reactos/win32ss/user/user32/misc/winsta.c
George Bișoc 65a72fb527
[USER32] Capture the security descriptor from the caller when creating a window station
When creating a window station with CreateWindowStationW, the function ignores the security descriptor provided by the caller and instead it uses whatever descriptor the system can find.
2022-05-06 10:09:48 +02:00

442 lines
11 KiB
C

/*
* PROJECT: ReactOS user32.dll
* LICENSE: GPL-2.0+ (https://spdx.org/licenses/GPL-2.0+)
* PURPOSE: Window stations
* COPYRIGHT: Copyright 2001-2018 Casper S. Hornstrup (chorns@users.sourceforge.net)
* Copyright 2011-2018 Giannis Adamopoulos
*/
#include <user32.h>
WINE_DEFAULT_DEBUG_CHANNEL(winsta);
/*
* @implemented
*/
HWINSTA
WINAPI
CreateWindowStationA(
IN LPCSTR lpwinsta OPTIONAL,
IN DWORD dwReserved,
IN ACCESS_MASK dwDesiredAccess,
IN LPSECURITY_ATTRIBUTES lpsa OPTIONAL)
{
HWINSTA hWinSta;
UNICODE_STRING WindowStationNameU;
if (lpwinsta)
{
/* After conversion, the buffer is zero-terminated */
RtlCreateUnicodeStringFromAsciiz(&WindowStationNameU, lpwinsta);
}
else
{
RtlInitUnicodeString(&WindowStationNameU, NULL);
}
hWinSta = CreateWindowStationW(WindowStationNameU.Buffer,
dwReserved,
dwDesiredAccess,
lpsa);
/* Free the string if it was allocated */
if (lpwinsta) RtlFreeUnicodeString(&WindowStationNameU);
return hWinSta;
}
/*
* @implemented
*/
HWINSTA
WINAPI
CreateWindowStationW(
IN LPCWSTR lpwinsta OPTIONAL,
IN DWORD dwReserved,
IN ACCESS_MASK dwDesiredAccess,
IN LPSECURITY_ATTRIBUTES lpsa OPTIONAL)
{
NTSTATUS Status;
HWINSTA hWinSta;
UNICODE_STRING WindowStationName;
// FIXME: We should cache a per-session directory (see ntuser\winsta.c!UserCreateWinstaDirectory).
UNICODE_STRING WindowStationsDir = RTL_CONSTANT_STRING(L"\\Windows\\WindowStations");
OBJECT_ATTRIBUTES ObjectAttributes;
HANDLE hWindowStationsDir;
/*
* If provided, the window station name is always relative to the
* current user session's WindowStations directory.
* Otherwise (the window station name is NULL or an empty string),
* pass both an empty string and no WindowStations directory handle
* to win32k, so that it will create a window station whose name
* is based on the logon session identifier for the calling process.
*/
if (lpwinsta && *lpwinsta)
{
/* Open WindowStations directory */
InitializeObjectAttributes(&ObjectAttributes,
&WindowStationsDir,
OBJ_CASE_INSENSITIVE,
NULL,
NULL);
Status = NtOpenDirectoryObject(&hWindowStationsDir,
DIRECTORY_CREATE_OBJECT,
&ObjectAttributes);
if (!NT_SUCCESS(Status))
{
ERR("Failed to open WindowStations directory\n");
return NULL;
}
RtlInitUnicodeString(&WindowStationName, lpwinsta);
}
else
{
lpwinsta = NULL;
hWindowStationsDir = NULL;
}
/* Create the window station object */
InitializeObjectAttributes(&ObjectAttributes,
lpwinsta ? &WindowStationName : NULL,
OBJ_CASE_INSENSITIVE | OBJ_OPENIF,
hWindowStationsDir,
lpsa ? lpsa->lpSecurityDescriptor : NULL);
/* Check if the handle should be inheritable */
if (lpsa && lpsa->bInheritHandle)
{
ObjectAttributes.Attributes |= OBJ_INHERIT;
}
