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e1ef078741
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line): /DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible. /DEBUGPORT=FOO --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...) /DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port. svn path=/branches/kd++/; revision=58883
62 lines
1.2 KiB
C
62 lines
1.2 KiB
C
/*
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* COPYRIGHT: See COPYING in the top level directory
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* PROJECT: ReactOS User API Server DLL
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* FILE: win32ss/user/winsrv/winsrv.h
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* PURPOSE: Main header - Definitions
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* PROGRAMMERS: Hermes Belusca-Maito (hermes.belusca@sfr.fr)
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*/
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#ifndef __WINSRV_H__
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#define __WINSRV_H__
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#pragma once
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/* PSDK/NDK Headers */
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#include <stdarg.h>
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#include <stdlib.h>
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#define WIN32_NO_STATUS
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#define _INC_WINDOWS
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#define COM_NO_WINDOWS_H
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#include <windef.h>
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#include <winbase.h>
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#include <wingdi.h>
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#include <winreg.h>
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#include <winuser.h>
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#define NTOS_MODE_USER
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#include <ndk/iofuncs.h>
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#include <ndk/kefuncs.h>
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#include <ndk/mmfuncs.h>
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#include <ndk/obfuncs.h>
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#include <ndk/psfuncs.h>
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#include <ndk/rtlfuncs.h>
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/* Public Win32K Headers */
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#include <ntuser.h>
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/* PSEH for SEH Support */
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#include <pseh/pseh2.h>
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/* External Winlogon Header */
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#include <winlogon.h>
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/* CSRSS Header */
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#include <csr/csrsrv.h>
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/* USER Headers */
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#include <win/winmsg.h>
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/* Public Win32 Headers */
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#include <commctrl.h>
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#include "resource.h"
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/* Globals */
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extern HINSTANCE UserServerDllInstance;
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extern HANDLE UserServerHeap;
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extern ULONG_PTR LogonProcessId;
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#endif // __WINSRV_H__
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/* EOF */
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