mirror of
https://github.com/reactos/reactos.git
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712 lines
15 KiB
C
712 lines
15 KiB
C
#ifndef asmshader_HEADER_H
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#define asmshader_HEADER_H 1
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#define asmshader_IN_HEADER 1
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#line 5 "asmshader.yy.h"
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#line 7 "asmshader.yy.h"
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#define YY_INT_ALIGNED short int
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/* A lexical scanner generated by flex */
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#define FLEX_SCANNER
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#define YY_FLEX_MAJOR_VERSION 2
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#define YY_FLEX_MINOR_VERSION 6
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#define YY_FLEX_SUBMINOR_VERSION 4
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#if YY_FLEX_SUBMINOR_VERSION > 0
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#define FLEX_BETA
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#endif
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#ifdef yy_create_buffer
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#define asmshader__create_buffer_ALREADY_DEFINED
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#else
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#define yy_create_buffer asmshader__create_buffer
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#endif
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#ifdef yy_delete_buffer
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#define asmshader__delete_buffer_ALREADY_DEFINED
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#else
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#define yy_delete_buffer asmshader__delete_buffer
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#endif
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#ifdef yy_scan_buffer
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#define asmshader__scan_buffer_ALREADY_DEFINED
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#else
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#define yy_scan_buffer asmshader__scan_buffer
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#endif
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#ifdef yy_scan_string
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#define asmshader__scan_string_ALREADY_DEFINED
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#else
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#define yy_scan_string asmshader__scan_string
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#endif
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#ifdef yy_scan_bytes
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#define asmshader__scan_bytes_ALREADY_DEFINED
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#else
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#define yy_scan_bytes asmshader__scan_bytes
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#endif
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#ifdef yy_init_buffer
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#define asmshader__init_buffer_ALREADY_DEFINED
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#else
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#define yy_init_buffer asmshader__init_buffer
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#endif
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#ifdef yy_flush_buffer
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#define asmshader__flush_buffer_ALREADY_DEFINED
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#else
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#define yy_flush_buffer asmshader__flush_buffer
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#endif
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#ifdef yy_load_buffer_state
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#define asmshader__load_buffer_state_ALREADY_DEFINED
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#else
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#define yy_load_buffer_state asmshader__load_buffer_state
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#endif
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#ifdef yy_switch_to_buffer
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#define asmshader__switch_to_buffer_ALREADY_DEFINED
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#else
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#define yy_switch_to_buffer asmshader__switch_to_buffer
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#endif
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#ifdef yypush_buffer_state
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#define asmshader_push_buffer_state_ALREADY_DEFINED
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#else
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#define yypush_buffer_state asmshader_push_buffer_state
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#endif
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#ifdef yypop_buffer_state
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#define asmshader_pop_buffer_state_ALREADY_DEFINED
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#else
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#define yypop_buffer_state asmshader_pop_buffer_state
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#endif
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#ifdef yyensure_buffer_stack
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#define asmshader_ensure_buffer_stack_ALREADY_DEFINED
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#else
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#define yyensure_buffer_stack asmshader_ensure_buffer_stack
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#endif
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#ifdef yylex
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#define asmshader_lex_ALREADY_DEFINED
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#else
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#define yylex asmshader_lex
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#endif
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#ifdef yyrestart
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#define asmshader_restart_ALREADY_DEFINED
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#else
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#define yyrestart asmshader_restart
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#endif
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#ifdef yylex_init
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#define asmshader_lex_init_ALREADY_DEFINED
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#else
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#define yylex_init asmshader_lex_init
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#endif
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#ifdef yylex_init_extra
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#define asmshader_lex_init_extra_ALREADY_DEFINED
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#else
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#define yylex_init_extra asmshader_lex_init_extra
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#endif
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#ifdef yylex_destroy
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#define asmshader_lex_destroy_ALREADY_DEFINED
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#else
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#define yylex_destroy asmshader_lex_destroy
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#endif
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#ifdef yyget_debug
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#define asmshader_get_debug_ALREADY_DEFINED
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#else
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#define yyget_debug asmshader_get_debug
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#endif
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#ifdef yyset_debug
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#define asmshader_set_debug_ALREADY_DEFINED
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#else
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#define yyset_debug asmshader_set_debug
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#endif
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#ifdef yyget_extra
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#define asmshader_get_extra_ALREADY_DEFINED
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#else
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#define yyget_extra asmshader_get_extra
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#endif
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#ifdef yyset_extra
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#define asmshader_set_extra_ALREADY_DEFINED
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#else
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#define yyset_extra asmshader_set_extra
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#endif
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#ifdef yyget_in
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#define asmshader_get_in_ALREADY_DEFINED
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#else
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#define yyget_in asmshader_get_in
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#endif
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#ifdef yyset_in
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#define asmshader_set_in_ALREADY_DEFINED
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#else
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#define yyset_in asmshader_set_in
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#endif
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#ifdef yyget_out
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#define asmshader_get_out_ALREADY_DEFINED
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#else
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#define yyget_out asmshader_get_out
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#endif
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#ifdef yyset_out
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#define asmshader_set_out_ALREADY_DEFINED
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#else
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#define yyset_out asmshader_set_out
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#endif
