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https://github.com/reactos/reactos.git
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302 lines
11 KiB
C
302 lines
11 KiB
C
#pragma once
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#define MSQ_HUNG 5000
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#define MSQ_NORMAL 0
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#define MSQ_ISHOOK 1
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#define MSQ_ISEVENT 2
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#define MSQ_INJECTMODULE 3
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#define QSIDCOUNTS 6
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typedef enum _QS_ROS_TYPES
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{
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QSRosKey = 0,
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QSRosMouseMove,
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QSRosMouseButton,
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QSRosPostMessage,
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QSRosSendMessage,
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QSRosHotKey,
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}QS_ROS_TYPES,*PQS_ROS_TYPES;
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typedef struct _USER_MESSAGE
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{
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LIST_ENTRY ListEntry;
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MSG Msg;
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DWORD QS_Flags;
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} USER_MESSAGE, *PUSER_MESSAGE;
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struct _USER_MESSAGE_QUEUE;
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typedef struct _USER_SENT_MESSAGE
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{
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LIST_ENTRY ListEntry;
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MSG Msg;
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DWORD QS_Flags; // Original QS bits used to create this message.
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PKEVENT CompletionEvent;
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LRESULT* Result;
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LRESULT lResult;
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struct _USER_MESSAGE_QUEUE* SenderQueue;
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struct _USER_MESSAGE_QUEUE* CallBackSenderQueue;
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SENDASYNCPROC CompletionCallback;
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ULONG_PTR CompletionCallbackContext;
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/* entry in the dispatching list of the sender's message queue */
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LIST_ENTRY DispatchingListEntry;
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INT HookMessage;
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BOOL HasPackedLParam;
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} USER_SENT_MESSAGE, *PUSER_SENT_MESSAGE;
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typedef struct _USER_MESSAGE_QUEUE
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{
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/* Reference counter, only access this variable with interlocked functions! */
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LONG References;
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PTHREADINFO ptiSysLock;
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/* Owner of the message queue */
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struct _ETHREAD *Thread;
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/* Queue of messages sent to the queue. */
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LIST_ENTRY SentMessagesListHead;
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/* Queue of messages posted to the queue. */
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LIST_ENTRY PostedMessagesListHead;
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/* Queue for hardware messages for the queue. */
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LIST_ENTRY HardwareMessagesListHead;
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/* True if a WM_MOUSEMOVE is pending */
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BOOLEAN MouseMoved;
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/* Current WM_MOUSEMOVE message */
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MSG MouseMoveMsg;
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/* Last click message for translating double clicks */
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MSG msgDblClk;
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/* True if a WM_QUIT message is pending. */
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BOOLEAN QuitPosted;
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/* The quit exit code. */
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ULONG QuitExitCode;
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/* Set if there are new messages specified by WakeMask in any of the queues. */
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PKEVENT NewMessages;
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/* Handle for the above event (in the context of the process owning the queue). */
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HANDLE NewMessagesHandle;
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/* Last time PeekMessage() was called. */
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ULONG LastMsgRead;
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/* Current capture window for this queue. */
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PWND spwndCapture;
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/* Current window with focus (ie. receives keyboard input) for this queue. */
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PWND spwndFocus;
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/* Current active window for this queue. */
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PWND spwndActive;
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PWND spwndActivePrev;
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/* Current move/size window for this queue */
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HWND MoveSize;
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/* Current menu owner window for this queue */
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HWND MenuOwner;
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/* Identifes the menu state */
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BYTE MenuState;
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/* Caret information for this queue */
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PTHRDCARETINFO CaretInfo;
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/* Message Queue Flags */
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DWORD QF_flags;
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DWORD cThreads; // Shared message queue counter.
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/* Queue state tracking */
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// Send list QS_SENDMESSAGE
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// Post list QS_POSTMESSAGE|QS_HOTKEY|QS_PAINT|QS_TIMER|QS_KEY
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// Hard list QS_MOUSE|QS_KEY only
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// Accounting of queue bit sets, the rest are flags. QS_TIMER QS_PAINT counts are handled in thread information.
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DWORD nCntsQBits[QSIDCOUNTS]; // QS_KEY QS_MOUSEMOVE QS_MOUSEBUTTON QS_POSTMESSAGE QS_SENDMESSAGE QS_HOTKEY
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/* Extra message information */
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LPARAM ExtraInfo;
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/* State of each key */
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BYTE afKeyRecentDown[256 / 8]; // 1 bit per key
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BYTE afKeyState[256 * 2 / 8]; // 2 bits per key
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/* Showing cursor counter (value>=0 - cursor visible, value<0 - cursor hidden) */
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INT iCursorLevel;
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/* Cursor object */
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PCURICON_OBJECT CursorObject;
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/* Messages that are currently dispatched by other threads */
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LIST_ENTRY DispatchingMessagesHead;
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/* Messages that are currently dispatched by this message queue, required for cleanup */
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LIST_ENTRY LocalDispatchingMessagesHead;
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/* Desktop that the message queue is attached to */
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struct _DESKTOP *Desktop;
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} USER_MESSAGE_QUEUE, *PUSER_MESSAGE_QUEUE;
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#define QF_UPDATEKEYSTATE 0x00000001
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#define QF_FMENUSTATUSBREAK 0x00000004
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#define QF_FMENUSTATUS 0x00000008
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#define QF_FF10STATUS 0x00000010
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#define QF_MOUSEMOVED 0x00000020 // See MouseMoved.
