reactos/win32ss/user/user32/windows/draw.c
Joachim Henze 1dd9d2ef37
[NTUSER][USER32] Classic Theme: disabled "checked" checkboxes should be grey (#4874)
Classic Theme: disabled "checked" checkboxes should be grey CORE-18609
and not black, like they erroneously were.
This patch does not seem to have any impact on how they are rendered
for themed ros.

Ftr: We experimented also with COLOR_GRAYTEXT instead of COLOR_BTNSHADOW
but that did result in incorrect drawing of disabled "checked" checkboxes for
the 'High Contrast' Color Schemes.
2022-11-14 00:01:29 +01:00

1651 lines
50 KiB
C

/*
* ReactOS User32 Library
* - Various drawing functions
*
* Copyright 2001 Casper S. Hournstroup
* Copyright 2003 Andrew Greenwood
* Copyright 2003 Filip Navara
* Copyright 2009 Matthias Kupfer
* Copyright 2017-2022 Katayama Hirofumi MZ
*
* Based on Wine code.
*
* Copyright 1993, 1994 Alexandre Julliard
* Copyright 2002 Bill Medland
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <user32.h>
WINE_DEFAULT_DEBUG_CHANNEL(user32);
/* GLOBALS *******************************************************************/
/* These tables are used in:
* UITOOLS_DrawDiagEdge()
* UITOOLS_DrawRectEdge()
*/
static const signed char LTInnerNormal[] = {
-1, -1, -1, -1,
-1, COLOR_BTNHIGHLIGHT, COLOR_BTNHIGHLIGHT, -1,
-1, COLOR_3DDKSHADOW, COLOR_3DDKSHADOW, -1,
-1, -1, -1, -1
};
static const signed char LTOuterNormal[] = {
-1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
COLOR_BTNHIGHLIGHT, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
COLOR_3DDKSHADOW, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
-1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1
};
static const signed char RBInnerNormal[] = {
-1, -1, -1, -1,
-1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
-1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
-1, -1, -1, -1
};
static const signed char RBOuterNormal[] = {
-1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
COLOR_BTNSHADOW, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
COLOR_3DLIGHT, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
-1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1
};
static const signed char LTInnerSoft[] = {
-1, -1, -1, -1,
-1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
-1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
-1, -1, -1, -1
};
static const signed char LTOuterSoft[] = {
-1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
COLOR_3DLIGHT, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
COLOR_BTNSHADOW, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
-1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1
};
#define RBInnerSoft RBInnerNormal /* These are the same */
#define RBOuterSoft RBOuterNormal
static const signed char LTRBOuterMono[] = {
-1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
};
static const signed char LTRBInnerMono[] = {
-1, -1, -1, -1,
-1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
-1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
-1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
};
static const signed char LTRBOuterFlat[] = {
-1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
COLOR_BTNFACE, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
COLOR_BTNFACE, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
COLOR_BTNFACE, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
};
static const signed char LTRBInnerFlat[] = {
-1, -1, -1, -1,
-1, COLOR_BTNFACE, COLOR_BTNFACE, COLOR_BTNFACE,
-1, COLOR_BTNFACE, COLOR_BTNFACE, COLOR_BTNFACE,
-1, COLOR_BTNFACE, COLOR_BTNFACE, COLOR_BTNFACE,
};
/* FUNCTIONS *****************************************************************/
HBRUSH WINAPI GetSysColorBrush(int nIndex);
/* Ported from WINE20020904 */
/* Same as DrawEdge invoked with BF_DIAGONAL */
static BOOL IntDrawDiagEdge(HDC hdc, LPRECT rc, UINT uType, UINT uFlags)
{
POINT Points[4];
signed char InnerI, OuterI;
HPEN InnerPen, OuterPen;
POINT SavePoint;
HPEN SavePen;
int spx, spy;
int epx, epy;
int Width = rc->right - rc->left;
int Height= rc->bottom - rc->top;
int SmallDiam = Width > Height ? Height : Width;
BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
|| (uType & BDR_OUTER) == BDR_OUTER)
&& !(uFlags & (BF_FLAT|BF_MONO)) );
int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
+ (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
/* Init some vars */
OuterPen = InnerPen = (HPEN)GetStockObject(NULL_PEN);
SavePen = (HPEN)SelectObject(hdc, InnerPen);
spx = spy = epx = epy = 0; /* Satisfy the compiler... */
/* Determine the colors of the edges */
if(uFlags & BF_MONO)
{
InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
}
else if(uFlags & BF_FLAT)
{
InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
}
else if(uFlags & BF_SOFT)
{
if(uFlags & BF_BOTTOM)
{
InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
}
else
{
InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
}
}
else
{
if(uFlags & BF_BOTTOM)
{
InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
}
else
{
InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
}
}
if(InnerI != -1) InnerPen = GetStockObject(DC_PEN);
if(OuterI != -1) OuterPen = GetStockObject(DC_PEN);
MoveToEx(hdc, 0, 0, &SavePoint);
/* Don't ask me why, but this is what is visible... */
/* This must be possible to do much simpler, but I fail to */
/* see the logic in the MS implementation (sigh...). */
/* So, this might look a bit brute force here (and it is), but */
/* it gets the job done;) */
switch(uFlags & BF_RECT)
{
case 0:
case BF_LEFT:
case BF_BOTTOM:
case BF_BOTTOMLEFT:
/* Left bottom endpoint */
epx = rc->left-1;
spx = epx + SmallDiam;
epy = rc->bottom;
spy = epy - SmallDiam;
break;
case BF_TOPLEFT:
case BF_BOTTOMRIGHT:
/* Left top endpoint */
epx = rc->left-1;
spx = epx + SmallDiam;
epy = rc->top-1;
spy = epy + SmallDiam;
break;
case BF_TOP:
case BF_RIGHT:
case BF_TOPRIGHT:
case BF_RIGHT|BF_LEFT:
case BF_RIGHT|BF_LEFT|BF_TOP:
case BF_BOTTOM|BF_TOP:
case BF_BOTTOM|BF_TOP|BF_LEFT:
case BF_BOTTOMRIGHT|BF_LEFT:
case BF_BOTTOMRIGHT|BF_TOP:
case BF_RECT:
/* Right top endpoint */
spx = rc->left;
epx = spx + SmallDiam;
spy = rc->bottom-1;
epy = spy - SmallDiam;
break;
}
MoveToEx(hdc, spx, spy, NULL);
