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![Hermès Bélusca-Maïto](/assets/img/avatar_default.png)
- Cache localized hard error message components: the status severity, the system process name and the unhandled exception debug strings. - Try not to fail too much. In particular, don't fail if a string could not be correctly captured in UserpCaptureStringParameters() (we then use a default empty string). The next aim is to make UserpFormatMessages() not failing at all. - Use RtlStringCbPrintf(Ex)W where possible so that one can use counted (and not NULL-terminated) UNICODE_STRINGs where possible. This allows using counted resource strings without having to allocate memory. - If available, prepend the window title of the application that triggered the hard error to the hard error message box caption.
45 lines
889 B
C
45 lines
889 B
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS User API Server DLL
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* FILE: win32ss/user/winsrv/usersrv/usersrv.h
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* PURPOSE: Main header - Definitions
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* PROGRAMMERS: Hermes Belusca-Maito (hermes.belusca@sfr.fr)
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*/
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#ifndef __USERSRV_H__
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#define __USERSRV_H__
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/* Main header */
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#include "../winsrv.h"
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/* PSDK/NDK Headers */
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#include <stdarg.h>
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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// #define NTOS_MODE_USER
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/* BASE Header */
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#include <win/base.h>
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/* USER Headers */
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#include <win/winmsg.h>
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/* Globals */
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extern HINSTANCE UserServerDllInstance;
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extern HANDLE UserServerHeap;
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extern ULONG_PTR ServicesProcessId;
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extern ULONG_PTR LogonProcessId;
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BOOL CALLBACK
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FindTopLevelWnd(
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IN HWND hWnd,
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IN LPARAM lParam);
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VOID
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UserInitHardErrorsCache(VOID);
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#endif /* __USERSRV_H__ */
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