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https://github.com/reactos/reactos.git
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e1ef078741
The idea then would be to have the following behaviour (when specifying the following options in the kernel command line): /DEBUGPORT=COMi --> load KDCOM.DLL and use COMi port (i == 1,2,3,4) if possible. /DEBUGPORT=FOO --> load KDFOO.DLL (useful for KDUSB.DLL, KD1394.DLL, KDBAZIS.DLL for VirtualKD, etc...) /DEBUGPORT=ROSDBG:[COMi|SCREEN|FILE|GDB|...] --> load KDROSDBG.DLL which contains the ROS kernel debugger, and use COMi or SCREEN or... as output port. svn path=/branches/kd++/; revision=58883
390 lines
7.7 KiB
C
390 lines
7.7 KiB
C
/*
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* ReactOS kernel
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* Copyright (C) 1998, 1999, 2000, 2001 ReactOS Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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* PROJECT: ReactOS user32.dll
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* FILE: dll/win32/user32/windows/paint.c
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* PURPOSE: Input
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* PROGRAMMER: Casper S. Hornstrup (chorns@users.sourceforge.net)
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* UPDATE HISTORY:
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* 09-05-2001 CSH Created
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*/
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/* INCLUDES ******************************************************************/
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#include <user32.h>
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#include <wine/debug.h>
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WINE_DEFAULT_DEBUG_CHANNEL(user32);
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static HBRUSH FrameBrushes[13];
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static HBITMAP hHatch;
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const DWORD HatchBitmap[4] = {0x5555AAAA, 0x5555AAAA, 0x5555AAAA, 0x5555AAAA};
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BOOL WINAPI MirrorRgn(HWND hwnd, HRGN hrgn);
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BOOL WINAPI PolyPatBlt(HDC,DWORD,PPATRECT,INT,ULONG);
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/* FUNCTIONS *****************************************************************/
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INT
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WINAPI
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MirrorWindowRect( PWND pWnd, LPRECT lprc)
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{
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INT Ret = pWnd->rcWindow.right - pWnd->rcWindow.left - lprc->left;
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lprc->left = pWnd->rcWindow.right - pWnd->rcWindow.left - lprc->right;
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lprc->right = Ret;
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return Ret;
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}
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VOID
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CreateFrameBrushes(VOID)
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{
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FrameBrushes[0] = CreateSolidBrush(RGB(0,0,0));
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FrameBrushes[1] = CreateSolidBrush(RGB(0,0,128));
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FrameBrushes[2] = CreateSolidBrush(RGB(10,36,106));
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FrameBrushes[3] = CreateSolidBrush(RGB(128,128,128));
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FrameBrushes[4] = CreateSolidBrush(RGB(181,181,181));
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FrameBrushes[5] = CreateSolidBrush(RGB(212,208,200));
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FrameBrushes[6] = CreateSolidBrush(RGB(236,233,216));
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FrameBrushes[7] = CreateSolidBrush(RGB(255,255,255));
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FrameBrushes[8] = CreateSolidBrush(RGB(49,106,197));
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FrameBrushes[9] = CreateSolidBrush(RGB(58,110,165));
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FrameBrushes[10] = CreateSolidBrush(RGB(64,64,64));
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FrameBrushes[11] = CreateSolidBrush(RGB(255,255,225));
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hHatch = CreateBitmap(8, 8, 1, 1, HatchBitmap);
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FrameBrushes[12] = CreatePatternBrush(hHatch);
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}
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VOID
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DeleteFrameBrushes(VOID)
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{
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unsigned Brush;
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for (Brush = 0; Brush < sizeof(FrameBrushes) / sizeof(HBRUSH); Brush++)
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{
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if (NULL != FrameBrushes[Brush])
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{
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DeleteObject(FrameBrushes[Brush]);
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FrameBrushes[Brush] = NULL;
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}
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}
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if (NULL != hHatch)
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{
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DeleteObject(hHatch);
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hHatch = NULL;
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}
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}
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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GetUpdateRect(
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HWND Wnd,
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LPRECT Rect,
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BOOL Erase)
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{
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PWND pWnd;
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pWnd = ValidateHwnd(Wnd);
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if (!pWnd)
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return FALSE;
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if ( pWnd->hrgnUpdate ||
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pWnd->state & (WNDS_SENDERASEBACKGROUND|WNDS_SENDNCPAINT|WNDS_UPDATEDIRTY|WNDS_PAINTNOTPROCESSED))
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{
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return NtUserGetUpdateRect(Wnd, Rect, Erase);
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}
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if (Rect)
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{ // Did the Rgn update? No! Back set and shutup!