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#ifdef yyget_leng
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#define asmshader_get_leng_ALREADY_DEFINED
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#else
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#define yyget_leng asmshader_get_leng
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#endif
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#ifdef yyget_text
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#define asmshader_get_text_ALREADY_DEFINED
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#else
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#define yyget_text asmshader_get_text
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#endif
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#ifdef yyget_lineno
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#define asmshader_get_lineno_ALREADY_DEFINED
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#else
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#define yyget_lineno asmshader_get_lineno
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#endif
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#ifdef yyset_lineno
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#define asmshader_set_lineno_ALREADY_DEFINED
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#else
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#define yyset_lineno asmshader_set_lineno
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#endif
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#ifdef yywrap
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#define asmshader_wrap_ALREADY_DEFINED
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#else
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#define yywrap asmshader_wrap
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#endif
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#ifdef yyalloc
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#define asmshader_alloc_ALREADY_DEFINED
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#else
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#define yyalloc asmshader_alloc
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#endif
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#ifdef yyrealloc
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#define asmshader_realloc_ALREADY_DEFINED
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#else
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#define yyrealloc asmshader_realloc
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#endif
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#ifdef yyfree
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#define asmshader_free_ALREADY_DEFINED
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#else
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#define yyfree asmshader_free
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#endif
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#ifdef yytext
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#define asmshader_text_ALREADY_DEFINED
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#else
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#define yytext asmshader_text
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#endif
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#ifdef yyleng
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#define asmshader_leng_ALREADY_DEFINED
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#else
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#define yyleng asmshader_leng
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#endif
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#ifdef yyin
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#define asmshader_in_ALREADY_DEFINED
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#else
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#define yyin asmshader_in
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#endif
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#ifdef yyout
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#define asmshader_out_ALREADY_DEFINED
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#else
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#define yyout asmshader_out
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#endif
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#ifdef yy_flex_debug
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#define asmshader__flex_debug_ALREADY_DEFINED
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#else
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#define yy_flex_debug asmshader__flex_debug
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#endif
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#ifdef yylineno
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#define asmshader_lineno_ALREADY_DEFINED
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#else
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#define yylineno asmshader_lineno
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#endif
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/* First, we deal with platform-specific or compiler-specific issues. */
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/* begin standard C headers. */
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <stdlib.h>
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/* end standard C headers. */
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/* flex integer type definitions */
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#ifndef FLEXINT_H
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#define FLEXINT_H
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/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */
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#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
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/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
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* if you want the limit (max/min) macros for int types.
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*/
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#ifndef __STDC_LIMIT_MACROS
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#define __STDC_LIMIT_MACROS 1
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#endif
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#include <inttypes.h>
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typedef int8_t flex_int8_t;
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typedef uint8_t flex_uint8_t;
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typedef int16_t flex_int16_t;
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typedef uint16_t flex_uint16_t;
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typedef int32_t flex_int32_t;
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typedef uint32_t flex_uint32_t;
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#else
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typedef signed char flex_int8_t;
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typedef short int flex_int16_t;
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typedef int flex_int32_t;
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typedef unsigned char flex_uint8_t;
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typedef unsigned short int flex_uint16_t;
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typedef unsigned int flex_uint32_t;
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/* Limits of integral types. */
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#ifndef INT8_MIN
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#define INT8_MIN (-128)
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#endif
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#ifndef INT16_MIN
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#define INT16_MIN (-32767-1)
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#endif
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#ifndef INT32_MIN
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#define INT32_MIN (-2147483647-1)
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#endif
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#ifndef INT8_MAX
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#define INT8_MAX (127)
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#endif
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#ifndef INT16_MAX
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#define INT16_MAX (32767)
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#endif
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#ifndef INT32_MAX
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#define INT32_MAX (2147483647)
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#endif
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#ifndef UINT8_MAX
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#define UINT8_MAX (255U)
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#endif
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#ifndef UINT16_MAX
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#define UINT16_MAX (65535U)
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#endif
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#ifndef UINT32_MAX
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#define UINT32_MAX (4294967295U)
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#endif
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#ifndef SIZE_MAX
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#define SIZE_MAX (~(size_t)0)
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#endif
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#endif /* ! C99 */
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#endif /* ! FLEXINT_H */
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/* begin standard C++ headers. */
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/* TODO: this is always defined, so inline it */
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#define yyconst const
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#if defined(__GNUC__) && __GNUC__ >= 3
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#define yynoreturn __attribute__((__noreturn__))
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#else
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#define yynoreturn
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#endif
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/* Size of default input buffer. */
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#ifndef YY_BUF_SIZE
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#ifdef __ia64__
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/* On IA-64, the buffer size is 16k, not 8k.