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#define QF_ACTIVATIONCHANGE 0x00000040
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#define QF_TABSWITCHING 0x00000080
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#define QF_KEYSTATERESET 0x00000100
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#define QF_INDESTROY 0x00000200
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#define QF_LOCKNOREMOVE 0x00000400
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#define QF_FOCUSNULLSINCEACTIVE 0x00000800
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#define QF_DIALOGACTIVE 0x00004000
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#define QF_EVENTDEACTIVATEREMOVED 0x00008000
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#define QF_TRACKMOUSELEAVE 0x00020000
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#define QF_TRACKMOUSEHOVER 0x00040000
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#define QF_TRACKMOUSEFIRING 0x00080000
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#define QF_CAPTURELOCKED 0x00100000
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#define QF_ACTIVEWNDTRACKING 0x00200000
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/* Internal messages codes */
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enum internal_event_message
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{
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WM_ASYNC_SHOWWINDOW = 0x80000000,
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WM_ASYNC_SETWINDOWPOS,
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WM_ASYNC_SETACTIVEWINDOW
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};
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BOOL FASTCALL MsqIsHung(PUSER_MESSAGE_QUEUE MessageQueue);
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VOID CALLBACK HungAppSysTimerProc(HWND,UINT,UINT_PTR,DWORD);
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NTSTATUS FASTCALL co_MsqSendMessage(PUSER_MESSAGE_QUEUE MessageQueue,
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HWND Wnd, UINT Msg, WPARAM wParam, LPARAM lParam,
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UINT uTimeout, BOOL Block, INT HookMessage, ULONG_PTR *uResult);
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PUSER_MESSAGE FASTCALL MsqCreateMessage(LPMSG Msg);
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VOID FASTCALL MsqDestroyMessage(PUSER_MESSAGE Message);
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VOID FASTCALL MsqPostMessage(PUSER_MESSAGE_QUEUE MessageQueue, MSG* Msg, BOOLEAN HardwareMessage, DWORD MessageBits);
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VOID FASTCALL MsqPostQuitMessage(PUSER_MESSAGE_QUEUE MessageQueue, ULONG ExitCode);
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BOOLEAN APIENTRY
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MsqPeekMessage(IN PUSER_MESSAGE_QUEUE MessageQueue,
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IN BOOLEAN Remove,
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IN PWND Window,
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IN UINT MsgFilterLow,
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IN UINT MsgFilterHigh,
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IN UINT QSflags,
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OUT PMSG Message);
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BOOL APIENTRY
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co_MsqPeekHardwareMessage(IN PUSER_MESSAGE_QUEUE MessageQueue,
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IN BOOL Remove,
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IN PWND Window,
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IN UINT MsgFilterLow,
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IN UINT MsgFilterHigh,
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IN UINT QSflags,
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OUT MSG* pMsg);
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BOOL APIENTRY
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co_MsqPeekMouseMove(IN PUSER_MESSAGE_QUEUE MessageQueue,
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IN BOOL Remove,
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IN PWND Window,
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IN UINT MsgFilterLow,
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IN UINT MsgFilterHigh,
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OUT MSG* pMsg);
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BOOLEAN FASTCALL MsqInitializeMessageQueue(PTHREADINFO, PUSER_MESSAGE_QUEUE);
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PUSER_MESSAGE_QUEUE FASTCALL MsqCreateMessageQueue(PTHREADINFO);
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VOID FASTCALL MsqDestroyMessageQueue(PTHREADINFO);
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INIT_FUNCTION NTSTATUS NTAPI MsqInitializeImpl(VOID);
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BOOLEAN FASTCALL co_MsqDispatchOneSentMessage(PUSER_MESSAGE_QUEUE MessageQueue);
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NTSTATUS FASTCALL
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co_MsqWaitForNewMessages(PUSER_MESSAGE_QUEUE MessageQueue, PWND WndFilter,
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UINT MsgFilterMin, UINT MsgFilterMax);
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VOID FASTCALL MsqIncPaintCountQueue(PUSER_MESSAGE_QUEUE Queue);
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VOID FASTCALL MsqDecPaintCountQueue(PUSER_MESSAGE_QUEUE Queue);
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LRESULT FASTCALL co_IntSendMessage(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
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LRESULT FASTCALL co_IntPostOrSendMessage(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
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LRESULT FASTCALL
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co_IntSendMessageTimeout(HWND hWnd,
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UINT Msg,
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WPARAM wParam,
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LPARAM lParam,
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UINT uFlags,
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UINT uTimeout,
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ULONG_PTR *uResult);
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BOOL FASTCALL UserSendNotifyMessage( HWND hWnd,UINT Msg,WPARAM wParam,LPARAM lParam );
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LRESULT FASTCALL co_IntSendMessageNoWait(HWND hWnd,
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UINT Msg,
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WPARAM wParam,
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LPARAM lParam);
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LRESULT FASTCALL
