reactos/win32ss/gdi/gdi32/objects/arc.c

192 lines
4.2 KiB
C

#include <precomp.h>
BOOL
WINAPI
Arc(
_In_ HDC hdc,
_In_ INT xLeft,
_In_ INT yTop,
_In_ INT xRight,
_In_ INT yBottom,
_In_ INT xStartArc,
_In_ INT yStartArc,
_In_ INT xEndArc,
_In_ INT yEndArc)
{
HANDLE_METADC(BOOL,
Arc,
FALSE,
hdc,
xLeft,
yTop,
xRight,
yBottom,
xStartArc,
yStartArc,
xEndArc,
yEndArc);
return NtGdiArcInternal(GdiTypeArc,
hdc,
xLeft,
yTop,
xRight,
yBottom,
xStartArc,
yStartArc,
xEndArc,
yEndArc);
}
/*
* @implemented
*/
BOOL
WINAPI
AngleArc(
_In_ HDC hdc,
_In_ INT x,
_In_ INT y,
_In_ DWORD dwRadius,
_In_ FLOAT eStartAngle,
_In_ FLOAT eSweepAngle)
{
HANDLE_METADC(BOOL,
AngleArc,
FALSE,
hdc,
x,
y,
dwRadius,
RCAST(DWORD, eStartAngle),
RCAST(DWORD, eSweepAngle));
return NtGdiAngleArc(hdc,
x,
y,
dwRadius,
RCAST(DWORD, eStartAngle),
RCAST(DWORD, eSweepAngle));
}
BOOL
WINAPI
ArcTo(
_In_ HDC hdc,
_In_ INT xLeft,
_In_ INT yTop,
_In_ INT xRight,
_In_ INT yBottom,
_In_ INT xRadial1,
_In_ INT yRadial1,
_In_ INT xRadial2,
_In_ INT yRadial2)
{
HANDLE_METADC(BOOL,
ArcTo,
FALSE,
hdc,
xLeft,
yTop,
xRight,
yBottom,
xRadial1,
yRadial1,
xRadial2,
yRadial2);
return NtGdiArcInternal(GdiTypeArcTo,
hdc,
xLeft,
yTop,
xRight,
yBottom,
xRadial1,
yRadial1,
xRadial2,
yRadial2);
}
BOOL
WINAPI
Chord(
_In_ HDC hdc,
_In_ INT xLeft,
_In_ INT yTop,
_In_ INT xRight,
_In_ INT yBottom,
_In_ INT xRadial1,
_In_ INT yRadial1,
_In_ INT xRadial2,
_In_ INT yRadial2)
{
HANDLE_METADC(BOOL,
Chord,
FALSE,
hdc,
xLeft,
yTop,
xRight,
yBottom,
xRadial1,
yRadial1,
xRadial2,
yRadial2);
return NtGdiArcInternal(GdiTypeChord,
hdc,
xLeft,
yTop,
xRight,
yBottom,
xRadial1,
yRadial1,
xRadial2,
yRadial2);
}
/*
* @unimplemented
*/
BOOL
WINAPI
Pie(
_In_ HDC hdc,
_In_ INT xLeft,
_In_ INT yTop,
_In_ INT xRight,
_In_ INT yBottom,
_In_ INT xRadial1,
_In_ INT yRadial1,
_In_ INT xRadial2,
_In_ INT yRadial2)
{
HANDLE_METADC(BOOL,
Pie,
FALSE,
hdc,
xLeft,
yTop,
xRight,
yBottom,
xRadial1,
yRadial1,
xRadial2,
yRadial2);
return NtGdiArcInternal(GdiTypePie,
hdc,
xLeft,
yTop,
xRight,
yBottom,
xRadial1,
yRadial1,
xRadial2,
yRadial2);
}