reactos/include/dxsdk/d3drmwin.h
Amine Khaldi 527f2f9057 [SHELL/EXPERIMENTS]
* Create a branch for some evul shell experiments.

svn path=/branches/shell-experiments/; revision=61927
2014-02-02 19:37:27 +00:00

29 lines
601 B
C

#ifndef __D3DRMWIN_H__
#define __D3DRMWIN_H__
#ifndef WIN32
#define WIN32
#endif
#include "d3drm.h"
#include "ddraw.h"
#include "d3d.h"
#undef INTERFACE
#define INTERFACE IDirect3DRMWinDevice
DECLARE_INTERFACE_(IDirect3DRMWinDevice, IDirect3DRMObject)
{
IUNKNOWN_METHODS(PURE);
IDIRECT3DRMOBJECT_METHODS(PURE);
STDMETHOD(HandlePaint) (THIS_ HDC hdc) PURE;
STDMETHOD(HandleActivate) (THIS_ WORD wparam) PURE;
};
DEFINE_GUID(IID_IDirect3DRMWinDevice, 0xC5016CC0, 0xD273, 0x11CE, 0xAC, 0x48, 0x0, 0x0, 0xC0, 0x38, 0x25, 0xA1);
WIN_TYPES(IDirect3DRMWinDevice, DIRECT3DRMWINDEVICE);
#endif