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331 lines
12 KiB
C
331 lines
12 KiB
C
/*
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* Copyright 2010 Christian Costa
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d3dx9_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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HRESULT WINAPI D3DXLoadVolumeFromFileA(IDirect3DVolume9 *dst_volume,
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const PALETTEENTRY *dst_palette,
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const D3DBOX *dst_box,
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const char *filename,
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const D3DBOX *src_box,
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DWORD filter,
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D3DCOLOR color_key,
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D3DXIMAGE_INFO *info)
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{
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HRESULT hr;
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int length;
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WCHAR *filenameW;
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TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n",
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dst_volume, dst_palette, dst_box, debugstr_a(filename), src_box,
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filter, color_key, info);
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if (!dst_volume || !filename) return D3DERR_INVALIDCALL;
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length = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0);
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filenameW = HeapAlloc(GetProcessHeap(), 0, length * sizeof(*filenameW));
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if (!filenameW) return E_OUTOFMEMORY;
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hr = D3DXLoadVolumeFromFileW(dst_volume, dst_palette, dst_box, filenameW,
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src_box, filter, color_key, info);
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HeapFree(GetProcessHeap(), 0, filenameW);
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return hr;
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}
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HRESULT WINAPI D3DXLoadVolumeFromFileW(IDirect3DVolume9 *dst_volume,
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const PALETTEENTRY *dst_palette,
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const D3DBOX *dst_box,
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const WCHAR *filename,
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const D3DBOX *src_box,
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DWORD filter,
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D3DCOLOR color_key,
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D3DXIMAGE_INFO *info)
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{
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HRESULT hr;
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void *data;
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UINT data_size;
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TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n",
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dst_volume, dst_palette, dst_box, debugstr_w(filename), src_box,
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filter, color_key, info);
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if (!dst_volume || !filename) return D3DERR_INVALIDCALL;
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if (FAILED(map_view_of_file(filename, &data, &data_size)))
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return D3DXERR_INVALIDDATA;
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hr = D3DXLoadVolumeFromFileInMemory(dst_volume, dst_palette, dst_box,
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data, data_size, src_box, filter, color_key, info);
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UnmapViewOfFile(data);
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return hr;
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}
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HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
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const PALETTEENTRY *dst_palette,
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const D3DBOX *dst_box,
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const void *src_memory,
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D3DFORMAT src_format,
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UINT src_row_pitch,
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UINT src_slice_pitch,
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const PALETTEENTRY *src_palette,
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const D3DBOX *src_box,
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DWORD filter,
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D3DCOLOR color_key)
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{
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HRESULT hr;
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D3DVOLUME_DESC desc;
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D3DLOCKED_BOX locked_box;
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struct volume dst_size, src_size;
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const struct pixel_format_desc *src_format_desc, *dst_format_desc;
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TRACE("(%p, %p, %p, %p, %#x, %u, %u, %p, %p, %x, %x)\n", dst_volume, dst_palette, dst_box,
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src_memory, src_format, src_row_pitch, src_slice_pitch, src_palette, src_box,
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filter, color_key);
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if (!dst_volume || !src_memory || !src_box) return D3DERR_INVALIDCALL;
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if (src_format == D3DFMT_UNKNOWN
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|| src_box->Left >= src_box->Right
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|| src_box->Top >= src_box->Bottom
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|| src_box->Front >= src_box->Back)
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return E_FAIL;
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if (filter == D3DX_DEFAULT)
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filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
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IDirect3DVolume9_GetDesc(dst_volume, &desc);
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src_size.width = src_box->Right - src_box->Left;
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src_size.height = src_box->Bottom - src_box->Top;
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src_size.depth = src_box->Back - src_box->Front;
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if (!dst_box)
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{
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dst_size.width = desc.Width;
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dst_size.height = desc.Height;
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dst_size.depth = desc.Depth;
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}
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else
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{
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if (dst_box->Left >= dst_box->Right || dst_box->Right > desc.Width)
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return D3DERR_INVALIDCALL;
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if (dst_box->Top >= dst_box->Bottom || dst_box->Bottom > desc.Height)
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return D3DERR_INVALIDCALL;
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if (dst_box->Front >= dst_box->Back || dst_box->Back > desc.Depth)
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return D3DERR_INVALIDCALL;
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dst_size.width = dst_box->Right - dst_box->Left;
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dst_size.height = dst_box->Bottom - dst_box->Top;
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dst_size.depth = dst_box->Back - dst_box->Front;
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}
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src_format_desc = get_format_info(src_format);
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if (src_format_desc->type == FORMAT_UNKNOWN)
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return E_NOTIMPL;
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dst_format_desc = get_format_info(desc.Format);
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if (dst_format_desc->type == FORMAT_UNKNOWN)
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return E_NOTIMPL;
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if (desc.Format == src_format
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&& dst_size.width == src_size.width
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&& dst_size.height == src_size.height
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&& dst_size.depth == src_size.depth
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&& color_key == 0)
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{
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const BYTE *src_addr;
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if (src_box->Left & (src_format_desc->block_width - 1)
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|| src_box->Top & (src_format_desc->block_height - 1)
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|| (src_box->Right & (src_format_desc->block_width - 1)
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&& src_size.width != desc.Width)
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|| (src_box->Bottom & (src_format_desc->block_height - 1)
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&& src_size.height != desc.Height))
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{
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FIXME("Source box (%u, %u, %u, %u) is misaligned\n",
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src_box->Left, src_box->Top, src_box->Right, src_box->Bottom);
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return E_NOTIMPL;
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}
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src_addr = src_memory;
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src_addr += src_box->Front * src_slice_pitch;