SelectObject(hdc, OuterPen);
SetDCPenColor(hdc, GetSysColor(OuterI));
LineTo(hdc, epx, epy);
SelectObject(hdc, InnerPen);
SetDCPenColor(hdc, GetSysColor(InnerI));
switch(uFlags & (BF_RECT|BF_DIAGONAL))
{
case BF_DIAGONAL_ENDBOTTOMLEFT:
case (BF_DIAGONAL|BF_BOTTOM):
case BF_DIAGONAL:
case (BF_DIAGONAL|BF_LEFT):
MoveToEx(hdc, spx-1, spy, NULL);
LineTo(hdc, epx, epy-1);
Points[0].x = spx-add;
Points[0].y = spy;
Points[1].x = rc->left;
Points[1].y = rc->top;
Points[2].x = epx+1;
Points[2].y = epy-1-add;
Points[3] = Points[2];
break;
case BF_DIAGONAL_ENDBOTTOMRIGHT:
MoveToEx(hdc, spx-1, spy, NULL);
LineTo(hdc, epx, epy+1);
Points[0].x = spx-add;
Points[0].y = spy;
Points[1].x = rc->left;
Points[1].y = rc->bottom-1;
Points[2].x = epx+1;
Points[2].y = epy+1+add;
Points[3] = Points[2];
break;
case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP):
case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT):
case BF_DIAGONAL_ENDTOPRIGHT:
case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT):
MoveToEx(hdc, spx+1, spy, NULL);
LineTo(hdc, epx, epy+1);
Points[0].x = epx-1;
Points[0].y = epy+1+add;
Points[1].x = rc->right-1;
Points[1].y = rc->top+add;
Points[2].x = rc->right-1;
Points[2].y = rc->bottom-1;
Points[3].x = spx+add;
Points[3].y = spy;
break;
case BF_DIAGONAL_ENDTOPLEFT:
MoveToEx(hdc, spx, spy-1, NULL);
LineTo(hdc, epx+1, epy);
Points[0].x = epx+1+add;
Points[0].y = epy+1;
Points[1].x = rc->right-1;
Points[1].y = rc->top;
Points[2].x = rc->right-1;
Points[2].y = rc->bottom-1-add;
Points[3].x = spx;
Points[3].y = spy-add;
break;
case (BF_DIAGONAL|BF_TOP):
case (BF_DIAGONAL|BF_BOTTOM|BF_TOP):
case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT):
MoveToEx(hdc, spx+1, spy-1, NULL);
LineTo(hdc, epx, epy);
Points[0].x = epx-1;
Points[0].y = epy+1;
Points[1].x = rc->right-1;
Points[1].y = rc->top;
Points[2].x = rc->right-1;
Points[2].y = rc->bottom-1-add;
Points[3].x = spx+add;
Points[3].y = spy-add;
break;
case (BF_DIAGONAL|BF_RIGHT):
case (BF_DIAGONAL|BF_RIGHT|BF_LEFT):
case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM):
MoveToEx(hdc, spx, spy, NULL);
LineTo(hdc, epx-1, epy+1);
Points[0].x = spx;
Points[0].y = spy;
Points[1].x = rc->left;
Points[1].y = rc->top+add;
Points[2].x = epx-1-add;
Points[2].y = epy+1+add;
Points[3] = Points[2];
break;
}
/* Fill the interior if asked */
if((uFlags & BF_MIDDLE) && retval)
{
HBRUSH hbsave;
HPEN hpsave;
hbsave = (HBRUSH)SelectObject(hdc, GetStockObject(DC_BRUSH));
hpsave = (HPEN)SelectObject(hdc, GetStockObject(DC_PEN));
SetDCBrushColor(hdc, GetSysColor(uFlags & BF_MONO ? COLOR_WINDOW : COLOR_BTNFACE));
SetDCPenColor(hdc, GetSysColor(uFlags & BF_MONO ? COLOR_WINDOW : COLOR_BTNFACE));
Polygon(hdc, Points, 4);
SelectObject(hdc, hbsave);
SelectObject(hdc, hpsave);
}
/* Adjust rectangle if asked */
if(uFlags & BF_ADJUST)
{
if(uFlags & BF_LEFT) rc->left += add;
if(uFlags & BF_RIGHT) rc->right -= add;
if(uFlags & BF_TOP) rc->top += add;
if(uFlags & BF_BOTTOM) rc->bottom -= add;
}
/* Cleanup */
SelectObject(hdc, SavePen);
MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
return retval;
}
/* Ported from WINE20020904 */
/* Same as DrawEdge invoked without BF_DIAGONAL
*
* 23-Nov-1997: Changed by Bertho Stultiens
* The width parameter sets the width of each outer and inner edge.
*
* Well, I started testing this and found out that there are a few things
* that weren't quite as win95. The following rewrite should reproduce
* win95 results completely.
* The colorselection is table-driven to avoid awfull if-statements.
* The table below show the color settings.
*
* Pen selection table for uFlags = 0
*
* uType | LTI | LTO | RBI | RBO
* ------+-------+-------+-------+-------
* 0000 | x | x | x | x
* 0001 | x | 22 | x | 21
* 0010 | x | 16 | x | 20
* 0011 | x | x | x | x
* ------+-------+-------+-------+-------
* 0100 | x | 20 | x | 16
* 0101 | 20 | 22 | 16 | 21
* 0110 | 20 | 16 | 16 | 20
* 0111 | x | x | x | x
* ------+-------+-------+-------+-------
* 1000 | x | 21 | x | 22
* 1001 | 21 | 22 | 22 | 21
* 1010 | 21 | 16 | 22 | 20
* 1011 | x | x | x | x
* ------+-------+-------+-------+-------
* 1100 | x | x | x | x
* 1101 | x | x (22)| x | x (21)
* 1110 | x | x (16)| x | x (20)
* 1111 | x | x | x | x
*
* Pen selection table for uFlags = BF_SOFT
*
* uType | LTI | LTO | RBI | RBO
* ------+-------+-------+-------+-------
* 0000 | x | x | x | x
* 0001 | x | 20 | x | 21
* 0010 | x | 21 | x | 20
* 0011 | x | x | x | x
* ------+-------+-------+-------+-------
* 0100 | x | 22 | x | 16
* 0101 | 22 | 20 | 16 | 21
* 0110 | 22 | 21 | 16 | 20
* 0111 | x | x | x | x
* ------+-------+-------+-------+-------
* 1000 | x | 16 | x | 22
* 1001 | 16 | 20 | 22 | 21
* 1010 | 16 | 21 | 22 | 20
* 1011 | x | x | x | x
* ------+-------+-------+-------+-------
* 1100 | x | x | x | x
* 1101 | x | x (20)| x | x (21)
* 1110 | x | x (21)| x | x (20)
* 1111 | x | x | x | x
*
* x = don't care; (n) = is what win95 actually uses
* LTI = left Top Inner line
* LTO = left Top Outer line
* RBI = Right Bottom Inner line
* RBO = Right Bottom Outer line
* 15 = COLOR_BTNFACE
* 16 = COLOR_BTNSHADOW
* 20 = COLOR_BTNHIGHLIGHT
* 21 = COLOR_3DDKSHADOW
* 22 = COLOR_3DLIGHT
*/
static BOOL IntDrawRectEdge(HDC hdc, LPRECT rc, UINT uType, UINT uFlags, UINT width)
{
signed char LTInnerI, LTOuterI;
signed char RBInnerI, RBOuterI;
HBRUSH lti_brush, lto_brush, rbi_brush, rbo_brush;
RECT InnerRect = *rc, fill_rect;
int lbi_offset = 0, lti_offset = 0, rti_offset = 0, rbi_offset = 0;
BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
|| (uType & BDR_OUTER) == BDR_OUTER)
&& !(uFlags & (BF_FLAT|BF_MONO)) );
lti_brush = lto_brush = rbi_brush = rbo_brush = GetStockObject(NULL_BRUSH);
/* Determine the colors of the edges */
if(uFlags & BF_MONO)
{
LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
}
else if(uFlags & BF_FLAT)
{
LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
/* Bertho Stultiens states above that this function exactly matches win95
* In win98 BF_FLAT rectangles have an inner border same color as the
* middle (COLOR_BTNFACE). I believe it's the same for win95 but since
* I don't know I go with Bertho and just sets it for win98 until proven
* otherwise.
