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1d10606fad
* Convert to wWinMain() * Add a resource file * Use a slightly friendlier application name * Add code to load the output path from the Registry * Add localized string resources
68 lines
1.3 KiB
C++
68 lines
1.3 KiB
C++
/*
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* PROJECT: Dr. Watson crash reporter
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* LICENSE: GPL-2.0+ (https://spdx.org/licenses/GPL-2.0+)
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* PURPOSE: Project header
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* COPYRIGHT: Copyright 2017 Mark Jansen (mark.jansen@reactos.org)
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*/
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#pragma once
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struct ModuleData
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{
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std::string ModuleName;
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void *BaseAddress;
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DWORD Size;
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bool Unloaded;
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ModuleData(void* addr);
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void Update(HANDLE hProcess);
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};
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struct ThreadData
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{
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HANDLE Handle;
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CONTEXT Context;
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ThreadData(HANDLE handle = NULL);
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void Update();
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};
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typedef std::vector<ModuleData> ModuleList;
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typedef std::map<DWORD, ThreadData> ThreadMap;
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class DumpData
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{
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public:
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std::wstring ProcessPath;
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std::wstring ProcessName;
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DWORD ProcessID;
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DWORD ThreadID;
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HANDLE ProcessHandle;
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ModuleList Modules;
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ThreadMap Threads;
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EXCEPTION_DEBUG_INFO ExceptionInfo;
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HANDLE Event;
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bool FirstBPHit;
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DumpData();
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};
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#define NEWLINE "\r\n"
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/* main.cpp */
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void xfprintf(FILE* stream, const char *fmt, ...);
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/* drwtsn32.cpp */
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bool UpdateFromEvent(DEBUG_EVENT& evt, DumpData& data);
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/* sysinfo.cpp */
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void PrintSystemInfo(FILE* output, DumpData& data);
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/* stacktrace.cpp */
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void BeginStackBacktrace(DumpData& data);
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void PrintStackBacktrace(FILE* output, DumpData& data, ThreadData& thread);
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void EndStackBacktrace(DumpData& data);
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