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Rect->left = Rect->right = Rect->top = Rect->bottom = 0;
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}
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return FALSE; // msdn: "If there is no update region, the return value is zero."
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}
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/*
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* @implemented
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*/
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int
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WINAPI
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GetUpdateRgn(
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HWND hWnd,
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HRGN hRgn,
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BOOL bErase)
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{
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PWND pWnd;
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if (!hRgn)
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{
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SetLastError(ERROR_INVALID_HANDLE);
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return ERROR;
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}
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pWnd = ValidateHwnd(hWnd);
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if (!pWnd)
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return ERROR;
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if ( pWnd->hrgnUpdate ||
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pWnd->state & (WNDS_SENDERASEBACKGROUND|WNDS_SENDNCPAINT|WNDS_UPDATEDIRTY|WNDS_PAINTNOTPROCESSED))
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{
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return NtUserGetUpdateRgn(hWnd, hRgn, bErase);
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}
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SetRectRgn(hRgn, 0, 0, 0, 0);
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return NULLREGION;
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}
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/*
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* @implemented
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*/
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BOOL WINAPI
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ScrollDC(
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HDC hDC,
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int dx,
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int dy,
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CONST RECT *lprcScroll,
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CONST RECT *lprcClip,
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HRGN hrgnUpdate,
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LPRECT lprcUpdate)
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{
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if (hDC == NULL) return FALSE;
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if (dx == 0 && dy == 0)
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{
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if (hrgnUpdate) SetRectRgn(hrgnUpdate, 0, 0, 0, 0);
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if (lprcUpdate) lprcUpdate->left = lprcUpdate->right =
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lprcUpdate->top = lprcUpdate->bottom = 0;
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return TRUE;
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}
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return NtUserScrollDC( hDC,
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dx,
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dy,
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lprcScroll,
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lprcClip,
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hrgnUpdate,
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lprcUpdate);
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}
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/*
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* @implemented
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*/
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int
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WINAPI
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SetWindowRgn(
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HWND hWnd,
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HRGN hRgn,
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BOOL bRedraw)
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{
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BOOL Hook;
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int Ret = 0;
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LoadUserApiHook();
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Hook = BeginIfHookedUserApiHook();
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/* Bypass SEH and go direct. */
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if (!Hook)
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{
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Ret = NtUserSetWindowRgn(hWnd, hRgn, bRedraw);
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if (Ret)
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DeleteObject(hRgn);
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return Ret;
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}
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_SEH2_TRY
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{
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Ret = guah.SetWindowRgn(hWnd, hRgn, bRedraw);
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}
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_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
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{
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}
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_SEH2_END;
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EndUserApiHook();
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return Ret;
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}
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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UpdateWindow(
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HWND hWnd)
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{
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PWND pWnd = ValidateHwnd(hWnd);
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if (!pWnd)
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return FALSE;
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if ( pWnd->hrgnUpdate ||
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pWnd->state & WNDS_INTERNALPAINT ||
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pWnd->spwndChild )
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{
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return NtUserxUpdateWindow(hWnd);
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}
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return TRUE;
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}
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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ValidateRgn(
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HWND hWnd,
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HRGN hRgn)
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{
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return NtUserxValidateRgn(hWnd, hRgn);
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}
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/*
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* @implemented