* Dennis Björklund, 10 June, 99
*/
if( LTInnerI != -1 ) LTInnerI = RBInnerI = COLOR_BTNFACE;
}
else if(uFlags & BF_SOFT)
{
LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
}
else
{
LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
}
if((uFlags & BF_BOTTOMLEFT) == BF_BOTTOMLEFT) lbi_offset = width;
if((uFlags & BF_TOPRIGHT) == BF_TOPRIGHT) rti_offset = width;
if((uFlags & BF_BOTTOMRIGHT) == BF_BOTTOMRIGHT) rbi_offset = width;
if((uFlags & BF_TOPLEFT) == BF_TOPLEFT) lti_offset = width;
if(LTInnerI != -1) lti_brush = GetSysColorBrush(LTInnerI);
if(LTOuterI != -1) lto_brush = GetSysColorBrush(LTOuterI);
if(RBInnerI != -1) rbi_brush = GetSysColorBrush(RBInnerI);
if(RBOuterI != -1) rbo_brush = GetSysColorBrush(RBOuterI);
/* Draw the outer edge */
if(uFlags & BF_TOP)
{
fill_rect = InnerRect;
fill_rect.bottom = fill_rect.top + width;
FillRect( hdc, &fill_rect, lto_brush );
}
if(uFlags & BF_LEFT)
{
fill_rect = InnerRect;
fill_rect.right = fill_rect.left + width;
FillRect( hdc, &fill_rect, lto_brush );
}
if(uFlags & BF_BOTTOM)
{
fill_rect = InnerRect;
fill_rect.top = fill_rect.bottom - width;
FillRect( hdc, &fill_rect, rbo_brush );
}
if(uFlags & BF_RIGHT)
{
fill_rect = InnerRect;
fill_rect.left = fill_rect.right - width;
FillRect( hdc, &fill_rect, rbo_brush );
}
/* Draw the inner edge */
if(uFlags & BF_TOP)
{
SetRect( &fill_rect, InnerRect.left + lti_offset, InnerRect.top + width,
InnerRect.right - rti_offset, InnerRect.top + 2 * width );
FillRect( hdc, &fill_rect, lti_brush );
}
if(uFlags & BF_LEFT)
{
SetRect( &fill_rect, InnerRect.left + width, InnerRect.top + lti_offset,
InnerRect.left + 2 * width, InnerRect.bottom - lbi_offset );
FillRect( hdc, &fill_rect, lti_brush );
}
if(uFlags & BF_BOTTOM)
{
SetRect( &fill_rect, InnerRect.left + lbi_offset, InnerRect.bottom - 2 * width,
InnerRect.right - rbi_offset, InnerRect.bottom - width );
FillRect( hdc, &fill_rect, rbi_brush );
}
if(uFlags & BF_RIGHT)
{
SetRect( &fill_rect, InnerRect.right - 2 * width, InnerRect.top + rti_offset,
InnerRect.right - width, InnerRect.bottom - rbi_offset );
FillRect( hdc, &fill_rect, rbi_brush );
}
if( ((uFlags & BF_MIDDLE) && retval) || (uFlags & BF_ADJUST) )
{
int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? width : 0)
+ (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? width : 0);
if(uFlags & BF_LEFT) InnerRect.left += add;
if(uFlags & BF_RIGHT) InnerRect.right -= add;
if(uFlags & BF_TOP) InnerRect.top += add;
if(uFlags & BF_BOTTOM) InnerRect.bottom -= add;
if((uFlags & BF_MIDDLE) && retval)
{
FillRect(hdc, &InnerRect, GetSysColorBrush(uFlags & BF_MONO ?
COLOR_WINDOW : COLOR_BTNFACE));
}
if(uFlags & BF_ADJUST)
*rc = InnerRect;
}
return retval;
}
/* Ported from WINE20020904 */
/* Utility to create a square rectangle and returning the width */
static int UITOOLS_MakeSquareRect(LPRECT src, LPRECT dst)
{
int Width = src->right - src->left;
int Height = src->bottom - src->top;
int SmallDiam = Width > Height ? Height : Width;
*dst = *src;
/* Make it a square box */
if(Width < Height) /* SmallDiam == Width */
{
dst->top += (Height-Width)/2;
dst->bottom = dst->top + SmallDiam;
}
else if(Width > Height) /* SmallDiam == Height */
{
dst->left += (Width-Height)/2;
dst->right = dst->left + SmallDiam;
}
return SmallDiam;
}
/* Ported from WINE20020904 */
static void UITOOLS_DrawCheckedRect( HDC dc, LPRECT rect )
{
if(GetSysColor(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255))
{
HBRUSH hbsave;
COLORREF bg;
FillRect(dc, rect, GetSysColorBrush(COLOR_BTNFACE));
bg = SetBkColor(dc, RGB(255, 255, 255));
hbsave = (HBRUSH)SelectObject(dc, gpsi->hbrGray);
PatBlt(dc, rect->left, rect->top, rect->right-rect->left, rect->bottom-rect->top, 0x00FA0089);
SelectObject(dc, hbsave);
SetBkColor(dc, bg);
}
else
{
FillRect(dc, rect, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
}
}
/* Ported from WINE20020904 */
/* Draw a push button coming from DrawFrameControl()
*
* Does a pretty good job in emulating MS behavior. Some quirks are
* however there because MS uses a TrueType font (Marlett) to draw
* the buttons.