hWinSta = NtUserCreateWindowStation(&ObjectAttributes,
dwDesiredAccess,
0, 0, 0, 0, 0);
if (hWindowStationsDir)
NtClose(hWindowStationsDir);
return hWinSta;
}
/*
* Common code for EnumDesktopsA/W and EnumWindowStationsA/W
*/
BOOL
FASTCALL
EnumNamesW(HWINSTA WindowStation,
NAMEENUMPROCW EnumFunc,
LPARAM Context,
BOOL Desktops)
{
CHAR Buffer[256];
PVOID NameList;
PWCHAR Name;
NTSTATUS Status;
ULONG RequiredSize;
ULONG CurrentEntry, EntryCount;
BOOL Ret;
/* Check parameters */
if (WindowStation == NULL && Desktops)
{
WindowStation = GetProcessWindowStation();
}
/* Try with fixed-size buffer */
Status = NtUserBuildNameList(WindowStation, sizeof(Buffer), Buffer, &RequiredSize);
if (NT_SUCCESS(Status))
{
/* Fixed-size buffer is large enough */
NameList = (PWCHAR) Buffer;
}
else if (Status == STATUS_BUFFER_TOO_SMALL)
{
/* Allocate a larger buffer */
NameList = HeapAlloc(GetProcessHeap(), 0, RequiredSize);
if (NameList == NULL)
return FALSE;
/* Try again */
Status = NtUserBuildNameList(WindowStation, RequiredSize, NameList, NULL);
if (!NT_SUCCESS(Status))
{
HeapFree(GetProcessHeap(), 0, NameList);
SetLastError(RtlNtStatusToDosError(Status));
return FALSE;
}
}
else
{
/* Some unrecognized error occured */
SetLastError(RtlNtStatusToDosError(Status));
return FALSE;
}
/* Enum the names one by one */
EntryCount = *((DWORD *) NameList);
Name = (PWCHAR) ((PCHAR) NameList + sizeof(DWORD));
Ret = TRUE;
for (CurrentEntry = 0; CurrentEntry < EntryCount && Ret; ++CurrentEntry)
{
Ret = (*EnumFunc)(Name, Context);
Name += wcslen(Name) + 1;
}
/* Cleanup */
if (NameList != Buffer)
{
HeapFree(GetProcessHeap(), 0, NameList);
}
return Ret;
}
/* For W->A conversion */
typedef struct tagENUMNAMESASCIICONTEXT
{
NAMEENUMPROCA UserEnumFunc;
LPARAM UserContext;
} ENUMNAMESASCIICONTEXT, *PENUMNAMESASCIICONTEXT;
/*
* Callback used by Ascii versions. Converts the Unicode name to
* Ascii and then calls the user callback
*/
BOOL
CALLBACK
EnumNamesCallback(LPWSTR Name, LPARAM Param)
{
PENUMNAMESASCIICONTEXT Context = (PENUMNAMESASCIICONTEXT) Param;
CHAR FixedNameA[32];
LPSTR NameA;
INT Len;
BOOL Ret;
/*
* Determine required size of Ascii string and see
* if we can use fixed buffer.
*/
Len = WideCharToMultiByte(CP_ACP, 0, Name, -1, NULL, 0, NULL, NULL);
if (Len <= 0)
{
/* Some strange error occured */
return FALSE;
}
else if (Len <= sizeof(FixedNameA))
{
/* Fixed-size buffer is large enough */
NameA = FixedNameA;
}
else
{
/* Allocate a larger buffer */
NameA = HeapAlloc(GetProcessHeap(), 0, Len);
if (NULL == NameA)
{
SetLastError(ERROR_NOT_ENOUGH_MEMORY);
return FALSE;
}
}
/* Do the Unicode ->Ascii conversion */
if (0 == WideCharToMultiByte(CP_ACP, 0, Name, -1, NameA, Len, NULL, NULL))
{
/* Something went wrong, clean up */
if (NameA != FixedNameA)
{
HeapFree(GetProcessHeap(), 0, NameA);
}
return FALSE;
}
/* Call user callback */
Ret = Context->UserEnumFunc(NameA, Context->UserContext);
/* Cleanup */
if (NameA != FixedNameA)
{
HeapFree(GetProcessHeap(), 0, NameA);
}
return Ret;
}
/*
* Common code for EnumDesktopsA and EnumWindowStationsA
*/
BOOL
FASTCALL
