_handler_type)();
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#endif
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class _STLP_CLASS_DECLSPEC __malloc_alloc {
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public:
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// this one is needed for proper simple_alloc wrapping
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typedef char value_type;
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static void* _STLP_CALL allocate(size_t __n)
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#if !defined (_STLP_USE_NO_IOSTREAMS)
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;
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#else
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{
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void *__result = malloc(__n);
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if (__result == 0) {
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_STLP_THROW_BAD_ALLOC;
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}
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return __result;
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}
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#endif
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static void _STLP_CALL deallocate(void* __p, size_t /* __n */) { free((char*)__p); }
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#if !defined (_STLP_USE_NO_IOSTREAMS)
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static __oom_handler_type _STLP_CALL set_malloc_handler(__oom_handler_type __f);
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#endif
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};
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// New-based allocator. Typically slower than default alloc below.
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// Typically thread-safe and more storage efficient.
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class _STLP_CLASS_DECLSPEC __new_alloc {
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public:
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// this one is needed for proper simple_alloc wrapping
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typedef char value_type;
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static void* _STLP_CALL allocate(size_t __n) { return __stl_new(__n); }
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static void _STLP_CALL deallocate(void* __p, size_t) { __stl_delete(__p); }
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};
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// Allocator adaptor to check size arguments for debugging.
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// Reports errors using assert. Checking can be disabled with
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// NDEBUG, but it's far better to just use the underlying allocator
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// instead when no checking is desired.
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// There is some evidence that this can confuse Purify.
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// This adaptor can only be applied to raw allocators
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template <class _Alloc>
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class __debug_alloc : public _Alloc {
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public:
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typedef _Alloc __allocator_type;
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typedef typename _Alloc::value_type value_type;
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private:
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struct __alloc_header {
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size_t __magic: 16;
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size_t __type_size:16;
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_STLP_UINT32_T _M_size;
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}; // that is 8 bytes for sure
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// Sunpro CC has bug on enums, so extra_before/after set explicitly
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enum { __pad = 8, __magic = 0xdeba, __deleted_magic = 0xdebd,
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__shred_byte = _STLP_SHRED_BYTE };
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enum { __extra_before = 16, __extra_after = 8 };
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// Size of space used to store size. Note
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// that this must be large enough to preserve
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// alignment.
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static size_t _STLP_CALL __extra_before_chunk() {
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return (long)__extra_before / sizeof(value_type) +
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(size_t)((long)__extra_before % sizeof(value_type) > 0);
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}
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static size_t _STLP_CALL __extra_after_chunk() {
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return (long)__extra_after / sizeof(value_type) +
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(size_t)((long)__extra_after % sizeof(value_type) > 0);
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}
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public:
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__debug_alloc() {}
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~__debug_alloc() {}
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static void* _STLP_CALL allocate(size_t);
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static void _STLP_CALL deallocate(void *, size_t);
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};
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# if defined (__OS400__)
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// dums 02/05/2007: is it really necessary ?
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enum { _MAX_BYTES = 256 };
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# else
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enum { _MAX_BYTES = 32 * sizeof(void*) };
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# endif
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#if !defined (_STLP_USE_NO_IOSTREAMS)
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// Default node allocator.
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// With a reasonable compiler, this should be roughly as fast as the
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// original STL class-specific allocators, but with less fragmentation.
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class _STLP_CLASS_DECLSPEC __node_alloc {
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static void * _STLP_CALL _M_allocate(size_t& __n);
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/* __p may not be 0 */
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static void _STLP_CALL _M_deallocate(void *__p, size_t __n);
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public:
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// this one is needed for proper simple_alloc wrapping
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typedef char value_type;
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/* __n must be > 0 */
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static void* _STLP_CALL allocate(size_t& __n)
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{ return (__n > (size_t)_MAX_BYTES) ? __stl_new(__n) : _M_allocate(__n); }
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/* __p may not be 0 */
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static void _STLP_CALL deallocate(void *__p, size_t __n)
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{ if (__n > (size_t)_MAX_BYTES) __stl_delete(__p); else _M_deallocate(__p, __n); }
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};
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# if defined (_STLP_USE_TEMPLATE_EXPORT)
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_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__node_alloc>;
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# endif
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#endif
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#if defined (_STLP_USE_TEMPLATE_EXPORT)
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_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__new_alloc>;
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_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__malloc_alloc>;
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#endif
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/* macro to convert the allocator for initialization
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* not using MEMBER_TEMPLATE_CLASSES as it should work given template constructor */
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#if defined (_STLP_MEMBER_TEMPLATES) || ! defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
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/* if _STLP_NO_TEMPLATE_CONVERSIONS is set, the member template constructor is
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* not used implicitly to convert allocator parameter, so let us do it explicitly */
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# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_NO_TEMPLATE_CONVERSIONS)
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# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)
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# else
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# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __a
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# endif
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/* else convert, but only if partial specialization works, since else
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* Container::allocator_type won't be different */
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#else
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# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)
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#endif
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// Another allocator adaptor: _Alloc_traits. This serves two
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// purposes. First, make it possible to write containers that can use
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// either SGI-style allocators or standard-conforming allocator.