*
* FIXME: This looks a little bit strange, needs to be rewritten completely
* (several quirks with adjust, DFCS_CHECKED aso)
*/
static BOOL UITOOLS95_DFC_ButtonPush(HDC dc, LPRECT r, UINT uFlags)
{
UINT edge;
RECT myr = *r;
if(uFlags & (DFCS_PUSHED | DFCS_CHECKED | DFCS_FLAT))
edge = EDGE_SUNKEN;
else
edge = EDGE_RAISED;
if(uFlags & DFCS_CHECKED)
{
if(uFlags & DFCS_MONO)
IntDrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST, 1);
else
IntDrawRectEdge(dc, &myr, edge, (uFlags&DFCS_FLAT)|BF_RECT|BF_SOFT|BF_ADJUST, 1);
UITOOLS_DrawCheckedRect( dc, &myr );
}
else
{
if(uFlags & DFCS_MONO)
{
IntDrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST, 1);
FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
}
else
{
IntDrawRectEdge(dc, r, edge, (uFlags&DFCS_FLAT) | BF_MIDDLE | BF_RECT | BF_SOFT, 1);
}
}
/* Adjust rectangle if asked */
if(uFlags & DFCS_ADJUSTRECT)
InflateRect(r, -2, -2);
return TRUE;
}
static BOOL UITOOLS95_DFC_ButtonCheckRadio(HDC dc, LPRECT r, UINT uFlags, BOOL Radio)
{
LOGFONTW lf;
HFONT hFont, hOldFont;
int i;
TCHAR OutRight, OutLeft, InRight, InLeft, Center;
INT X, Y, Width, Height, Shorter;
INT BkMode = GetBkMode(dc);
COLORREF TextColor = GetTextColor(dc);
Width = r->right - r->left;
Height = r->bottom - r->top;
Shorter = (Width < Height) ? Width : Height;
X = r->left + (Width - Shorter) / 2;
Y = r->top + (Height - Shorter) / 2;
if (Radio)
{
OutRight = 'j'; // Outer right
OutLeft = 'k'; // Outer left
InRight = 'l'; // inner left
InLeft = 'm'; // inner right
Center = 'n'; // center
}
else
{
OutRight = 'c'; // Outer right
OutLeft = 'd'; // Outer left
InRight = 'e'; // inner left
InLeft = 'f'; // inner right
Center = 'g'; // center
}
ZeroMemory(&lf, sizeof(LOGFONTW));
lf.lfHeight = Shorter;
lf.lfCharSet = DEFAULT_CHARSET;
lstrcpy(lf.lfFaceName, TEXT("Marlett"));
if (Radio && ((uFlags & 0xFF) == DFCS_BUTTONRADIOMASK))
{
lf.lfQuality = NONANTIALIASED_QUALITY;
}
hFont = CreateFontIndirect(&lf);
hOldFont = SelectObject(dc, hFont);
if (Radio && ((uFlags & 0xFF) == DFCS_BUTTONRADIOMASK))
{
#if 1
// FIXME: improve font rendering
RECT Rect;
HGDIOBJ hbrOld, hpenOld;
SetRect(&Rect, X, Y, X + Shorter, Y + Shorter);
InflateRect(&Rect, -(Shorter * 8) / 54, -(Shorter * 8) / 54);
hbrOld = SelectObject(dc, GetStockObject(BLACK_BRUSH));
hpenOld = SelectObject(dc, GetStockObject(NULL_PEN));
Ellipse(dc, Rect.left, Rect.top, Rect.right, Rect.bottom);
SelectObject(dc, hbrOld);
SelectObject(dc, hpenOld);
#else
SetBkMode(dc, OPAQUE);
SetBkColor(dc, RGB(255, 255, 255));
SetTextColor(dc, RGB(0, 0, 0));
TextOut(dc, X, Y, &Center, 1);
SetBkMode(dc, TRANSPARENT);
TextOut(dc, X, Y, &OutRight, 1);
TextOut(dc, X, Y, &OutLeft, 1);
TextOut(dc, X, Y, &InRight, 1);
TextOut(dc, X, Y, &InLeft, 1);
#endif
}
else
{
SetBkMode(dc, TRANSPARENT);
/* Center section, white for active, grey for inactive */
if ((uFlags & (DFCS_INACTIVE | DFCS_PUSHED)))
i = COLOR_BTNFACE;
else
i = COLOR_WINDOW;
SetTextColor(dc, GetSysColor(i));
TextOut(dc, X, Y, &Center, 1);
if (uFlags & (DFCS_FLAT | DFCS_MONO))
{
SetTextColor(dc, GetSysColor(COLOR_WINDOWFRAME));
TextOut(dc, X, Y, &OutRight, 1);
TextOut(dc, X, Y, &OutLeft, 1);
TextOut(dc, X, Y, &InRight, 1);
TextOut(dc, X, Y, &InLeft, 1);
}
else
{
SetTextColor(dc, GetSysColor(COLOR_BTNSHADOW));
TextOut(dc, X, Y, &OutRight, 1);
SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
TextOut(dc, X, Y, &OutLeft, 1);
SetTextColor(dc, GetSysColor(COLOR_3DDKSHADOW));
TextOut(dc, X, Y, &InRight, 1);
SetTextColor(dc, GetSysColor(COLOR_3DLIGHT));
TextOut(dc, X, Y, &InLeft, 1);
}
if (uFlags & DFCS_CHECKED)
{
TCHAR Check = (Radio) ? 'i' : 'b';
SetTextColor(dc, GetSysColor((uFlags & DFCS_INACTIVE) ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT));
TextOut(dc, X, Y, &Check, 1);
}
}
SelectObject(dc, hOldFont);
DeleteObject(hFont);
SetTextColor(dc, TextColor);
SetBkMode(dc, BkMode);
return TRUE;
}
/* Ported from WINE20020904 */
static BOOL UITOOLS95_DrawFrameButton(HDC hdc, LPRECT rc, UINT uState)
{
switch(uState & 0x1f)
{
case DFCS_BUTTONPUSH:
return UITOOLS95_DFC_ButtonPush(hdc, rc, uState);
case DFCS_BUTTONCHECK:
case DFCS_BUTTON3STATE:
return UITOOLS95_DFC_ButtonCheckRadio(hdc, rc, uState, FALSE);
case DFCS_BUTTONRADIOIMAGE:
case DFCS_BUTTONRADIOMASK:
if (uState & DFCS_BUTTONRADIOIMAGE)
FillRect(hdc, rc, (HBRUSH)GetStockObject(BLACK_BRUSH)); /* Fill by black */
else
FillRect(hdc, rc, (HBRUSH)GetStockObject(WHITE_BRUSH)); /* Fill by white */
return UITOOLS95_DFC_ButtonCheckRadio(hdc, rc, uState, TRUE);
case DFCS_BUTTONRADIO:
return UITOOLS95_DFC_ButtonCheckRadio(hdc, rc, uState, TRUE);
default:
ERR("Invalid button state=0x%04x\n", uState);
}
return FALSE;
}
static BOOL UITOOLS95_DrawFrameCaption(HDC dc, LPRECT r, UINT uFlags)
{
LOGFONTW lf;
HFONT hFont, hOldFont;
COLORREF clrsave;
RECT myr;
INT bkmode;
TCHAR Symbol;
switch(uFlags & 0xf)
{
case DFCS_CAPTIONCLOSE:
Symbol = 'r';
break;
case DFCS_CAPTIONHELP:
Symbol = 's';
break;
case DFCS_CAPTIONMIN:
Symbol = '0';
break;
case DFCS_CAPTIONMAX:
Symbol = '1';
break;
case DFCS_CAPTIONRESTORE:
Symbol = '2';
break;
default:
ERR("Invalid caption; flags=0x%04x\n", uFlags);
return FALSE;
}
IntDrawRectEdge(dc,r,(uFlags&DFCS_PUSHED) ? EDGE_SUNKEN : EDGE_RAISED, BF_RECT | BF_MIDDLE | BF_SOFT, 1);
ZeroMemory(&lf, sizeof(LOGFONTW));
UITOOLS_MakeSquareRect(r, &myr);
myr.left += 1;