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* Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
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* Ditto for the __ia64__ case accordingly.
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*/
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#define YY_BUF_SIZE 32768
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#else
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#define YY_BUF_SIZE 16384
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#endif /* __ia64__ */
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#endif
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#ifndef YY_TYPEDEF_YY_BUFFER_STATE
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#define YY_TYPEDEF_YY_BUFFER_STATE
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typedef struct yy_buffer_state *YY_BUFFER_STATE;
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#endif
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#ifndef YY_TYPEDEF_YY_SIZE_T
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#define YY_TYPEDEF_YY_SIZE_T
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typedef size_t yy_size_t;
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#endif
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extern int yyleng;
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extern FILE *yyin, *yyout;
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#ifndef YY_STRUCT_YY_BUFFER_STATE
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#define YY_STRUCT_YY_BUFFER_STATE
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struct yy_buffer_state
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{
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FILE *yy_input_file;
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char *yy_ch_buf; /* input buffer */
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char *yy_buf_pos; /* current position in input buffer */
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/* Size of input buffer in bytes, not including room for EOB
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* characters.
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*/
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int yy_buf_size;
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/* Number of characters read into yy_ch_buf, not including EOB
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* characters.
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*/
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int yy_n_chars;
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/* Whether we "own" the buffer - i.e., we know we created it,
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* and can realloc() it to grow it, and should free() it to
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* delete it.
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*/
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int yy_is_our_buffer;
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/* Whether this is an "interactive" input source; if so, and
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* if we're using stdio for input, then we want to use getc()
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* instead of fread(), to make sure we stop fetching input after
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* each newline.
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*/
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int yy_is_interactive;
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/* Whether we're considered to be at the beginning of a line.
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* If so, '^' rules will be active on the next match, otherwise
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* not.
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*/
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int yy_at_bol;
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int yy_bs_lineno; /**< The line count. */
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int yy_bs_column; /**< The column count. */
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/* Whether to try to fill the input buffer when we reach the
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* end of it.
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*/
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int yy_fill_buffer;
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int yy_buffer_status;
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};
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#endif /* !YY_STRUCT_YY_BUFFER_STATE */
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void yyrestart ( FILE *input_file );
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void yy_switch_to_buffer ( YY_BUFFER_STATE new_buffer );
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YY_BUFFER_STATE yy_create_buffer ( FILE *file, int size );
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void yy_delete_buffer ( YY_BUFFER_STATE b );
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void yy_flush_buffer ( YY_BUFFER_STATE b );
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void yypush_buffer_state ( YY_BUFFER_STATE new_buffer );
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void yypop_buffer_state ( void );
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YY_BUFFER_STATE yy_scan_buffer ( char *base, yy_size_t size );
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YY_BUFFER_STATE yy_scan_string ( const char *yy_str );
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YY_BUFFER_STATE yy_scan_bytes ( const char *bytes, int len );
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void *yyalloc ( yy_size_t );
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void *yyrealloc ( void *, yy_size_t );
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void yyfree ( void * );
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/* Begin user sect3 */
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#define asmshader_wrap() (/*CONSTCOND*/1)
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#define YY_SKIP_YYWRAP
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extern int yylineno;
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extern char *yytext;
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#ifdef yytext_ptr
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#undef yytext_ptr
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#endif
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#define yytext_ptr yytext
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#ifdef YY_HEADER_EXPORT_START_CONDITIONS
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#define INITIAL 0
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#endif
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#ifndef YY_NO_UNISTD_H
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/* Special case for "unistd.h", since it is non-ANSI. We include it way
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* down here because we want the user's section 1 to have been scanned first.
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* The user has a chance to override it with an option.
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*/
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#include <unistd.h>
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#endif
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#ifndef YY_EXTRA_TYPE
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#define YY_EXTRA_TYPE void *
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#endif
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/* Accessor methods to globals.
