mirror of
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c424146e2c
svn path=/branches/cmake-bringup/; revision=48236
281 lines
8.4 KiB
C
281 lines
8.4 KiB
C
/* $Id$
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*/
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/*
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* COPYRIGHT: See COPYING in the top level directory
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* LICENSE: See LGPL.txt in the top level directory
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* PROJECT: ReactOS system libraries
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* FILE: reactos/lib/epsapi/enum/processes.c
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* PURPOSE: Enumerate processes and threads
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* PROGRAMMER: KJK::Hyperion <noog@libero.it>
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* UPDATE HISTORY:
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* 10/06/2002: Created
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* 29/08/2002: Generalized the interface to improve reusability,
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* more efficient use of memory operations
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* 12/02/2003: malloc and free renamed to PsaiMalloc and PsaiFree,
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* for better reusability. PsaEnumerateProcesses now
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* expanded into:
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* - PsaCaptureProcessesAndThreads
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* - PsaFreeCapture
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* - PsaWalkProcessesAndThreads
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* - PsaWalkProcesses
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* - PsaWalkThreads
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* - PsaWalkFirstProcess
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* - PsaWalkNextProcess
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* - PsaWalkFirstThread
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* - PsaWalkNextThread
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* - PsaEnumerateProcessesAndThreads
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* - PsaEnumerateProcesses
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* - PsaEnumerateThreads
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* 12/04/2003: internal PSAPI renamed EPSAPI (Extended PSAPI) and
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* isolated in its own library to clear the confusion
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* and improve reusability
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*/
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#define WIN32_NO_STATUS
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#include <windows.h>
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#define NTOS_MODE_USER
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#include <ndk/ntndk.h>
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#include <epsapi/epsapi.h>
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#define NDEBUG
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#include <debug.h>
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NTSTATUS NTAPI
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PsaCaptureProcessesAndThreads(OUT PSYSTEM_PROCESS_INFORMATION *ProcessesAndThreads)
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{
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PSYSTEM_PROCESS_INFORMATION pInfoBuffer = NULL;
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SIZE_T nSize = 0x8000;
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NTSTATUS Status;
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if(ProcessesAndThreads == NULL)
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{
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return STATUS_INVALID_PARAMETER_1;
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}
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/* FIXME: if the system has loaded several processes and threads, the buffer
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could get really big. But if there's several processes and threads, the
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system is already under stress, and a huge buffer could only make things
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worse. The function should be profiled to see what's the average minimum
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buffer size, to succeed on the first shot */
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do
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{
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PVOID pTmp;
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/* free the buffer, and reallocate it to the new size. RATIONALE: since we
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ignore the buffer's contents at this point, there's no point in a realloc()
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that could end up copying a large chunk of data we'd discard anyway */
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PsaiFree(pInfoBuffer);
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pTmp = PsaiMalloc(nSize);
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if(pTmp == NULL)
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{
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DPRINT(FAILED_WITH_STATUS, "PsaiMalloc", STATUS_NO_MEMORY);
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Status = STATUS_NO_MEMORY;
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break;
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}
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pInfoBuffer = pTmp;
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/* query the information */
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Status = NtQuerySystemInformation(SystemProcessInformation,
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pInfoBuffer,
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nSize,
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NULL);
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/* double the buffer size */
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nSize *= 2;
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} while(Status == STATUS_INFO_LENGTH_MISMATCH);
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if(!NT_SUCCESS(Status))
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{
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DPRINT(FAILED_WITH_STATUS, "NtQuerySystemInformation", Status);
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return Status;
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}
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*ProcessesAndThreads = pInfoBuffer;
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return STATUS_SUCCESS;
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}
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NTSTATUS NTAPI
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PsaWalkProcessesAndThreads(IN PSYSTEM_PROCESS_INFORMATION ProcessesAndThreads,
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IN PPROC_ENUM_ROUTINE ProcessCallback,
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IN OUT PVOID ProcessCallbackContext,
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IN PTHREAD_ENUM_ROUTINE ThreadCallback,
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IN OUT PVOID ThreadCallbackContext)
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{
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NTSTATUS Status;
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if(ProcessCallback == NULL && ThreadCallback == NULL)
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{
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return STATUS_INVALID_PARAMETER;
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}
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Status = STATUS_SUCCESS;
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ProcessesAndThreads = PsaWalkFirstProcess(ProcessesAndThreads);
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/* scan the process list */
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do
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{
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if(ProcessCallback)
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{
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Status = ProcessCallback(ProcessesAndThreads, ProcessCallbackContext);
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if(!NT_SUCCESS(Status))
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{
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break;
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}
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}
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/* if the caller provided a thread callback */
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if(ThreadCallback)
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{
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ULONG i;
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PSYSTEM_THREAD_INFORMATION pCurThread;
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/* scan the current process's thread list */