myr.top += 1;
myr.right -= 1;
myr.bottom -= 1;
if(uFlags & DFCS_PUSHED)
OffsetRect(&myr,1,1);
lf.lfHeight = myr.bottom - myr.top;
lf.lfWidth = 0;
lf.lfWeight = FW_NORMAL;
lf.lfCharSet = DEFAULT_CHARSET;
lstrcpy(lf.lfFaceName, TEXT("Marlett"));
hFont = CreateFontIndirect(&lf);
/* save font and text color */
hOldFont = SelectObject(dc, hFont);
clrsave = GetTextColor(dc);
bkmode = GetBkMode(dc);
/* set color and drawing mode */
SetBkMode(dc, TRANSPARENT);
if(uFlags & DFCS_INACTIVE)
{
/* draw shadow */
SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
TextOut(dc, myr.left + 1, myr.top + 1, &Symbol, 1);
}
SetTextColor(dc, GetSysColor((uFlags & DFCS_INACTIVE) ? COLOR_BTNSHADOW : COLOR_BTNTEXT));
/* draw selected symbol */
TextOut(dc, myr.left, myr.top, &Symbol, 1);
/* restore previous settings */
SetTextColor(dc, clrsave);
SelectObject(dc, hOldFont);
SetBkMode(dc, bkmode);
DeleteObject(hFont);
return TRUE;
}
static BOOL UITOOLS95_DrawFrameScroll(HDC dc, LPRECT r, UINT uFlags)
{
LOGFONTW lf;
HFONT hFont, hOldFont;
COLORREF clrsave;
RECT myr;
INT bkmode;
TCHAR Symbol;
switch(uFlags & 0x1f)
{
case DFCS_SCROLLCOMBOBOX:
case DFCS_SCROLLDOWN:
Symbol = '6';
break;
case DFCS_SCROLLUP:
Symbol = '5';
break;
case DFCS_SCROLLLEFT:
Symbol = '3';
break;
case DFCS_SCROLLRIGHT:
Symbol = '4';
break;
case DFCS_SCROLLSIZEGRIP:
case DFCS_SCROLLSIZEGRIPRIGHT:
ZeroMemory(&lf, sizeof(LOGFONTW));
UITOOLS_MakeSquareRect(r, &myr);
lf.lfHeight = myr.bottom - myr.top;
lf.lfWidth = 0;
lf.lfWeight = FW_NORMAL;
lf.lfCharSet = DEFAULT_CHARSET;
lstrcpy(lf.lfFaceName, TEXT("Marlett"));
hFont = CreateFontIndirect(&lf);
/* save font and text color */
hOldFont = SelectObject(dc, hFont);
clrsave = GetTextColor(dc);
bkmode = GetBkMode(dc);
/* set color and drawing mode */
SetBkMode(dc, TRANSPARENT);
if (!(uFlags & (DFCS_MONO | DFCS_FLAT)))
{
SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
/* draw selected symbol */
Symbol = ((uFlags & 0xff) == DFCS_SCROLLSIZEGRIP) ? 'o' : 'x';
TextOut(dc, myr.left, myr.top, &Symbol, 1);
SetTextColor(dc, GetSysColor(COLOR_BTNSHADOW));
} else
SetTextColor(dc, GetSysColor(COLOR_WINDOWFRAME));
/* draw selected symbol */
Symbol = ((uFlags & 0xff) == DFCS_SCROLLSIZEGRIP) ? 'p' : 'y';
TextOut(dc, myr.left, myr.top, &Symbol, 1);
/* restore previous settings */
SetTextColor(dc, clrsave);
SelectObject(dc, hOldFont);
SetBkMode(dc, bkmode);
DeleteObject(hFont);
return TRUE;
default:
ERR("Invalid scroll; flags=0x%04x\n", uFlags);
return FALSE;
}
IntDrawRectEdge(dc, r, (uFlags & DFCS_PUSHED) ? EDGE_SUNKEN : EDGE_RAISED, (uFlags&DFCS_FLAT) | BF_MIDDLE | BF_RECT, 1);
ZeroMemory(&lf, sizeof(LOGFONTW));
UITOOLS_MakeSquareRect(r, &myr);
myr.left += 1;
myr.top += 1;
myr.right -= 1;
myr.bottom -= 1;
if(uFlags & DFCS_PUSHED)
OffsetRect(&myr,1,1);
lf.lfHeight = myr.bottom - myr.top;
lf.lfWidth = 0;
lf.lfWeight = FW_NORMAL;
lf.lfCharSet = DEFAULT_CHARSET;
lstrcpy(lf.lfFaceName, TEXT("Marlett"));
hFont = CreateFontIndirect(&lf);
/* save font and text color */
hOldFont = SelectObject(dc, hFont);
clrsave = GetTextColor(dc);
bkmode = GetBkMode(dc);
/* set color and drawing mode */
SetBkMode(dc, TRANSPARENT);
if(uFlags & DFCS_INACTIVE)
{
/* draw shadow */
SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
TextOut(dc, myr.left + 1, myr.top + 1, &Symbol, 1);
}
SetTextColor(dc, GetSysColor((uFlags & DFCS_INACTIVE) ? COLOR_BTNSHADOW : COLOR_BTNTEXT));
/* draw selected symbol */
TextOut(dc, myr.left, myr.top, &Symbol, 1);
/* restore previous settings */
SetTextColor(dc, clrsave);
SelectObject(dc, hOldFont);
SetBkMode(dc, bkmode);
DeleteObject(hFont);
return TRUE;
}
static BOOL UITOOLS95_DrawFrameMenu(HDC dc, LPRECT r, UINT uFlags)
{
LOGFONTW lf;
HFONT hFont, hOldFont;
TCHAR Symbol;
RECT myr;
INT cxy;
cxy = UITOOLS_MakeSquareRect(r, &myr);
switch(uFlags & 0x1f)
{
case DFCS_MENUARROWUP:
Symbol = '5';
break;
case DFCS_MENUARROWDOWN:
Symbol = '6';
break;
case DFCS_MENUARROW:
Symbol = '8';
break;
case DFCS_MENUARROWRIGHT:
Symbol = 'w'; // FIXME: needs to confirm
break;
case DFCS_MENUBULLET:
Symbol = 'h';
break;
case DFCS_MENUCHECK:
case DFCS_MENUCHECK | DFCS_MENUBULLET:
Symbol = 'a';
break;
default:
ERR("Invalid menu; flags=0x%04x\n", uFlags);
return FALSE;
}
/* acquire ressources only if valid menu */
ZeroMemory(&lf, sizeof(LOGFONTW));
lf.lfHeight = cxy;
lf.lfWidth = 0;
lf.lfWeight = FW_NORMAL;
lf.lfCharSet = DEFAULT_CHARSET;
lstrcpy(lf.lfFaceName, TEXT("Marlett"));
hFont = CreateFontIndirect(&lf);
/* save font */
hOldFont = SelectObject(dc, hFont);
if ((uFlags & 0x1f) == DFCS_MENUARROWUP ||
(uFlags & 0x1f) == DFCS_MENUARROWDOWN )
{
#if 0
if (uFlags & DFCS_INACTIVE)
{
/* draw shadow */
SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
TextOut(dc, myr.left + 1, myr.top + 1, &Symbol, 1);
}
#endif
SetTextColor(dc, GetSysColor((uFlags & DFCS_INACTIVE) ? COLOR_BTNSHADOW : COLOR_BTNTEXT));
}
/* draw selected symbol */
TextOut(dc, myr.left, myr.top, &Symbol, 1);
/* restore previous settings */
SelectObject(dc, hOldFont);
DeleteObject(hFont);
return TRUE;
}
BOOL
WINAPI
IntGrayString(
HDC hDC,
HBRUSH hBrush,
GRAYSTRINGPROC lpOutputFunc,
LPARAM lpData,
int nCount,
int X,
int Y,
int nWidth,
int nHeight,
BOOL unicode)
{
// AG: Mostly implemented, but probably won't work properly or return
// correct error codes. I doubt it grays strings either... Untested!
