reactos/dll/directx/wine/dplayx/CMakeLists.txt
Jérôme Gardou 23373acbb9 [CMAKE] Use modules instead of shared libraries
There is no need to compile our DLLs as shared libraries since we are
managing symbols exports and imports through spec files.

On my system, this reduces the configure-time by a factor of two.
2019-04-06 17:43:38 +02:00

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CMake

add_definitions(
-DCOM_NO_WINDOWS_H
-D__WINESRC__)
include_directories(${REACTOS_SOURCE_DIR}/sdk/include/reactos/wine)
spec2def(dplayx.dll dplayx.spec ADD_IMPORTLIB)
list(APPEND SOURCE
dpclassfactory.c
dplay.c
dplaysp.c
dplayx_global.c
dplayx_main.c
dplayx_messages.c
dplobby.c
lobbysp.c
name_server.c
precomp.h)
add_library(dplayx MODULE
${SOURCE}
version.rc
${CMAKE_CURRENT_BINARY_DIR}/dplayx.def)
set_module_type(dplayx win32dll)
target_link_libraries(dplayx dxguid uuid wine)
add_importlibs(dplayx winmm ole32 user32 advapi32 msvcrt kernel32 ntdll)
add_pch(dplayx precomp.h SOURCE)
add_cd_file(TARGET dplayx DESTINATION reactos/system32 FOR all)