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These are made visible to non-reentrant scanners for convenience. */
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int yylex_destroy ( void );
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int yyget_debug ( void );
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void yyset_debug ( int debug_flag );
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YY_EXTRA_TYPE yyget_extra ( void );
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void yyset_extra ( YY_EXTRA_TYPE user_defined );
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FILE *yyget_in ( void );
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void yyset_in ( FILE * _in_str );
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FILE *yyget_out ( void );
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void yyset_out ( FILE * _out_str );
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int yyget_leng ( void );
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char *yyget_text ( void );
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int yyget_lineno ( void );
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void yyset_lineno ( int _line_number );
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/* Macros after this point can all be overridden by user definitions in
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* section 1.
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*/
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#ifndef YY_SKIP_YYWRAP
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#ifdef __cplusplus
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extern "C" int yywrap ( void );
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#else
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extern int yywrap ( void );
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#endif
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#endif
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#ifndef yytext_ptr
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static void yy_flex_strncpy ( char *, const char *, int );
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#endif
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#ifdef YY_NEED_STRLEN
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static int yy_flex_strlen ( const char * );
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#endif
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#ifndef YY_NO_INPUT
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#endif
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/* Amount of stuff to slurp up with each read. */
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#ifndef YY_READ_BUF_SIZE
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#ifdef __ia64__
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/* On IA-64, the buffer size is 16k, not 8k */
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#define YY_READ_BUF_SIZE 16384
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#else
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#define YY_READ_BUF_SIZE 8192
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#endif /* __ia64__ */
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#endif
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/* Number of entries by which start-condition stack grows. */
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#ifndef YY_START_STACK_INCR
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#define YY_START_STACK_INCR 25
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#endif
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/* Default declaration of generated scanner - a define so the user can
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* easily add parameters.
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*/
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#ifndef YY_DECL
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#define YY_DECL_IS_OURS 1
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extern int yylex (void);
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#define YY_DECL int yylex (void)
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#endif /* !YY_DECL */
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/* yy_get_previous_state - get the state just before the EOB char was reached */
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#undef YY_NEW_FILE