BOOL success = FALSE;
HBRUSH hbsave;
HDC MemDC = NULL;
HBITMAP MemBMP = NULL, OldBMP = NULL;
HBRUSH OldBrush = NULL;
HFONT OldFont = NULL;
RECT r;
COLORREF ForeColor, BackColor;
ForeColor = SetTextColor(hDC, RGB(0, 0, 0));
BackColor = SetBkColor(hDC, RGB(255, 255, 255));
if (! hBrush)
{
// The documentation is a little vague on what exactly should happen
// here. Something about using the same brush for window text???
hBrush = (HBRUSH) GetCurrentObject(hDC, OBJ_BRUSH);
}
if ((nCount == -1) && (! lpOutputFunc))
return FALSE;
if (! nCount)
{
// TODO: calculate the length (easy enough)
if (unicode)
nCount = lstrlenW((WCHAR*)lpData);
else
nCount = lstrlenA((CHAR*)lpData);
}
if (! nWidth || ! nHeight)
{
SIZE s;
// TODO: calculate the rect
if (unicode)
success = GetTextExtentPoint32W(hDC, (WCHAR*) lpData, nCount, &s);
else
success = GetTextExtentPoint32A(hDC, (CHAR*) lpData, nCount, &s);
if (! success) goto cleanup;
if (! nWidth) nWidth = s.cx;
if (! nHeight) nHeight = s.cy;
}
SetRect(&r, X, Y, X + nWidth, Y + nHeight);
MemDC = CreateCompatibleDC(hDC);
if (! MemDC) goto cleanup;
MemBMP = CreateBitmap(nWidth, nHeight, 1, 1, NULL);
if (! MemBMP) goto cleanup;
OldBMP = SelectObject(MemDC, MemBMP);
if (! OldBMP) goto cleanup;
OldFont = SelectObject(MemDC, GetCurrentObject(hDC, OBJ_FONT));
if (! OldFont) goto cleanup;
OldBrush = SelectObject(MemDC, hBrush);
if (! OldBrush) goto cleanup;
if (! BitBlt(MemDC, 0, 0, nWidth, nHeight, hDC, X, Y, SRCCOPY)) goto cleanup;
SetTextColor(MemDC, RGB(255, 255, 255));
SetBkColor(MemDC, RGB(0, 0, 0));
if (lpOutputFunc)
{
success = lpOutputFunc(MemDC, lpData, nCount); // Set brush etc first?
if ((nCount == -1) && (! success))
{
// Don't gray (documented behaviour)
success = (BOOL) BitBlt(hDC, X, Y, nWidth, nHeight, MemDC, 0, 0, SRCCOPY);
goto cleanup;
}
}
else
{
if (unicode)
success = TextOutW(MemDC, 0, 0, (WCHAR*) lpData, nCount);
else
success = TextOutA(MemDC, 0, 0, (CHAR*) lpData, nCount);
if (! success) goto cleanup;
hbsave = (HBRUSH)SelectObject(MemDC, gpsi->hbrGray);
PatBlt(MemDC, 0, 0, nWidth, nHeight, 0x000A0329);
SelectObject(MemDC, hbsave);
}
if (! BitBlt(hDC, X, Y, nWidth, nHeight, MemDC, 0, 0, SRCCOPY)) goto cleanup;
cleanup:
SetTextColor(hDC, ForeColor);
SetBkColor(hDC, BackColor);
if (MemDC)
{
if (OldFont) SelectObject(MemDC, OldFont);
if (OldBrush) SelectObject(MemDC, OldBrush);
if (OldBMP) SelectObject(MemDC, OldBMP);
if (MemBMP) DeleteObject(MemBMP);
DeleteDC(MemDC);
}
return success;
}
/**********************************************************************
* PAINTING_DrawStateJam
*
* Jams in the requested type in the dc
*/
static BOOL PAINTING_DrawStateJam(HDC hdc, UINT opcode,
DRAWSTATEPROC func, LPARAM lp, WPARAM wp,
LPRECT rc, UINT dtflags, BOOL unicode )
{
HDC memdc;
HBITMAP hbmsave;
BOOL retval;
INT cx = rc->right - rc->left;
INT cy = rc->bottom - rc->top;
switch(opcode)
{
case DST_TEXT:
case DST_PREFIXTEXT:
if(unicode)
return DrawTextW(hdc, (LPWSTR)lp, (INT)wp, rc, dtflags);
else
return DrawTextA(hdc, (LPSTR)lp, (INT)wp, rc, dtflags);
case DST_ICON:
return DrawIconEx(hdc, rc->left, rc->top, (HICON)lp, cx, cy, 0, NULL, DI_NORMAL);
case DST_BITMAP:
memdc = CreateCompatibleDC(hdc);
if(!memdc)
return FALSE;
hbmsave = (HBITMAP)SelectObject(memdc, (HBITMAP)lp);
if(!hbmsave)
{
DeleteDC(memdc);
return FALSE;
}
retval = BitBlt(hdc, rc->left, rc->top, cx, cy, memdc, 0, 0, SRCCOPY);
SelectObject(memdc, hbmsave);
DeleteDC(memdc);
return retval;
case DST_COMPLEX:
if(func)
{
BOOL bRet;
/* DRAWSTATEPROC assumes that it draws at the center of coordinates */
OffsetViewportOrgEx(hdc, rc->left, rc->top, NULL);
bRet = func(hdc, lp, wp, cx, cy);
/* Restore origin */
OffsetViewportOrgEx(hdc, -rc->left, -rc->top, NULL);
return bRet;
}
else
{
return FALSE;
}
}
return FALSE;
}
static BOOL
IntDrawState(HDC hdc, HBRUSH hbr, DRAWSTATEPROC func, LPARAM lp, WPARAM wp,
INT x, INT y, INT cx, INT cy, UINT flags, BOOL unicode)
{
HBITMAP hbm, hbmsave;
HFONT hfsave;
HBRUSH hbsave, hbrtmp = 0;
HDC memdc;
RECT rc;
UINT dtflags = DT_NOCLIP;
COLORREF fg, bg;
UINT opcode = flags & 0xf;
INT len = wp;
BOOL retval, tmp;
LOGFONTW lf;
HFONT hFontOriginal, hNaaFont = NULL;
if((opcode == DST_TEXT || opcode == DST_PREFIXTEXT) && !len) /* The string is '\0' terminated */
{
if(unicode)
len = lstrlenW((LPWSTR)lp);
else
len = lstrlenA((LPSTR)lp);
}
hFontOriginal = GetCurrentObject(hdc, OBJ_FONT);