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// The fully general version.
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template <class _Tp, class _Allocator>
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struct _Alloc_traits {
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typedef _Allocator _Orig;
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#if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE)
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typedef typename _Allocator::_STLP_TEMPLATE rebind<_Tp> _Rebind_type;
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typedef typename _Rebind_type::other allocator_type;
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static allocator_type create_allocator(const _Orig& __a)
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{ return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); }
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#else
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// this is not actually true, used only to pass this type through
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// to dynamic overload selection in _STLP_alloc_proxy methods
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typedef _Allocator allocator_type;
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#endif
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};
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#if defined (_STLP_USE_PERTHREAD_ALLOC)
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_STLP_END_NAMESPACE
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// include additional header here
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# include <stl/_pthread_alloc.h>
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_STLP_BEGIN_NAMESPACE
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typedef __pthread_alloc __alloc_type;
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#elif defined (_STLP_USE_NEWALLOC)
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typedef __new_alloc __alloc_type;
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#elif defined (_STLP_USE_MALLOC)
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typedef __malloc_alloc __alloc_type;
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#else
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typedef __node_alloc __alloc_type;
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#endif
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#if defined (_STLP_DEBUG_ALLOC)
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typedef __debug_alloc<__alloc_type> __sgi_alloc;
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#else
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typedef __alloc_type __sgi_alloc;
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#endif
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#if !defined (_STLP_NO_ANACHRONISMS)
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typedef __sgi_alloc __single_client_alloc;
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typedef __sgi_alloc __multithreaded_alloc;
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#endif
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// This implements allocators as specified in the C++ standard.
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//
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// Note that standard-conforming allocators use many language features
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// that are not yet widely implemented. In particular, they rely on
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// member templates, partial specialization, partial ordering of function
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// templates, the typename keyword, and the use of the template keyword
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// to refer to a template member of a dependent type.
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/*
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template <class _Tp>
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struct _AllocatorAux {
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typedef _Tp* pointer;
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typedef const _Tp* const_pointer;
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typedef _Tp& reference;
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typedef const _Tp& const_reference;
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pointer address(reference __x) const {return &__x;}
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const_pointer address(const_reference __x) const { return &__x; }
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};
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template <class _Tp>
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struct _AllocatorAux<const _Tp> {
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typedef _Tp* pointer;
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typedef const _Tp* const_pointer;
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typedef _Tp& reference;
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typedef const _Tp& const_reference;
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const_pointer address(const_reference __x) const { return &__x; }
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};
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*/
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template <class _Tp>
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class allocator //: public _AllocatorAux<_Tp>
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/* A small helper struct to recognize STLport allocator implementation
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* from any user specialization one.
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*/
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: public __stlport_class<allocator<_Tp> >
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{
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public:
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typedef _Tp value_type;
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typedef _Tp* pointer;
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typedef const _Tp* const_pointer;
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typedef _Tp& reference;
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typedef const _Tp& const_reference;
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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#if defined (_STLP_MEMBER_TEMPLATE_CLASSES)
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template <class _Tp1> struct rebind {
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typedef allocator<_Tp1> other;
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};
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#endif
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allocator() _STLP_NOTHROW {}
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#if defined (_STLP_MEMBER_TEMPLATES)
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template <class _Tp1> allocator(const allocator<_Tp1>&) _STLP_NOTHROW {}
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#endif
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allocator(const allocator<_Tp>&) _STLP_NOTHROW {}
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#if !defined (_STLP_NO_MOVE_SEMANTIC)
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allocator(__move_source<allocator<_Tp> > src) _STLP_NOTHROW {}
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#endif
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~allocator() _STLP_NOTHROW {}
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pointer address(reference __x) const {return &__x;}
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const_pointer address(const_reference __x) const { return &__x; }
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// __n is permitted to be 0. The C++ standard says nothing about what the return value is when __n == 0.