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for(i = 0, pCurThread = PsaWalkFirstThread(ProcessesAndThreads);
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i < ProcessesAndThreads->NumberOfThreads;
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i++, pCurThread = PsaWalkNextThread(pCurThread))
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{
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Status = ThreadCallback(pCurThread, ThreadCallbackContext);
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if(!NT_SUCCESS(Status))
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{
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goto Bail;
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}
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}
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}
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/* move to the next process */
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ProcessesAndThreads = PsaWalkNextProcess(ProcessesAndThreads);
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} while(ProcessesAndThreads);
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Bail:
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return Status;
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}
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NTSTATUS NTAPI
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PsaEnumerateProcessesAndThreads(IN PPROC_ENUM_ROUTINE ProcessCallback,
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IN OUT PVOID ProcessCallbackContext,
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IN PTHREAD_ENUM_ROUTINE ThreadCallback,
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IN OUT PVOID ThreadCallbackContext)
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{
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PSYSTEM_PROCESS_INFORMATION pInfoBuffer = NULL;
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NTSTATUS Status;
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if(ProcessCallback == NULL && ThreadCallback == NULL)
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{
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return STATUS_INVALID_PARAMETER;
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}
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/* get the processes and threads list */
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Status = PsaCaptureProcessesAndThreads(&pInfoBuffer);
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if(!NT_SUCCESS(Status))
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{
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goto Bail;
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}
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/* walk the processes and threads list */
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Status = PsaWalkProcessesAndThreads(pInfoBuffer,
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ProcessCallback,
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ProcessCallbackContext,
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ThreadCallback,
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ThreadCallbackContext);
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Bail:
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PsaFreeCapture(pInfoBuffer);
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return Status;
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}
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VOID NTAPI
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PsaFreeCapture(IN PVOID Capture)
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{
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PsaiFree(Capture);
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}
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NTSTATUS NTAPI
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PsaWalkProcesses(IN PSYSTEM_PROCESS_INFORMATION ProcessesAndThreads,
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IN PPROC_ENUM_ROUTINE Callback,
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IN OUT PVOID CallbackContext)
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{
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return PsaWalkProcessesAndThreads(ProcessesAndThreads,
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Callback,
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CallbackContext,
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NULL,
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NULL);
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}
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NTSTATUS NTAPI
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PsaWalkThreads(IN PSYSTEM_PROCESS_INFORMATION ProcessesAndThreads,
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IN PTHREAD_ENUM_ROUTINE Callback,
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IN OUT PVOID CallbackContext)
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{
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return PsaWalkProcessesAndThreads(ProcessesAndThreads,
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NULL,
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NULL,
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Callback,
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CallbackContext);
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}
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NTSTATUS NTAPI
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PsaEnumerateProcesses(IN PPROC_ENUM_ROUTINE Callback,
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IN OUT PVOID CallbackContext)
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{
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return PsaEnumerateProcessesAndThreads(Callback,
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CallbackContext,
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NULL,
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NULL);
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}
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NTSTATUS NTAPI
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PsaEnumerateThreads(IN PTHREAD_ENUM_ROUTINE Callback,
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IN OUT PVOID CallbackContext)
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{
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return PsaEnumerateProcessesAndThreads(NULL,
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NULL,
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Callback,
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CallbackContext);
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}
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PSYSTEM_PROCESS_INFORMATION FASTCALL
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PsaWalkFirstProcess(IN PSYSTEM_PROCESS_INFORMATION ProcessesAndThreads)
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{
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return ProcessesAndThreads;
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}
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PSYSTEM_PROCESS_INFORMATION FASTCALL
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PsaWalkNextProcess(IN PSYSTEM_PROCESS_INFORMATION CurrentProcess)
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{
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if(CurrentProcess->NextEntryOffset == 0)
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{
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return NULL;
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}
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else
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{
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return (PSYSTEM_PROCESS_INFORMATION)((ULONG_PTR)CurrentProcess + CurrentProcess->NextEntryOffset);
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}
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}
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PSYSTEM_THREAD_INFORMATION FASTCALL
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PsaWalkFirstThread(IN PSYSTEM_PROCESS_INFORMATION CurrentProcess)
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{
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static SIZE_T nOffsetOfThreads = 0;
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/* get the offset of the Threads field */
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nOffsetOfThreads = sizeof(SYSTEM_PROCESS_INFORMATION);
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return (PSYSTEM_THREAD_INFORMATION)((ULONG_PTR)CurrentProcess + nOffsetOfThreads);
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}
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PSYSTEM_THREAD_INFORMATION FASTCALL
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PsaWalkNextThread(IN PSYSTEM_THREAD_INFORMATION CurrentThread)
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{
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return (PSYSTEM_THREAD_INFORMATION)((ULONG_PTR)CurrentThread +
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((sizeof(SYSTEM_PROCESS_INFORMATION) + sizeof(SYSTEM_THREAD_INFORMATION)) -
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sizeof(SYSTEM_PROCESS_INFORMATION)));
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}
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/* EOF */
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