reactos/win32ss/user/winsrv/winsrv.h
Hermès Bélusca-Maïto e1ef078741 Create this branch to work on loading of different Kernel-Debugger DLL providers, and see whether it is possible to move KDBG from ntoskrnl to a new DLL called, say, KDROSDBG.DLL.
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line):

/DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible.
/DEBUGPORT=FOO  --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...)
/DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port.

svn path=/branches/kd++/; revision=58883
2013-04-28 13:26:45 +00:00

62 lines
1.2 KiB
C

/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS User API Server DLL
* FILE: win32ss/user/winsrv/winsrv.h
* PURPOSE: Main header - Definitions
* PROGRAMMERS: Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
#ifndef __WINSRV_H__
#define __WINSRV_H__
#pragma once
/* PSDK/NDK Headers */
#include <stdarg.h>
#include <stdlib.h>
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COM_NO_WINDOWS_H
#include <windef.h>
#include <winbase.h>
#include <wingdi.h>
#include <winreg.h>
#include <winuser.h>
#define NTOS_MODE_USER
#include <ndk/iofuncs.h>
#include <ndk/kefuncs.h>
#include <ndk/mmfuncs.h>
#include <ndk/obfuncs.h>
#include <ndk/psfuncs.h>
#include <ndk/rtlfuncs.h>
/* Public Win32K Headers */
#include <ntuser.h>
/* PSEH for SEH Support */
#include <pseh/pseh2.h>
/* External Winlogon Header */
#include <winlogon.h>
/* CSRSS Header */
#include <csr/csrsrv.h>
/* USER Headers */
#include <win/winmsg.h>
/* Public Win32 Headers */
#include <commctrl.h>
#include "resource.h"
/* Globals */
extern HINSTANCE UserServerDllInstance;
extern HANDLE UserServerHeap;
extern ULONG_PTR LogonProcessId;
#endif // __WINSRV_H__
/* EOF */