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_Tp* allocate(size_type __n, const void* = 0) {
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if (__n > max_size()) {
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_STLP_THROW_BAD_ALLOC;
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}
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if (__n != 0) {
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size_type __buf_size = __n * sizeof(value_type);
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_Tp* __ret = __REINTERPRET_CAST(_Tp*, __sgi_alloc::allocate(__buf_size));
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#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)
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memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size);
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#endif
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return __ret;
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}
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return 0;
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}
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// __p is permitted to be a null pointer, only if n==0.
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void deallocate(pointer __p, size_type __n) {
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_STLP_ASSERT( (__p == 0) == (__n == 0) )
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if (__p != 0) {
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#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)
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memset((char*)__p, _STLP_SHRED_BYTE, __n * sizeof(value_type));
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#endif
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__sgi_alloc::deallocate((void*)__p, __n * sizeof(value_type));
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}
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}
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#if !defined (_STLP_NO_ANACHRONISMS)
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// backwards compatibility
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void deallocate(pointer __p) const { if (__p != 0) __sgi_alloc::deallocate((void*)__p, sizeof(value_type)); }
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#endif
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size_type max_size() const _STLP_NOTHROW { return size_t(-1) / sizeof(value_type); }
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void construct(pointer __p, const_reference __val) { _STLP_STD::_Copy_Construct(__p, __val); }
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void destroy(pointer __p) { _STLP_STD::_Destroy(__p); }
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#if defined (_STLP_NO_EXTENSIONS)
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/* STLport extension giving rounded size of an allocated memory buffer
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* This method do not have to be part of a user defined allocator implementation
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* and won't even be called if such a function was granted.
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*/
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protected:
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#endif
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_Tp* _M_allocate(size_type __n, size_type& __allocated_n) {
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if (__n > max_size()) {
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_STLP_THROW_BAD_ALLOC;
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}
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if (__n != 0) {
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size_type __buf_size = __n * sizeof(value_type);
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_Tp* __ret = __REINTERPRET_CAST(_Tp*, __sgi_alloc::allocate(__buf_size));
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#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)
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memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size);
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#endif
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__allocated_n = __buf_size / sizeof(value_type);
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return __ret;
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}
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return 0;
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}
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#if defined (_STLP_USE_PARTIAL_SPEC_WORKAROUND) && !defined (_STLP_FUNCTION_TMPL_PARTIAL_ORDER)
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void _M_swap_workaround(allocator<_Tp>& __other) {}
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#endif
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};
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_STLP_TEMPLATE_NULL
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class _STLP_CLASS_DECLSPEC allocator<void> {
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public:
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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typedef void* pointer;
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typedef const void* const_pointer;
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#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
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typedef void value_type;
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#endif
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#if defined (_STLP_MEMBER_TEMPLATE_CLASSES)
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template <class _Tp1> struct rebind {