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co_IntSendMessageWithCallBack(HWND hWnd,
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UINT Msg,
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WPARAM wParam,
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LPARAM lParam,
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SENDASYNCPROC CompletionCallback,
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ULONG_PTR CompletionCallbackContext,
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ULONG_PTR *uResult);
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BOOL FASTCALL
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co_MsqSendMessageAsync(PTHREADINFO ptiReceiver,
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HWND hwnd,
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UINT Msg,
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WPARAM wParam,
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LPARAM lParam,
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SENDASYNCPROC CompletionCallback,
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ULONG_PTR CompletionCallbackContext,
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BOOL HasPackedLParam,
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INT HookMessage);
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LRESULT FASTCALL IntDispatchMessage(MSG* Msg);
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BOOL FASTCALL IntTranslateKbdMessage(LPMSG lpMsg, UINT flags);
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VOID FASTCALL MsqPostHotKeyMessage(PVOID Thread, HWND hWnd, WPARAM wParam, LPARAM lParam);
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VOID FASTCALL co_MsqInsertMouseMessage(MSG* Msg, DWORD flags, ULONG_PTR dwExtraInfo, BOOL Hook);
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BOOL FASTCALL MsqIsClkLck(LPMSG Msg, BOOL Remove);
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BOOL FASTCALL MsqIsDblClk(LPMSG Msg, BOOL Remove);
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HWND FASTCALL MsqSetStateWindow(PUSER_MESSAGE_QUEUE MessageQueue, ULONG Type, HWND hWnd);
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BOOL APIENTRY IntInitMessagePumpHook(VOID);
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BOOL APIENTRY IntUninitMessagePumpHook(VOID);
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LPARAM FASTCALL MsqSetMessageExtraInfo(LPARAM lParam);
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LPARAM FASTCALL MsqGetMessageExtraInfo(VOID);
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VOID APIENTRY MsqRemoveWindowMessagesFromQueue(PVOID pWindow); /* F*(&$ headers, will be gone in the rewrite! */
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#define IntReferenceMessageQueue(MsgQueue) \
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InterlockedIncrement(&(MsgQueue)->References)
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#define IntDereferenceMessageQueue(MsgQueue) \
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do { \
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if(InterlockedDecrement(&(MsgQueue)->References) == 0) \
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{ \
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TRACE("Free message queue 0x%p\n", (MsgQueue)); \
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if ((MsgQueue)->NewMessages != NULL) \
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ObDereferenceObject((MsgQueue)->NewMessages); \
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ExFreePoolWithTag((MsgQueue), USERTAG_Q); \
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} \
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} while(0)
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#define IS_BTN_MESSAGE(message,code) \
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((message) == WM_LBUTTON##code || \
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(message) == WM_MBUTTON##code || \
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(message) == WM_RBUTTON##code || \
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(message) == WM_XBUTTON##code || \
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(message) == WM_NCLBUTTON##code || \
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(message) == WM_NCMBUTTON##code || \
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(message) == WM_NCRBUTTON##code || \
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(message) == WM_NCXBUTTON##code )
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#define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
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#define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
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#define IS_MOUSE_MESSAGE(message) \
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((message >= WM_NCMOUSEFIRST && message <= WM_NCMOUSELAST) || \
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(message >= WM_MOUSEFIRST && message <= WM_MOUSELAST))
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#define IS_KBD_MESSAGE(message) \
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(message >= WM_KEYFIRST && message <= WM_KEYLAST)
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HANDLE FASTCALL IntMsqSetWakeMask(DWORD WakeMask);
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BOOL FASTCALL IntMsqClearWakeMask(VOID);
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static __inline LONG
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MsqCalculateMessageTime(IN PLARGE_INTEGER TickCount)
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{
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return (LONG)(TickCount->QuadPart * (KeQueryTimeIncrement() / 10000));
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}
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VOID FASTCALL IdlePing(VOID);
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VOID FASTCALL IdlePong(VOID);
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BOOL FASTCALL co_MsqReplyMessage(LRESULT);
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VOID FASTCALL MsqWakeQueue(PUSER_MESSAGE_QUEUE,DWORD,BOOL);
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VOID FASTCALL ClearMsgBitsMask(PUSER_MESSAGE_QUEUE,UINT);
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int UserShowCursor(BOOL bShow);
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PCURICON_OBJECT
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FASTCALL
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UserSetCursor(PCURICON_OBJECT NewCursor,
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BOOL ForceChange);
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DWORD APIENTRY IntGetQueueStatus(DWORD);
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UINT lParamMemorySize(UINT Msg, WPARAM wParam, LPARAM lParam);
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/* EOF */
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