if (flags & (DSS_MONO | DSS_DISABLED))
{
/* Create a non-antialiased font */
GetObjectW(hFontOriginal, sizeof(lf), &lf);
lf.lfQuality = NONANTIALIASED_QUALITY;
hNaaFont = CreateFontIndirectW(&lf);
}
/* Find out what size the image has if not given by caller */
if(!cx || !cy)
{
SIZE s;
BITMAP bm;
switch(opcode)
{
case DST_TEXT:
case DST_PREFIXTEXT:
if(unicode)
retval = GetTextExtentPoint32W(hdc, (LPWSTR)lp, len, &s);
else
retval = GetTextExtentPoint32A(hdc, (LPSTR)lp, len, &s);
if(!retval)
return FALSE;
break;
case DST_ICON:
if(!get_icon_size((HICON)lp, &s))
return FALSE;
break;
case DST_BITMAP:
if(!GetObjectW((HBITMAP)lp, sizeof(bm), &bm))
return FALSE;
s.cx = bm.bmWidth;
s.cy = bm.bmHeight;
break;
case DST_COMPLEX: /* cx and cy must be set in this mode */
return FALSE;
default:
ERR("Invalid opcode: %u\n", opcode);
return FALSE;
}
if(!cx) cx = s.cx;
if(!cy) cy = s.cy;
}
SetRect(&rc, x, y, x + cx, y + cy);
if(flags & DSS_RIGHT) /* This one is not documented in the win32.hlp file */
dtflags |= DT_RIGHT;
if(opcode == DST_TEXT)
dtflags |= DT_NOPREFIX;
else if(opcode == DST_PREFIXTEXT)
{
if (flags & DSS_HIDEPREFIX)
dtflags |= DT_HIDEPREFIX;
if (flags & DSS_PREFIXONLY)
dtflags |= DT_PREFIXONLY;
}
/* For DSS_NORMAL we just jam in the image and return */
if((flags & 0x79f0) == DSS_NORMAL)
{
return PAINTING_DrawStateJam(hdc, opcode, func, lp, len, &rc, dtflags, unicode);
}
/* For all other states we need to convert the image to B/W in a local bitmap */
/* before it is displayed */
fg = SetTextColor(hdc, RGB(0, 0, 0));
bg = SetBkColor(hdc, RGB(255, 255, 255));
hbm = NULL; hbmsave = NULL;
memdc = NULL; hbsave = NULL;
retval = FALSE; /* assume failure */
/* From here on we must use "goto cleanup" when something goes wrong */
hbm = CreateBitmap(cx, cy, 1, 1, NULL);
if(!hbm) goto cleanup;
memdc = CreateCompatibleDC(hdc);
if(!memdc) goto cleanup;
hbmsave = (HBITMAP)SelectObject(memdc, hbm);
if(!hbmsave) goto cleanup;
SetRect(&rc, 0, 0, cx, cy);
if(!FillRect(memdc, &rc, (HBRUSH)GetStockObject(WHITE_BRUSH))) goto cleanup;
SetBkColor(memdc, RGB(255, 255, 255));
SetTextColor(memdc, RGB(0, 0, 0));
if (hNaaFont)
hfsave = (HFONT)SelectObject(memdc, hNaaFont);
else
hfsave = (HFONT)SelectObject(memdc, hFontOriginal);
SetLayout( memdc, GetLayout( hdc ));
/* DST_COMPLEX may draw text as well,
* so we must be sure that correct font is selected
*/
if(!hfsave && (opcode <= DST_PREFIXTEXT)) goto cleanup;
tmp = PAINTING_DrawStateJam(memdc, opcode, func, lp, len, &rc, dtflags, unicode);
if(hfsave) SelectObject(memdc, hfsave);
if (hNaaFont) DeleteObject(hNaaFont);
if(!tmp) goto cleanup;
/* This state cause the image to be dithered */
if(flags & DSS_UNION)
{
hbsave = (HBRUSH)SelectObject(memdc, gpsi->hbrGray);
if(!hbsave) goto cleanup;
tmp = PatBlt(memdc, 0, 0, cx, cy, 0x00FA0089);
SelectObject(memdc, hbsave);
if(!tmp) goto cleanup;
}
if (flags & DSS_DISABLED)
hbrtmp = GetSysColorBrush(COLOR_3DHILIGHT);
else if (flags & DSS_DEFAULT)
hbrtmp = GetSysColorBrush(COLOR_3DSHADOW);
/* Draw light or dark shadow */
if (flags & (DSS_DISABLED|DSS_DEFAULT))
{
if(!hbrtmp) goto cleanup;
hbsave = (HBRUSH)SelectObject(hdc, hbrtmp);
if(!hbsave) goto cleanup;
if(!BitBlt(hdc, x+1, y+1, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup;
SelectObject(hdc, hbsave);
}
if (flags & DSS_DISABLED)
{
hbr = hbrtmp = GetSysColorBrush(COLOR_3DSHADOW);
if(!hbrtmp) goto cleanup;
}
else if (!hbr)
{
hbr = (HBRUSH)GetStockObject(BLACK_BRUSH);
}
hbsave = (HBRUSH)SelectObject(hdc, hbr);
if(!BitBlt(hdc, x, y, cx, cy, memdc, 0, 0, 0x00B8074A)) goto cleanup;
retval = TRUE; /* We succeeded */
cleanup:
SetTextColor(hdc, fg);
SetBkColor(hdc, bg);
if(hbsave) SelectObject(hdc, hbsave);
if(hbmsave) SelectObject(memdc, hbmsave);
if(hbm) DeleteObject(hbm);
if(memdc) DeleteDC(memdc);
return retval;
}
/*
* @implemented
*/
BOOL WINAPI
RealDrawFrameControl(HDC hDC, LPRECT rc, UINT uType, UINT uState)
{
if (GetMapMode(hDC) != MM_TEXT)
return FALSE;
switch(uType)
{
case DFC_BUTTON:
return UITOOLS95_DrawFrameButton(hDC, rc, uState);
case DFC_CAPTION:
return UITOOLS95_DrawFrameCaption(hDC, rc, uState);
case DFC_MENU:
{
BOOL ret;
COLORREF rgbOldText;
INT iOldBackMode;
if (uState & (DFCS_MENUARROWUP | DFCS_MENUARROWDOWN))
{
if (!(uState & DFCS_TRANSPARENT))
FillRect(hDC, rc, (HBRUSH)(COLOR_MENU + 1)); /* Fill by menu color */
}
else
{
FillRect(hDC, rc, (HBRUSH)GetStockObject(WHITE_BRUSH)); /* Fill by white */
