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https://github.com/reactos/reactos.git
synced 2024-08-28 14:18:41 +00:00
![Katayama Hirofumi MZ](/assets/img/avatar_default.png)
- The converter is code7bit I made. code7bit: https://github.com/katahiromz/code7bit - This converter converts non-clean characters in string literals. - However I couldn't erase a ton of codepage C4819 warnings. - CORE-15447 You can edit an European source file as follows: - Right click the file in the Solution Explorer. - Select "Open With...". - Choose "C++ Source Code Editor (with encoding)". - Choose "Central European (Windows) - Codepage 1260".
121 lines
2.3 KiB
CMake
121 lines
2.3 KiB
CMake
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list(APPEND _keyboard_layouts
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kbda1
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kbda2
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kbda3
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kbdal
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kbdarme
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kbdarmw
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kbdaze
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kbdazel
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kbdbe
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kbdbga
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kbdbgm
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kbdbgt
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kbdblr
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kbdbr
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kbdbur
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kbdcan
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kbdcr
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kbdcz
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kbdcz1
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kbdda
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kbddv
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kbdeo
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kbdes
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kbdest
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kbdfc
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kbdfi
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kbdfr
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kbdgeo
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kbdgerg
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kbdgneo
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kbdgr
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kbdgrist
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kbdhe
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kbdheb
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kbdhu
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kbdic
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kbdinasa
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kbdinben
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kbdindev
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kbdinguj
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kbdinmal
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kbdir
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kbdit
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kbdja
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kbdkaz
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kbdko
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kbdla
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kbdlt1
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kbdlv
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kbdmac
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kbdne
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kbdno
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kbdpl
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kbdpl1
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kbdpo
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kbdro
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kbdrost
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kbdru
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kbdru1
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kbdsg
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kbdsk
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kbdsk1
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kbdsw
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kbdtat
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kbdth0
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kbdth1
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kbdth2
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kbdth3
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kbdtuf
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kbdtuq
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kbduk
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kbdur
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kbdurs
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kbdus
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kbdusa
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kbdusl
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kbdusr
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kbdusx
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kbduzb
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kbdvntc
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kbdycc
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kbdycl)
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foreach(_keyboard_layout ${_keyboard_layouts})
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spec2def(${_keyboard_layout}.dll ${_keyboard_layout}/${_keyboard_layout}.spec)
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add_library(${_keyboard_layout} SHARED
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${_keyboard_layout}/${_keyboard_layout}.c
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${_keyboard_layout}/${_keyboard_layout}.rc
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${CMAKE_CURRENT_BINARY_DIR}/${_keyboard_layout}.def)
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target_include_directories(${_keyboard_layout} PRIVATE ${REACTOS_SOURCE_DIR}/ntoskrnl/include)
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set_entrypoint(${_keyboard_layout} 0)
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set_image_base(${_keyboard_layout} 0x5FFF0000)
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set_subsystem(${_keyboard_layout} native)
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if(MSVC)
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# Merge the .text and .rdata section into the .data section
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add_target_link_flags(${_keyboard_layout} "/ignore:4254 /SECTION:.data,ER /MERGE:.text=.data /MERGE:.rdata=.data /MERGE:.bss=.data /MERGE:.edata=.data")
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else()
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# Use a custom linker script
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add_target_link_flags(${_keyboard_layout} "-Wl,-T,${CMAKE_CURRENT_SOURCE_DIR}/kbdlayout.lds")
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# Avoid "universal character names are only valid in C++ and C99" error.
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set_property(TARGET ${_keyboard_layout} PROPERTY C_STANDARD 99)
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endif()
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if (STACK_PROTECTOR)
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target_link_libraries(${_keyboard_layout} gcc_ssp)
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endif()
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if(RUNTIME_CHECKS)
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target_link_libraries(${_keyboard_layout} runtmchk)
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endif()
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add_dependencies(${_keyboard_layout} psdk)
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add_cd_file(TARGET ${_keyboard_layout} DESTINATION reactos/system32 FOR all)
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endforeach()
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