reactos/dll/directx/wine/wined3d/CMakeLists.txt
2013-06-16 22:01:41 +00:00

65 lines
1.2 KiB
CMake

add_definitions(
-D__WINESRC__
-D_USE_MATH_DEFINES
-DUSE_WIN32_OPENGL)
include_directories(BEFORE ${REACTOS_SOURCE_DIR}/include/reactos/wine)
spec2def(wined3d.dll wined3d.spec ADD_IMPORTLIB)
list(APPEND SOURCE
ati_fragment_shader.c
arb_program_shader.c
buffer.c
context.c
device.c
directx.c
drawprim.c
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c
swapchain.c
texture.c
utils.c
vertexdeclaration.c
view.c
volume.c
wined3d_main.c
${CMAKE_CURRENT_BINARY_DIR}/wined3d.def)
add_library(wined3d SHARED
${SOURCE}
version.rc)
set_module_type(wined3d win32dll)
target_link_libraries(wined3d wine)
add_importlibs(wined3d
user32
opengl32
gdi32
advapi32
msvcrt
kernel32
ntdll)
add_dependencies(wined3d wineheaders)
add_pch(wined3d wined3d_private.h)
add_cd_file(TARGET wined3d DESTINATION reactos/system32 FOR all)
if(NOT MSVC)
# FIXME: http://www.cmake.org/Bug/view.php?id=12998
#allow_warnings(wined3d)
set_source_files_properties(${SOURCE} PROPERTIES COMPILE_FLAGS "-Wno-error")
endif()