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typedef allocator<_Tp1> other;
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};
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#endif
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};
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template <class _T1, class _T2>
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inline bool _STLP_CALL operator==(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW
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{ return true; }
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template <class _T1, class _T2>
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inline bool _STLP_CALL operator!=(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW
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{ return false; }
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#if defined (_STLP_USE_TEMPLATE_EXPORT)
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_STLP_EXPORT_TEMPLATE_CLASS allocator<char>;
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# if defined (_STLP_HAS_WCHAR_T)
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_STLP_EXPORT_TEMPLATE_CLASS allocator<wchar_t>;
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# endif
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# if defined (_STLP_USE_PTR_SPECIALIZATIONS)
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_STLP_EXPORT_TEMPLATE_CLASS allocator<void*>;
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# endif
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#endif
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_STLP_MOVE_TO_PRIV_NAMESPACE
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template <class _Tp>
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struct __alloc_type_traits {
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#if !defined (__BORLANDC__)
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typedef typename _IsSTLportClass<allocator<_Tp> >::_Ret _STLportAlloc;
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#else
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enum { _Is = _IsSTLportClass<allocator<_Tp> >::_Is };
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typedef typename __bool2type<_Is>::_Ret _STLportAlloc;
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#endif
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//The default allocator implementation which is recognize thanks to the
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//__stlport_class inheritance is a stateless object so:
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typedef _STLportAlloc has_trivial_default_constructor;
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typedef _STLportAlloc has_trivial_copy_constructor;
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typedef _STLportAlloc has_trivial_assignment_operator;
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typedef _STLportAlloc has_trivial_destructor;
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typedef _STLportAlloc is_POD_type;
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};
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_STLP_MOVE_TO_STD_NAMESPACE
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#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
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template <class _Tp>
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struct __type_traits<allocator<_Tp> > : _STLP_PRIV __alloc_type_traits<_Tp> {};
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#else
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_STLP_TEMPLATE_NULL
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struct __type_traits<allocator<char> > : _STLP_PRIV __alloc_type_traits<char> {};
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# if defined (_STLP_HAS_WCHAR_T)
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_STLP_TEMPLATE_NULL
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struct __type_traits<allocator<wchar_t> > : _STLP_PRIV __alloc_type_traits<wchar_t> {};
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# endif
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# if defined (_STLP_USE_PTR_SPECIALIZATIONS)
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_STLP_TEMPLATE_NULL
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struct __type_traits<allocator<void*> > : _STLP_PRIV __alloc_type_traits<void*> {};
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# endif
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#endif
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#if !defined (_STLP_FORCE_ALLOCATORS)
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# define _STLP_FORCE_ALLOCATORS(a,y)
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#endif
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#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) && !defined (_STLP_MEMBER_TEMPLATE_CLASSES)
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// The version for the default allocator, for rare occasion when we have partial spec w/o member template classes
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template <class _Tp, class _Tp1>
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struct _Alloc_traits<_Tp, allocator<_Tp1> > {
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typedef allocator<_Tp1> _Orig;
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typedef allocator<_Tp> allocator_type;
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static allocator_type create_allocator(const allocator<_Tp1 >& __a)
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{ return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); }
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};
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#endif