EnumNamesA(HWINSTA WindowStation,
NAMEENUMPROCA EnumFunc,
LPARAM Context,
BOOL Desktops)
{
ENUMNAMESASCIICONTEXT PrivateContext;
PrivateContext.UserEnumFunc = EnumFunc;
PrivateContext.UserContext = Context;
return EnumNamesW(WindowStation, EnumNamesCallback, (LPARAM) &PrivateContext, Desktops);
}
/*
* @implemented
*/
BOOL
WINAPI
EnumWindowStationsA(
IN WINSTAENUMPROCA EnumFunc,
IN LPARAM Context)
{
return EnumNamesA(NULL, EnumFunc, Context, FALSE);
}
/*
* @implemented
*/
BOOL
WINAPI
EnumWindowStationsW(
IN WINSTAENUMPROCW EnumFunc,
IN LPARAM Context)
{
return EnumNamesW(NULL, EnumFunc, Context, FALSE);
}
/*
* @unimplemented on Win32k side
*/
BOOL
WINAPI
GetWinStationInfo(PVOID pUnknown)
{
return (BOOL)NtUserCallOneParam((DWORD_PTR)pUnknown, ONEPARAM_ROUTINE_GETWINSTAINFO);
}
/*
* @implemented
*/
HWINSTA
WINAPI
OpenWindowStationA(
IN LPCSTR lpszWinSta,
IN BOOL fInherit,
IN ACCESS_MASK dwDesiredAccess)
{
HWINSTA hWinSta;
UNICODE_STRING WindowStationNameU;
if (lpszWinSta)
{
/* After conversion, the buffer is zero-terminated */
RtlCreateUnicodeStringFromAsciiz(&WindowStationNameU, lpszWinSta);
}
else
{
RtlInitUnicodeString(&WindowStationNameU, NULL);
}
hWinSta = OpenWindowStationW(WindowStationNameU.Buffer,
fInherit,
dwDesiredAccess);
/* Free the string if it was allocated */
if (lpszWinSta) RtlFreeUnicodeString(&WindowStationNameU);
return hWinSta;
}
/*
* @implemented
*/
HWINSTA
WINAPI
OpenWindowStationW(
IN LPCWSTR lpszWinSta,
IN BOOL fInherit,
IN ACCESS_MASK dwDesiredAccess)
{
NTSTATUS Status;
HWINSTA hWinSta;
UNICODE_STRING WindowStationName;
// FIXME: We should cache a per-session directory (see ntuser\winsta.c!UserCreateWinstaDirectory).
UNICODE_STRING WindowStationsDir = RTL_CONSTANT_STRING(L"\\Windows\\WindowStations");
OBJECT_ATTRIBUTES ObjectAttributes;
HANDLE hWindowStationsDir;
/* Open WindowStations directory */
InitializeObjectAttributes(&ObjectAttributes,
&WindowStationsDir,
OBJ_CASE_INSENSITIVE,
NULL,
NULL);
Status = NtOpenDirectoryObject(&hWindowStationsDir,
DIRECTORY_TRAVERSE,
&ObjectAttributes);
if(!NT_SUCCESS(Status))
{
ERR("Failed to open WindowStations directory\n");
return NULL;
}
/* Open the window station object */
RtlInitUnicodeString(&WindowStationName, lpszWinSta);
InitializeObjectAttributes(&ObjectAttributes,
&WindowStationName,
OBJ_CASE_INSENSITIVE,
hWindowStationsDir,
NULL);
/* Check if the handle should be inheritable */
if (fInherit)
{
ObjectAttributes.Attributes |= OBJ_INHERIT;
}
hWinSta = NtUserOpenWindowStation(&ObjectAttributes, dwDesiredAccess);
NtClose(hWindowStationsDir);
return hWinSta;
}
/*
* @implemented
*/
BOOL
WINAPI
SetWindowStationUser(
IN HWINSTA hWindowStation,
IN PLUID pluid,
IN PSID psid OPTIONAL,
IN DWORD size)
{
BOOL Success;
Success = NtUserSetWindowStationUser(hWindowStation, pluid, psid, size);
if (Success)
{
/* Signal log-on/off to WINSRV */
/* User is logging on if *pluid != LuidNone, otherwise it is a log-off */
LUID LuidNone = {0, 0};
BOOL IsLogon = (pluid && !RtlEqualLuid(pluid, &LuidNone));
Logon(IsLogon);
}
return Success;
}
/* EOF */