mirror of
https://github.com/reactos/reactos.git
synced 2024-10-30 03:27:31 +00:00
23373acbb9
There is no need to compile our DLLs as shared libraries since we are managing symbols exports and imports through spec files. On my system, this reduces the configure-time by a factor of two.
29 lines
644 B
CMake
29 lines
644 B
CMake
|
|
add_definitions(
|
|
-D_WINE
|
|
-D_USE_MATH_DEFINES
|
|
-D__WINESRC__)
|
|
|
|
include_directories(BEFORE ${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
|
|
spec2def(dsound.dll dsound.spec ADD_IMPORTLIB)
|
|
|
|
add_library(dsound MODULE
|
|
buffer.c
|
|
capture.c
|
|
dsound.c
|
|
dsound_convert.c
|
|
dsound_main.c
|
|
duplex.c
|
|
mixer.c
|
|
primary.c
|
|
propset.c
|
|
sound3d.c
|
|
guid.c
|
|
version.rc
|
|
${CMAKE_CURRENT_BINARY_DIR}/dsound.def)
|
|
|
|
set_module_type(dsound win32dll)
|
|
target_link_libraries(dsound dxguid uuid wine)
|
|
add_importlibs(dsound winmm advapi32 msvcrt kernel32 ntdll)
|
|
add_cd_file(TARGET dsound DESTINATION reactos/system32 FOR all)
|