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src_addr += (src_box->Top / src_format_desc->block_height) * src_row_pitch;
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src_addr += (src_box->Left / src_format_desc->block_width) * src_format_desc->block_byte_count;
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hr = IDirect3DVolume9_LockBox(dst_volume, &locked_box, dst_box, 0);
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if (FAILED(hr)) return hr;
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copy_pixels(src_addr, src_row_pitch, src_slice_pitch,
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locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch,
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&dst_size, dst_format_desc);
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IDirect3DVolume9_UnlockBox(dst_volume);
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}
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else
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{
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const BYTE *src_addr;
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if (!is_conversion_from_supported(src_format_desc)
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|| !is_conversion_to_supported(dst_format_desc))
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{
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FIXME("Pixel format conversion is not implemented %#x -> %#x\n",
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src_format_desc->format, dst_format_desc->format);
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return E_NOTIMPL;
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}
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src_addr = src_memory;
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src_addr += src_box->Front * src_slice_pitch;
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src_addr += src_box->Top * src_row_pitch;
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src_addr += src_box->Left * src_format_desc->bytes_per_pixel;
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hr = IDirect3DVolume9_LockBox(dst_volume, &locked_box, dst_box, 0);
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if (FAILED(hr)) return hr;
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if ((filter & 0xf) == D3DX_FILTER_NONE)
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{
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convert_argb_pixels(src_memory, src_row_pitch, src_slice_pitch, &src_size, src_format_desc,
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locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch, &dst_size, dst_format_desc, color_key,
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src_palette);
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}
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else
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{
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if ((filter & 0xf) != D3DX_FILTER_POINT)
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FIXME("Unhandled filter %#x.\n", filter);
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point_filter_argb_pixels(src_addr, src_row_pitch, src_slice_pitch, &src_size, src_format_desc,
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locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch, &dst_size, dst_format_desc, color_key,
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src_palette);
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}
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IDirect3DVolume9_UnlockBox(dst_volume);
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}
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return D3D_OK;
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}
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HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(IDirect3DVolume9 *dst_volume,
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const PALETTEENTRY *dst_palette,
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const D3DBOX *dst_box,
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const void *src_data,
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UINT src_data_size,
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const D3DBOX *src_box,
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DWORD filter,
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D3DCOLOR color_key,
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D3DXIMAGE_INFO *src_info)
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{
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HRESULT hr;
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D3DBOX box;
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D3DXIMAGE_INFO image_info;
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TRACE("dst_volume %p, dst_palette %p, dst_box %p, src_data %p, src_data_size %u, src_box %p, "
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"filter %#x, color_key 0x%08x, src_info %p.\n",
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dst_volume, dst_palette, dst_box, src_data, src_data_size, src_box,
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filter, color_key, src_info);
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if (!dst_volume || !src_data)
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return D3DERR_INVALIDCALL;
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if (FAILED(hr = D3DXGetImageInfoFromFileInMemory(src_data, src_data_size, &image_info)))
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return hr;
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if (src_box)
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{
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if (src_box->Right > image_info.Width
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|| src_box->Bottom > image_info.Height
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|| src_box->Back > image_info.Depth)
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return D3DERR_INVALIDCALL;
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box = *src_box;
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}
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else
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{
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box.Left = 0;
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box.Top = 0;
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box.Right = image_info.Width;
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box.Bottom = image_info.Height;
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box.Front = 0;
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box.Back = image_info.Depth;
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}
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if (image_info.ImageFileFormat != D3DXIFF_DDS)
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{
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FIXME("File format %#x is not supported yet\n", image_info.ImageFileFormat);
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return E_NOTIMPL;
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}
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hr = load_volume_from_dds(dst_volume, dst_palette, dst_box, src_data, &box,
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filter, color_key, &image_info);
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if (FAILED(hr)) return hr;
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if (src_info)
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*src_info = image_info;
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return D3D_OK;
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}
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HRESULT WINAPI D3DXLoadVolumeFromVolume(IDirect3DVolume9 *dst_volume,
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const PALETTEENTRY *dst_palette,
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const D3DBOX *dst_box,
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IDirect3DVolume9 *src_volume,
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const PALETTEENTRY *src_palette,
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const D3DBOX *src_box,
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DWORD filter,
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D3DCOLOR color_key)
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{
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HRESULT hr;
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D3DBOX box;
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D3DVOLUME_DESC desc;
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D3DLOCKED_BOX locked_box;
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TRACE("(%p, %p, %p, %p, %p, %p, %#x, %#x)\n",
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dst_volume, dst_palette, dst_box, src_volume, src_palette, src_box,
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filter, color_key);
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if (!dst_volume || !src_volume) return D3DERR_INVALIDCALL;
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IDirect3DVolume9_GetDesc(src_volume, &desc);
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if (!src_box)
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{
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box.Left = box.Top = 0;
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box.Right = desc.Width;
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box.Bottom = desc.Height;
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box.Front = 0;
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box.Back = desc.Depth;
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}
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else box = *src_box;
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hr = IDirect3DVolume9_LockBox(src_volume, &locked_box, NULL, D3DLOCK_READONLY);
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if (FAILED(hr)) return hr;
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hr = D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box,
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locked_box.pBits, desc.Format, locked_box.RowPitch, locked_box.SlicePitch,
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src_palette, &box, filter, color_key);
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IDirect3DVolume9_UnlockBox(src_volume);
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return hr;
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}
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