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* Remove superflous debug prints used a long time ago while debugging * Set the CreatorUniqueProcess * Align code to 80 chars * Do a privilege check of OB_FLAG_PERMANENT is being used, and de-allocate the object if this failed. * Send the PreviousMode to ObpAllocateObject so that it can honor it and set the OB_FLAG_KERNEL_MODE flag. * Use OBJECT_TYPE accounting to increase TotalNumberOfObjects. * Fail ObCreateObject in low-memory situations instead of ignoring it. * Respect OBJECT_TYPE.TypeInfo.InvalidAttributes if an attempt is to create an object with invalid attributes is detected. * Respect PagedPoolCharge and NonPagedPoolCharge parameters and save them in the OBJECT_CREATE_INFORMATION strucutre. svn path=/trunk/; revision=22099 |
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