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#if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) && defined (_STLP_MEMBER_TEMPLATES)
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template <class _Tp, class _Alloc>
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inline _STLP_TYPENAME_ON_RETURN_TYPE _Alloc_traits<_Tp, _Alloc>::allocator_type _STLP_CALL
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__stl_alloc_create(const _Alloc& __a, const _Tp*) {
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typedef typename _Alloc::_STLP_TEMPLATE rebind<_Tp>::other _Rebound_type;
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return _Rebound_type(__a);
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}
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#else
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// If custom allocators are being used without member template classes support :
|
|
// user (on purpose) is forced to define rebind/get operations !!!
|
|
template <class _Tp1, class _Tp2>
|
|
inline allocator<_Tp2>& _STLP_CALL
|
|
__stl_alloc_rebind(allocator<_Tp1>& __a, const _Tp2*) { return (allocator<_Tp2>&)(__a); }
|
|
template <class _Tp1, class _Tp2>
|
|
inline allocator<_Tp2> _STLP_CALL
|
|
__stl_alloc_create(const allocator<_Tp1>&, const _Tp2*) { return allocator<_Tp2>(); }
|
|
#endif
|
|
|
|
_STLP_MOVE_TO_PRIV_NAMESPACE
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|
|
|
// inheritance is being used for EBO optimization
|
|
template <class _Value, class _Tp, class _MaybeReboundAlloc>
|
|
class _STLP_alloc_proxy : public _MaybeReboundAlloc {
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|
private:
|
|
typedef _MaybeReboundAlloc _Base;
|
|
typedef typename _Base::size_type size_type;
|
|
typedef _STLP_alloc_proxy<_Value, _Tp, _MaybeReboundAlloc> _Self;
|
|
public:
|
|
_Value _M_data;
|
|
|
|
_STLP_alloc_proxy (const _MaybeReboundAlloc& __a, _Value __p) :
|
|
_MaybeReboundAlloc(__a), _M_data(__p) {}
|
|
|
|
#if !defined (_STLP_NO_MOVE_SEMANTIC)
|
|
_STLP_alloc_proxy (__move_source<_Self> src) :
|
|
_Base(_STLP_PRIV _AsMoveSource(src.get()._M_base())),
|
|
_M_data(_STLP_PRIV _AsMoveSource(src.get()._M_data)) {}
|
|
|
|
_Base& _M_base()
|
|
{ return *this; }
|
|
#endif
|
|
|
|
private:
|
|
/* Following are helper methods to detect stateless allocators and avoid
|
|
* swap in this case. For some compilers (VC6) it is a workaround for a
|
|
* compiler bug in the Empty Base class Optimization feature, for others
|
|
* it is a small optimization or nothing if no EBO. */
|
|
void _M_swap_alloc(_Self&, const __true_type& /*_IsStateless*/)
|
|
{}
|
|
|
|
void _M_swap_alloc(_Self& __x, const __false_type& /*_IsStateless*/) {
|
|
_MaybeReboundAlloc &__base_this = *this;
|
|
_MaybeReboundAlloc &__base_x = __x;
|
|
_STLP_STD::swap(__base_this, __base_x);
|
|
}
|
|
|
|
public:
|
|
void _M_swap_alloc(_Self& __x) {
|
|
#if !defined (__BORLANDC__)
|
|
typedef typename _IsStateless<_MaybeReboundAlloc>::_Ret _StatelessAlloc;
|
|
#else
|
|
typedef typename __bool2type<_IsStateless<_MaybeReboundAlloc>::_Is>::_Ret _StatelessAlloc;
|
|
#endif
|
|
_M_swap_alloc(__x, _StatelessAlloc());
|
|
}
|
|
|
|
/* We need to define the following swap implementation for allocator with state
|
|
* as those allocators might have implement a special swap function to correctly
|
|
* move datas from an instance to the oher, _STLP_alloc_proxy should not break
|
|
* this mecanism. */
|
|
void swap(_Self& __x) {
|
|
_M_swap_alloc(__x);
|
|
_STLP_STD::swap(_M_data, __x._M_data);
|
|
}
|
|
|
|
_Tp* allocate(size_type __n, size_type& __allocated_n) {
|
|
#if !defined (__BORLANDC__)
|
|
typedef typename _IsSTLportClass<_MaybeReboundAlloc>::_Ret _STLportAlloc;
|
|
#else
|
|
typedef typename __bool2type<_IsSTLportClass<_MaybeReboundAlloc>::_Is>::_Ret _STLportAlloc;
|
|
#endif
|
|
return allocate(__n, __allocated_n, _STLportAlloc());
|
|
}
|
|
|
|
// Unified interface to perform allocate()/deallocate() with limited
|
|
// language support
|
|
#if defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE)
|
|
// else it is rebound already, and allocate() member is accessible
|
|
_Tp* allocate(size_type __n)
|
|
{ return __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0)).allocate(__n, 0); }
|
|
void deallocate(_Tp* __p, size_type __n)
|
|
{ __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0)).deallocate(__p, __n); }
|
|
private:
|
|
_Tp* allocate(size_type __n, size_type& __allocated_n, const __true_type& /*STLport allocator*/)
|
|
{ return __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0))._M_allocate(__n, __allocated_n); }
|
|
#else
|
|
//Expose Standard allocate overload (using expression do not work for some compilers (Borland))
|
|
_Tp* allocate(size_type __n)
|
|
{ return _Base::allocate(__n); }
|
|
private:
|
|
_Tp* allocate(size_type __n, size_type& __allocated_n, const __true_type& /*STLport allocator*/)
|
|
{ return _Base::_M_allocate(__n, __allocated_n); }
|
|
#endif
|
|
|
|
_Tp* allocate(size_type __n, size_type& __allocated_n, const __false_type& /*STLport allocator*/)
|
|
{ __allocated_n = __n; return allocate(__n); }
|
|
};
|
|
|
|
#if defined (_STLP_USE_TEMPLATE_EXPORT)
|
|
_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<char*, char, allocator<char> >;
|
|
# if defined (_STLP_HAS_WCHAR_T)
|
|
_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<wchar_t*, wchar_t, allocator<wchar_t> >;
|
|
# endif
|
|
# if defined (_STLP_USE_PTR_SPECIALIZATIONS)
|
|
_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<void**, void*, allocator<void*> >;
|
|
# endif
|
|
#endif
|
|
|
|
_STLP_MOVE_TO_STD_NAMESPACE
|
|
_STLP_END_NAMESPACE
|
|
|
|
#if defined (_STLP_EXPOSE_GLOBALS_IMPLEMENTATION) && !defined (_STLP_LINK_TIME_INSTANTIATION)
|
|
# include <stl/_alloc.c>
|
|
#endif
|
|
|
|
#endif /* _STLP_INTERNAL_ALLOC_H */
|
|
|
|
// Local Variables:
|
|
// mode:C++
|
|
// End:
|
|
|