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*/
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int
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WINAPI
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GetWindowRgn(
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HWND hWnd,
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HRGN hRgn)
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{
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PWND pWnd;
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int Ret;
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if (!hRgn)
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return ERROR;
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pWnd = ValidateHwnd(hWnd);
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if (!pWnd || !pWnd->hrgnClip || pWnd->state2 & WNDS2_MAXIMIZEDMONITORREGION)
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return ERROR;
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Ret = CombineRgn(hRgn, pWnd->hrgnClip, NULL, RGN_COPY);
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if (!Ret)
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return ERROR;
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/*
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if (hWnd != GetDesktopWindow()) // pWnd->fnid != FNID_DESKTOP)
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Ret = OffsetRgn(hRgn, -pWnd->rcWindow.left, -pWnd->rcWindow.top);
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*/
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if (pWnd->ExStyle & WS_EX_LAYOUTRTL)
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MirrorRgn(hWnd, hRgn);
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return Ret;
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}
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/*
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* @implemented
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*/
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int
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WINAPI
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GetWindowRgnBox(
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HWND hWnd,
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LPRECT lprc)
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{
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PWND pWnd;
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int Ret;
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if (!lprc)
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return ERROR;
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pWnd = ValidateHwnd(hWnd);
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if (!pWnd || !pWnd->hrgnClip || pWnd->state2 & WNDS2_MAXIMIZEDMONITORREGION)
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return ERROR;
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Ret = GetRgnBox(pWnd->hrgnClip, lprc);
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if (!Ret)
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return ERROR;
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/*
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if (hWnd != GetDesktopWindow()) // pWnd->fnid != FNID_DESKTOP)
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OffsetRect(lprc, -pWnd->rcWindow.left, -pWnd->rcWindow.top);
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*/
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if (pWnd->ExStyle & WS_EX_LAYOUTRTL)
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MirrorWindowRect(pWnd, lprc);
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return Ret;
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}
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const BYTE MappingTable[33] = {5,9,2,3,5,7,0,0,0,7,5,5,3,2,7,5,3,3,0,5,7,10,5,0,11,4,1,1,3,8,6,12,7};
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/*
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* @implemented
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*/
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BOOL
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WINAPI
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DrawFrame(
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HDC hDc,
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RECT *r,
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DWORD width,
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DWORD type
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)
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{
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DWORD rop;
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DWORD brush;
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HBRUSH hbrFrame;
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PATRECT p[4];
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if (NULL == FrameBrushes[0])
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{
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CreateFrameBrushes();
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}
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if (type & 4)
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{
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rop = PATINVERT;
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}
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else
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{
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rop = PATCOPY;
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}
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brush = type / 8;
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if (brush >= 33)
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{
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brush = 32;
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}
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brush = MappingTable[brush];
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hbrFrame = FrameBrushes[brush];
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p[0].hBrush = hbrFrame;
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p[1].hBrush = hbrFrame;
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p[2].hBrush = hbrFrame;
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p[3].hBrush = hbrFrame;
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p[0].r.left = r->left;
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p[0].r.top = r->top;
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p[0].r.right = r->right - r->left;
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p[0].r.bottom = width;
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p[1].r.left = r->left;
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p[1].r.top = r->bottom - width;
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p[1].r.right = r->right - r->left;
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p[1].r.bottom = width;
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p[2].r.left = r->left;
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p[2].r.top = r->top + width;
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p[2].r.right = width;
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p[2].r.bottom = r->bottom - r->top - (width * 2);
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p[3].r.left = r->right - width;
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p[3].r.top = r->top + width;
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p[3].r.right = width;
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p[3].r.bottom = r->bottom - r->top - (width * 2);
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return PolyPatBlt(hDc,rop,p,4,0);
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}
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