}
rgbOldText = SetTextColor(hDC, RGB(0, 0, 0)); /* Draw by black */
iOldBackMode = SetBkMode(hDC, TRANSPARENT);
ret = UITOOLS95_DrawFrameMenu(hDC, rc, uState);
SetBkMode(hDC, iOldBackMode);
SetTextColor(hDC, rgbOldText);
return ret;
}
#if 0
case DFC_POPUPMENU:
UNIMPLEMENTED;
break;
#endif
case DFC_SCROLL:
return UITOOLS95_DrawFrameScroll(hDC, rc, uState);
}
return FALSE;
}
BOOL WINAPI
DrawFrameControl(HDC hDC, LPRECT rc, UINT uType, UINT uState)
{
BOOL Hook, Ret = FALSE;
LoadUserApiHook();
Hook = BeginIfHookedUserApiHook();
/* Bypass SEH and go direct. */
if (!Hook) return RealDrawFrameControl(hDC, rc, uType, uState);
_SEH2_TRY
{
Ret = guah.DrawFrameControl(hDC, rc, uType, uState);
}
_SEH2_EXCEPT(EXCEPTION_EXECUTE_HANDLER)
{
ERR("Got exception in hooked DrawFrameControl!\n");
}
_SEH2_END;
EndUserApiHook();
return Ret;
}
/*
* @implemented
*/
BOOL WINAPI
DrawEdge(HDC hDC, LPRECT rc, UINT edge, UINT flags)
{
if (flags & BF_DIAGONAL)
return IntDrawDiagEdge(hDC, rc, edge, flags);
else
return IntDrawRectEdge(hDC, rc, edge, flags, 1);
}
/*
* @implemented
*/
BOOL WINAPI
GrayStringA(HDC hDC, HBRUSH hBrush, GRAYSTRINGPROC lpOutputFunc, LPARAM lpData,
int nCount, int X, int Y, int nWidth, int nHeight)
{
return IntGrayString(hDC, hBrush, lpOutputFunc, lpData, nCount, X, Y, nWidth, nHeight, FALSE);
}
/*
* @implemented
*/
BOOL WINAPI
GrayStringW(HDC hDC, HBRUSH hBrush, GRAYSTRINGPROC lpOutputFunc, LPARAM lpData,
int nCount, int X, int Y, int nWidth, int nHeight)
{
return IntGrayString(hDC, hBrush, lpOutputFunc, lpData, nCount, X, Y, nWidth, nHeight, TRUE);
}
/*
* @implemented
*/
BOOL WINAPI
InvertRect(HDC hDC, CONST RECT *lprc)
{
return PatBlt(hDC, lprc->left, lprc->top, lprc->right - lprc->left,
lprc->bottom - lprc->top, DSTINVERT);
}
/*
* @implemented
*/
INT WINAPI
FrameRect(HDC hDC, CONST RECT *lprc, HBRUSH hbr)
{
HBRUSH oldbrush;
RECT r = *lprc;
if (IsRectEmpty(&r)) return 0;
if (!(oldbrush = SelectObject(hDC, hbr))) return 0;
PatBlt(hDC, r.left, r.top, 1, r.bottom - r.top, PATCOPY);
PatBlt(hDC, r.right - 1, r.top, 1, r.bottom - r.top, PATCOPY);
PatBlt(hDC, r.left, r.top, r.right - r.left, 1, PATCOPY);
PatBlt(hDC, r.left, r.bottom - 1, r.right - r.left, 1, PATCOPY);
SelectObject(hDC, oldbrush);
return TRUE;
}
/*
* @implemented
*/
BOOL WINAPI
FlashWindow(HWND hWnd, BOOL bInvert)
{
FLASHWINFO FlashWndInfo;
FlashWndInfo.cbSize = sizeof(FLASHWINFO);
FlashWndInfo.hwnd = hWnd;
FlashWndInfo.dwFlags = !bInvert ? 0 : (FLASHW_TRAY | FLASHW_CAPTION);
FlashWndInfo.uCount = 1;
FlashWndInfo.dwTimeout = 0;
return NtUserFlashWindowEx(&FlashWndInfo);
}
/*
* @implemented
*/
INT WINAPI
FillRect(HDC hDC, CONST RECT *lprc, HBRUSH hbr)
{
BOOL Ret;
HBRUSH prevhbr = NULL;
/* Select brush if specified */
if (hbr)
{
/* Handle system colors */
if (hbr <= (HBRUSH)(COLOR_MENUBAR + 1))
hbr = GetSysColorBrush(PtrToUlong(hbr) - 1);
prevhbr = SelectObject(hDC, hbr);
if (prevhbr == NULL)
return (INT)FALSE;
}
Ret = PatBlt(hDC, lprc->left, lprc->top, lprc->right - lprc->left,
lprc->bottom - lprc->top, PATCOPY);
/* Select old brush */
if (prevhbr)
SelectObject(hDC, prevhbr);
return (INT)Ret;
}
/*
* @implemented
*/
BOOL WINAPI
DrawFocusRect(HDC hdc, CONST RECT *rect)
{
HGDIOBJ OldObj;
UINT cx, cy;
NtUserSystemParametersInfo(SPI_GETFOCUSBORDERWIDTH, 0, &cx, 0);
NtUserSystemParametersInfo(SPI_GETFOCUSBORDERHEIGHT, 0, &cy, 0);
OldObj = SelectObject(hdc, gpsi->hbrGray);
/* top */
PatBlt(hdc, rect->left, rect->top, rect->right - rect->left, cy, PATINVERT);
/* bottom */
PatBlt(hdc, rect->left, rect->bottom - cy, rect->right - rect->left, cy, PATINVERT);
/* left */
PatBlt(hdc, rect->left, rect->top + cy, cx, rect->bottom - rect->top - (2 * cy), PATINVERT);
/* right */
PatBlt(hdc, rect->right - cx, rect->top + cy, cx, rect->bottom - rect->top - (2 * cy), PATINVERT);
SelectObject(hdc, OldObj);
return TRUE;
}
/*
* @implemented
*/
BOOL WINAPI
DrawStateA(HDC hDC, HBRUSH hBrush, DRAWSTATEPROC lpOutputFunc, LPARAM lData,
WPARAM wData, int x, int y, int cx, int cy, UINT fuFlags)
{
return IntDrawState(hDC, hBrush, lpOutputFunc, lData, wData, x, y, cx, cy, fuFlags, FALSE);
}
/*
* @implemented
*/
BOOL WINAPI
DrawStateW(HDC hDC, HBRUSH hBrush, DRAWSTATEPROC lpOutputFunc, LPARAM lData,
WPARAM wData, int x, int y, int cx, int cy, UINT fuFlags)
{
return IntDrawState(hDC, hBrush, lpOutputFunc, lData, wData, x, y, cx, cy, fuFlags, TRUE);
}