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#undef YY_FLUSH_BUFFER
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#undef yy_set_bol
|
|
#undef yy_new_buffer
|
|
#undef yy_set_interactive
|
|
#undef YY_DO_BEFORE_ACTION
|
|
|
|
#ifdef YY_DECL_IS_OURS
|
|
#undef YY_DECL_IS_OURS
|
|
#undef YY_DECL
|
|
#endif
|
|
|
|
#ifndef asmshader__create_buffer_ALREADY_DEFINED
|
|
#undef yy_create_buffer
|
|
#endif
|
|
#ifndef asmshader__delete_buffer_ALREADY_DEFINED
|
|
#undef yy_delete_buffer
|
|
#endif
|
|
#ifndef asmshader__scan_buffer_ALREADY_DEFINED
|
|
#undef yy_scan_buffer
|
|
#endif
|
|
#ifndef asmshader__scan_string_ALREADY_DEFINED
|
|
#undef yy_scan_string
|
|
#endif
|
|
#ifndef asmshader__scan_bytes_ALREADY_DEFINED
|
|
#undef yy_scan_bytes
|
|
#endif
|
|
#ifndef asmshader__init_buffer_ALREADY_DEFINED
|
|
#undef yy_init_buffer
|
|
#endif
|
|
#ifndef asmshader__flush_buffer_ALREADY_DEFINED
|
|
#undef yy_flush_buffer
|
|
#endif
|
|
#ifndef asmshader__load_buffer_state_ALREADY_DEFINED
|
|
#undef yy_load_buffer_state
|
|
#endif
|
|
#ifndef asmshader__switch_to_buffer_ALREADY_DEFINED
|
|
#undef yy_switch_to_buffer
|
|
#endif
|
|
#ifndef asmshader_push_buffer_state_ALREADY_DEFINED
|
|
#undef yypush_buffer_state
|
|
#endif
|
|
#ifndef asmshader_pop_buffer_state_ALREADY_DEFINED
|
|
#undef yypop_buffer_state
|
|
#endif
|
|
#ifndef asmshader_ensure_buffer_stack_ALREADY_DEFINED
|
|
#undef yyensure_buffer_stack
|
|
#endif
|
|
#ifndef asmshader_lex_ALREADY_DEFINED
|
|
#undef yylex
|
|
#endif
|
|
#ifndef asmshader_restart_ALREADY_DEFINED
|
|
#undef yyrestart
|
|
#endif
|
|
#ifndef asmshader_lex_init_ALREADY_DEFINED
|
|
#undef yylex_init
|
|
#endif
|
|
#ifndef asmshader_lex_init_extra_ALREADY_DEFINED
|
|
#undef yylex_init_extra
|
|
#endif
|
|
#ifndef asmshader_lex_destroy_ALREADY_DEFINED
|
|
#undef yylex_destroy
|
|
#endif
|
|
#ifndef asmshader_get_debug_ALREADY_DEFINED
|
|
#undef yyget_debug
|
|
#endif
|
|
#ifndef asmshader_set_debug_ALREADY_DEFINED
|
|
#undef yyset_debug
|
|
#endif
|
|
#ifndef asmshader_get_extra_ALREADY_DEFINED
|
|
#undef yyget_extra
|
|
#endif
|
|
#ifndef asmshader_set_extra_ALREADY_DEFINED
|
|
#undef yyset_extra
|
|
#endif
|
|
#ifndef asmshader_get_in_ALREADY_DEFINED
|
|
#undef yyget_in
|
|
#endif
|
|
#ifndef asmshader_set_in_ALREADY_DEFINED
|
|
#undef yyset_in
|
|
#endif
|
|
#ifndef asmshader_get_out_ALREADY_DEFINED
|
|
#undef yyget_out
|
|
#endif
|
|
#ifndef asmshader_set_out_ALREADY_DEFINED
|
|
#undef yyset_out
|
|
#endif
|
|
#ifndef asmshader_get_leng_ALREADY_DEFINED
|
|
#undef yyget_leng
|
|
#endif
|
|
#ifndef asmshader_get_text_ALREADY_DEFINED
|
|
#undef yyget_text
|
|
#endif
|
|
#ifndef asmshader_get_lineno_ALREADY_DEFINED
|
|
#undef yyget_lineno
|
|
#endif
|
|
#ifndef asmshader_set_lineno_ALREADY_DEFINED
|
|
#undef yyset_lineno
|
|
#endif
|
|
#ifndef asmshader_get_column_ALREADY_DEFINED
|
|
#undef yyget_column
|
|
#endif
|
|
#ifndef asmshader_set_column_ALREADY_DEFINED
|
|
#undef yyset_column
|
|
#endif
|
|
#ifndef asmshader_wrap_ALREADY_DEFINED
|
|
#undef yywrap
|
|
#endif
|
|
#ifndef asmshader_get_lval_ALREADY_DEFINED
|
|
#undef yyget_lval
|
|
#endif
|
|
#ifndef asmshader_set_lval_ALREADY_DEFINED
|
|
#undef yyset_lval
|
|
#endif
|
|
#ifndef asmshader_get_lloc_ALREADY_DEFINED
|
|
#undef yyget_lloc
|
|
#endif
|
|
#ifndef asmshader_set_lloc_ALREADY_DEFINED
|
|
#undef yyset_lloc
|
|
#endif
|
|
#ifndef asmshader_alloc_ALREADY_DEFINED
|
|
#undef yyalloc
|
|
#endif
|
|
#ifndef asmshader_realloc_ALREADY_DEFINED
|
|
#undef yyrealloc
|
|
#endif
|
|
#ifndef asmshader_free_ALREADY_DEFINED
|
|
#undef yyfree
|
|
#endif
|
|
#ifndef asmshader_text_ALREADY_DEFINED
|
|
#undef yytext
|
|
#endif
|
|
#ifndef asmshader_leng_ALREADY_DEFINED
|
|
#undef yyleng
|
|
#endif
|
|
#ifndef asmshader_in_ALREADY_DEFINED
|
|
#undef yyin
|
|
#endif
|
|
#ifndef asmshader_out_ALREADY_DEFINED
|
|
#undef yyout
|
|
#endif
|
|
#ifndef asmshader__flex_debug_ALREADY_DEFINED
|
|
#undef yy_flex_debug
|
|
#endif
|
|
#ifndef asmshader_lineno_ALREADY_DEFINED
|
|
#undef yylineno
|
|
#endif
|
|
#ifndef asmshader_tables_fload_ALREADY_DEFINED
|
|
#undef yytables_fload
|
|
#endif
|
|
#ifndef asmshader_tables_destroy_ALREADY_DEFINED
|
|
#undef yytables_destroy
|
|
#endif
|
|
#ifndef asmshader_TABLES_NAME_ALREADY_DEFINED
|
|
#undef yyTABLES_NAME
|
|
#endif
|
|
|
|
#line 485 "asmshader.l"
|
|
|
|
|
|
#line 709 "asmshader.yy.h"
|
|
#undef asmshader_IN_HEADER
|
|
#endif /* asmshader_HEADER_H */
|